/* * Copyright (C) 2009 Philippe Gerum . * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. * * * BUFP-based client/server demo, using the read(2)/write(2) * system calls to exchange data over a socket. * * In this example, two sockets are created. A server thread (reader) * is bound to a real-time port and receives a stream of bytes sent to * this port from a client thread (writer). */ #include #include #include #include #include #include #include #include pthread_t svtid, cltid; #define BUFP_PORT_LABEL "bufp-demo" static const char *msg[] = { "Surfing With The Alien", "Lords of Karma", "Banana Mango", "Psycho Monkey", "Luminous Flesh Giants", "Moroccan Sunset", "Satch Boogie", "Flying In A Blue Dream", "Ride", "Summer Song", "Speed Of Light", "Crystal Planet", "Raspberry Jam Delta-V", "Champagne?", "Clouds Race Across The Sky", "Engines Of Creation" }; static void fail(const char *reason) { perror(reason); exit(EXIT_FAILURE); } static void *server(void *arg) { struct rtipc_port_label plabel; struct sockaddr_ipc saddr; char buf[128]; size_t bufsz; int ret, s; s = socket(AF_RTIPC, SOCK_DGRAM, IPCPROTO_BUFP); if (s < 0) fail("socket"); /* * Set a 16k buffer for the server endpoint. This * configuration must be done prior to binding the socket to a * port. */ bufsz = 16384; /* bytes */ ret = setsockopt(s, SOL_BUFP, BUFP_BUFSZ, &bufsz, sizeof(bufsz)); if (ret) fail("setsockopt"); /* * Set a port label. This name will be registered when * binding, in addition to the port number (if given). */ strcpy(plabel.label, BUFP_PORT_LABEL); ret = setsockopt(s, SOL_BUFP, BUFP_LABEL, &plabel, sizeof(plabel)); if (ret) fail("setsockopt"); /* * Bind the socket to the port. Assign that port a label, so * that peers may use a descriptive information to locate * it. Labeled ports will appear in the * /proc/xenomai/registry/rtipc/bufp directory once the socket * is bound. * * saddr.sipc_port specifies the port number to use. If -1 is * passed, the BUFP driver will auto-select an idle port. */ saddr.sipc_family = AF_RTIPC; saddr.sipc_port = -1; ret = bind(s, (struct sockaddr *)&saddr, sizeof(saddr)); if (ret) fail("bind"); for (;;) { ret = read(s, buf, sizeof(buf)); if (ret < 0) { close(s); fail("read"); } printf("%s: received %d bytes, \"%.*s\"\n", __FUNCTION__, ret, ret, buf); } return NULL; } static void *client(void *arg) { struct rtipc_port_label plabel; struct sockaddr_ipc svsaddr; int ret, s, n = 0, len; struct timespec ts; s = socket(AF_RTIPC, SOCK_DGRAM, IPCPROTO_BUFP); if (s < 0) fail("socket"); /* * Set the port label. This name will be used to find the peer * when connecting, instead of the port number. The label must * be set _after_ the socket is bound to the port, so that * BUFP does not try to register this label for the client * port as well (like the server thread did). */ strcpy(plabel.label, BUFP_PORT_LABEL); ret = setsockopt(s, SOL_BUFP, BUFP_LABEL, &plabel, sizeof(plabel)); if (ret) fail("setsockopt"); memset(&svsaddr, 0, sizeof(svsaddr)); svsaddr.sipc_family = AF_RTIPC; svsaddr.sipc_port = -1; /* Tell BUFP to search by label. */ ret = connect(s, (struct sockaddr *)&svsaddr, sizeof(svsaddr)); if (ret) fail("connect"); for (;;) { len = strlen(msg[n]); ret = write(s, msg[n], len); if (ret < 0) { close(s); fail("write"); } printf("%s: sent %d bytes, \"%.*s\"\n", __FUNCTION__, ret, ret, msg[n]); n = (n + 1) % (sizeof(msg) / sizeof(msg[0])); /* * We run in full real-time mode (i.e. primary mode), * so we have to let the system breathe between two * iterations. */ ts.tv_sec = 0; ts.tv_nsec = 500000000; /* 500 ms */ clock_nanosleep(CLOCK_REALTIME, 0, &ts, NULL); } return NULL; } int main(int argc, char **argv) { struct sched_param svparam = {.sched_priority = 71 }; struct sched_param clparam = {.sched_priority = 70 }; pthread_attr_t svattr, clattr; sigset_t set; int sig; sigemptyset(&set); sigaddset(&set, SIGINT); sigaddset(&set, SIGTERM); sigaddset(&set, SIGHUP); pthread_sigmask(SIG_BLOCK, &set, NULL); pthread_attr_init(&svattr); pthread_attr_setdetachstate(&svattr, PTHREAD_CREATE_JOINABLE); pthread_attr_setinheritsched(&svattr, PTHREAD_EXPLICIT_SCHED); pthread_attr_setschedpolicy(&svattr, SCHED_FIFO); pthread_attr_setschedparam(&svattr, &svparam); errno = pthread_create(&svtid, &svattr, &server, NULL); if (errno) fail("pthread_create"); pthread_attr_init(&clattr); pthread_attr_setdetachstate(&clattr, PTHREAD_CREATE_JOINABLE); pthread_attr_setinheritsched(&clattr, PTHREAD_EXPLICIT_SCHED); pthread_attr_setschedpolicy(&clattr, SCHED_FIFO); pthread_attr_setschedparam(&clattr, &clparam); errno = pthread_create(&cltid, &clattr, &client, NULL); if (errno) fail("pthread_create"); __STD(sigwait(&set, &sig)); pthread_cancel(svtid); pthread_cancel(cltid); pthread_join(svtid, NULL); pthread_join(cltid, NULL); return 0; }