From 071106ecf68c401173c58808b1cf5f68cc50d390 Mon Sep 17 00:00:00 2001
From: hc <hc@nodka.com>
Date: Fri, 05 Jan 2024 08:39:27 +0000
Subject: [PATCH] change wifi driver to cypress
---
kernel/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c | 303 +++++++++++++++++++++++++++++++++++++++-----------
1 files changed, 234 insertions(+), 69 deletions(-)
diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c
index 0b9ee7f..f415507 100644
--- a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c
+++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c
@@ -57,9 +57,11 @@
#define VMW_BINDING_RT_BIT 0
#define VMW_BINDING_PS_BIT 1
-#define VMW_BINDING_SO_BIT 2
+#define VMW_BINDING_SO_T_BIT 2
#define VMW_BINDING_VB_BIT 3
-#define VMW_BINDING_NUM_BITS 4
+#define VMW_BINDING_UAV_BIT 4
+#define VMW_BINDING_CS_UAV_BIT 5
+#define VMW_BINDING_NUM_BITS 6
#define VMW_BINDING_PS_SR_BIT 0
@@ -75,6 +77,8 @@
* @vertex_buffers: Vertex buffer bindings.
* @index_buffer: Index buffer binding.
* @per_shader: Per shader-type bindings.
+ * @ua_views: UAV bindings.
+ * @so_state: StreamOutput bindings.
* @dirty: Bitmap tracking per binding-type changes that have not yet
* been emitted to the device.
* @dirty_vb: Bitmap tracking individual vertex buffer binding changes that
@@ -95,10 +99,12 @@
struct vmw_ctx_bindinfo_view render_targets[SVGA3D_RT_MAX];
struct vmw_ctx_bindinfo_tex texture_units[SVGA3D_NUM_TEXTURE_UNITS];
struct vmw_ctx_bindinfo_view ds_view;
- struct vmw_ctx_bindinfo_so so_targets[SVGA3D_DX_MAX_SOTARGETS];
+ struct vmw_ctx_bindinfo_so_target so_targets[SVGA3D_DX_MAX_SOTARGETS];
struct vmw_ctx_bindinfo_vb vertex_buffers[SVGA3D_DX_MAX_VERTEXBUFFERS];
struct vmw_ctx_bindinfo_ib index_buffer;
- struct vmw_dx_shader_bindings per_shader[SVGA3D_NUM_SHADERTYPE_DX10];
+ struct vmw_dx_shader_bindings per_shader[SVGA3D_NUM_SHADERTYPE];
+ struct vmw_ctx_bindinfo_uav ua_views[VMW_MAX_UAV_BIND_TYPE];
+ struct vmw_ctx_bindinfo_so so_state;
unsigned long dirty;
DECLARE_BITMAP(dirty_vb, SVGA3D_DX_MAX_VERTEXBUFFERS);
@@ -115,12 +121,16 @@
static int vmw_binding_scrub_cb(struct vmw_ctx_bindinfo *bi, bool rebind);
static int vmw_binding_scrub_dx_rt(struct vmw_ctx_bindinfo *bi, bool rebind);
static int vmw_binding_scrub_sr(struct vmw_ctx_bindinfo *bi, bool rebind);
-static int vmw_binding_scrub_so(struct vmw_ctx_bindinfo *bi, bool rebind);
+static int vmw_binding_scrub_so_target(struct vmw_ctx_bindinfo *bi, bool rebind);
static int vmw_binding_emit_dirty(struct vmw_ctx_binding_state *cbs);
static int vmw_binding_scrub_dx_shader(struct vmw_ctx_bindinfo *bi,
bool rebind);
static int vmw_binding_scrub_ib(struct vmw_ctx_bindinfo *bi, bool rebind);
static int vmw_binding_scrub_vb(struct vmw_ctx_bindinfo *bi, bool rebind);
+static int vmw_binding_scrub_uav(struct vmw_ctx_bindinfo *bi, bool rebind);
+static int vmw_binding_scrub_cs_uav(struct vmw_ctx_bindinfo *bi, bool rebind);
+static int vmw_binding_scrub_so(struct vmw_ctx_bindinfo *bi, bool rebind);
+
static void vmw_binding_build_asserts(void) __attribute__ ((unused));
typedef int (*vmw_scrub_func)(struct vmw_ctx_bindinfo *, bool);
@@ -151,6 +161,9 @@
offsetof(struct vmw_ctx_binding_state, per_shader[0].shader),
offsetof(struct vmw_ctx_binding_state, per_shader[1].shader),
offsetof(struct vmw_ctx_binding_state, per_shader[2].shader),
+ offsetof(struct vmw_ctx_binding_state, per_shader[3].shader),
