forked from ~ljy/RK356X_SDK_RELEASE

hc
2023-12-11 6778948f9de86c3cfaf36725a7c87dcff9ba247f
kernel/drivers/gpu/drm/vmwgfx/device_include/svga3d_devcaps.h
....@@ -1,6 +1,6 @@
11 /* SPDX-License-Identifier: GPL-2.0 OR MIT */
22 /**********************************************************
3
- * Copyright 1998-2015 VMware, Inc.
3
+ * Copyright 1998-2019 VMware, Inc.
44 *
55 * Permission is hereby granted, free of charge, to any person
66 * obtaining a copy of this software and associated documentation
....@@ -39,6 +39,8 @@
3939
4040 #include "includeCheck.h"
4141
42
+#include "svga3d_types.h"
43
+
4244 /*
4345 * 3D Hardware Version
4446 *
....@@ -69,381 +71,408 @@
6971 * DevCap indexes.
7072 */
7173
72
-typedef enum {
73
- SVGA3D_DEVCAP_INVALID = ((uint32)-1),
74
- SVGA3D_DEVCAP_3D = 0,
75
- SVGA3D_DEVCAP_MAX_LIGHTS = 1,
74
+typedef uint32 SVGA3dDevCapIndex;
7675
77
- /*
78
- * SVGA3D_DEVCAP_MAX_TEXTURES reflects the maximum number of
79
- * fixed-function texture units available. Each of these units
80
- * work in both FFP and Shader modes, and they support texture
81
- * transforms and texture coordinates. The host may have additional
82
- * texture image units that are only usable with shaders.
83
- */
84
- SVGA3D_DEVCAP_MAX_TEXTURES = 2,
85
- SVGA3D_DEVCAP_MAX_CLIP_PLANES = 3,
86
- SVGA3D_DEVCAP_VERTEX_SHADER_VERSION = 4,
87
- SVGA3D_DEVCAP_VERTEX_SHADER = 5,
88
- SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION = 6,
89
- SVGA3D_DEVCAP_FRAGMENT_SHADER = 7,
90
- SVGA3D_DEVCAP_MAX_RENDER_TARGETS = 8,
91
- SVGA3D_DEVCAP_S23E8_TEXTURES = 9,
92
- SVGA3D_DEVCAP_S10E5_TEXTURES = 10,
93
- SVGA3D_DEVCAP_MAX_FIXED_VERTEXBLEND = 11,
94
- SVGA3D_DEVCAP_D16_BUFFER_FORMAT = 12,
95
- SVGA3D_DEVCAP_D24S8_BUFFER_FORMAT = 13,
96
- SVGA3D_DEVCAP_D24X8_BUFFER_FORMAT = 14,
97
- SVGA3D_DEVCAP_QUERY_TYPES = 15,
98
- SVGA3D_DEVCAP_TEXTURE_GRADIENT_SAMPLING = 16,
99
- SVGA3D_DEVCAP_MAX_POINT_SIZE = 17,
100
- SVGA3D_DEVCAP_MAX_SHADER_TEXTURES = 18,
101
- SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH = 19,
102
- SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT = 20,
103
- SVGA3D_DEVCAP_MAX_VOLUME_EXTENT = 21,
104
- SVGA3D_DEVCAP_MAX_TEXTURE_REPEAT = 22,
105
- SVGA3D_DEVCAP_MAX_TEXTURE_ASPECT_RATIO = 23,
106
- SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY = 24,
107
- SVGA3D_DEVCAP_MAX_PRIMITIVE_COUNT = 25,
108
- SVGA3D_DEVCAP_MAX_VERTEX_INDEX = 26,
109
- SVGA3D_DEVCAP_MAX_VERTEX_SHADER_INSTRUCTIONS = 27,
110
- SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_INSTRUCTIONS = 28,
111
- SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEMPS = 29,
112
- SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_TEMPS = 30,
113
- SVGA3D_DEVCAP_TEXTURE_OPS = 31,
114
- SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8 = 32,
115
- SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8 = 33,
116
- SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10 = 34,
117
- SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5 = 35,
118
- SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5 = 36,
119
- SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4 = 37,
120
- SVGA3D_DEVCAP_SURFACEFMT_R5G6B5 = 38,
121
- SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16 = 39,
122
- SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8 = 40,
123
- SVGA3D_DEVCAP_SURFACEFMT_ALPHA8 = 41,
124
- SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8 = 42,
