From 1543e317f1da31b75942316931e8f491a8920811 Mon Sep 17 00:00:00 2001
From: hc <hc@nodka.com>
Date: Thu, 04 Jan 2024 10:08:02 +0000
Subject: [PATCH] disable FB

---
 kernel/drivers/gpu/drm/v3d/v3d_drv.c |  160 +++++++++++++++++++++++++---------------------------
 1 files changed, 77 insertions(+), 83 deletions(-)

diff --git a/kernel/drivers/gpu/drm/v3d/v3d_drv.c b/kernel/drivers/gpu/drm/v3d/v3d_drv.c
index 2a4c618..9f7c261 100644
--- a/kernel/drivers/gpu/drm/v3d/v3d_drv.c
+++ b/kernel/drivers/gpu/drm/v3d/v3d_drv.c
@@ -7,22 +7,27 @@
  * This driver supports the Broadcom V3D 3.3 and 4.1 OpenGL ES GPUs.
  * For V3D 2.x support, see the VC4 driver.
  *
- * Currently only single-core rendering using the binner and renderer
- * is supported.  The TFU (texture formatting unit) and V3D 4.x's CSD
- * (compute shader dispatch) are not yet supported.
+ * The V3D GPU includes a tiled render (composed of a bin and render
+ * pipelines), the TFU (texture formatting unit), and the CSD (compute
+ * shader dispatch).
  */
 
 #include <linux/clk.h>
 #include <linux/device.h>
+#include <linux/dma-mapping.h>
 #include <linux/io.h>
 #include <linux/module.h>
 #include <linux/of_platform.h>
 #include <linux/platform_device.h>
 #include <linux/pm_runtime.h>
+#include <linux/reset.h>
+
+#include <drm/drm_drv.h>
 #include <drm/drm_fb_cma_helper.h>
 #include <drm/drm_fb_helper.h>
+#include <drm/drm_managed.h>
+#include <uapi/drm/v3d_drm.h>
 
-#include "uapi/drm/v3d_drm.h"
 #include "v3d_drv.h"
 #include "v3d_regs.h"
 
@@ -100,22 +105,35 @@
 		if (args->value != 0)
 			return -EINVAL;
 
-		ret = pm_runtime_get_sync(v3d->dev);
+		ret = pm_runtime_get_sync(v3d->drm.dev);
+		if (ret < 0)
+			return ret;
 		if (args->param >= DRM_V3D_PARAM_V3D_CORE0_IDENT0 &&
 		    args->param <= DRM_V3D_PARAM_V3D_CORE0_IDENT2) {
 			args->value = V3D_CORE_READ(0, offset);
 		} else {
 			args->value = V3D_READ(offset);
 		}
-		pm_runtime_mark_last_busy(v3d->dev);
-		pm_runtime_put_autosuspend(v3d->dev);
+		pm_runtime_mark_last_busy(v3d->drm.dev);
+		pm_runtime_put_autosuspend(v3d->drm.dev);
 		return 0;
 	}
 
-	/* Any params that aren't just register reads would go here. */
 
-	DRM_DEBUG("Unknown parameter %d\n", args->param);
-	return -EINVAL;
+	switch (args->param) {
+	case DRM_V3D_PARAM_SUPPORTS_TFU:
+		args->value = 1;
+		return 0;
+	case DRM_V3D_PARAM_SUPPORTS_CSD:
+		args->value = v3d_has_csd(v3d);
+		return 0;
+	case DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH:
+		args->value = 1;
+		return 0;
+	default:
+		DRM_DEBUG("Unknown parameter %d\n", args->param);
+		return -EINVAL;
+	}
 }
 
 static int
@@ -123,7 +141,7 @@
 {
 	struct v3d_dev *v3d = to_v3d_dev(dev);
 	struct v3d_file_priv *v3d_priv;
-	struct drm_sched_rq *rq;
+	struct drm_gpu_scheduler *sched;
 	int i;
 
 	v3d_priv = kzalloc(sizeof(*v3d_priv), GFP_KERNEL);
@@ -133,8 +151,10 @@
 	v3d_priv->v3d = v3d;
 
 	for (i = 0; i < V3D_MAX_QUEUES; i++) {
-		rq = &v3d->queue[i].sched.sched_rq[DRM_SCHED_PRIORITY_NORMAL];
-		drm_sched_entity_init(&v3d_priv->sched_entity[i], &rq, 1, NULL);
+		sched = &v3d->queue[i].sched;
+		drm_sched_entity_init(&v3d_priv->sched_entity[i],
+				      DRM_SCHED_PRIORITY_NORMAL, &sched,
+				      1, NULL);
 	}
 
