From 9d77db3c730780c8ef5ccd4b66403ff5675cfe4e Mon Sep 17 00:00:00 2001 From: hc <hc@nodka.com> Date: Mon, 13 May 2024 10:30:14 +0000 Subject: [PATCH] modify sin led gpio --- kernel/drivers/gpu/drm/amd/amdkfd/kfd_mqd_manager.c | 178 ++++++++++++++++++++++++++++++++++++++++++++--------------- 1 files changed, 132 insertions(+), 46 deletions(-) diff --git a/kernel/drivers/gpu/drm/amd/amdkfd/kfd_mqd_manager.c b/kernel/drivers/gpu/drm/amd/amdkfd/kfd_mqd_manager.c index 3bc25ab..c021519 100644 --- a/kernel/drivers/gpu/drm/amd/amdkfd/kfd_mqd_manager.c +++ b/kernel/drivers/gpu/drm/amd/amdkfd/kfd_mqd_manager.c @@ -22,31 +22,75 @@ */ #include "kfd_mqd_manager.h" +#include "amdgpu_amdkfd.h" +#include "kfd_device_queue_manager.h" -struct mqd_manager *mqd_manager_init(enum KFD_MQD_TYPE type, - struct kfd_dev *dev) +/* Mapping queue priority to pipe priority, indexed by queue priority */ +int pipe_priority_map[] = { + KFD_PIPE_PRIORITY_CS_LOW, + KFD_PIPE_PRIORITY_CS_LOW, + KFD_PIPE_PRIORITY_CS_LOW, + KFD_PIPE_PRIORITY_CS_LOW, + KFD_PIPE_PRIORITY_CS_LOW, + KFD_PIPE_PRIORITY_CS_LOW, + KFD_PIPE_PRIORITY_CS_LOW, + KFD_PIPE_PRIORITY_CS_MEDIUM, + KFD_PIPE_PRIORITY_CS_MEDIUM, + KFD_PIPE_PRIORITY_CS_MEDIUM, + KFD_PIPE_PRIORITY_CS_MEDIUM, + KFD_PIPE_PRIORITY_CS_HIGH, + KFD_PIPE_PRIORITY_CS_HIGH, + KFD_PIPE_PRIORITY_CS_HIGH, + KFD_PIPE_PRIORITY_CS_HIGH, + KFD_PIPE_PRIORITY_CS_HIGH +}; + +struct kfd_mem_obj *allocate_hiq_mqd(struct kfd_dev *dev, struct queue_properties *q) { - switch (dev->device_info->asic_family) { - case CHIP_KAVERI: - return mqd_manager_init_cik(type, dev); - case CHIP_HAWAII: - return mqd_manager_init_cik_hawaii(type, dev); - case CHIP_CARRIZO: - return mqd_manager_init_vi(type, dev); - case CHIP_TONGA: - case CHIP_FIJI: - case CHIP_POLARIS10: - case CHIP_POLARIS11: - return mqd_manager_init_vi_tonga(type, dev); - case CHIP_VEGA10: - case CHIP_RAVEN: - return mqd_manager_init_v9(type, dev); - default: - WARN(1, "Unexpected ASIC family %u", - dev->device_info->asic_family); - } + struct kfd_mem_obj *mqd_mem_obj = NULL; - return NULL; + mqd_mem_obj = kzalloc(sizeof(struct kfd_mem_obj), GFP_KERNEL); + if (!mqd_mem_obj) + return NULL; + + mqd_mem_obj->gtt_mem = dev->dqm->hiq_sdma_mqd.gtt_mem; + mqd_mem_obj->gpu_addr = dev->dqm->hiq_sdma_mqd.gpu_addr; + mqd_mem_obj->cpu_ptr = dev->dqm->hiq_sdma_mqd.cpu_ptr; + + return mqd_mem_obj; +} + +struct kfd_mem_obj *allocate_sdma_mqd(struct kfd_dev *dev, + struct queue_properties *q) +{ + struct kfd_mem_obj *mqd_mem_obj = NULL; + uint64_t offset; + + mqd_mem_obj = kzalloc(sizeof(struct kfd_mem_obj), GFP_KERNEL); + if (!mqd_mem_obj) + return NULL; + + offset = (q->sdma_engine_id * + dev->device_info->num_sdma_queues_per_engine + + q->sdma_queue_id) * + dev->dqm->mqd_mgrs[KFD_MQD_TYPE_SDMA]->mqd_size; + + offset += dev->dqm->mqd_mgrs[KFD_MQD_TYPE_HIQ]->mqd_size; + + mqd_mem_obj->gtt_mem = (void *)((uint64_t)dev->dqm->hiq_sdma_mqd.gtt_mem + + offset); + mqd_mem_obj->gpu_addr = dev->dqm->hiq_sdma_mqd.gpu_addr + offset; + mqd_mem_obj->cpu_ptr = (uint32_t *)((uint64_t) + dev->dqm->hiq_sdma_mqd.cpu_ptr + offset); + + return mqd_mem_obj; +} + +void free_mqd_hiq_sdma(struct mqd_manager *mm, void *mqd, + struct kfd_mem_obj *mqd_mem_obj) +{ + WARN_ON(!mqd_mem_obj->gtt_mem); + kfree(mqd_mem_obj); } void mqd_symmetrically_map_cu_mask(struct