125
- SVGA3D_DEVCAP_SURFACEFMT_Z_D16 = 43,
126
- SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8 = 44,
127
- SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8 = 45,
128
- SVGA3D_DEVCAP_SURFACEFMT_DXT1 = 46,
129
- SVGA3D_DEVCAP_SURFACEFMT_DXT2 = 47,
130
- SVGA3D_DEVCAP_SURFACEFMT_DXT3 = 48,
131
- SVGA3D_DEVCAP_SURFACEFMT_DXT4 = 49,
132
- SVGA3D_DEVCAP_SURFACEFMT_DXT5 = 50,
133
- SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8 = 51,
134
- SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10 = 52,
135
- SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8 = 53,
136
- SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8 = 54,
137
- SVGA3D_DEVCAP_SURFACEFMT_CxV8U8 = 55,
138
- SVGA3D_DEVCAP_SURFACEFMT_R_S10E5 = 56,
139
- SVGA3D_DEVCAP_SURFACEFMT_R_S23E8 = 57,
140
- SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5 = 58,
141
- SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8 = 59,
142
- SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5 = 60,
143
- SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8 = 61,
76
+#define SVGA3D_DEVCAP_INVALID ((uint32)-1)
77
+#define SVGA3D_DEVCAP_3D 0
78
+#define SVGA3D_DEVCAP_MAX_LIGHTS 1
14479
145
- /*
146
- * There is a hole in our devcap definitions for
147
- * historical reasons.
148
- *
149
- * Define a constant just for completeness.
150
- */
151
- SVGA3D_DEVCAP_MISSING62 = 62,
80
+/*
81
+ * SVGA3D_DEVCAP_MAX_TEXTURES reflects the maximum number of
82
+ * fixed-function texture units available. Each of these units
83
+ * work in both FFP and Shader modes, and they support texture
84
+ * transforms and texture coordinates. The host may have additional
85
+ * texture image units that are only usable with shaders.
86
+ */
87
+#define SVGA3D_DEVCAP_MAX_TEXTURES 2
88
+#define SVGA3D_DEVCAP_MAX_CLIP_PLANES 3
89
+#define SVGA3D_DEVCAP_VERTEX_SHADER_VERSION 4
90
+#define SVGA3D_DEVCAP_VERTEX_SHADER 5
91
+#define SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION 6
92
+#define SVGA3D_DEVCAP_FRAGMENT_SHADER 7
93
+#define SVGA3D_DEVCAP_MAX_RENDER_TARGETS 8
94
+#define SVGA3D_DEVCAP_S23E8_TEXTURES 9
95
+#define SVGA3D_DEVCAP_S10E5_TEXTURES 10
96
+#define SVGA3D_DEVCAP_MAX_FIXED_VERTEXBLEND 11
97
+#define SVGA3D_DEVCAP_D16_BUFFER_FORMAT 12
98
+#define SVGA3D_DEVCAP_D24S8_BUFFER_FORMAT 13
99
+#define SVGA3D_DEVCAP_D24X8_BUFFER_FORMAT 14
100
+#define SVGA3D_DEVCAP_QUERY_TYPES 15
101
+#define SVGA3D_DEVCAP_TEXTURE_GRADIENT_SAMPLING 16
102
+#define SVGA3D_DEVCAP_MAX_POINT_SIZE 17
103
+#define SVGA3D_DEVCAP_MAX_SHADER_TEXTURES 18
104
+#define SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH 19
105
+#define SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT 20
106
+#define SVGA3D_DEVCAP_MAX_VOLUME_EXTENT 21
107
+#define SVGA3D_DEVCAP_MAX_TEXTURE_REPEAT 22
108
+#define SVGA3D_DEVCAP_MAX_TEXTURE_ASPECT_RATIO 23
109
+#define SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY 24
110
+#define SVGA3D_DEVCAP_MAX_PRIMITIVE_COUNT 25
111
+#define SVGA3D_DEVCAP_MAX_VERTEX_INDEX 26
112
+#define SVGA3D_DEVCAP_MAX_VERTEX_SHADER_INSTRUCTIONS 27
113
+#define SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_INSTRUCTIONS 28
114
+#define SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEMPS 29
115
+#define SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_TEMPS 30
116
+#define SVGA3D_DEVCAP_TEXTURE_OPS 31
117
