/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include #include #include #include #include #include "common.h" #include "minui/minui.h" #include "recovery_ui.h" #define MAX_COLS 96 #define MAX_ROWS 32 #define CHAR_WIDTH 10 #define CHAR_HEIGHT 18 extern int g_key_test ; #define PROGRESSBAR_INDETERMINATE_STATES 6 #define PROGRESSBAR_INDETERMINATE_FPS 15 static pthread_mutex_t gUpdateMutex = PTHREAD_MUTEX_INITIALIZER; static gr_surface gBackgroundIcon[NUM_BACKGROUND_ICONS]; static gr_surface gProgressBarIndeterminate[PROGRESSBAR_INDETERMINATE_STATES]; static gr_surface gProgressBarEmpty; static gr_surface gProgressBarFill; static const struct { gr_surface* surface; const char *name; } BITMAPS[] = { { &gBackgroundIcon[BACKGROUND_ICON_INSTALLING], "icon_installing" }, { &gBackgroundIcon[BACKGROUND_ICON_ERROR], "icon_error" }, { &gProgressBarIndeterminate[0], "indeterminate1" }, { &gProgressBarIndeterminate[1], "indeterminate2" }, { &gProgressBarIndeterminate[2], "indeterminate3" }, { &gProgressBarIndeterminate[3], "indeterminate4" }, { &gProgressBarIndeterminate[4], "indeterminate5" }, { &gProgressBarIndeterminate[5], "indeterminate6" }, { &gProgressBarEmpty, "progress_empty" }, { &gProgressBarFill, "progress_fill" }, { NULL, NULL }, }; static gr_surface gCurrentIcon = NULL; static enum ProgressBarType { PROGRESSBAR_TYPE_NONE, PROGRESSBAR_TYPE_INDETERMINATE, PROGRESSBAR_TYPE_NORMAL, } gProgressBarType = PROGRESSBAR_TYPE_NONE; // Progress bar scope of current operation static float gProgressScopeStart = 0, gProgressScopeSize = 0, gProgress = 0; static time_t gProgressScopeTime, gProgressScopeDuration; // Set to 1 when both graphics pages are the same (except for the progress bar) static int gPagesIdentical = 0; // Log text overlay, displayed when a magic key is pressed static char text[MAX_ROWS][MAX_COLS]; static int text_cols = 0, text_rows = 0; static int text_col = 0, text_row = 0, text_top = 0; static int show_text = 1; static char menu[MAX_ROWS][MAX_COLS]; static int show_menu = 0; static int menu_top = 0, menu_items = 0, menu_sel = 0; // Key event input queue static pthread_mutex_t key_queue_mutex = PTHREAD_MUTEX_INITIALIZER; static pthread_cond_t key_queue_cond = PTHREAD_COND_INITIALIZER; static int key_queue[256], key_queue_len = 0; static volatile char key_pressed[KEY_MAX + 1]; //----------------------------------------------------------------------------- //#define _EVENT_LOGGING 0 static int touch_tp_state = 0; typedef struct{ int t_col; int t_row; int r; int g; int b; int a; } textInfo; textInfo itemsInfo[MAX_ROWS]; typedef struct{ int left; int top; int right; int bottom; int r; int g; int b; int a; } FillColorTile; FillColorTile tiles[kMaxTiles]; int tiles_count = 0; typedef struct{ int x0; int y0; int x1; int y1; int linewidth; int r; int g; int b; int a; } LineInfo; LineInfo lines[kMaxTiles]; int lines_count = 0; typedef enum { TOUCH_START = 0, TOUCH_DRAG = 1, TOUCH_RELEASE = 2, TOUCH_HOLD = 3, TOUCH_REPEAT = 4 } TOUCH_STATE; static int gUiInitialized = 0; extern int NotifyTouch(int action, int x, int