+ offsetof(struct vmw_ctx_binding_state, per_shader[4].shader),
+ offsetof(struct vmw_ctx_binding_state, per_shader[5].shader),
};
static const size_t vmw_binding_rt_offsets[] = {
offsetof(struct vmw_ctx_binding_state, render_targets),
@@ -162,6 +175,9 @@
offsetof(struct vmw_ctx_binding_state, per_shader[0].const_buffers),
offsetof(struct vmw_ctx_binding_state, per_shader[1].const_buffers),
offsetof(struct vmw_ctx_binding_state, per_shader[2].const_buffers),
+ offsetof(struct vmw_ctx_binding_state, per_shader[3].const_buffers),
+ offsetof(struct vmw_ctx_binding_state, per_shader[4].const_buffers),
+ offsetof(struct vmw_ctx_binding_state, per_shader[5].const_buffers),
};
static const size_t vmw_binding_dx_ds_offsets[] = {
offsetof(struct vmw_ctx_binding_state, ds_view),
@@ -170,8 +186,11 @@
offsetof(struct vmw_ctx_binding_state, per_shader[0].shader_res),
offsetof(struct vmw_ctx_binding_state, per_shader[1].shader_res),
offsetof(struct vmw_ctx_binding_state, per_shader[2].shader_res),
+ offsetof(struct vmw_ctx_binding_state, per_shader[3].shader_res),
+ offsetof(struct vmw_ctx_binding_state, per_shader[4].shader_res),
+ offsetof(struct vmw_ctx_binding_state, per_shader[5].shader_res),
};
-static const size_t vmw_binding_so_offsets[] = {
+static const size_t vmw_binding_so_target_offsets[] = {
offsetof(struct vmw_ctx_binding_state, so_targets),
};
static const size_t vmw_binding_vb_offsets[] = {
@@ -179,6 +198,15 @@
};
static const size_t vmw_binding_ib_offsets[] = {
offsetof(struct vmw_ctx_binding_state, index_buffer),
+};
+static const size_t vmw_binding_uav_offsets[] = {
+ offsetof(struct vmw_ctx_binding_state, ua_views[0].views),
+};
+static const size_t vmw_binding_cs_uav_offsets[] = {
+ offsetof(struct vmw_ctx_binding_state, ua_views[1].views),
+};
+static const size_t vmw_binding_so_offsets[] = {
+ offsetof(struct vmw_ctx_binding_state, so_state),
};
static const struct vmw_binding_info vmw_binding_infos[] = {
@@ -214,10 +242,10 @@
.size = sizeof(struct vmw_ctx_bindinfo_view),
.offsets = vmw_binding_dx_ds_offsets,
.scrub_func = vmw_binding_scrub_dx_rt},
- [vmw_ctx_binding_so] = {
- .size = sizeof(struct vmw_ctx_bindinfo_so),
- .offsets = vmw_binding_so_offsets,
- .scrub_func = vmw_binding_scrub_so},
+ [vmw_ctx_binding_so_target] = {
+ .size = sizeof(struct vmw_ctx_bindinfo_so_target),
+ .offsets = vmw_binding_so_target_offsets,
+ .scrub_func = vmw_binding_scrub_so_target},
[vmw_ctx_binding_vb] = {
.size = sizeof(struct vmw_ctx_bindinfo_vb),
.offsets = vmw_binding_vb_offsets,
@@ -226,6 +254,18 @@
.size = sizeof(struct vmw_ctx_bindinfo_ib),
.offsets = vmw_binding_ib_offsets,
.scrub_func = vmw_binding_scrub_ib},
+ [vmw_ctx_binding_uav] = {
+ .size = sizeof(struct vmw_ctx_bindinfo_view),
+ .offsets = vmw_binding_uav_offsets,
+ .scrub_func = vmw_binding_scrub_uav},
+ [vmw_ctx_binding_cs_uav] = {
+ .size = sizeof(struct vmw_ctx_bindinfo_view),
+ .offsets = vmw_binding_cs_uav_offsets,
+ .scrub_func = vmw_binding_scrub_cs_uav},
+ [vmw_ctx_binding_so] = {
+ .size = sizeof(struct vmw_ctx_bindinfo_so),
+ .offsets = vmw_binding_so_offsets,
+ .scrub_func = vmw_binding_scrub_so},
};
/**
@@ -309,6 +349,18 @@
loc->scrubbed = false;
list_add(&loc->ctx_list, &cbs->list);
INIT_LIST_HEAD(&loc->res_list);
+}
+
+/**
+ * vmw_binding_add_uav_index - Add UAV index for tracking.