+#define SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8 32
118
+#define SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8 33
119
+#define SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10 34
120
+#define SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5 35
121
+#define SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5 36
122
+#define SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4 37
123
+#define SVGA3D_DEVCAP_SURFACEFMT_R5G6B5 38
124
+#define SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16 39
125
+#define SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8 40
126
+#define SVGA3D_DEVCAP_SURFACEFMT_ALPHA8 41
127
+#define SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8 42
128
+#define SVGA3D_DEVCAP_SURFACEFMT_Z_D16 43
129
+#define SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8 44
130
+#define SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8 45
131
+#define SVGA3D_DEVCAP_SURFACEFMT_DXT1 46
132
+#define SVGA3D_DEVCAP_SURFACEFMT_DXT2 47
133
+#define SVGA3D_DEVCAP_SURFACEFMT_DXT3 48
134
+#define SVGA3D_DEVCAP_SURFACEFMT_DXT4 49
135
+#define SVGA3D_DEVCAP_SURFACEFMT_DXT5 50
136
+#define SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8 51
137
+#define SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10 52
138
+#define SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8 53
139
+#define SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8 54
140
+#define SVGA3D_DEVCAP_SURFACEFMT_CxV8U8 55
141
+#define SVGA3D_DEVCAP_SURFACEFMT_R_S10E5 56
142
+#define SVGA3D_DEVCAP_SURFACEFMT_R_S23E8 57
143
+#define SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5 58
144
+#define SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8 59
145
+#define SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5 60
146
+#define SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8 61
152147
153
- SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEXTURES = 63,
148
+/*
149
+ * There is a hole in our devcap definitions for
150
+ * historical reasons.
151
+ *
152
+ * Define a constant just for completeness.
153
+ */
154
+#define SVGA3D_DEVCAP_MISSING62 62
154155
155
- /*
156
- * Note that MAX_SIMULTANEOUS_RENDER_TARGETS is a maximum count of color
157
- * render targets. This does not include the depth or stencil targets.
158
- */
159
- SVGA3D_DEVCAP_MAX_SIMULTANEOUS_RENDER_TARGETS = 64,
156
+#define SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEXTURES 63
160157
161
- SVGA3D_DEVCAP_SURFACEFMT_V16U16 = 65,
162
- SVGA3D_DEVCAP_SURFACEFMT_G16R16 = 66,
163
- SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16 = 67,
164
- SVGA3D_DEVCAP_SURFACEFMT_UYVY = 68,
165
- SVGA3D_DEVCAP_SURFACEFMT_YUY2 = 69,
166
- SVGA3D_DEVCAP_MULTISAMPLE_NONMASKABLESAMPLES = 70,
167
- SVGA3D_DEVCAP_MULTISAMPLE_MASKABLESAMPLES = 71,
168
- SVGA3D_DEVCAP_ALPHATOCOVERAGE = 72,
169
- SVGA3D_DEVCAP_SUPERSAMPLE = 73,
170
- SVGA3D_DEVCAP_AUTOGENMIPMAPS = 74,
171
- SVGA3D_DEVCAP_SURFACEFMT_NV12 = 75,
172
- SVGA3D_DEVCAP_SURFACEFMT_AYUV = 76,
158
+/*
159
+ * Note that MAX_SIMULTANEOUS_RENDER_TARGETS is a maximum count of color
160
+ * render targets. This does not include the depth or stencil targets.
161
+ */
162
+#define SVGA3D_DEVCAP_MAX_SIMULTANEOUS_RENDER_TARGETS 64
173163
174
- /*
175
- * This is the maximum number of SVGA context IDs that the guest
176
- * can define using SVGA_3D_CMD_CONTEXT_DEFINE.
