/* * Copyright (C) 2010-2012, 2014, 2016-2017 ARM Limited. All rights reserved. * * This program is free software and is provided to you under the terms of the GNU General Public License version 2 * as published by the Free Software Foundation, and any use by you of this program is subject to the terms of such GNU licence. * * A copy of the licence is included with the program, and can also be obtained from Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include #include "mali_kernel_common.h" #include "mali_scheduler.h" #include "mali_dvfs_policy.h" #include "mali_osk_mali.h" #include "mali_osk_profiling.h" #define CLOCK_TUNING_TIME_DEBUG 0 #define MAX_PERFORMANCE_VALUE 256 #define MALI_PERCENTAGE_TO_UTILIZATION_FRACTION(percent) ((int) ((percent)*(MAX_PERFORMANCE_VALUE)/100.0 + 0.5)) /** The max fps the same as display vsync default 60, can set by module insert parameter */ int mali_max_system_fps = 60; /** A lower limit on their desired FPS default 58, can set by module insert parameter */ int mali_desired_fps = 58; static int mali_fps_step1 = 0; static int mali_fps_step2 = 0; static int clock_step = -1; static int cur_clk_step = -1; static struct mali_gpu_clock *gpu_clk = NULL; /*Function prototype */ static int (*mali_gpu_set_freq)(int) = NULL; static int (*mali_gpu_get_freq)(void) = NULL; static mali_bool mali_dvfs_enabled = MALI_FALSE; #define NUMBER_OF_NANOSECONDS_PER_SECOND 1000000000ULL static u32 calculate_window_render_fps(u64 time_period) { u32 max_window_number; u64 tmp; u64 max = time_period; u32 leading_zeroes; u32 shift_val; u32 time_period_shift; u32 max_window_number_shift; u32 ret_val; max_window_number = mali_session_max_window_num(); /* To avoid float division, extend the dividend to ns unit */ tmp = (u64)max_window_number * NUMBER_OF_NANOSECONDS_PER_SECOND; if (tmp > time_period) { max = tmp; } /* * We may have 64-bit values, a dividend or a divisor or both * To avoid dependencies to a 64-bit divider, we shift down the two values * equally first. */ leading_zeroes = _mali_osk_clz((u32)(max >> 32)); shift_val = 32 - leading_zeroes; time_period_shift = (u32)(time_period >> shift_val); max_window_number_shift = (u32)(tmp >> shift_val); ret_val = max_window_number_shift / time_period_shift; return ret_val; } static bool mali_pickup_closest_avail_clock(int target_clock_mhz, mali_bool pick_clock_up) { int i = 0; bool clock_changed = false; /* Round up the closest available frequency step for target_clock_hz */ for (i = 0; i < gpu_clk->num_of_steps; i++) { /* Find the first item > target_clock_hz */ if (((int)(gpu_clk->item[i].clock) - target_clock_mhz) > 0) { break; } } /* If the target clock greater than the maximum clock just pick the maximum one*/ if (i == gpu_clk->num_of_steps) { i = gpu_clk->num_of_steps - 1; } else { if ((!pick_clock_up) && (i > 0)) { i = i - 1; } } clock_step = i; if (cur_clk_step != clock_step) { clock_changed = true; } return clock_changed; } void mali_dvfs_policy_realize(struct mali_gpu_utilization_data *data, u64 time_period) { int under_perform_boundary_value = 0; int over_perform_boundary_value = 0; int current_fps = 0; int current_gpu_util = 0; bool clock_changed = false; #if CLOCK_TUNING_TIME_DEBUG struct timeval start; struct timeval stop; unsigned int elapse_time; do_gettimeofday(&start); #endif u32 window_render_fps; if (NULL == gpu_clk) { MALI_DEBUG_PRINT(2, ("Enable DVFS but patform doesn't Support freq change. \n")); return; } window_render_fps = calculate_window_render_fps(time_period); current_fps = window_render_fps; current_gpu_util = data->utilization_gpu; /* Get the specific under_perform_boundary_value and over_perform_boundary_value */ if ((mali_desired_fps <= current_fps) && (current_fps < mali_max_system_fps)) { under_perform_boundary_value = MALI_PERCENTAGE_TO_UTILIZATION_FRACTION(90); over_perform_boundary_value = MALI_PERCENTAGE_TO_UTILIZATION_FRACTION(70); } else if ((mali_fps_step1 <= current_fps) && (current_fps < mali_desired_fps)) { under_perform_boundary_value = MALI_PERCENTAGE_TO_UTILIZATION_FRACTION(55); over_perform_boundary_value = MALI_PERCENTAGE_TO_UTILIZATION_FRACTION(35); } else if ((mali_fps_step2 <= current_fps) && (current_fps < mali_fps_step1)) { under_perform_boundary_value = MALI_PERCENTAGE_TO_UTILIZATION_FRACTION(70); over_perform_boundary_value = MALI_PERCENTAGE_TO_UTILIZATION_FRACTION(50); } else { under_perform_boundary_value = MALI_PERCENTAGE_TO_UTILIZATION_FRACTION(55); over_perform_boundary_value = MALI_PERCENTAGE_TO_UTILIZATION_FRACTION(35); } MALI_DEBUG_PRINT(5, ("Using ARM power policy: gpu util = %d \n", current_gpu_util)); MALI_DEBUG_PRINT(5, ("Using ARM power policy: under_perform = %d, over_perform = %d \n", under_perform_boundary_value, over_perform_boundary_value)); MALI_DEBUG_PRINT(5, ("Using ARM power policy: render fps = %d, pressure render fps = %d \n", current_fps, window_render_fps)); /* Get current clock value */ cur_clk_step = mali_gpu_get_freq(); /* Consider offscreen */ if (0 == current_fps) { /* GP or PP under perform, need to give full power */ if (current_gpu_util > over_perform_boundary_value) { if (cur_clk_step != gpu_clk->num_of_steps - 1) { clock_changed = true; clock_step = gpu_clk->num_of_steps - 1; } } /* If GPU is idle, use lowest power */ if (0 == current_gpu_util) { if (cur_clk_step != 0) { clock_changed = true; clock_step = 0; } } goto real_setting; } /* 2. Calculate target clock if the GPU clock can be tuned */ if (-1 != cur_clk_step) { int target_clk_mhz = -1; mali_bool pick_clock_up = MALI_TRUE; if (current_gpu_util > under_perform_boundary_value) { /* when under perform, need to consider the fps part */ target_clk_mhz = gpu_clk->item[cur_clk_step].clock * current_gpu_util * mali_desired_fps / under_perform_boundary_value / current_fps; pick_clock_up = MALI_TRUE; } else if (current_gpu_util < over_perform_boundary_value) { /* when over perform, did't need to consider fps, system didn't want to reach desired fps */ target_clk_mhz = gpu_clk->item[cur_clk_step].clock * current_gpu_util / under_perform_boundary_value; pick_clock_up = MALI_FALSE; } if (-1 != target_clk_mhz) { clock_changed = mali_pickup_closest_avail_clock(target_clk_mhz, pick_clock_up); } } real_setting: if (clock_changed) { mali_gpu_set_freq(clock_step); _mali_osk_profiling_add_event(MALI_PROFILING_EVENT_TYPE_SINGLE | MALI_PROFILING_EVENT_CHANNEL_GPU | MALI_PROFILING_EVENT_REASON_SINGLE_GPU_FREQ_VOLT_CHANGE, gpu_clk->item[clock_step].clock, gpu_clk->item[clock_step].vol / 1000, 0, 0, 0); } #if CLOCK_TUNING_TIME_DEBUG do_gettimeofday(&stop); elapse_time = timeval_to_ns(&stop) - timeval_to_ns(&start); MALI_DEBUG_PRINT(2, ("Using ARM power policy: eclapse time = %d\n", elapse_time)); #endif } _mali_osk_errcode_t mali_dvfs_policy_init(void) { _mali_osk_device_data data; _mali_osk_errcode_t err = _MALI_OSK_ERR_OK; if (_MALI_OSK_ERR_OK == _mali_osk_device_data_get(&data)) { if ((NULL != data.get_clock_info) && (NULL != data.set_freq) && (NULL != data.get_freq)) { MALI_DEBUG_PRINT(2, ("Mali DVFS init: using arm dvfs policy \n")); mali_fps_step1 = mali_max_system_fps / 3; mali_fps_step2 = mali_max_system_fps / 5; data.get_clock_info(&gpu_clk); if (gpu_clk != NULL) { #ifdef DEBUG int i; for (i = 0; i < gpu_clk->num_of_steps; i++) { MALI_DEBUG_PRINT(5, ("mali gpu clock info: step%d clock(%d)Hz,vol(%d) \n", i, gpu_clk->item[i].clock, gpu_clk->item[i].vol)); } #endif } else { MALI_DEBUG_PRINT(2, ("Mali DVFS init: platform didn't define enough info for ddk to do DVFS \n")); } mali_gpu_get_freq = data.get_freq; mali_gpu_set_freq = data.set_freq; if ((NULL != gpu_clk) && (gpu_clk->num_of_steps > 0) && (NULL != mali_gpu_get_freq) && (NULL != mali_gpu_set_freq)) { mali_dvfs_enabled = MALI_TRUE; } } else { MALI_DEBUG_PRINT(2, ("Mali DVFS init: platform function callback incomplete, need check mali_gpu_device_data in platform .\n")); } } else { err = _MALI_OSK_ERR_FAULT; MALI_DEBUG_PRINT(2, ("Mali DVFS init: get platform data error .\n")); } return err; } /* * Always give full power when start a new period, * if mali dvfs enabled, for performance consideration */ void mali_dvfs_policy_new_period(void) { /* Always give full power when start a new period */ unsigned int cur_clk_step = 0; cur_clk_step = mali_gpu_get_freq(); if (cur_clk_step != (gpu_clk->num_of_steps - 1)) { mali_gpu_set_freq(gpu_clk->num_of_steps - 1); _mali_osk_profiling_add_event(MALI_PROFILING_EVENT_TYPE_SINGLE | MALI_PROFILING_EVENT_CHANNEL_GPU | MALI_PROFILING_EVENT_REASON_SINGLE_GPU_FREQ_VOLT_CHANGE, gpu_clk->item[gpu_clk->num_of_steps - 1].clock, gpu_clk->item[gpu_clk->num_of_steps - 1].vol / 1000, 0, 0, 0); } } mali_bool mali_dvfs_policy_enabled(void) { return mali_dvfs_enabled; } #if defined(CONFIG_MALI400_PROFILING) void mali_get_current_gpu_clk_item(struct mali_gpu_clk_item *clk_item) { if (mali_platform_device != NULL) { struct mali_gpu_device_data *device_data = NULL; device_data = (struct mali_gpu_device_data *)mali_platform_device->dev.platform_data; if ((NULL != device_data->get_clock_info) && (NULL != device_data->get_freq)) { int cur_clk_step = device_data->get_freq(); struct mali_gpu_clock *mali_gpu_clk = NULL; device_data->get_clock_info(&mali_gpu_clk); clk_item->clock = mali_gpu_clk->item[cur_clk_step].clock; clk_item->vol = mali_gpu_clk->item[cur_clk_step].vol; } else { MALI_DEBUG_PRINT(2, ("Mali GPU Utilization: platform function callback incomplete, need check mali_gpu_device_data in platform .\n")); } } } #endif