From 1543e317f1da31b75942316931e8f491a8920811 Mon Sep 17 00:00:00 2001
From: hc <hc@nodka.com>
Date: Thu, 04 Jan 2024 10:08:02 +0000
Subject: [PATCH] disable FB
---
kernel/drivers/gpu/drm/vc4/vc4_v3d.c | 337 ++++++++++++++++++++++++++++++++-----------------------
1 files changed, 195 insertions(+), 142 deletions(-)
diff --git a/kernel/drivers/gpu/drm/vc4/vc4_v3d.c b/kernel/drivers/gpu/drm/vc4/vc4_v3d.c
index e47e294..65d0dac 100644
--- a/kernel/drivers/gpu/drm/vc4/vc4_v3d.c
+++ b/kernel/drivers/gpu/drm/vc4/vc4_v3d.c
@@ -1,150 +1,159 @@
+// SPDX-License-Identifier: GPL-2.0-only
/*
* Copyright (c) 2014 The Linux Foundation. All rights reserved.
* Copyright (C) 2013 Red Hat
* Author: Rob Clark <robdclark@gmail.com>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License version 2 as published by
- * the Free Software Foundation.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <linux/clk.h>
#include <linux/component.h>
+#include <linux/platform_device.h>
#include <linux/pm_runtime.h>
+
+#include <drm/drm_irq.h>
+
#include "vc4_drv.h"
#include "vc4_regs.h"
-#ifdef CONFIG_DEBUG_FS
-#define REGDEF(reg) { reg, #reg }
-static const struct {
- uint32_t reg;
- const char *name;
-} vc4_reg_defs[] = {
- REGDEF(V3D_IDENT0),
- REGDEF(V3D_IDENT1),
- REGDEF(V3D_IDENT2),
- REGDEF(V3D_SCRATCH),
- REGDEF(V3D_L2CACTL),
- REGDEF(V3D_SLCACTL),
- REGDEF(V3D_INTCTL),
- REGDEF(V3D_INTENA),
- REGDEF(V3D_INTDIS),
- REGDEF(V3D_CT0CS),
- REGDEF(V3D_CT1CS),
- REGDEF(V3D_CT0EA),
- REGDEF(V3D_CT1EA),
- REGDEF(V3D_CT0CA),
- REGDEF(V3D_CT1CA),
- REGDEF(V3D_CT00RA0),
- REGDEF(V3D_CT01RA0),
- REGDEF(V3D_CT0LC),
- REGDEF(V3D_CT1LC),
- REGDEF(V3D_CT0PC),
- REGDEF(V3D_CT1PC),
- REGDEF(V3D_PCS),
- REGDEF(V3D_BFC),
- REGDEF(V3D_RFC),
- REGDEF(V3D_BPCA),
- REGDEF(V3D_BPCS),
- REGDEF(V3D_BPOA),
- REGDEF(V3D_BPOS),
- REGDEF(V3D_BXCF),
- REGDEF(V3D_SQRSV0),
- REGDEF(V3D_SQRSV1),
- REGDEF(V3D_SQCNTL),
- REGDEF(V3D_SRQPC),
- REGDEF(V3D_SRQUA),
- REGDEF(V3D_SRQUL),
- REGDEF(V3D_SRQCS),
- REGDEF(V3D_VPACNTL),
- REGDEF(V3D_VPMBASE),
- REGDEF(V3D_PCTRC),
- REGDEF(V3D_PCTRE),
