From 9d77db3c730780c8ef5ccd4b66403ff5675cfe4e Mon Sep 17 00:00:00 2001
From: hc <hc@nodka.com>
Date: Mon, 13 May 2024 10:30:14 +0000
Subject: [PATCH] modify sin led gpio

---
 kernel/drivers/acpi/acpica/utdelete.c |   21 +++++++++++++++++----
 1 files changed, 17 insertions(+), 4 deletions(-)

diff --git a/kernel/drivers/acpi/acpica/utdelete.c b/kernel/drivers/acpi/acpica/utdelete.c
index db79a82..cb1750e 100644
--- a/kernel/drivers/acpi/acpica/utdelete.c
+++ b/kernel/drivers/acpi/acpica/utdelete.c
@@ -257,6 +257,10 @@
 
 			acpi_ut_delete_object_desc(second_desc);
 		}
+		if (object->field.internal_pcc_buffer) {
+			ACPI_FREE(object->field.internal_pcc_buffer);
+		}
+
 		break;
 
 	case ACPI_TYPE_BUFFER_FIELD:
@@ -279,6 +283,14 @@
 		if (second_desc) {
 			acpi_ut_delete_object_desc(second_desc);
 		}
+		break;
+
+	case ACPI_TYPE_LOCAL_ADDRESS_HANDLER:
+
+		ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
+				  "***** Address handler %p\n", object));
+
+		acpi_os_delete_mutex(object->address_space.context_mutex);
 		break;
 
 	default:
@@ -449,13 +461,13 @@
  *
  * FUNCTION:    acpi_ut_update_object_reference
  *
- * PARAMETERS:  object              - Increment ref count for this object
- *                                    and all sub-objects
+ * PARAMETERS:  object              - Increment or decrement the ref count for
+ *                                    this object and all sub-objects
  *              action              - Either REF_INCREMENT or REF_DECREMENT
  *
  * RETURN:      Status
  *
- * DESCRIPTION: Increment the object reference count
+ * DESCRIPTION: Increment or decrement the object reference count
  *
  * Object references are incremented when:
  * 1) An object is attached to a Node (namespace object)
@@ -489,7 +501,7 @@
 		}
 
 		/*
-		 * All sub-objects must have their reference count incremented
+		 * All sub-objects must have their reference count updated
 		 * also. Different object types have different subobjects.
 		 */
 		switch (object->common.type) {
@@ -556,6 +568,7 @@
 					break;
 				}
 			}
+
 			next_object = NULL;
 			break;
 

--
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