 	file->driver_priv = v3d_priv;
@@ -155,22 +175,13 @@
 	kfree(v3d_priv);
 }
 
-static const struct file_operations v3d_drm_fops = {
-	.owner = THIS_MODULE,
-	.open = drm_open,
-	.release = drm_release,
-	.unlocked_ioctl = drm_ioctl,
-	.mmap = v3d_mmap,
-	.poll = drm_poll,
-	.read = drm_read,
-	.compat_ioctl = drm_compat_ioctl,
-	.llseek = noop_llseek,
-};
+DEFINE_DRM_GEM_FOPS(v3d_drm_fops);
 
 /* DRM_AUTH is required on SUBMIT_CL for now, while we don't have GMP
  * protection between clients.  Note that render nodes would be be
  * able to submit CLs that could access BOs from clients authenticated
- * with the master node.
+ * with the master node.  The TFU doesn't use the GMP, so it would
+ * need to stay DRM_AUTH until we do buffer size/offset validation.
  */
 static const struct drm_ioctl_desc v3d_drm_ioctls[] = {
 	DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CL, v3d_submit_cl_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
@@ -179,18 +190,13 @@
 	DRM_IOCTL_DEF_DRV(V3D_MMAP_BO, v3d_mmap_bo_ioctl, DRM_RENDER_ALLOW),
 	DRM_IOCTL_DEF_DRV(V3D_GET_PARAM, v3d_get_param_ioctl, DRM_RENDER_ALLOW),
 	DRM_IOCTL_DEF_DRV(V3D_GET_BO_OFFSET, v3d_get_bo_offset_ioctl, DRM_RENDER_ALLOW),
-};
-
-static const struct vm_operations_struct v3d_vm_ops = {
-	.fault = v3d_gem_fault,
-	.open = drm_gem_vm_open,
-	.close = drm_gem_vm_close,
+	DRM_IOCTL_DEF_DRV(V3D_SUBMIT_TFU, v3d_submit_tfu_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
+	DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CSD, v3d_submit_csd_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
 };
 
 static struct drm_driver v3d_drm_driver = {
 	.driver_features = (DRIVER_GEM |
 			    DRIVER_RENDER |
-			    DRIVER_PRIME |
 			    DRIVER_SYNCOBJ),
 
 	.open = v3d_open,
@@ -200,17 +206,11 @@
 	.debugfs_init = v3d_debugfs_init,
 #endif
 
-	.gem_free_object_unlocked = v3d_free_object,
-	.gem_vm_ops = &v3d_vm_ops,
-
+	.gem_create_object = v3d_create_object,
 	.prime_handle_to_fd = drm_gem_prime_handle_to_fd,
 	.prime_fd_to_handle = drm_gem_prime_fd_to_handle,
-	.gem_prime_import = drm_gem_prime_import,
-	.gem_prime_export = drm_gem_prime_export,
-	.gem_prime_res_obj = v3d_prime_res_obj,
-	.gem_prime_get_sg_table	= v3d_prime_get_sg_table,
 	.gem_prime_import_sg_table = v3d_prime_import_sg_table,
-	.gem_prime_mmap = v3d_prime_mmap,
+	.gem_prime_mmap = drm_gem_prime_mmap,
 
 	.ioctls = v3d_drm_ioctls,
 	.num_ioctls = ARRAY_SIZE(v3d_drm_ioctls),
@@ -235,9 +235,9 @@
 map_regs(struct v3d_dev *v3d, void __iomem **regs, const char *name)
 {
 	struct resource *res =
-		platform_get_resource_byname(v3d->pdev, IORESOURCE_MEM, name);
+		platform_get_resource_byname(v3d_to_pdev(v3d), IORESOURCE_MEM, name);
 
-	*regs = devm_ioremap_resource(v3d->dev, res);
+	*regs = devm_ioremap_resource(v3d->drm.dev, res);
 	return PTR_ERR_OR_ZERO(*regs);
 }
 
@@ -247,28 +247,30 @@
 	struct drm_device *drm;
 	struct v3d_dev *v3d;
 	int ret;
+	u32 mmu_debug;
 	u32 ident1;
 
-	dev->coherent_dma_mask = DMA_BIT_MASK(36);
 