- REGDEF(V3D_PCTR(0)),
- REGDEF(V3D_PCTRS(0)),
- REGDEF(V3D_PCTR(1)),
- REGDEF(V3D_PCTRS(1)),
- REGDEF(V3D_PCTR(2)),
- REGDEF(V3D_PCTRS(2)),
- REGDEF(V3D_PCTR(3)),
- REGDEF(V3D_PCTRS(3)),
- REGDEF(V3D_PCTR(4)),
- REGDEF(V3D_PCTRS(4)),
- REGDEF(V3D_PCTR(5)),
- REGDEF(V3D_PCTRS(5)),
- REGDEF(V3D_PCTR(6)),
- REGDEF(V3D_PCTRS(6)),
- REGDEF(V3D_PCTR(7)),
- REGDEF(V3D_PCTRS(7)),
- REGDEF(V3D_PCTR(8)),
- REGDEF(V3D_PCTRS(8)),
- REGDEF(V3D_PCTR(9)),
- REGDEF(V3D_PCTRS(9)),
- REGDEF(V3D_PCTR(10)),
- REGDEF(V3D_PCTRS(10)),
- REGDEF(V3D_PCTR(11)),
- REGDEF(V3D_PCTRS(11)),
- REGDEF(V3D_PCTR(12)),
- REGDEF(V3D_PCTRS(12)),
- REGDEF(V3D_PCTR(13)),
- REGDEF(V3D_PCTRS(13)),
- REGDEF(V3D_PCTR(14)),
- REGDEF(V3D_PCTRS(14)),
- REGDEF(V3D_PCTR(15)),
- REGDEF(V3D_PCTRS(15)),
- REGDEF(V3D_DBGE),
- REGDEF(V3D_FDBGO),
- REGDEF(V3D_FDBGB),
- REGDEF(V3D_FDBGR),
- REGDEF(V3D_FDBGS),
- REGDEF(V3D_ERRSTAT),
+static const struct debugfs_reg32 v3d_regs[] = {
+ VC4_REG32(V3D_IDENT0),
+ VC4_REG32(V3D_IDENT1),
+ VC4_REG32(V3D_IDENT2),
+ VC4_REG32(V3D_SCRATCH),
+ VC4_REG32(V3D_L2CACTL),
+ VC4_REG32(V3D_SLCACTL),
+ VC4_REG32(V3D_INTCTL),
+ VC4_REG32(V3D_INTENA),
+ VC4_REG32(V3D_INTDIS),
+ VC4_REG32(V3D_CT0CS),
+ VC4_REG32(V3D_CT1CS),
+ VC4_REG32(V3D_CT0EA),
+ VC4_REG32(V3D_CT1EA),
+ VC4_REG32(V3D_CT0CA),
+ VC4_REG32(V3D_CT1CA),
+ VC4_REG32(V3D_CT00RA0),
+ VC4_REG32(V3D_CT01RA0),
+ VC4_REG32(V3D_CT0LC),
+ VC4_REG32(V3D_CT1LC),
+ VC4_REG32(V3D_CT0PC),
+ VC4_REG32(V3D_CT1PC),
+ VC4_REG32(V3D_PCS),
+ VC4_REG32(V3D_BFC),
+ VC4_REG32(V3D_RFC),
+ VC4_REG32(V3D_BPCA),
+ VC4_REG32(V3D_BPCS),
+ VC4_REG32(V3D_BPOA),
+ VC4_REG32(V3D_BPOS),
+ VC4_REG32(V3D_BXCF),
+ VC4_REG32(V3D_SQRSV0),
+ VC4_REG32(V3D_SQRSV1),
+ VC4_REG32(V3D_SQCNTL),
+ VC4_REG32(V3D_SRQPC),
+ VC4_REG32(V3D_SRQUA),
+ VC4_REG32(V3D_SRQUL),
+ VC4_REG32(V3D_SRQCS),
+ VC4_REG32(V3D_VPACNTL),
+ VC4_REG32(V3D_VPMBASE),
+ VC4_REG32(V3D_PCTRC),
+ VC4_REG32(V3D_PCTRE),
+ VC4_REG32(V3D_PCTR(0)),
+ VC4_REG32(V3D_PCTRS(0)),
+ VC4_REG32(V3D_PCTR(1)),
+ VC4_REG32(V3D_PCTRS(1)),
+ VC4_REG32(V3D_PCTR(2)),
+ VC4_REG32(V3D_PCTRS(2)),
