.. | .. |
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4 | 4 | /** |
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5 | 5 | * DOC: Interrupt management for the V3D engine |
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6 | 6 | * |
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7 | | - * When we take a binning or rendering flush done interrupt, we need |
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8 | | - * to signal the fence for that job so that the scheduler can queue up |
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9 | | - * the next one and unblock any waiters. |
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| 7 | + * When we take a bin, render, TFU done, or CSD done interrupt, we |
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| 8 | + * need to signal the fence for that job so that the scheduler can |
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| 9 | + * queue up the next one and unblock any waiters. |
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10 | 10 | * |
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11 | 11 | * When we take the binner out of memory interrupt, we need to |
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12 | 12 | * allocate some new memory and pass it to the binner so that the |
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13 | 13 | * current job can make progress. |
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14 | 14 | */ |
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15 | 15 | |
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| 16 | +#include <linux/platform_device.h> |
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| 17 | + |
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16 | 18 | #include "v3d_drv.h" |
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17 | 19 | #include "v3d_regs.h" |
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| 20 | +#include "v3d_trace.h" |
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18 | 21 | |
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19 | 22 | #define V3D_CORE_IRQS ((u32)(V3D_INT_OUTOMEM | \ |
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20 | 23 | V3D_INT_FLDONE | \ |
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21 | 24 | V3D_INT_FRDONE | \ |
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| 25 | + V3D_INT_CSDDONE | \ |
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22 | 26 | V3D_INT_GMPV)) |
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23 | 27 | |
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24 | 28 | #define V3D_HUB_IRQS ((u32)(V3D_HUB_INT_MMU_WRV | \ |
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25 | 29 | V3D_HUB_INT_MMU_PTI | \ |
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26 | | - V3D_HUB_INT_MMU_CAP)) |
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| 30 | + V3D_HUB_INT_MMU_CAP | \ |
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| 31 | + V3D_HUB_INT_TFUC)) |
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| 32 | + |
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| 33 | +static irqreturn_t |
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| 34 | +v3d_hub_irq(int irq, void *arg); |
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27 | 35 | |
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28 | 36 | static void |
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29 | 37 | v3d_overflow_mem_work(struct work_struct *work) |
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.. | .. |
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32 | 40 | container_of(work, struct v3d_dev, overflow_mem_work); |
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33 | 41 | struct drm_device *dev = &v3d->drm; |
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34 | 42 | struct v3d_bo *bo = v3d_bo_create(dev, NULL /* XXX: GMP */, 256 * 1024); |
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| 43 | + struct drm_gem_object *obj; |
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35 | 44 | unsigned long irqflags; |
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36 | 45 | |
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37 | 46 | if (IS_ERR(bo)) { |
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38 | 47 | DRM_ERROR("Couldn't allocate binner overflow mem\n"); |
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39 | 48 | return; |
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40 | 49 | } |
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| 50 | + obj = &bo->base.base; |
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41 | 51 | |
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42 | 52 | /* We lost a race, and our work task came in after the bin job |
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43 | 53 | * completed and exited. This can happen because the HW |
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.. | .. |
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54 | 64 | goto out; |
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55 | 65 | } |
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56 | 66 | |
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57 | | - drm_gem_object_get(&bo->base); |
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58 | | - list_add_tail(&bo->unref_head, &v3d->bin_job->unref_list); |
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| 67 | + drm_gem_object_get(obj); |
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| 68 | + list_add_tail(&bo->unref_head, &v3d->bin_job->render->unref_list); |
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59 | 69 | spin_unlock_irqrestore(&v3d->job_lock, irqflags); |
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60 | 70 | |
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61 | 71 | V3D_CORE_WRITE(0, V3D_PTB_BPOA, bo->node.start << PAGE_SHIFT); |
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62 | | - V3D_CORE_WRITE(0, V3D_PTB_BPOS, bo->base.size); |
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| 72 | + V3D_CORE_WRITE(0, V3D_PTB_BPOS, obj->size); |
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63 | 73 | |
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64 | 74 | out: |
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65 | | - drm_gem_object_put_unlocked(&bo->base); |
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| 75 | + drm_gem_object_put(obj); |
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66 | 76 | } |
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67 | 77 | |
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68 | 78 | static irqreturn_t |
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.. | .. |
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80 | 90 | if (intsts & V3D_INT_OUTOMEM) { |
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81 | 91 | /* Note that the OOM status is edge signaled, so the |
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82 | 92 | * interrupt won't happen again until the we actually |