+ * @cbs: Pointer to the context binding state tracker.
+ * @slot: UAV type to which bind this index.
+ * @index: The splice index to track.
+ */
+void vmw_binding_add_uav_index(struct vmw_ctx_binding_state *cbs, uint32 slot,
+ uint32 index)
+{
+ cbs->ua_views[slot].index = index;
}
/**
@@ -450,6 +502,10 @@
vmw_binding_transfer(to, from, entry);
vmw_binding_drop(entry);
}
+
+ /* Also transfer uav splice indices */
+ to->ua_views[0].index = from->ua_views[0].index;
+ to->ua_views[1].index = from->ua_views[1].index;
}
/**
@@ -499,12 +555,9 @@
SVGA3dCmdSetShader body;
} *cmd;
- cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
- if (unlikely(cmd == NULL)) {
- DRM_ERROR("Failed reserving FIFO space for shader "
- "unbinding.\n");
+ cmd = VMW_FIFO_RESERVE(dev_priv, sizeof(*cmd));
+ if (unlikely(cmd == NULL))
return -ENOMEM;
- }
cmd->header.id = SVGA_3D_CMD_SET_SHADER;
cmd->header.size = sizeof(cmd->body);
@@ -534,12 +587,9 @@
SVGA3dCmdSetRenderTarget body;
} *cmd;
- cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
- if (unlikely(cmd == NULL)) {
- DRM_ERROR("Failed reserving FIFO space for render target "
- "unbinding.\n");
+ cmd = VMW_FIFO_RESERVE(dev_priv, sizeof(*cmd));
+ if (unlikely(cmd == NULL))
return -ENOMEM;
- }
cmd->header.id = SVGA_3D_CMD_SETRENDERTARGET;
cmd->header.size = sizeof(cmd->body);
@@ -576,12 +626,9 @@
} body;
} *cmd;
- cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
- if (unlikely(cmd == NULL)) {
- DRM_ERROR("Failed reserving FIFO space for texture "
- "unbinding.\n");
+ cmd = VMW_FIFO_RESERVE(dev_priv, sizeof(*cmd));
+ if (unlikely(cmd == NULL))
return -ENOMEM;
- }
cmd->header.id = SVGA_3D_CMD_SETTEXTURESTATE;
cmd->header.size = sizeof(cmd->body);
@@ -610,12 +657,10 @@
SVGA3dCmdDXSetShader body;
} *cmd;
- cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), bi->ctx->id);
- if (unlikely(cmd == NULL)) {
- DRM_ERROR("Failed reserving FIFO space for DX shader "
- "unbinding.\n");
+ cmd = VMW_FIFO_RESERVE_DX(dev_priv, sizeof(*cmd), bi->ctx->id);
+ if (unlikely(cmd == NULL))
return -ENOMEM;
- }
+
cmd->header.id = SVGA_3D_CMD_DX_SET_SHADER;
cmd->header.size = sizeof(cmd->body);
cmd->body.type = binding->shader_slot + SVGA3D_SHADERTYPE_MIN;
@@ -641,12 +686,9 @@
SVGA3dCmdDXSetSingleConstantBuffer body;
} *cmd;
- cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), bi->ctx->id);
- if (unlikely(cmd == NULL)) {
- DRM_ERROR("Failed reserving FIFO space for DX shader "
- "unbinding.\n");
+ cmd = VMW_FIFO_RESERVE_DX(dev_priv, sizeof(*cmd), bi->ctx->id);
+ if (unlikely(cmd == NULL))
return -ENOMEM;
- }
cmd->header.id = SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER;
cmd->header.size = sizeof(cmd->body);
@@ -768,12 +810,9 @@
view_id_size = cbs->bind_cmd_count*sizeof(uint32);