y); //----------------------------------------------------------------------------- // Clear the screen and draw the currently selected background icon (if any). // Should only be called with gUpdateMutex locked. static void draw_background_locked(gr_surface icon) { gPagesIdentical = 0; gr_color(0, 0, 0, 255); gr_fill(0, 0, gr_fb_width(), gr_fb_height()); if (icon) { int iconWidth = gr_get_width(icon); int iconHeight = gr_get_height(icon); int iconX = (gr_fb_width() - iconWidth) / 2; int iconY = (gr_fb_height() - iconHeight) / 2; gr_blit(icon, 0, 0, iconWidth, iconHeight, iconX, iconY); } } // Draw the progress bar (if any) on the screen. Does not flip pages. // Should only be called with gUpdateMutex locked. static void draw_progress_locked() { if (gProgressBarType == PROGRESSBAR_TYPE_NONE) return; int iconHeight = gr_get_height(gBackgroundIcon[BACKGROUND_ICON_INSTALLING]); int width = gr_get_width(gProgressBarEmpty); int height = gr_get_height(gProgressBarEmpty); int dx = (gr_fb_width() - width)/2; int dy = (3*gr_fb_height() + iconHeight - 2*height)/4; // Erase behind the progress bar (in case this was a progress-only update) gr_color(0, 0, 0, 255); gr_fill(dx, dy, width, height); if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL) { float progress = gProgressScopeStart + gProgress * gProgressScopeSize; int pos = (int) (progress * width); if (pos > 0) { gr_blit(gProgressBarFill, 0, 0, pos, height, dx, dy); } if (pos < width-1) { gr_blit(gProgressBarEmpty, pos, 0, width-pos, height, dx+pos, dy); } } if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE) { static int frame = 0; gr_blit(gProgressBarIndeterminate[frame], 0, 0, width, height, dx, dy); frame = (frame + 1) % PROGRESSBAR_INDETERMINATE_STATES; } } static void draw_text_line(int left, int top, const char* t) { if (t[0] != '\0') { gr_text(left,top , t,0); } } // Redraw everything on the screen. Does not flip pages. // Should only be called with gUpdateMutex locked. static void draw_screen_locked(void) { draw_background_locked(gCurrentIcon); draw_progress_locked(); if (show_text) { gr_color(0, 0, 0, 160); gr_fill(0, 0, gr_fb_width(), gr_fb_height()); int k = 0; for (k = 0; k < text_row; ++k) { gr_color(itemsInfo[k].r, itemsInfo[k].g, itemsInfo[k].b, itemsInfo[k].a); draw_text_line((itemsInfo[k].t_col + 1)*CHAR_WIDTH + 1, (itemsInfo[k].t_row)*CHAR_HEIGHT, text[k]); } for(k = 0; k < lines_count;k++){ gr_color(lines[k].r, lines[k].g, lines[k].b, lines[k].a); //gr_line(lines[k].x0, lines[k].y0, lines[k].x1, lines[k].y1,lines[k].linewidth); } for(k = 0; k < tiles_count;k++){ gr_color(tiles[k].r, tiles[k].g, tiles[k].b, tiles[k].a); gr_fill(tiles[k].left, tiles[k].top, tiles[k].right, tiles[k].bottom); } } } // Redraw everything on the screen and flip the screen (make it visible). // Should only be called with gUpdateMutex locked. static void update_screen_locked(void) { draw_screen_locked(); gr_flip(); } // Updates only the progress bar, if possible, otherwise redraws the screen. // Should only be called with gUpdateMutex locked. static void