/** @file The Semaphore Library API provides the necessary functions to acquire/release the global or a socket's semaphore. This API is designed to allow a calling agent to acquire a global (the SBSP) semaphore or a socket's semaphore. It also provides functionality to release the semaphore and check if ownership has been obtained. If a semaphore is desired, an agent should first attempt to acquire it, then check if it has ownership. If ownership has not been obtained, the agent must wait until ownership has been obtained before proceeding. Once the desired task is complete the semaphore must be released. Semaphores should be used for when ensuring exclusive access to resoruces among CPU sockets is necessary. @copyright Copyright 2018 - 2021 Intel Corporation.
SPDX-License-Identifier: BSD-2-Clause-Patent **/ #ifndef _SEMAPHORE_LIB_H_ #define _SEMAPHORE_LIB_H_ #include /// /// Used to identify which System Sempahore is being accessed. There are /// currently two System Semaphores available for use (0 and 1). /// typedef enum { SystemSemaphore0, ///< Semaphore 0 - Used for SPD/SMBus access SystemSemaphore1, ///< Semaphore 1 - Used for Debug print SystemSemaphoreMax } SYSTEM_SEMAPHORE_NUMBER; /// /// Used to identify which Local Sempahore is being accessed. There are /// currently two Local Semaphores available for use (0 and 1). /// typedef enum { LocalSemaphore0, LocalSemaphore1, LocalSemaphoreMax } LOCAL_SEMAPHORE_NUMBER; #define DO_NOT_ADD_TO_QUEUE FALSE #define ADD_TO_QUEUE TRUE /** Acquire a global (BSP) semaphore for the calling socket. Used for ensuring exclusive access to resources among CPU sockets. IMPORTANT: The functions must be called in the sequence below: ...... Owned = AcquireGlobalSemaphore (SystemSemaphore0, ADD_TO_QUEUE, &QNum); while (!Owned) { Owned = IsGlobalSemaphoreOwned (SystemSemaphore0, QNum)); } DoSomething (); ReleaseGlobalSemaphore (SystemSemaphore0); ...... @param[in] SemaphoreNumber - SYSTEMSEMAPHORE register number (0 or 1) @param[in] AddToQueue - specifices whether to add the requesting socket to the queue (TRUE or FALSE) @param[out] QueueNumber - assigned place in line of semaphore request, if adding to queue @retval TRUE - successfully acquired semaphore @retval FALSE - semaphore not acquired **/ BOOLEAN EFIAPI AcquireGlobalSemaphore ( IN SYSTEM_SEMAPHORE_NUMBER SemaphoreNumber, IN BOOLEAN AddToQueue, OUT UINT32 *QueueNumber OPTIONAL ); /** Checks if a global (BSP) semaphore is owned by the calling socket. Used for ensuring exclusive access to resources among CPU sockets. IMPORTANT: The functions must be called in the sequence below: ...... Owned = AcquireGlobalSemaphore (SystemSemaphore0, ADD_TO_QUEUE, &QNum); while (!Owned) { Owned = IsGlobalSemaphoreOwned (SystemSemaphore0, QNum)); } DoSomething (); ReleaseGlobalSemaphore (SystemSemaphore0); ...... @param[in] SemaphoreNumber - SYSTEMSEMAPHORE register number (0 or 1) @param[in] QueueNumber - assigned place in line of semaphore request that was returned by AcquireGlobalSemaphore @retval TRUE - successfully acquired semaphore @retval FALSE - semaphore not acquired **/ BOOLEAN EFIAPI IsGlobalSemaphoreOwned ( IN SYSTEM_SEMAPHORE_NUMBER SemaphoreNumber, IN UINT32 QueueNumber ); /** Release a global (BSP) semaphore owned by the calling socket. Used for ensuring exclusive access to resources among CPU sockets. IMPORTANT: The functions must be called in the sequence below: ...... Owned = AcquireGlobalSemaphore (SystemSemaphore0, ADD_TO_QUEUE, &QNum); while (!Owned) { Owned = IsGlobalSemaphoreOwned (SystemSemaphore0, QNum)); } DoSomething (); ReleaseGlobalSemaphore (SystemSemaphore0); ...... @param[in] SemaphoreNumber - SYSTEMSEMAPHORE register number (0 or 1) @retval EFI_SUCCESS - successfully released semaphore @retval EFI_DEVICE_ERROR - error releasing semaphore **/ EFI_STATUS EFIAPI ReleaseGlobalSemaphore ( IN SYSTEM_SEMAPHORE_NUMBER SemaphoreNumber ); /** Acquire a socket semaphore for the calling socket. Used for ensuring exclusive access to resources among CPU sockets. IMPORTANT: The functions must be called in the sequence below: ...... Owned = AcquireSocketSemaphore (Socket, SystemSemaphore0, ADD_TO_QUEUE, &QNum); while (!Owned) { Owned = IsSocketSemaphoreOwned (Socket, SystemSemaphore0, QNum)); } DoSomething (); ReleaseSocketSemaphore (Socket, SystemSemaphore0); ...... @param[in] Socket - Socket where the semaphore is located @param[in] SemaphoreNumber - SYSTEMSEMAPHORE register number (0 or 1) @param[in] AddToQueue - specifices whether