+ VC4_REG32(V3D_PCTR(3)),
+ VC4_REG32(V3D_PCTRS(3)),
+ VC4_REG32(V3D_PCTR(4)),
+ VC4_REG32(V3D_PCTRS(4)),
+ VC4_REG32(V3D_PCTR(5)),
+ VC4_REG32(V3D_PCTRS(5)),
+ VC4_REG32(V3D_PCTR(6)),
+ VC4_REG32(V3D_PCTRS(6)),
+ VC4_REG32(V3D_PCTR(7)),
+ VC4_REG32(V3D_PCTRS(7)),
+ VC4_REG32(V3D_PCTR(8)),
+ VC4_REG32(V3D_PCTRS(8)),
+ VC4_REG32(V3D_PCTR(9)),
+ VC4_REG32(V3D_PCTRS(9)),
+ VC4_REG32(V3D_PCTR(10)),
+ VC4_REG32(V3D_PCTRS(10)),
+ VC4_REG32(V3D_PCTR(11)),
+ VC4_REG32(V3D_PCTRS(11)),
+ VC4_REG32(V3D_PCTR(12)),
+ VC4_REG32(V3D_PCTRS(12)),
+ VC4_REG32(V3D_PCTR(13)),
+ VC4_REG32(V3D_PCTRS(13)),
+ VC4_REG32(V3D_PCTR(14)),
+ VC4_REG32(V3D_PCTRS(14)),
+ VC4_REG32(V3D_PCTR(15)),
+ VC4_REG32(V3D_PCTRS(15)),
+ VC4_REG32(V3D_DBGE),
+ VC4_REG32(V3D_FDBGO),
+ VC4_REG32(V3D_FDBGB),
+ VC4_REG32(V3D_FDBGR),
+ VC4_REG32(V3D_FDBGS),
+ VC4_REG32(V3D_ERRSTAT),
};
-int vc4_v3d_debugfs_regs(struct seq_file *m, void *unused)
+static int vc4_v3d_debugfs_ident(struct seq_file *m, void *unused)
{
struct drm_info_node *node = (struct drm_info_node *)m->private;
struct drm_device *dev = node->minor->dev;
struct vc4_dev *vc4 = to_vc4_dev(dev);
- int i;
+ int ret = vc4_v3d_pm_get(vc4);
- for (i = 0; i < ARRAY_SIZE(vc4_reg_defs); i++) {
- seq_printf(m, "%s (0x%04x): 0x%08x\n",
- vc4_reg_defs[i].name, vc4_reg_defs[i].reg,
- V3D_READ(vc4_reg_defs[i].reg));
+ if (ret == 0) {
+ uint32_t ident1 = V3D_READ(V3D_IDENT1);
+ uint32_t nslc = VC4_GET_FIELD(ident1, V3D_IDENT1_NSLC);
+ uint32_t tups = VC4_GET_FIELD(ident1, V3D_IDENT1_TUPS);
+ uint32_t qups = VC4_GET_FIELD(ident1, V3D_IDENT1_QUPS);
+
+ seq_printf(m, "Revision: %d\n",
+ VC4_GET_FIELD(ident1, V3D_IDENT1_REV));
+ seq_printf(m, "Slices: %d\n", nslc);
+ seq_printf(m, "TMUs: %d\n", nslc * tups);
+ seq_printf(m, "QPUs: %d\n", nslc * qups);
+ seq_printf(m, "Semaphores: %d\n",
+ VC4_GET_FIELD(ident1, V3D_IDENT1_NSEM));
+ vc4_v3d_pm_put(vc4);
}
return 0;
}
-int vc4_v3d_debugfs_ident(struct seq_file *m, void *unused)
+/**
+ * Wraps pm_runtime_get_sync() in a refcount, so that we can reliably
+ * get the pm_runtime refcount to 0 in vc4_reset().