cmd_size = sizeof(*cmd) + view_id_size;
- cmd = vmw_fifo_reserve_dx(ctx->dev_priv, cmd_size, ctx->id);
- if (unlikely(cmd == NULL)) {
- DRM_ERROR("Failed reserving FIFO space for DX shader"
- " resource binding.\n");
+ cmd = VMW_FIFO_RESERVE_DX(ctx->dev_priv, cmd_size, ctx->id);
+ if (unlikely(cmd == NULL))
return -ENOMEM;
- }
cmd->header.id = SVGA_3D_CMD_DX_SET_SHADER_RESOURCES;
cmd->header.size = sizeof(cmd->body) + view_id_size;
@@ -807,12 +846,9 @@
vmw_collect_view_ids(cbs, loc, SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS);
view_id_size = cbs->bind_cmd_count*sizeof(uint32);
cmd_size = sizeof(*cmd) + view_id_size;
- cmd = vmw_fifo_reserve_dx(ctx->dev_priv, cmd_size, ctx->id);
- if (unlikely(cmd == NULL)) {
- DRM_ERROR("Failed reserving FIFO space for DX render-target"
- " binding.\n");
+ cmd = VMW_FIFO_RESERVE_DX(ctx->dev_priv, cmd_size, ctx->id);
+ if (unlikely(cmd == NULL))
return -ENOMEM;
- }
cmd->header.id = SVGA_3D_CMD_DX_SET_RENDERTARGETS;
cmd->header.size = sizeof(cmd->body) + view_id_size;
@@ -848,8 +884,8 @@
const struct vmw_ctx_bindinfo *bi,
u32 max_num)
{
- const struct vmw_ctx_bindinfo_so *biso =
- container_of(bi, struct vmw_ctx_bindinfo_so, bi);
+ const struct vmw_ctx_bindinfo_so_target *biso =
+ container_of(bi, struct vmw_ctx_bindinfo_so_target, bi);
unsigned long i;
SVGA3dSoTarget *so_buffer = (SVGA3dSoTarget *) cbs->bind_cmd_buffer;
@@ -874,11 +910,11 @@
}
/**
- * vmw_binding_emit_set_so - Issue delayed streamout binding commands
+ * vmw_emit_set_so_target - Issue delayed streamout binding commands
*
* @cbs: Pointer to the context's struct vmw_ctx_binding_state
*/
-static int vmw_emit_set_so(struct vmw_ctx_binding_state *cbs)
+static int vmw_emit_set_so_target(struct vmw_ctx_binding_state *cbs)
{
const struct vmw_ctx_bindinfo *loc = &cbs->so_targets[0].bi;
struct {
@@ -894,12 +930,9 @@
so_target_size = cbs->bind_cmd_count*sizeof(SVGA3dSoTarget);
cmd_size = sizeof(*cmd) + so_target_size;
- cmd = vmw_fifo_reserve_dx(ctx->dev_priv, cmd_size, ctx->id);
- if (unlikely(cmd == NULL)) {
- DRM_ERROR("Failed reserving FIFO space for DX SO target"
- " binding.\n");
+ cmd = VMW_FIFO_RESERVE_DX(ctx->dev_priv, cmd_size, ctx->id);
+ if (unlikely(cmd == NULL))
return -ENOMEM;
- }
cmd->header.id = SVGA_3D_CMD_DX_SET_SOTARGETS;
cmd->header.size = sizeof(cmd->body) + so_target_size;
@@ -1011,12 +1044,9 @@
set_vb_size = cbs->bind_cmd_count*sizeof(SVGA3dVertexBuffer);
cmd_size = sizeof(*cmd) + set_vb_size;
- cmd = vmw_fifo_reserve_dx(ctx->dev_priv, cmd_size, ctx->id);
- if (unlikely(cmd == NULL)) {
- DRM_ERROR("Failed reserving FIFO space for DX vertex buffer"
- " binding.\n");
+ cmd = VMW_FIFO_RESERVE_DX(ctx->dev_priv, cmd_size, ctx->id);
+ if (unlikely(cmd == NULL))
return -ENOMEM;
- }