to add the requesting socket to the queue (TRUE or FALSE) @param[out] QueueNumber - assigned place in line of semaphore request, if adding to queue @retval TRUE - successfully acquired semaphore @retval FALSE - semaphore not acquired **/ BOOLEAN EFIAPI AcquireSocketSemaphore ( IN UINT8 Socket, IN SYSTEM_SEMAPHORE_NUMBER SemaphoreNumber, IN BOOLEAN AddToQueue, OUT UINT32 *QueueNumber OPTIONAL ); /** Checks if a socket semaphore is owned by the calling socket. Used for ensuring exclusive access to resources among CPU sockets. IMPORTANT: The functions must be called in the sequence below: ...... Owned = AcquireSocketSemaphore (Socket, SystemSemaphore0, ADD_TO_QUEUE, &QNum); while (!Owned) { Owned = IsSocketSemaphoreOwned (Socket, SystemSemaphore0, QNum)); } DoSomething (); ReleaseSocketSemaphore (Socket, SystemSemaphore0); ...... @param[in] Socket - Socket where the semaphore is located @param[in] SemaphoreNumber - SYSTEMSEMAPHORE register number (0 or 1) @param[in] QueueNumber - assigned place in line of semaphore request that was returned by AcquireSocketSemaphore @retval TRUE - successfully acquired semaphore @retval FALSE - semaphore not acquired **/ BOOLEAN EFIAPI IsSocketSemaphoreOwned ( IN UINT8 Socket, IN SYSTEM_SEMAPHORE_NUMBER SemaphoreNumber, IN UINT32 QueueNumber ); /** Release a socket semaphore owned by the calling socket. Used for ensuring exclusive access to resources among CPU sockets. IMPORTANT: The functions must be called in the sequence below: ...... Owned = AcquireSocketSemaphore (Socket, SystemSemaphore0, ADD_TO_QUEUE, &QNum); while (!Owned) { Owned = IsSocketSemaphoreOwned (Socket, SystemSemaphore0, QNum)); } DoSomething (); ReleaseSocketSemaphore (Socket, SystemSemaphore0); ...... @param[in] Socket - Socket to release semaphore @param[in] SemaphoreNumber - SYSTEMSEMAPHORE register number (0 or 1) @retval EFI_SUCCESS - successfully released semaphore @retval EFI_DEVICE_ERROR - error releasing semaphore **/ EFI_STATUS EFIAPI ReleaseSocketSemaphore ( IN UINT8 Socket, IN SYSTEM_SEMAPHORE_NUMBER SemaphoreNumber ); /** Acquire a local semaphore for the calling thread. Used for ensuring exclusive access to resources among CPU threads. IMPORTANT: The functions must be called in the sequence below: ...... Owned = AcquireLocalSemaphore (LocalSemaphore0, ADD_TO_QUEUE, &QNum); while (!Owned) { Owned = IsLocalSemaphoreOwned (LocalSemaphore0, QNum)); } DoSomething (); ReleaseLocalSemaphore (LocalSemaphore0); ...... @param[in] SemaphoreNumber - LOCALSEMAPHORE register number (0 or 1) @param[in] AddToQueue - specifices whether to add the requesting thread to the queue (TRUE or FALSE) @param[out] QueueNumber - assigned place in line of semaphore request, if adding to queue @retval TRUE - successfully acquired semaphore @retval FALSE - semaphore not acquired **/ BOOLEAN EFIAPI AcquireLocalSemaphore ( IN LOCAL_SEMAPHORE_NUMBER SemaphoreNumber, IN BOOLEAN AddToQueue, OUT UINT32 *QueueNumber OPTIONAL ); /** Checks if a local semaphore is owned by the calling thread. Used for ensuring exclusive access to resources among CPU threads. IMPORTANT: The functions must be called in the sequence below: ...... Owned = AcquireLocalSemaphore (LocalSemaphore0, ADD_TO_QUEUE, &QNum); while (!Owned) { Owned = IsLocalSemaphoreOwned (LocalSemaphore0, QNum)); } DoSomething (); ReleaseLocalSemaphore (LocalSemaphore0); ...... @param[in] SemaphoreNumber - LOCALSEMAPHORE register number (0 or 1) @param[in] QueueNumber - assigned place in line of semaphore request that was returned by AcquireLocalSemaphore @retval TRUE - successfully acquired semaphore @retval FALSE - semaphore not acquired **/ BOOLEAN EFIAPI IsLocalSemaphoreOwned ( IN LOCAL_SEMAPHORE_NUMBER SemaphoreNumber, IN UINT32 QueueNumber ); /** Release a local semaphore owned by the calling thread. Used for ensuring exclusive access to resources among CPU threads. IMPORTANT: The functions must be called in the sequence below: ...... Owned = AcquireLocalSemaphore (LocalSemaphore0, ADD_TO_QUEUE, &QNum); while (!Owned) { Owned = IsLocalSemaphoreOwned (LocalSemaphore0, QNum)); } DoSomething (); ReleaseLocalSemaphore (LocalSemaphore0); ...... @param[in] SemaphoreNumber - LOCALSEMAPHORE register number (0 or 1) @retval EFI_SUCCESS - successfully released semaphore @retval EFI_INVALID_PARAMETER - semaphore number is out of range @retval EFI_DEVICE_ERROR - error releasing semaphore **/ EFI_STATUS EFIAPI ReleaseLocalSemaphore ( IN LOCAL_SEMAPHORE_NUMBER SemaphoreNumber ); #endif // _SEMAPHORE_LIB_H_