+ */
+int
+vc4_v3d_pm_get(struct vc4_dev *vc4)
{
- struct drm_info_node *node = (struct drm_info_node *)m->private;
- struct drm_device *dev = node->minor->dev;
- struct vc4_dev *vc4 = to_vc4_dev(dev);
- uint32_t ident1 = V3D_READ(V3D_IDENT1);
- uint32_t nslc = VC4_GET_FIELD(ident1, V3D_IDENT1_NSLC);
- uint32_t tups = VC4_GET_FIELD(ident1, V3D_IDENT1_TUPS);
- uint32_t qups = VC4_GET_FIELD(ident1, V3D_IDENT1_QUPS);
+ mutex_lock(&vc4->power_lock);
+ if (vc4->power_refcount++ == 0) {
+ int ret = pm_runtime_get_sync(&vc4->v3d->pdev->dev);
- seq_printf(m, "Revision: %d\n",
- VC4_GET_FIELD(ident1, V3D_IDENT1_REV));
- seq_printf(m, "Slices: %d\n", nslc);
- seq_printf(m, "TMUs: %d\n", nslc * tups);
- seq_printf(m, "QPUs: %d\n", nslc * qups);
- seq_printf(m, "Semaphores: %d\n",
- VC4_GET_FIELD(ident1, V3D_IDENT1_NSEM));
+ if (ret < 0) {
+ vc4->power_refcount--;
+ mutex_unlock(&vc4->power_lock);
+ return ret;
+ }
+ }
+ mutex_unlock(&vc4->power_lock);
return 0;
}
-#endif /* CONFIG_DEBUG_FS */
+
+void
+vc4_v3d_pm_put(struct vc4_dev *vc4)
+{
+ mutex_lock(&vc4->power_lock);
+ if (--vc4->power_refcount == 0) {
+ pm_runtime_mark_last_busy(&vc4->v3d->pdev->dev);
+ pm_runtime_put_autosuspend(&vc4->v3d->pdev->dev);
+ }
+ mutex_unlock(&vc4->power_lock);
+}
static void vc4_v3d_init_hw(struct drm_device *dev)
{
@@ -159,7 +168,7 @@
int vc4_v3d_get_bin_slot(struct vc4_dev *vc4)
{
- struct drm_device *dev = vc4->dev;
+ struct drm_device *dev = &vc4->base;
unsigned long irqflags;
int slot;
uint64_t seqno = 0;
@@ -197,7 +206,7 @@
}
/**
- * vc4_allocate_bin_bo() - allocates the memory that will be used for
+ * bin_bo_alloc() - allocates the memory that will be used for
* tile binning.
*
* The binner has a limitation that the addresses in the tile state
@@ -218,13 +227,15 @@
* overall CMA pool before they make scenes complicated enough to run
* out of bin space.
*/
-static int vc4_allocate_bin_bo(struct drm_device *drm)
+static int bin_bo_alloc(struct vc4_dev *vc4)
{
- struct vc4_dev *vc4 = to_vc4_dev(drm);
struct vc4_v3d *v3d = vc4->v3d;
uint32_t size = 16 * 1024 * 1024;
int ret = 0;
struct list_head list;
+
+ if (!v3d)
+ return -ENODEV;
/* We may need to try allocating more than once to get a BO
* that doesn't cross 256MB. Track the ones we've allocated
@@ -235,7 +246,7 @@
INIT_LIST_HEAD(&list);
while (true) {
- struct vc4_bo *bo = vc4_bo_create(drm, size, true,
+ struct vc4_bo *bo = vc4_bo_create(&vc4->base, size, true,
VC4_BO_TYPE_BIN);
if (IS_ERR(bo)) {
@@ -276,6 +287,14 @@
WARN_ON_ONCE(sizeof(vc4->bin_alloc_used) * 8 !=
bo->base.base.size / vc4->bin_alloc_size);
+ kref_init(&vc4->bin_bo_kref);
+
+ /* Enable the out-of-memory interrupt to set our
+ * newly-allocated binner BO, potentially from an
+ * already-pending-but-masked interrupt.