177
- */
178
- SVGA3D_DEVCAP_MAX_CONTEXT_IDS = 77,
164
+#define SVGA3D_DEVCAP_SURFACEFMT_V16U16 65
165
+#define SVGA3D_DEVCAP_SURFACEFMT_G16R16 66
166
+#define SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16 67
167
+#define SVGA3D_DEVCAP_SURFACEFMT_UYVY 68
168
+#define SVGA3D_DEVCAP_SURFACEFMT_YUY2 69
179169
180
- /*
181
- * This is the maximum number of SVGA surface IDs that the guest
182
- * can define using SVGA_3D_CMD_SURFACE_DEFINE*.
183
- */
184
- SVGA3D_DEVCAP_MAX_SURFACE_IDS = 78,
170
+/*
171
+ * Deprecated.
172
+ */
173
+#define SVGA3D_DEVCAP_DEAD4 70
174
+#define SVGA3D_DEVCAP_DEAD5 71
175
+#define SVGA3D_DEVCAP_DEAD7 72
176
+#define SVGA3D_DEVCAP_DEAD6 73
185177
186
- SVGA3D_DEVCAP_SURFACEFMT_Z_DF16 = 79,
187
- SVGA3D_DEVCAP_SURFACEFMT_Z_DF24 = 80,
188
- SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT = 81,
178
+#define SVGA3D_DEVCAP_AUTOGENMIPMAPS 74
179
+#define SVGA3D_DEVCAP_SURFACEFMT_NV12 75
180
+#define SVGA3D_DEVCAP_DEAD10 76
189181
190
- SVGA3D_DEVCAP_SURFACEFMT_ATI1 = 82,
191
- SVGA3D_DEVCAP_SURFACEFMT_ATI2 = 83,
182
+/*
183
+ * This is the maximum number of SVGA context IDs that the guest
184
+ * can define using SVGA_3D_CMD_CONTEXT_DEFINE.
185
+ */
186
+#define SVGA3D_DEVCAP_MAX_CONTEXT_IDS 77
192187
193
- /*
194
- * Deprecated.
195
- */
196
- SVGA3D_DEVCAP_DEAD1 = 84,
188
+/*
189
+ * This is the maximum number of SVGA surface IDs that the guest
190
+ * can define using SVGA_3D_CMD_SURFACE_DEFINE*.
191
+ */
192
+#define SVGA3D_DEVCAP_MAX_SURFACE_IDS 78
197193
198
- /*
199
- * This contains several SVGA_3D_CAPS_VIDEO_DECODE elements
200
- * ored together, one for every type of video decoding supported.
201
- */
202
- SVGA3D_DEVCAP_VIDEO_DECODE = 85,
194
+#define SVGA3D_DEVCAP_SURFACEFMT_Z_DF16 79
195
+#define SVGA3D_DEVCAP_SURFACEFMT_Z_DF24 80
196
+#define SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT 81
203197
204
- /*
205
- * This contains several SVGA_3D_CAPS_VIDEO_PROCESS elements
206
- * ored together, one for every type of video processing supported.
207
- */
208
- SVGA3D_DEVCAP_VIDEO_PROCESS = 86,
198
+#define SVGA3D_DEVCAP_SURFACEFMT_ATI1 82
199
+#define SVGA3D_DEVCAP_SURFACEFMT_ATI2 83
209200
210
- SVGA3D_DEVCAP_LINE_AA = 87, /* boolean */
211
- SVGA3D_DEVCAP_LINE_STIPPLE = 88, /* boolean */
212
- SVGA3D_DEVCAP_MAX_LINE_WIDTH = 89, /* float */
213
- SVGA3D_DEVCAP_MAX_AA_LINE_WIDTH = 90, /* float */
201
+/*
202
+ * Deprecated.
203
+ */
204
+#define SVGA3D_DEVCAP_DEAD1 84
205
+#define SVGA3D_DEVCAP_DEAD8 85
206
+#define SVGA3D_DEVCAP_DEAD9 86
214207
215
- SVGA3D_DEVCAP_SURFACEFMT_YV12 = 91,
208
+#define SVGA3D_DEVCAP_LINE_AA 87 /* boolean */
209
+#define SVGA3D_DEVCAP_LINE_STIPPLE 88 /* boolean */
210
+#define SVGA3D_DEVCAP_MAX_LINE_WIDTH 89 /* float */
211
+#define SVGA3D_DEVCAP_MAX_AA_LINE_WIDTH 90 /* float */
216212
217
- /*
218
- * Does the host support the SVGA logic ops commands?
