/********** This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. (See .) This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA **********/ // "liveMedia" // Copyright (c) 1996-2017 Live Networks, Inc. All rights reserved. // A sink representing a TCP output stream // C++ header #ifndef _TCP_STREAM_SINK_HH #define _TCP_STREAM_SINK_HH #ifndef _MEDIA_SINK_HH #include "MediaSink.hh" #endif #define TCP_STREAM_SINK_BUFFER_SIZE 10000 class TCPStreamSink: public MediaSink { public: static TCPStreamSink* createNew(UsageEnvironment& env, int socketNum); // "socketNum" is the socket number of an existing, writable TCP socket (which should be non-blocking). // The caller is responsible for closing this socket later (when this object no longer exists). protected: TCPStreamSink(UsageEnvironment& env, int socketNum); // called only by "createNew()" virtual ~TCPStreamSink(); protected: // Redefined virtual functions: virtual Boolean continuePlaying(); private: void processBuffer(); // common routine, called from both the 'socket writable' and 'incoming data' handlers below static void socketWritableHandler(void* clientData, int mask); void socketWritableHandler1(); static void afterGettingFrame(void* clientData, unsigned frameSize, unsigned numTruncatedBytes, struct timeval /*presentationTime*/, unsigned /*durationInMicroseconds*/); void afterGettingFrame(unsigned frameSize, unsigned numTruncatedBytes); static void ourOnSourceClosure(void* clientData); void ourOnSourceClosure1(); unsigned numUnwrittenBytes() const { return fUnwrittenBytesEnd - fUnwrittenBytesStart; } unsigned freeBufferSpace() const { return TCP_STREAM_SINK_BUFFER_SIZE - fUnwrittenBytesEnd; } private: unsigned char fBuffer[TCP_STREAM_SINK_BUFFER_SIZE]; unsigned fUnwrittenBytesStart, fUnwrittenBytesEnd; Boolean fInputSourceIsOpen, fOutputSocketIsWritable; int fOutputSocketNum; }; #endif