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83 | | - * add more memory. |
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| 93 | + * add more memory. Also, as of V3D 4.1, FLDONE won't |
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| 94 | + * be reported until any OOM state has been cleared. |
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84 | 95 | */ |
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85 | 96 | schedule_work(&v3d->overflow_mem_work); |
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86 | 97 | status = IRQ_HANDLED; |
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87 | 98 | } |
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88 | 99 | |
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89 | 100 | if (intsts & V3D_INT_FLDONE) { |
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90 | | - dma_fence_signal(v3d->bin_job->bin.done_fence); |
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| 101 | + struct v3d_fence *fence = |
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| 102 | + to_v3d_fence(v3d->bin_job->base.irq_fence); |
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| 103 | + |
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| 104 | + trace_v3d_bcl_irq(&v3d->drm, fence->seqno); |
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| 105 | + dma_fence_signal(&fence->base); |
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91 | 106 | status = IRQ_HANDLED; |
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92 | 107 | } |
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93 | 108 | |
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94 | 109 | if (intsts & V3D_INT_FRDONE) { |
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95 | | - dma_fence_signal(v3d->render_job->render.done_fence); |
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| 110 | + struct v3d_fence *fence = |
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| 111 | + to_v3d_fence(v3d->render_job->base.irq_fence); |
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| 112 | + |
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| 113 | + trace_v3d_rcl_irq(&v3d->drm, fence->seqno); |
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| 114 | + dma_fence_signal(&fence->base); |
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| 115 | + status = IRQ_HANDLED; |
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| 116 | + } |
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| 117 | + |
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| 118 | + if (intsts & V3D_INT_CSDDONE) { |
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| 119 | + struct v3d_fence *fence = |
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| 120 | + to_v3d_fence(v3d->csd_job->base.irq_fence); |
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| 121 | + |
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| 122 | + trace_v3d_csd_irq(&v3d->drm, fence->seqno); |
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| 123 | + dma_fence_signal(&fence->base); |
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96 | 124 | status = IRQ_HANDLED; |
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97 | 125 | } |
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98 | 126 | |
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.. | .. |
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100 | 128 | * always-allowed mode. |
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101 | 129 | */ |
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102 | 130 | if (intsts & V3D_INT_GMPV) |
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103 | | - dev_err(v3d->dev, "GMP violation\n"); |
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| 131 | + dev_err(v3d->drm.dev, "GMP violation\n"); |
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| 132 | + |
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| 133 | + /* V3D 4.2 wires the hub and core IRQs together, so if we & |
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| 134 | + * didn't see the common one then check hub for MMU IRQs. |
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| 135 | + */ |
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| 136 | + if (v3d->single_irq_line && status == IRQ_NONE) |
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| 137 | + return v3d_hub_irq(irq, arg); |
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104 | 138 | |
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105 | 139 | return status; |
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106 | 140 | } |
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.. | .. |
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117 | 151 | /* Acknowledge the interrupts we're handling here. */ |
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118 | 152 | V3D_WRITE(V3D_HUB_INT_CLR, intsts); |
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119 | 153 | |
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| 154 | + if (intsts & V3D_HUB_INT_TFUC) { |
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| 155 | + struct v3d_fence *fence = |
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| 156 | + to_v3d_fence(v3d->tfu_job->base.irq_fence); |
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| 157 | + |
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| 158 | + trace_v3d_tfu_irq(&v3d->drm, fence->seqno); |
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| 159 | + dma_fence_signal(&fence->base); |
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| 160 | + status = IRQ_HANDLED; |
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| 161 | + } |
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| 162 | + |
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120 | 163 | if (intsts & (V3D_HUB_INT_MMU_WRV | |
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121 | 164 | V3D_HUB_INT_MMU_PTI | |
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122 | 165 | V3D_HUB_INT_MMU_CAP)) { |
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123 | 166 | u32 axi_id = V3D_READ(V3D_MMU_VIO_ID); |
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124 | | - u64 vio_addr = (u64)V3D_READ(V3D_MMU_VIO_ADDR) << 8; |
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| 167 | + u64 vio_addr = ((u64)V3D_READ(V3D_MMU_VIO_ADDR) << |
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| 168 | + (v3d->va_width - 32)); |
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| 169 | + static const char *const v3d41_axi_ids[] = { |
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| 170 | + "L2T", |
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| 171 | + "PTB", |
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| 172 | + "PSE", |
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| 173 | + "TLB", |
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| 174 | + "CLE", |
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| 175 | + "TFU", |
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| 176 | + "MMU", |