+ */
+ V3D_WRITE(V3D_INTENA, V3D_INT_OUTOMEM);
+
break;
}
@@ -289,10 +308,51 @@
struct vc4_bo, unref_head);
list_del(&bo->unref_head);
- drm_gem_object_put_unlocked(&bo->base.base);
+ drm_gem_object_put(&bo->base.base);
}
return ret;
+}
+
+int vc4_v3d_bin_bo_get(struct vc4_dev *vc4, bool *used)
+{
+ int ret = 0;
+
+ mutex_lock(&vc4->bin_bo_lock);
+
+ if (used && *used)
+ goto complete;
+
+ if (vc4->bin_bo)
+ kref_get(&vc4->bin_bo_kref);
+ else
+ ret = bin_bo_alloc(vc4);
+
+ if (ret == 0 && used)
+ *used = true;
+
+complete:
+ mutex_unlock(&vc4->bin_bo_lock);
+
+ return ret;
+}
+
+static void bin_bo_release(struct kref *ref)
+{
+ struct vc4_dev *vc4 = container_of(ref, struct vc4_dev, bin_bo_kref);
+
+ if (WARN_ON_ONCE(!vc4->bin_bo))
+ return;
+
+ drm_gem_object_put(&vc4->bin_bo->base.base);
+ vc4->bin_bo = NULL;
+}
+
+void vc4_v3d_bin_bo_put(struct vc4_dev *vc4)
+{
+ mutex_lock(&vc4->bin_bo_lock);
+ kref_put(&vc4->bin_bo_kref, bin_bo_release);
+ mutex_unlock(&vc4->bin_bo_lock);
}
#ifdef CONFIG_PM
@@ -301,10 +361,7 @@
struct vc4_v3d *v3d = dev_get_drvdata(dev);
struct vc4_dev *vc4 = v3d->vc4;
- vc4_irq_uninstall(vc4->dev);
-
- drm_gem_object_put_unlocked(&vc4->bin_bo->base.base);
- vc4->bin_bo = NULL;
+ vc4_irq_uninstall(&vc4->base);
clk_disable_unprepare(v3d->clk);
@@ -317,19 +374,15 @@
struct vc4_dev *vc4 = v3d->vc4;
int ret;
- ret = vc4_allocate_bin_bo(vc4->dev);
- if (ret)
- return ret;
-
ret = clk_prepare_enable(v3d->clk);
if (ret != 0)
return ret;
- vc4_v3d_init_hw(vc4->dev);
+ vc4_v3d_init_hw(&vc4->base);
/* We disabled the IRQ as part of vc4_irq_uninstall in suspend. */
- enable_irq(vc4->dev->irq);
- vc4_irq_postinstall(vc4->dev);
+ enable_irq(vc4->base.irq);
+ vc4_irq_postinstall(&vc4->base);
return 0;
}
@@ -354,6 +407,9 @@
v3d->regs = vc4_ioremap_regs(pdev, 0);
if (IS_ERR(v3d->regs))
return PTR_ERR(v3d->regs);
+ v3d->regset.base = v3d->regs;
+ v3d->regset.regs = v3d_regs;
+ v3d->regset.nregs = ARRAY_SIZE(v3d_regs);
vc4->v3d = v3d;
v3d->vc4 = vc4;
@@ -384,12 +440,6 @@
if (ret != 0)
return ret;
- ret = vc4_allocate_bin_bo(drm);
- if (ret) {
- clk_disable_unprepare(v3d->clk);
- return ret;
- }
-
/* Reset the binner overflow address/size at setup, to be sure
* we don't reuse an old one.
*/
@@ -408,6 +458,9 @@
pm_runtime_use_autosuspend(dev);
pm_runtime_set_autosuspend_delay(dev, 40); /* a little over 2 frames. */
pm_runtime_enable(dev);
+
+ vc4_debugfs_add_file(drm, "v3d_ident", vc4_v3d_debugfs_ident, NULL);
+ vc4_debugfs_add_regset32(drm, "v3d_regs", &v3d->regset);
return 0;
}
@@ -452,7 +505,7 @@
return 0;
}
-static const struct of_device_id vc4_v3d_dt_match[] = {
+const struct of_device_id vc4_v3d_dt_match[] = {
{ .compatible = "brcm,bcm2835-v3d" },
{ .compatible = "brcm,cygnus-v3d" },
{ .compatible = "brcm,vc4-v3d" },
--
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