cmd->header.id = SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS;
cmd->header.size = sizeof(cmd->body) + set_vb_size;
@@ -1027,6 +1057,66 @@
vmw_fifo_commit(ctx->dev_priv, cmd_size);
bitmap_clear(cbs->dirty_vb,
cbs->bind_first_slot, cbs->bind_cmd_count);
+
+ return 0;
+}
+
+static int vmw_emit_set_uav(struct vmw_ctx_binding_state *cbs)
+{
+ const struct vmw_ctx_bindinfo *loc = &cbs->ua_views[0].views[0].bi;
+ struct {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdDXSetUAViews body;
+ } *cmd;
+ size_t cmd_size, view_id_size;
+ const struct vmw_resource *ctx = vmw_cbs_context(cbs);
+
+ vmw_collect_view_ids(cbs, loc, SVGA3D_MAX_UAVIEWS);
+ view_id_size = cbs->bind_cmd_count*sizeof(uint32);
+ cmd_size = sizeof(*cmd) + view_id_size;
+ cmd = VMW_FIFO_RESERVE_DX(ctx->dev_priv, cmd_size, ctx->id);
+ if (!cmd)
+ return -ENOMEM;
+
+ cmd->header.id = SVGA_3D_CMD_DX_SET_UA_VIEWS;
+ cmd->header.size = sizeof(cmd->body) + view_id_size;
+
+ /* Splice index is specified user-space */
+ cmd->body.uavSpliceIndex = cbs->ua_views[0].index;
+
+ memcpy(&cmd[1], cbs->bind_cmd_buffer, view_id_size);
+
+ vmw_fifo_commit(ctx->dev_priv, cmd_size);
+
+ return 0;
+}
+
+static int vmw_emit_set_cs_uav(struct vmw_ctx_binding_state *cbs)
+{
+ const struct vmw_ctx_bindinfo *loc = &cbs->ua_views[1].views[0].bi;
+ struct {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdDXSetCSUAViews body;
+ } *cmd;
+ size_t cmd_size, view_id_size;
+ const struct vmw_resource *ctx = vmw_cbs_context(cbs);
+
+ vmw_collect_view_ids(cbs, loc, SVGA3D_MAX_UAVIEWS);
+ view_id_size = cbs->bind_cmd_count*sizeof(uint32);
+ cmd_size = sizeof(*cmd) + view_id_size;
+ cmd = VMW_FIFO_RESERVE_DX(ctx->dev_priv, cmd_size, ctx->id);
+ if (!cmd)
+ return -ENOMEM;
+
+ cmd->header.id = SVGA_3D_CMD_DX_SET_CS_UA_VIEWS;
+ cmd->header.size = sizeof(cmd->body) + view_id_size;
+
+ /* Start index is specified user-space */
+ cmd->body.startIndex = cbs->ua_views[1].index;
+
+ memcpy(&cmd[1], cbs->bind_cmd_buffer, view_id_size);
+
+ vmw_fifo_commit(ctx->dev_priv, cmd_size);
return 0;
}
@@ -1056,11 +1146,17 @@
case VMW_BINDING_PS_BIT:
ret = vmw_binding_emit_dirty_ps(cbs);
break;
- case VMW_BINDING_SO_BIT:
- ret = vmw_emit_set_so(cbs);
+ case VMW_BINDING_SO_T_BIT:
+ ret = vmw_emit_set_so_target(cbs);
break;
case VMW_BINDING_VB_BIT:
ret = vmw_emit_set_vb(cbs);
+ break;
+ case VMW_BINDING_UAV_BIT:
+ ret = vmw_emit_set_uav(cbs);
+ break;
+ case VMW_BINDING_CS_UAV_BIT:
+ ret = vmw_emit_set_cs_uav(cbs);
break;
default:
BUG();
@@ -1115,18 +1211,18 @@
}
/**
- * vmw_binding_scrub_so - Schedule a dx streamoutput buffer binding
+ * vmw_binding_scrub_so_target - Schedule a dx streamoutput buffer binding
* scrub from a context
*
* @bi: single binding information.
* @rebind: Whether to issue a bind instead of scrub command.