mqd_manager *mm, @@ -54,36 +98,78 @@ uint32_t *se_mask) { struct kfd_cu_info cu_info; - uint32_t cu_per_sh[4] = {0}; - int i, se, cu = 0; - - mm->dev->kfd2kgd->get_cu_info(mm->dev->kgd, &cu_info); + uint32_t cu_per_sh[KFD_MAX_NUM_SE][KFD_MAX_NUM_SH_PER_SE] = {0}; + int i, se, sh, cu; + amdgpu_amdkfd_get_cu_info(mm->dev->kgd, &cu_info); if (cu_mask_count > cu_info.cu_active_number) cu_mask_count = cu_info.cu_active_number; - for (se = 0; se < cu_info.num_shader_engines; se++) - for (i = 0; i < 4; i++) - cu_per_sh[se] += hweight32(cu_info.cu_bitmap[se][i]); - - /* Symmetrically map cu_mask to all SEs: - * cu_mask[0] bit0 -> se_mask[0] bit0; - * cu_mask[0] bit1 -> se_mask[1] bit0; - * ... (if # SE is 4) - * cu_mask[0] bit4 -> se_mask[0] bit1; - * ... + /* Exceeding these bounds corrupts the stack and indicates a coding error. + * Returning with no CU's enabled will hang the queue, which should be + * attention grabbing. */ - se = 0; - for (i = 0; i < cu_mask_count; i++) { - if (cu_mask[i / 32] & (1 << (i % 32))) - se_mask[se] |= 1 << cu; + if (cu_info.num_shader_engines > KFD_MAX_NUM_SE) { + pr_err("Exceeded KFD_MAX_NUM_SE, chip reports %d\n", cu_info.num_shader_engines); + return; + } + if (cu_info.num_shader_arrays_per_engine > KFD_MAX_NUM_SH_PER_SE) { + pr_err("Exceeded KFD_MAX_NUM_SH, chip reports %d\n", + cu_info.num_shader_arrays_per_engine * cu_info.num_shader_engines); + return; + } + /* Count active CUs per SH. + * + * Some CUs in an SH may be disabled. HW expects disabled CUs to be + * represented in the high bits of each SH's enable mask (the upper and lower + * 16 bits of se_mask) and will take care of the actual distribution of + * disabled CUs within each SH automatically. + * Each half of se_mask must be filled only on bits 0-cu_per_sh[se][sh]-1. + * + * See note on Arcturus cu_bitmap layout in gfx_v9_0_get_cu_info. + */ + for (se = 0; se < cu_info.num_shader_engines; se++) + for (sh = 0; sh < cu_info.num_shader_arrays_per_engine; sh++) + cu_per_sh[se][sh] = hweight32(cu_info.cu_bitmap[se % 4][sh + (se / 4)]); - do { - se++; - if (se == cu_info.num_shader_engines) { - se = 0; - cu++; + /* Symmetrically map cu_mask to all SEs & SHs: + * se_mask programs up to 2 SH in the upper and lower 16 bits. + * + * Examples + * Assuming 1 SH/SE, 4 SEs: + * cu_mask[0] bit0 -> se_mask[0] bit0 + * cu_mask[0] bit1 -> se_mask[1] bit0 + * ... + * cu_mask[0] bit4 -> se_mask[0] bit1 + * ... + * + * Assuming 2 SH/SE, 4 SEs + * cu_mask[0] bit0 -> se_mask[0] bit0 (SE0,SH0,CU0) + * cu_mask[0] bit1 -> se_mask[1] bit0 (SE1,SH0,CU0) + * ... + * cu_mask[0] bit4 -> se_mask[0] bit16 (SE0,SH1,CU0) + * cu_mask[0] bit5 -> se_mask[1] bit16 (SE1,SH1,CU0) + * ... + * cu_mask[0] bit8 -> se_mask[0] bit1 (SE0,SH0,CU1) + * ... + * + * First ensure all CUs are disabled, then enable user specified CUs. + */ + for (i = 0; i < cu_info.num_shader_engines; i++) + se_mask[i] = 0; + + i = 0; + for (cu = 0; cu < 16; cu++) { + for (sh = 0; sh < cu_info.num_shader_arrays_per_engine; sh++) { + for (se = 0; se < cu_info.num_shader_engines; se++) { + if (cu_per_sh[se][sh] > cu) { + if (cu_mask[i / 32] & (1 << (i % 32))) + se_mask[se] |= 1 << (cu + sh * 16); + i++; + if (i == cu_mask_count) + return; + } } - } while (cu >= cu_per_sh[se] && cu < 32); + } } } -- Gitblit v1.6.2