.. | .. |
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40 | 40 | ret = wait_for(!(V3D_READ(V3D_MMU_CTL) & |
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41 | 41 | V3D_MMU_CTL_TLB_CLEARING), 100); |
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42 | 42 | if (ret) |
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43 | | - dev_err(v3d->dev, "TLB clear wait idle pre-wait failed\n"); |
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| 43 | + dev_err(v3d->drm.dev, "TLB clear wait idle pre-wait failed\n"); |
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44 | 44 | |
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45 | 45 | V3D_WRITE(V3D_MMU_CTL, V3D_READ(V3D_MMU_CTL) | |
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46 | 46 | V3D_MMU_CTL_TLB_CLEAR); |
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.. | .. |
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52 | 52 | ret = wait_for(!(V3D_READ(V3D_MMU_CTL) & |
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53 | 53 | V3D_MMU_CTL_TLB_CLEARING), 100); |
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54 | 54 | if (ret) { |
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55 | | - dev_err(v3d->dev, "TLB clear wait idle failed\n"); |
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| 55 | + dev_err(v3d->drm.dev, "TLB clear wait idle failed\n"); |
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56 | 56 | return ret; |
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57 | 57 | } |
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58 | 58 | |
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59 | 59 | ret = wait_for(!(V3D_READ(V3D_MMUC_CONTROL) & |
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60 | 60 | V3D_MMUC_CONTROL_FLUSHING), 100); |
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61 | 61 | if (ret) |
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62 | | - dev_err(v3d->dev, "MMUC flush wait idle failed\n"); |
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| 62 | + dev_err(v3d->drm.dev, "MMUC flush wait idle failed\n"); |
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63 | 63 | |
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64 | 64 | return ret; |
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65 | 65 | } |
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.. | .. |
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69 | 69 | V3D_WRITE(V3D_MMU_PT_PA_BASE, v3d->pt_paddr >> V3D_MMU_PAGE_SHIFT); |
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70 | 70 | V3D_WRITE(V3D_MMU_CTL, |
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71 | 71 | V3D_MMU_CTL_ENABLE | |
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72 | | - V3D_MMU_CTL_PT_INVALID | |
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| 72 | + V3D_MMU_CTL_PT_INVALID_ENABLE | |
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73 | 73 | V3D_MMU_CTL_PT_INVALID_ABORT | |
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| 74 | + V3D_MMU_CTL_PT_INVALID_INT | |
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74 | 75 | V3D_MMU_CTL_WRITE_VIOLATION_ABORT | |
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75 | | - V3D_MMU_CTL_CAP_EXCEEDED_ABORT); |
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| 76 | + V3D_MMU_CTL_WRITE_VIOLATION_INT | |
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| 77 | + V3D_MMU_CTL_CAP_EXCEEDED_ABORT | |
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| 78 | + V3D_MMU_CTL_CAP_EXCEEDED_INT); |
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76 | 79 | V3D_WRITE(V3D_MMU_ILLEGAL_ADDR, |
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77 | 80 | (v3d->mmu_scratch_paddr >> V3D_MMU_PAGE_SHIFT) | |
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78 | 81 | V3D_MMU_ILLEGAL_ADDR_ENABLE); |
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.. | .. |
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83 | 86 | |
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84 | 87 | void v3d_mmu_insert_ptes(struct v3d_bo *bo) |
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85 | 88 | { |
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86 | | - struct v3d_dev *v3d = to_v3d_dev(bo->base.dev); |
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| 89 | + struct drm_gem_shmem_object *shmem_obj = &bo->base; |
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| 90 | + struct v3d_dev *v3d = to_v3d_dev(shmem_obj->base.dev); |
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87 | 91 | u32 page = bo->node.start; |
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88 | 92 | u32 page_prot = V3D_PTE_WRITEABLE | V3D_PTE_VALID; |
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89 | | - unsigned int count; |
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90 | | - struct scatterlist *sgl; |
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| 93 | + struct sg_dma_page_iter dma_iter; |
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91 | 94 | |
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92 | | - for_each_sg(bo->sgt->sgl, sgl, bo->sgt->nents, count) { |
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93 | | - u32 page_address = sg_dma_address(sgl) >> V3D_MMU_PAGE_SHIFT; |
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| 95 | + for_each_sgtable_dma_page(shmem_obj->sgt, &dma_iter, 0) { |
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| 96 | + dma_addr_t dma_addr = sg_page_iter_dma_address(&dma_iter); |
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| 97 | + u32 page_address = dma_addr >> V3D_MMU_PAGE_SHIFT; |
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94 | 98 | u32 pte = page_prot | page_address; |
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95 | 99 | u32 i; |
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96 | 100 | |
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97 | | - BUG_ON(page_address + (sg_dma_len(sgl) >> V3D_MMU_PAGE_SHIFT) >= |
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| 101 | + BUG_ON(page_address + (PAGE_SIZE >> V3D_MMU_PAGE_SHIFT) >= |
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98 | 102 | BIT(24)); |
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99 | | - |
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100 | | - for (i = 0; i < sg_dma_len(sgl) >> V3D_MMU_PAGE_SHIFT; i++) |
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| 103 | + for (i = 0; i < PAGE_SIZE >> V3D_MMU_PAGE_SHIFT; i++) |
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101 | 104 | v3d->pt[page++] = pte + i; |
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102 | 105 | } |
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103 | 106 | |
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104 | 107 | WARN_ON_ONCE(page - bo->node.start != |
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105 | | - bo->base.size >> V3D_MMU_PAGE_SHIFT); |
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| 108 | + shmem_obj->base.size >> V3D_MMU_PAGE_SHIFT); |
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106 | 109 | |
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107 | 110 | if (v3d_mmu_flush_all(v3d)) |
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108 | | - dev_err(v3d->dev, "MMU flush timeout\n"); |
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| 111 | + dev_err(v3d->drm.dev, "MMU flush timeout\n"); |
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109 | 112 | } |
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110 | 113 | |
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111 | 114 | void v3d_mmu_remove_ptes(struct v3d_bo *bo) |
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112 | 115 | { |
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113 | | - struct v3d_dev *v3d = to_v3d_dev(bo->base.dev); |
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114 | | - u32 npages = bo->base.size >> V3D_MMU_PAGE_SHIFT; |
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| 116 | + struct v3d_dev *v3d = to_v3d_dev(bo->base.base.dev); |
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| 117 | + u32 npages = bo->base.base.size >> V3D_MMU_PAGE_SHIFT; |
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115 | 118 | u32 page; |
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116 | 119 | |
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117 | 120 | for (page = bo->node.start; page < bo->node.start + npages; page++) |
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118 | 121 | v3d->pt[page] = 0; |
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119 | 122 | |
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120 | 123 | if (v3d_mmu_flush_all(v3d)) |
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121 | | - dev_err(v3d->dev, "MMU flush timeout\n"); |
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| 124 | + dev_err(v3d->drm.dev, "MMU flush timeout\n"); |
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122 | 125 | } |
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