*/
-static int vmw_binding_scrub_so(struct vmw_ctx_bindinfo *bi, bool rebind)
+static int vmw_binding_scrub_so_target(struct vmw_ctx_bindinfo *bi, bool rebind)
{
struct vmw_ctx_binding_state *cbs =
vmw_context_binding_state(bi->ctx);
- __set_bit(VMW_BINDING_SO_BIT, &cbs->dirty);
+ __set_bit(VMW_BINDING_SO_T_BIT, &cbs->dirty);
return 0;
}
@@ -1167,12 +1263,10 @@
SVGA3dCmdDXSetIndexBuffer body;
} *cmd;
- cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), bi->ctx->id);
- if (unlikely(cmd == NULL)) {
- DRM_ERROR("Failed reserving FIFO space for DX index buffer "
- "binding.\n");
+ cmd = VMW_FIFO_RESERVE_DX(dev_priv, sizeof(*cmd), bi->ctx->id);
+ if (unlikely(cmd == NULL))
return -ENOMEM;
- }
+
cmd->header.id = SVGA_3D_CMD_DX_SET_INDEX_BUFFER;
cmd->header.size = sizeof(cmd->body);
if (rebind) {
@@ -1185,6 +1279,49 @@
cmd->body.offset = 0;
}
+ vmw_fifo_commit(dev_priv, sizeof(*cmd));
+
+ return 0;
+}
+
+static int vmw_binding_scrub_uav(struct vmw_ctx_bindinfo *bi, bool rebind)
+{
+ struct vmw_ctx_binding_state *cbs = vmw_context_binding_state(bi->ctx);
+
+ __set_bit(VMW_BINDING_UAV_BIT, &cbs->dirty);
+ return 0;
+}
+
+static int vmw_binding_scrub_cs_uav(struct vmw_ctx_bindinfo *bi, bool rebind)
+{
+ struct vmw_ctx_binding_state *cbs = vmw_context_binding_state(bi->ctx);
+
+ __set_bit(VMW_BINDING_CS_UAV_BIT, &cbs->dirty);
+ return 0;
+}
+
+/**
+ * vmw_binding_scrub_so - Scrub a streamoutput binding from context.
+ * @bi: Single binding information.
+ * @rebind: Whether to issue a bind instead of scrub command.
+ */
+static int vmw_binding_scrub_so(struct vmw_ctx_bindinfo *bi, bool rebind)
+{
+ struct vmw_ctx_bindinfo_so *binding =
+ container_of(bi, typeof(*binding), bi);
+ struct vmw_private *dev_priv = bi->ctx->dev_priv;
+ struct {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdDXSetStreamOutput body;
+ } *cmd;
+
+ cmd = VMW_FIFO_RESERVE_DX(dev_priv, sizeof(*cmd), bi->ctx->id);
+ if (!cmd)
+ return -ENOMEM;
+
+ cmd->header.id = SVGA_3D_CMD_DX_SET_STREAMOUTPUT;
+ cmd->header.size = sizeof(cmd->body);
+ cmd->body.soid = rebind ? bi->res->id : SVGA3D_INVALID_ID;
vmw_fifo_commit(dev_priv, sizeof(*cmd));
return 0;
@@ -1269,6 +1406,34 @@
vmw_binding_drop(entry);
}
+/**
+ * vmw_binding_dirtying - Return whether a binding type is dirtying its resource
+ * @binding_type: The binding type
+ *
+ * Each time a resource is put on the validation list as the result of a
+ * context binding referencing it, we need to determine whether that resource
+ * will be dirtied (written to by the GPU) as a result of the corresponding
+ * GPU operation. Currently rendertarget-, depth-stencil-, stream-output-target
+ * and unordered access view bindings are capable of dirtying its resource.
+ *
+ * Return: Whether the binding type dirties the resource its binding points to.
+ */
+u32 vmw_binding_dirtying(enum vmw_ctx_binding_type binding_type)
+{
+ static u32 is_binding_dirtying[vmw_ctx_binding_max] = {
+ [vmw_ctx_binding_rt] = VMW_RES_DIRTY_SET,
+ [vmw_ctx_binding_dx_rt] = VMW_RES_DIRTY_SET,
+ [vmw_ctx_binding_ds] = VMW_RES_DIRTY_SET,
+ [vmw_ctx_binding_so_target] = VMW_RES_DIRTY_SET,
+ [vmw_ctx_binding_uav] = VMW_RES_DIRTY_SET,
+ [vmw_ctx_binding_cs_uav] = VMW_RES_DIRTY_SET,
+ };
+
+ /* Review this function as new bindings are added. */
+ BUILD_BUG_ON(vmw_ctx_binding_max != 14);
+ return is_binding_dirtying[binding_type];
+}
+
/*
* This function is unused at run-time, and only used to hold various build
* asserts important for code optimization assumptions.
--
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