update_progress_locked(void) { printf("%s in >>>>>> \n",__func__); if (show_text || !gPagesIdentical) { draw_screen_locked(); // Must redraw the whole screen gPagesIdentical = 1; } else { draw_progress_locked(); // Draw only the progress bar } gr_flip(); } // Keeps the progress bar updated, even when the process is otherwise busy. static void *progress_thread(void *cookie) { printf("%s in >>>>>> \n",__func__); for (;;) { usleep(1000000 / PROGRESSBAR_INDETERMINATE_FPS); pthread_mutex_lock(&gUpdateMutex); // update the progress bar animation, if active // skip this if we have a text overlay (too expensive to update) if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE && !show_text) { update_progress_locked(); } // move the progress bar forward on timed intervals, if configured int duration = gProgressScopeDuration; if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && duration > 0) { int elapsed = time(NULL) - gProgressScopeTime; float progress = 1.0 * elapsed / duration; if (progress > 1.0) progress = 1.0; if (progress > gProgress) { gProgress = progress; update_progress_locked(); } } pthread_mutex_unlock(&gUpdateMutex); } return NULL; } static int rel_sum = 0; static int input_callback(int fd, short revents, void *data) { struct input_event ev; int ret; int fake_key = 0; ret = ev_get_input(fd, revents, &ev); if (ret) return -1; if (ev.type == EV_SYN) { return 0; } else if (ev.type == EV_REL) { if (ev.code == REL_Y) { // accumulate the up or down motion reported by // the trackball. When it exceeds a threshold // (positive or negative), fake an up/down // key event. rel_sum += ev.value; if (rel_sum > 3) { fake_key = 1; ev.type = EV_KEY; ev.code = KEY_DOWN; ev.value = 1; rel_sum = 0; } else if (rel_sum < -3) { fake_key = 1; ev.type = EV_KEY; ev.code = KEY_UP; ev.value = 1; rel_sum = 0; } } } else { rel_sum = 0; } if (ev.type != EV_KEY || ev.code > KEY_MAX) return 0; pthread_mutex_lock(&key_queue_mutex); if (!fake_key) { // our "fake" keys only report a key-down event (no // key-up), so don't record them in the key_pressed // table. key_pressed[ev.code] = ev.value; } const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]); if (ev.value > 0 && key_queue_len < queue_max) { key_queue[key_queue_len++] = ev.code; pthread_cond_signal(&key_queue_cond); } pthread_mutex_unlock(&key_queue_mutex); if (ev.value > 0 && device_toggle_display(key_pressed, ev.code)) { pthread_mutex_lock(&gUpdateMutex); show_text = !show_text; update_screen_locked(); pthread_mutex_unlock(&gUpdateMutex); } if (ev.value > 0 && device_reboot_now(key_pressed, ev.code)) { reboot(RB_AUTOBOOT); } return 0; } // Reads input events, handles special hot keys, and adds to the key queue. static void *input_thread(void *cookie) { printf("%s in >>>>>> \n",__func__); int drag = 0; static int touch_and_hold = 0, dontwait = 0, touch_repeat = 0, x = 0, y = 0, lshift = 0, rshift = 0, key_repeat = 0; static struct timeval touchStart; static struct timeval keyStart, keyEnd; //LOGE("start input thread!