/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */ /* * * (C) COPYRIGHT 2010-2015, 2018-2021 ARM Limited. All rights reserved. * * This program is free software and is provided to you under the terms of the * GNU General Public License version 2 as published by the Free Software * Foundation, and any use by you of this program is subject to the terms * of such GNU license. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you can access it online at * http://www.gnu.org/licenses/gpl-2.0.html. * */ /* * Power policy API definitions */ #ifndef _KBASE_PM_POLICY_H_ #define _KBASE_PM_POLICY_H_ /** * kbase_pm_policy_init - Initialize power policy framework * * @kbdev: The kbase device structure for the device (must be a valid pointer) * * Must be called before calling any other policy function */ void kbase_pm_policy_init(struct kbase_device *kbdev); /** * kbase_pm_policy_term - Terminate power policy framework * * @kbdev: The kbase device structure for the device (must be a valid pointer) */ void kbase_pm_policy_term(struct kbase_device *kbdev); /** * kbase_pm_update_active - Update the active power state of the GPU * * @kbdev: The kbase device structure for the device (must be a valid pointer) * * Calls into the current power policy */ void kbase_pm_update_active(struct kbase_device *kbdev); /** * kbase_pm_update_cores - Update the desired core state of the GPU * * @kbdev: The kbase device structure for the device (must be a valid pointer) * * Calls into the current power policy */ void kbase_pm_update_cores(struct kbase_device *kbdev); /** * kbase_pm_cores_requested - Check that a power request has been locked into * the HW. * @kbdev: Kbase device * @shader_required: true if shaders are required * * Called by the scheduler to check if a power on request has been locked into * the HW. * * Note that there is no guarantee that the cores are actually ready, however * when the request has been locked into the HW, then it is safe to submit work * since the HW will wait for the transition to ready. * * A reference must first be taken prior to making this call. * * Caller must hold the hwaccess_lock. * * Return: true if the request to the HW was successfully made else false if the * request is still pending. */ static inline bool kbase_pm_cores_requested(struct kbase_device *kbdev, bool shader_required) { lockdep_assert_held(&kbdev->hwaccess_lock); /* If the L2 & tiler are not on or pending, then the tiler is not yet * available, and shaders are definitely not powered. */ if (kbdev->pm.backend.l2_state != KBASE_L2_PEND_ON && kbdev->pm.backend.l2_state != KBASE_L2_ON && kbdev->pm.backend.l2_state != KBASE_L2_ON_HWCNT_ENABLE) return false; if (shader_required && kbdev->pm.backend.shaders_state != KBASE_SHADERS_PEND_ON_CORESTACK_ON && kbdev->pm.backend.shaders_state != KBASE_SHADERS_ON_CORESTACK_ON && kbdev->pm.backend.shaders_state != KBASE_SHADERS_ON_CORESTACK_ON_RECHECK) return false; return true; } #endif /* _KBASE_PM_POLICY_H_ */