219
- */
220
- SVGA3D_DEVCAP_LOGICOPS = 92,
213
+#define SVGA3D_DEVCAP_SURFACEFMT_YV12 91
221214
222
- /*
223
- * Are TS_CONSTANT, TS_COLOR_KEY, and TS_COLOR_KEY_ENABLE supported?
224
- */
225
- SVGA3D_DEVCAP_TS_COLOR_KEY = 93, /* boolean */
215
+/*
216
+ * Deprecated.
217
+ */
218
+#define SVGA3D_DEVCAP_DEAD3 92
226219
227
- /*
228
- * Deprecated.
229
- */
230
- SVGA3D_DEVCAP_DEAD2 = 94,
220
+/*
221
+ * Are TS_CONSTANT, TS_COLOR_KEY, and TS_COLOR_KEY_ENABLE supported?
222
+ */
223
+#define SVGA3D_DEVCAP_TS_COLOR_KEY 93 /* boolean */
231224
232
- /*
233
- * Does the device support DXContexts?
234
- */
235
- SVGA3D_DEVCAP_DXCONTEXT = 95,
225
+/*
226
+ * Deprecated.
227
+ */
228
+#define SVGA3D_DEVCAP_DEAD2 94
236229
237
- /*
238
- * What is the maximum size of a texture array?
239
- *
240
- * (Even if this cap is zero, cubemaps are still allowed.)
241
- */
242
- SVGA3D_DEVCAP_MAX_TEXTURE_ARRAY_SIZE = 96,
230
+/*
231
+ * Does the device support DXContexts?
232
+ */
233
+#define SVGA3D_DEVCAP_DXCONTEXT 95
243234
244
- /*
245
- * What is the maximum number of vertex buffers or vertex input registers
246
- * that can be expected to work correctly with a DXContext?
247
- *
248
- * The guest is allowed to set up to SVGA3D_DX_MAX_VERTEXBUFFERS, but
249
- * anything in excess of this cap is not guaranteed to render correctly.
250
- *
251
- * Similarly, the guest can set up to SVGA3D_DX_MAX_VERTEXINPUTREGISTERS
252
- * input registers without the SVGA3D_DEVCAP_SM4_1 cap, or
253
- * SVGA3D_DX_SM41_MAX_VERTEXINPUTREGISTERS with the SVGA3D_DEVCAP_SM4_1,
254
- * but only the registers up to this cap value are guaranteed to render
255
- * correctly.
256
- *
257
- * If guest-drivers are able to expose a lower-limit, it's recommended
258
- * that they clamp to this value. Otherwise, the host will make a
259
- * best-effort on case-by-case basis if guests exceed this.
260
- */
261
- SVGA3D_DEVCAP_DX_MAX_VERTEXBUFFERS = 97,
235
+/*
236
+ * Deprecated.
237
+ */
238
+#define SVGA3D_DEVCAP_DEAD11 96
262239
263
- /*
264
- * What is the maximum number of constant buffers that can be expected to
265
- * work correctly with a DX context?
266
- *
267
- * The guest is allowed to set up to SVGA3D_DX_MAX_CONSTBUFFERS, but
268
- * anything in excess of this cap is not guaranteed to render correctly.
269
- *
270
- * If guest-drivers are able to expose a lower-limit, it's recommended
271
- * that they clamp to this value. Otherwise, the host will make a
272
- * best-effort on case-by-case basis if guests exceed this.
273
- */
274
- SVGA3D_DEVCAP_DX_MAX_CONSTANT_BUFFERS = 98,
240
+/*
241
+ * What is the maximum number of vertex buffers or vertex input registers
242
+ * that can be expected to work correctly with a DXContext?
243
+ *
244
+ * The guest is allowed to set up to SVGA3D_DX_MAX_VERTEXBUFFERS, but
245
+ * anything in excess of this cap is not guaranteed to render correctly.
246
+ *
247
+ * Similarly, the guest can set up to SVGA3D_DX_MAX_VERTEXINPUTREGISTERS
248
+ * input registers without the SVGA3D_DEVCAP_SM4_1 cap, or
249
+ * SVGA3D_DX_SM41_MAX_VERTEXINPUTREGISTERS with the SVGA3D_DEVCAP_SM4_1,
250
+ * but only the registers up to this cap value are guaranteed to render
251
+ * correctly.