\n"); printf("start input thread! \n"); memset(&touchStart, 0, sizeof(struct timeval)); memset(&keyStart, 0, sizeof(struct timeval)); memset(&keyEnd, 0, sizeof(struct timeval)); for (;;) { // wait for the next event struct input_event ev; int state = 0, ret = 0; ret = ev_get(&ev, dontwait); //LOGE("input_thread::type:%d>>code:%d>>value:%d>>EV_ABS:%d>>EV_KEY:%d\n",ev.type,ev.code,ev.value,EV_ABS,EV_KEY); if (ret < 0) { struct timeval curTime; gettimeofday(&curTime, NULL); long mtime, seconds, useconds; seconds = curTime.tv_sec - touchStart.tv_sec; useconds = curTime.tv_usec - touchStart.tv_usec; mtime = ((seconds) * 1000 + useconds/1000.0) + 0.5; if (touch_and_hold && mtime > 500) { touch_and_hold = 0; touch_repeat = 1; gettimeofday(&touchStart, NULL); #ifdef _EVENT_LOGGING LOGE("TOUCH_HOLD: %d,%d\n", x, y); #endif NotifyTouch(TOUCH_HOLD, x, y); } else if (touch_repeat && mtime > 100) { #ifdef _EVENT_LOGGING LOGE("TOUCH_REPEAT: %d,%d\n", x, y); #endif gettimeofday(&touchStart, NULL); NotifyTouch(TOUCH_REPEAT, x, y); } else if (key_repeat == 1 && mtime > 500) { #ifdef _EVENT_LOGGING LOGE("KEY_HOLD: %d,%d\n", x, y); #endif gettimeofday(&touchStart, NULL); key_repeat = 2; } else if (key_repeat == 2 && mtime > 100) { #ifdef _EVENT_LOGGING LOGE("KEY_REPEAT: %d,%d\n", x, y); #endif gettimeofday(&touchStart, NULL); } } else if (ev.type == EV_ABS) { if (ev.value==-1) { continue; } x = ev.value >> 16; y = ev.value & 0xFFFF; if (ev.code == 0) { if (state == 0) { #ifdef _EVENT_LOGGING LOGE("TOUCH_RELEASE: %d,%d\n", x, y); #endif touch_tp_state = 0; #if 0 // chad.ma close start_manual_test_item(x,y); #endif NotifyTouch(TOUCH_RELEASE, x, y); touch_and_hold = 0; touch_repeat = 0; if (!key_repeat) dontwait = 0; } state = 0; drag = 0; } else { if (!drag) { #ifdef _EVENT_LOGGING LOGE("TOUCH_START: %d,%d\n", x, y); #endif NotifyTouch(TOUCH_START, x, y); state = 1; drag = 1; touch_and_hold = 1; dontwait = 1; key_repeat = 0; gettimeofday(&touchStart, NULL); } else { if (state == 0) { touch_tp_state = 1; #ifdef _EVENT_LOGGING LOGE("TOUCH_DRAG: %d,%d\n", x, y); #endif NotifyTouch(TOUCH_DRAG, x, y); state = 1; key_repeat = 0; } } } } else if (ev.type == EV_KEY) { // Handle key-press here #ifdef _EVENT_LOGGING LOGE("TOUCH_KEY: %d\n", ev.code); #endif if (ev.code==330) { continue; } if (ev.value != 0 && ev.code != 143) { gettimeofday(&keyStart, NULL); printf("key down:%lu\n",keyStart.tv_sec); key_repeat = 0; touch_and_hold = 0; touch_repeat = 0; dontwait = 0; } else if (ev.code != 143) { // This is a key release gettimeofday(&keyEnd, NULL); #if 1 //chad.ma close printf("key hold time:%lu, g_key_test=%d\n",keyEnd.tv_sec-keyStart.tv_sec, g_key_test); if(g_key_test) set_gkey(ev.code); #endif key_repeat = 0; touch_and_hold = 0; touch_repeat = 0; dontwait = 0; if((keyEnd.tv_sec-keyStart.tv_sec) >= 5) { break; } } } //printf("tp touch : state : %d\r\n",state); //touch_tp_state = state; } return NULL; } void start_input_thread(void) { pthread_t t; pthread_create(&t, NULL, input_thread, NULL); pthread_join(t,NULL); } void ui_init(void) { printf("%s in >>>>>> \n",__func__); gr_init(); ev_init(); text_col = text_row = 0; text_rows = gr_fb_height() / CHAR_HEIGHT; if (text_rows > MAX_ROWS) text_rows = MAX_ROWS; text_top = 1; text_cols = gr_fb_width() / CHAR_WIDTH; if (text_cols > MAX_COLS - 1) text_cols = MAX_COLS - 1; pthread_t t; pthread_create(&t, NULL, progress_thread, NULL); pthread_create(&t, NULL, input_thread, NULL); gUiInitialized = 1; } void ui_set_background(int icon) { pthread_mutex_lock(&gUpdateMutex); gCurrentIcon = gBackgroundIcon[icon]; update_screen_locked(); pthread_mutex_unlock(&gUpdateMutex); } void ui_show_indeterminate_progress() { pthread_mutex_lock(&gUpdateMutex); if (gProgressBarType != PROGRESSBAR_TYPE_INDETERMINATE) { gProgressBarType = PROGRESSBAR_TYPE_INDETERMINATE; update_progress_locked(); } pthread_mutex_unlock(&gUpdateMutex); } void ui_show_progress(float portion, int seconds) { pthread_mutex_lock(&gUpdateMutex); gProgressBarType = PROGRESSBAR_TYPE_NORMAL; gProgressScopeStart += gProgressScopeSize; gProgressScopeSize = portion; gProgressScopeTime = time(NULL); gProgressScopeDuration = seconds; gProgress = 0; update_progress_locked(); pthread_mutex_unlock(&gUpdateMutex); } void ui_set_progress(float fraction) { pthread_mutex_lock(&gUpdateMutex); if (fraction < 0.0) fraction = 0.0; if (fraction > 1.0) fraction = 1.0; if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && fraction > gProgress) { // Skip updates that aren't visibly different. int width = gr_get_width(gProgressBarIndeterminate[0]); float scale = width * gProgressScopeSize; if ((int) (gProgress * scale) != (int) (fraction * scale)) { gProgress = fraction; update_progress_locked(); } } pthread_mutex_unlock(&gUpdateMutex); } void ui_reset_progress() { pthread_mutex_lock(&gUpdateMutex); gProgressBarType = PROGRESSBAR_TYPE_NONE; gProgressScopeStart = gProgressScopeSize = 0; gProgressScopeTime = gProgressScopeDuration = 0; gProgress = 0; update_screen_locked(); pthread_mutex_unlock(&gUpdateMutex); } void ui_print(const char *fmt, ...) { char buf[256]; va_list ap; va_start(ap, fmt); vsnprintf(buf, 256, fmt, ap); va_end(ap); fputs(buf, stdout); // This can get called before ui_init(), so be careful. pthread_mutex_lock(&gUpdateMutex); printf("vvvvv %s in\n",__func__); if (text_rows > 0 && text_cols > 0) { char *ptr; for (ptr = buf; *ptr != '\0'; ++ptr) { if (*ptr == '\n' || text_col >= text_cols) { text[text_row][text_col] = '\0'; text_col = 0; text_row = (text_row + 1) % text_rows; if (text_row == text_top) text_top = (text_top + 1) % text_rows; } if (*ptr != '\n') text[text_row][text_col++] = *ptr; } text[text_row][text_col] = '\0'; update_screen_locked(); } printf("vvvvv %s out\n",__func__); pthread_mutex_unlock(&gUpdateMutex); } void ui_start_menu(char** headers, char** items, int initial_selection) { int i; pthread_mutex_lock(&gUpdateMutex); if (text_rows > 0 && text_cols > 0) { for (i = 0; i < text_rows; ++i) { if (headers[i] == NULL) break; strncpy(menu[i], headers[i], text_cols-1); menu[i][text_cols-1] = '\0'; } menu_top = i; for (; i < text_rows; ++i) { if (items[i-menu_top] == NULL) break; strncpy(menu[i], items[i-menu_top], text_cols-1); menu[i][text_cols-1] = '\0'; } menu_items = i - menu_top; show_menu = 1; menu_sel = initial_selection; update_screen_locked(); } pthread_mutex_unlock(&gUpdateMutex); } int ui_menu_select(int sel) { int old_sel; pthread_mutex_lock(&gUpdateMutex); if (show_menu > 0) { old_sel = menu_sel; menu_sel = sel; #if 0 if (menu_sel < 0) menu_sel = 0; if (menu_sel >= menu_items) menu_sel = menu_items-1; #else if (menu_sel < 0) { menu_sel = menu_items-1;//ÕâÀï±íʾÈç¹ûµ±Ç°ÏîΪÊ×Ï°´¼ü²Ù×÷ΪÏòÉÏÇл»Ê±£¬Çл»ÖÁβÏî } else if (menu_sel >= menu_items) { menu_sel = 0;//ÕâÀï±íʾÈç¹ûµ±Ç°ÏîΪβÏ°´¼ü²Ù×÷ΪÏòÏÂÇл»Ê±£¬Çл»ÖÁÊ×Ïî } #endif sel = menu_sel; if (menu_sel != old_sel) update_screen_locked(); } pthread_mutex_unlock(&gUpdateMutex); return sel; } void ui_end_menu() { int i; pthread_mutex_lock(&gUpdateMutex); if (show_menu > 0 && text_rows > 0 && text_cols > 0) { show_menu = 0; update_screen_locked(); } pthread_mutex_unlock(&gUpdateMutex); } int ui_text_visible() { pthread_mutex_lock(&gUpdateMutex); int visible = show_text; pthread_mutex_unlock(&gUpdateMutex); return visible; } void ui_show_text(int visible) { pthread_mutex_lock(&gUpdateMutex); show_text = visible; update_screen_locked(); pthread_mutex_unlock(&gUpdateMutex); } int ui_wait_key() { pthread_mutex_lock(&key_queue_mutex); while (key_queue_len == 0) { pthread_cond_wait(&key_queue_cond, &key_queue_mutex); } int key = key_queue[0]; memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len); pthread_mutex_unlock(&key_queue_mutex); return key; } int ui_key_pressed(int key) { // This is a volatile static array, don't bother locking return key_pressed[key]; } void ui_clear_key_queue() { pthread_mutex_lock(&key_queue_mutex); key_queue_len = 0; pthread_mutex_unlock(&key_queue_mutex); } void ui_print_init(void) //add by yxj { int i = 0; text_col = text_row = 0; text_rows = gr_fb_height() / CHAR_HEIGHT; if (text_rows > MAX_ROWS) text_rows = MAX_ROWS; text_top = 1; text_cols = gr_fb_width() / CHAR_WIDTH; if (text_cols > MAX_COLS - 1) text_cols = MAX_COLS - 1; //set_theme("0"); //set r g b a LOGI("text_col:%d>>text_row:%d>>text_cols:%d>>text_rows:%d\n",text_col, text_row,text_cols,text_rows); for(i=0 ;i< text_rows;i++) { itemsInfo[i].t_row = i; } gUiInitialized = 1; } void drawline(int r,int g,int b,int a,int x0,int y0,int x1,int y1,int linewidth) { lines_count += 1; if(lines_count > kMaxTiles) { lines_count = kMaxTiles; } lines[lines_count-1].x0 = x0; lines[lines_count-1].y0 = y0; lines[lines_count-1].x1 = x1; lines[lines_count-1].y1 = y1; lines[lines_count-1].linewidth = linewidth; lines[lines_count-1].r = r; lines[lines_count-1].g = g; lines[lines_count-1].b = b; lines[lines_count-1].a = a; } void drawline_4(int r,int g,int b,int a,int left,int top,int width,int height,int linewidth) { drawline(r,g,b,a,left,top,left+width,top,linewidth); drawline(r,g,b,a,left+width,top,left+width,top+height,linewidth); drawline(r,g,b,a,left+width,top+height,left,top+height,linewidth); drawline(r,g,b,a,left,top+height,left,top,linewidth); pthread_mutex_lock(&gUpdateMutex); update_screen_locked(); pthread_mutex_unlock(&gUpdateMutex); } void ui_print_xy_rgba(int t_col,int t_row,int r,int g,int b,int a,const char* fmt, ...) { char buf[512]; va_list ap; va_start(ap, fmt); vsnprintf(buf, 512, fmt, ap); va_end(ap); /*fputs(buf, stdout);*/ /*This can get called before ui_init(), so be careful.