## @file UbaRpBoards.dsc # UBA DSC include file for board specific build items # # @copyright # Copyright 2012 - 2021 Intel Corporation.
# # SPDX-License-Identifier: BSD-2-Clause-Patent ## [Components.IA32] # # Board Init Peim # $(RP_PKG)/Uba/BoardInit/Pei/BoardInitPei.inf { NULL|$(RP_PKG)/Uba/UbaMain/TypeWilsonCityRP/Pei/PeiBoardInitLib.inf NULL|$(RP_PKG)/Uba/UbaMain/TypeCooperCityRP/Pei/PeiBoardInitLib.inf NULL|$(RP_PKG)/Uba/UbaMain/TypeWilsonCitySMT/Pei/PeiBoardInitLib.inf # #### NO PLATFORM SPECIFIC LIBRARY CLASSES AFTER THIS LINE!!!! # # Do not place any platform specific PeiBoardInitLib.inf entries after PeiCommonBoardInitLib.inf # The order of this libary class list is translated directly into the autogen.c created # to execute the libary constructors for all the platforms in this list. # PeiCommonBoardInitLib.inf depends on being the last constructor to execute and # assumes that a platform specific constructor has executed and installed its UBA # configuration information. # NULL|$(RP_PKG)/Uba/UbaMain/Common/Pei/PeiCommonBoardInitLib.inf } [Components.X64] # # Platform TypeWilsonCityRP # $(RP_PKG)/Uba/UbaMain/TypeWilsonCityRP/Dxe/UsbOcUpdateDxe/UsbOcUpdateDxe.inf $(RP_PKG)/Uba/UbaMain/TypeWilsonCityRP/Dxe/IioCfgUpdateDxe/IioCfgUpdateDxe.inf $(RP_PKG)/Uba/UbaMain/TypeWilsonCityRP/Dxe/SlotDataUpdateDxe/SlotDataUpdateDxe.inf # # Platform TypeCooperCityRP # $(RP_PKG)/Uba/UbaMain/TypeCooperCityRP/Dxe/UsbOcUpdateDxe/UsbOcUpdateDxe.inf $(RP_PKG)/Uba/UbaMain/TypeCooperCityRP/Dxe/IioCfgUpdateDxe/IioCfgUpdateDxe.inf $(RP_PKG)/Uba/UbaMain/TypeCooperCityRP/Dxe/SlotDataUpdateDxe/SlotDataUpdateDxe.inf # # Platform TypeWilsonCitySMT # $(RP_PKG)/Uba/UbaMain/TypeWilsonCitySMT/Dxe/UsbOcUpdateDxe/UsbOcUpdateDxe.inf $(RP_PKG)/Uba/UbaMain/TypeWilsonCitySMT/Dxe/IioCfgUpdateDxe/IioCfgUpdateDxe.inf $(RP_PKG)/Uba/UbaMain/TypeWilsonCitySMT/Dxe/SlotDataUpdateDxe/SlotDataUpdateDxe.inf