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| 177 | + "GMP", |
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| 178 | + }; |
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| 179 | + const char *client = "?"; |
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125 | 180 | |
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126 | | - dev_err(v3d->dev, "MMU error from client %d at 0x%08llx%s%s%s\n", |
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127 | | - axi_id, (long long)vio_addr, |
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| 181 | + V3D_WRITE(V3D_MMU_CTL, |
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| 182 | + V3D_READ(V3D_MMU_CTL) & (V3D_MMU_CTL_CAP_EXCEEDED | |
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| 183 | + V3D_MMU_CTL_PT_INVALID | |
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| 184 | + V3D_MMU_CTL_WRITE_VIOLATION)); |
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| 185 | + |
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| 186 | + if (v3d->ver >= 41) { |
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| 187 | + axi_id = axi_id >> 5; |
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| 188 | + if (axi_id < ARRAY_SIZE(v3d41_axi_ids)) |
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| 189 | + client = v3d41_axi_ids[axi_id]; |
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| 190 | + } |
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| 191 | + |
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| 192 | + dev_err(v3d->drm.dev, "MMU error from client %s (%d) at 0x%llx%s%s%s\n", |
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| 193 | + client, axi_id, (long long)vio_addr, |
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128 | 194 | ((intsts & V3D_HUB_INT_MMU_WRV) ? |
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129 | 195 | ", write violation" : ""), |
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130 | 196 | ((intsts & V3D_HUB_INT_MMU_PTI) ? |
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.. | .. |
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140 | 206 | int |
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141 | 207 | v3d_irq_init(struct v3d_dev *v3d) |
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142 | 208 | { |
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143 | | - int ret, core; |
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| 209 | + int irq1, ret, core; |
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144 | 210 | |
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145 | 211 | INIT_WORK(&v3d->overflow_mem_work, v3d_overflow_mem_work); |
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146 | 212 | |
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.. | .. |
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151 | 217 | V3D_CORE_WRITE(core, V3D_CTL_INT_CLR, V3D_CORE_IRQS); |
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152 | 218 | V3D_WRITE(V3D_HUB_INT_CLR, V3D_HUB_IRQS); |
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153 | 219 | |
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154 | | - ret = devm_request_irq(v3d->dev, platform_get_irq(v3d->pdev, 0), |
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155 | | - v3d_hub_irq, IRQF_SHARED, |
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156 | | - "v3d_hub", v3d); |
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157 | | - if (ret) |
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158 | | - goto fail; |
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| 220 | + irq1 = platform_get_irq(v3d_to_pdev(v3d), 1); |
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| 221 | + if (irq1 == -EPROBE_DEFER) |
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| 222 | + return irq1; |
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| 223 | + if (irq1 > 0) { |
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| 224 | + ret = devm_request_irq(v3d->drm.dev, irq1, |
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| 225 | + v3d_irq, IRQF_SHARED, |
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| 226 | + "v3d_core0", v3d); |
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| 227 | + if (ret) |
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| 228 | + goto fail; |
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| 229 | + ret = devm_request_irq(v3d->drm.dev, |
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| 230 | + platform_get_irq(v3d_to_pdev(v3d), 0), |
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| 231 | + v3d_hub_irq, IRQF_SHARED, |
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| 232 | + "v3d_hub", v3d); |
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| 233 | + if (ret) |
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| 234 | + goto fail; |
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| 235 | + } else { |
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| 236 | + v3d->single_irq_line = true; |
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159 | 237 | |
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160 | | - ret = devm_request_irq(v3d->dev, platform_get_irq(v3d->pdev, 1), |
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161 | | - v3d_irq, IRQF_SHARED, |
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162 | | - "v3d_core0", v3d); |
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163 | | - if (ret) |
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164 | | - goto fail; |
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| 238 | + ret = devm_request_irq(v3d->drm.dev, |
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| 239 | + platform_get_irq(v3d_to_pdev(v3d), 0), |
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| 240 | + v3d_irq, IRQF_SHARED, |
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| 241 | + "v3d", v3d); |
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| 242 | + if (ret) |
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| 243 | + goto fail; |
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| 244 | + } |
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165 | 245 | |
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166 | 246 | v3d_irq_enable(v3d); |
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167 | 247 | return 0; |
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168 | 248 | |
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169 | 249 | fail: |
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170 | 250 | if (ret != -EPROBE_DEFER) |
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171 | | - dev_err(v3d->dev, "IRQ setup failed: %d\n", ret); |
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| 251 | + dev_err(v3d->drm.dev, "IRQ setup failed: %d\n", ret); |
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172 | 252 | return ret; |
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173 | 253 | } |
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174 | 254 | |
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