252
+ *
253
+ * If guest-drivers are able to expose a lower-limit, it's recommended
254
+ * that they clamp to this value. Otherwise, the host will make a
255
+ * best-effort on case-by-case basis if guests exceed this.
256
+ */
257
+#define SVGA3D_DEVCAP_DX_MAX_VERTEXBUFFERS 97
275258
276
- /*
277
- * Does the device support provoking vertex control?
278
- *
279
- * If this cap is present, the provokingVertexLast field in the
280
- * rasterizer state is enabled. (Guests can then set it to FALSE,
281
- * meaning that the first vertex is the provoking vertex, or TRUE,
282
- * meaning that the last verteix is the provoking vertex.)
283
- *
284
- * If this cap is FALSE, then guests should set the provokingVertexLast
285
- * to FALSE, otherwise rendering behavior is undefined.
286
- */
287
- SVGA3D_DEVCAP_DX_PROVOKING_VERTEX = 99,
259
+/*
260
+ * What is the maximum number of constant buffers that can be expected to
261
+ * work correctly with a DX context?
262
+ *
263
+ * The guest is allowed to set up to SVGA3D_DX_MAX_CONSTBUFFERS, but
264
+ * anything in excess of this cap is not guaranteed to render correctly.
265
+ *
266
+ * If guest-drivers are able to expose a lower-limit, it's recommended
267
+ * that they clamp to this value. Otherwise, the host will make a
268
+ * best-effort on case-by-case basis if guests exceed this.
269
+ */
270
+#define SVGA3D_DEVCAP_DX_MAX_CONSTANT_BUFFERS 98
288271
289
- SVGA3D_DEVCAP_DXFMT_X8R8G8B8 = 100,
290
- SVGA3D_DEVCAP_DXFMT_A8R8G8B8 = 101,
291
- SVGA3D_DEVCAP_DXFMT_R5G6B5 = 102,
292
- SVGA3D_DEVCAP_DXFMT_X1R5G5B5 = 103,
293
- SVGA3D_DEVCAP_DXFMT_A1R5G5B5 = 104,
294
- SVGA3D_DEVCAP_DXFMT_A4R4G4B4 = 105,
295
- SVGA3D_DEVCAP_DXFMT_Z_D32 = 106,
296
- SVGA3D_DEVCAP_DXFMT_Z_D16 = 107,
297
- SVGA3D_DEVCAP_DXFMT_Z_D24S8 = 108,
298
- SVGA3D_DEVCAP_DXFMT_Z_D15S1 = 109,
299
- SVGA3D_DEVCAP_DXFMT_LUMINANCE8 = 110,
300
- SVGA3D_DEVCAP_DXFMT_LUMINANCE4_ALPHA4 = 111,
301
- SVGA3D_DEVCAP_DXFMT_LUMINANCE16 = 112,
302
- SVGA3D_DEVCAP_DXFMT_LUMINANCE8_ALPHA8 = 113,
303
- SVGA3D_DEVCAP_DXFMT_DXT1 = 114,
304
- SVGA3D_DEVCAP_DXFMT_DXT2 = 115,
305
- SVGA3D_DEVCAP_DXFMT_DXT3 = 116,
306
- SVGA3D_DEVCAP_DXFMT_DXT4 = 117,
307
- SVGA3D_DEVCAP_DXFMT_DXT5 = 118,
308
- SVGA3D_DEVCAP_DXFMT_BUMPU8V8 = 119,
309
- SVGA3D_DEVCAP_DXFMT_BUMPL6V5U5 = 120,
310
- SVGA3D_DEVCAP_DXFMT_BUMPX8L8V8U8 = 121,
311
- SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD1 = 122,
312
- SVGA3D_DEVCAP_DXFMT_ARGB_S10E5 = 123,
313
- SVGA3D_DEVCAP_DXFMT_ARGB_S23E8 = 124,
314
- SVGA3D_DEVCAP_DXFMT_A2R10G10B10 = 125,
315
- SVGA3D_DEVCAP_DXFMT_V8U8 = 126,
316
- SVGA3D_DEVCAP_DXFMT_Q8W8V8U8 = 127,
317
- SVGA3D_DEVCAP_DXFMT_CxV8U8 = 128,
318
- SVGA3D_DEVCAP_DXFMT_X8L8V8U8 = 129,
319
- SVGA3D_DEVCAP_DXFMT_A2W10V10U10 = 130,
320
- SVGA3D_DEVCAP_DXFMT_ALPHA8 = 131,