*/ int temp_row = t_row; pthread_mutex_lock(&gUpdateMutex); t_col+=2; /*1080P screen : text_rows is:18 , text_cols is: 64*/ if (text_rows > 0 && text_cols > 0) { char *ptr; for (ptr = buf; *ptr != '\0'; ++ptr) { /*if (*ptr == '\n' || text_col >= text_cols)*/ if (*ptr == '\n' || text_col >= text_cols*2) { text[temp_row][text_col] = '\0'; text_col = 0; if (temp_row < text_rows) { itemsInfo[temp_row].t_col = t_col; itemsInfo[temp_row].t_row = temp_row; } else { itemsInfo[temp_row].t_col = t_col+text_cols/2; itemsInfo[temp_row].t_row = (temp_row+2)%text_rows; } itemsInfo[temp_row].r = r; itemsInfo[temp_row].g = g; itemsInfo[temp_row].b = b; itemsInfo[temp_row].a = a; temp_row = temp_row + 1; if (temp_row >= (2*text_rows)) temp_row = 0; if (temp_row > text_row) text_row = temp_row; } if (*ptr != '\n') { text[temp_row][text_col++] = *ptr; } } text[text_row][text_col] = '\0'; update_screen_locked(); } pthread_mutex_unlock(&gUpdateMutex); } void ui_print_xy_rgba_multi(struct display_info *info, int count) { int i = 0; /*This can get called before ui_init(), so be careful.*/ pthread_mutex_lock(&gUpdateMutex); if (text_rows > 0 && text_cols > 0) { for (i = 0; i < count; i++) { int temp_row = info[i].row; int t_col = info[i].col+2; char *buf = info[i].string; char *ptr; for (ptr = buf; *ptr != '\0'; ++ptr) { if (*ptr == '\n' || text_col >= text_cols*2) { text[temp_row][text_col] = '\0'; text_col = 0; if (temp_row < text_rows) { itemsInfo[temp_row].t_col = t_col; itemsInfo[temp_row].t_row = temp_row; } else { itemsInfo[temp_row].t_col = t_col+text_cols/2; itemsInfo[temp_row].t_row = (temp_row+2)%text_rows; } itemsInfo[temp_row].r = info[i].r; itemsInfo[temp_row].g = info[i].g; itemsInfo[temp_row].b = info[i].b; itemsInfo[temp_row].a = info[i].a; temp_row = temp_row + 1; if (temp_row >= (2*text_rows)) temp_row = 0; if (temp_row > text_row) text_row = temp_row; } if (*ptr != '\n') text[temp_row][text_col++] = *ptr; } /*text[text_row][text_col] = '\0';*/ } update_screen_locked(); } pthread_mutex_unlock(&gUpdateMutex); } void ui_display_sync(int t_col,int t_row,int r,int g,int b,int a,const char* fmt, ...) { char buf[512]; va_list ap; if(touch_tp_state == 0) { va_start(ap, fmt); vsnprintf(buf, 512, fmt, ap); va_end(ap); ui_print_xy_rgba(t_col,t_row,r,g,b,a,buf); } } void FillColor(int r,int g,int b,int a,int left,int top,int width,int height) { tiles_count += 1; if(tiles_count > kMaxTiles) { tiles_count = kMaxTiles; } tiles[tiles_count-1].left = left; tiles[tiles_count-1].top = top; tiles[tiles_count-1].right = width+left; tiles[tiles_count-1].bottom = height+top; tiles[tiles_count-1].r = r; tiles[tiles_count-1].g = g; tiles[tiles_count-1].b = b; tiles[tiles_count-1].a = a; pthread_mutex_lock(&gUpdateMutex); update_screen_locked(); pthread_mutex_unlock(&gUpdateMutex); }