-	v3d = kzalloc(sizeof(*v3d), GFP_KERNEL);
-	if (!v3d)
-		return -ENOMEM;
-	v3d->dev = dev;
-	v3d->pdev = pdev;
+	v3d = devm_drm_dev_alloc(dev, &v3d_drm_driver, struct v3d_dev, drm);
+	if (IS_ERR(v3d))
+		return PTR_ERR(v3d);
+
 	drm = &v3d->drm;
 
-	ret = map_regs(v3d, &v3d->bridge_regs, "bridge");
-	if (ret)
-		goto dev_free;
+	platform_set_drvdata(pdev, drm);
 
 	ret = map_regs(v3d, &v3d->hub_regs, "hub");
 	if (ret)
-		goto dev_free;
+		return ret;
 
 	ret = map_regs(v3d, &v3d->core_regs[0], "core0");
 	if (ret)
-		goto dev_free;
+		return ret;
+
+	mmu_debug = V3D_READ(V3D_MMU_DEBUG_INFO);
+	dev->coherent_dma_mask =
+		DMA_BIT_MASK(30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_PA_WIDTH));
+	v3d->va_width = 30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_VA_WIDTH);
 
 	ident1 = V3D_READ(V3D_HUB_IDENT1);
 	v3d->ver = (V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_TVER) * 10 +
@@ -276,34 +278,42 @@
 	v3d->cores = V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_NCORES);
 	WARN_ON(v3d->cores > 1); /* multicore not yet implemented */
 
+	v3d->reset = devm_reset_control_get_exclusive(dev, NULL);
+	if (IS_ERR(v3d->reset)) {
+		ret = PTR_ERR(v3d->reset);
+
+		if (ret == -EPROBE_DEFER)
+			return ret;
+
+		v3d->reset = NULL;
+		ret = map_regs(v3d, &v3d->bridge_regs, "bridge");
+		if (ret) {
+			dev_err(dev,
+				"Failed to get reset control or bridge regs\n");
+			return ret;
+		}
+	}
+
 	if (v3d->ver < 41) {
 		ret = map_regs(v3d, &v3d->gca_regs, "gca");
 		if (ret)
-			goto dev_free;
+			return ret;
 	}
 
 	v3d->mmu_scratch = dma_alloc_wc(dev, 4096, &v3d->mmu_scratch_paddr,
 					GFP_KERNEL | __GFP_NOWARN | __GFP_ZERO);
 	if (!v3d->mmu_scratch) {
 		dev_err(dev, "Failed to allocate MMU scratch page\n");
-		ret = -ENOMEM;
-		goto dev_free;
+		return -ENOMEM;
 	}
 
 	pm_runtime_use_autosuspend(dev);
 	pm_runtime_set_autosuspend_delay(dev, 50);
 	pm_runtime_enable(dev);
 
-	ret = drm_dev_init(&v3d->drm, &v3d_drm_driver, dev);
-	if (ret)
-		goto dma_free;
-
-	platform_set_drvdata(pdev, drm);
-	drm->dev_private = v3d;
-
 	ret = v3d_gem_init(drm);
 	if (ret)
-		goto dev_destroy;
+		goto dma_free;
 
 	ret = v3d_irq_init(v3d);
 	if (ret)
@@ -319,12 +329,8 @@
 	v3d_irq_disable(v3d);
 gem_destroy:
 	v3d_gem_destroy(drm);
-dev_destroy:
-	drm_dev_put(drm);
 dma_free:
 	dma_free_wc(dev, 4096, v3d->mmu_scratch, v3d->mmu_scratch_paddr);
-dev_free:
-	kfree(v3d);
 	return ret;
 }
 
@@ -337,9 +343,8 @@
 
 	v3d_gem_destroy(drm);
 
-	drm_dev_put(drm);
-
-	dma_free_wc(v3d->dev, 4096, v3d->mmu_scratch, v3d->mmu_scratch_paddr);
+	dma_free_wc(v3d->drm.dev, 4096, v3d->mmu_scratch,
+		    v3d->mmu_scratch_paddr);
 
 	return 0;
 }
@@ -353,18 +358,7 @@
 	},
 };
 
-static int __init v3d_drm_register(void)
-{
-	return platform_driver_register(&v3d_platform_driver);
-}
-
-static void __exit v3d_drm_unregister(void)
-{
-	platform_driver_unregister(&v3d_platform_driver);
-}
-
-module_init(v3d_drm_register);
-module_exit(v3d_drm_unregister);
+module_platform_driver(v3d_platform_driver);
 
 MODULE_ALIAS("platform:v3d-drm");
 MODULE_DESCRIPTION("Broadcom V3D DRM Driver");

--
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