321
- SVGA3D_DEVCAP_DXFMT_R_S10E5 = 132,
322
- SVGA3D_DEVCAP_DXFMT_R_S23E8 = 133,
323
- SVGA3D_DEVCAP_DXFMT_RG_S10E5 = 134,
324
- SVGA3D_DEVCAP_DXFMT_RG_S23E8 = 135,
325
- SVGA3D_DEVCAP_DXFMT_BUFFER = 136,
326
- SVGA3D_DEVCAP_DXFMT_Z_D24X8 = 137,
327
- SVGA3D_DEVCAP_DXFMT_V16U16 = 138,
328
- SVGA3D_DEVCAP_DXFMT_G16R16 = 139,
329
- SVGA3D_DEVCAP_DXFMT_A16B16G16R16 = 140,
330
- SVGA3D_DEVCAP_DXFMT_UYVY = 141,
331
- SVGA3D_DEVCAP_DXFMT_YUY2 = 142,
332
- SVGA3D_DEVCAP_DXFMT_NV12 = 143,
333
- SVGA3D_DEVCAP_DXFMT_AYUV = 144,
334
- SVGA3D_DEVCAP_DXFMT_R32G32B32A32_TYPELESS = 145,
335
- SVGA3D_DEVCAP_DXFMT_R32G32B32A32_UINT = 146,
336
- SVGA3D_DEVCAP_DXFMT_R32G32B32A32_SINT = 147,
337
- SVGA3D_DEVCAP_DXFMT_R32G32B32_TYPELESS = 148,
338
- SVGA3D_DEVCAP_DXFMT_R32G32B32_FLOAT = 149,
339
- SVGA3D_DEVCAP_DXFMT_R32G32B32_UINT = 150,
340
- SVGA3D_DEVCAP_DXFMT_R32G32B32_SINT = 151,
341
- SVGA3D_DEVCAP_DXFMT_R16G16B16A16_TYPELESS = 152,
342
- SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UINT = 153,
343
- SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SNORM = 154,
344
- SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SINT = 155,
345
- SVGA3D_DEVCAP_DXFMT_R32G32_TYPELESS = 156,
346
- SVGA3D_DEVCAP_DXFMT_R32G32_UINT = 157,
347
- SVGA3D_DEVCAP_DXFMT_R32G32_SINT = 158,
348
- SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS = 159,
349
- SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT = 160,
350
- SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24 = 161,
351
- SVGA3D_DEVCAP_DXFMT_X32_G8X24_UINT = 162,
352
- SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS = 163,
353
- SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT = 164,
354
- SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT = 165,
355
- SVGA3D_DEVCAP_DXFMT_R8G8B8A8_TYPELESS = 166,
356
- SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM = 167,
357
- SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM_SRGB = 168,
358
- SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UINT = 169,
359
- SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SINT = 170,
360
- SVGA3D_DEVCAP_DXFMT_R16G16_TYPELESS = 171,
361
- SVGA3D_DEVCAP_DXFMT_R16G16_UINT = 172,
362
- SVGA3D_DEVCAP_DXFMT_R16G16_SINT = 173,
363
- SVGA3D_DEVCAP_DXFMT_R32_TYPELESS = 174,
364
- SVGA3D_DEVCAP_DXFMT_D32_FLOAT = 175,
365
- SVGA3D_DEVCAP_DXFMT_R32_UINT = 176,
366
- SVGA3D_DEVCAP_DXFMT_R32_SINT = 177,
367
- SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS = 178,
368
- SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT = 179,
369
- SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8 = 180,
370
- SVGA3D_DEVCAP_DXFMT_X24_G8_UINT = 181,
371
- SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS = 182,
372
- SVGA3D_DEVCAP_DXFMT_R8G8_UNORM = 183,
373
- SVGA3D_DEVCAP_DXFMT_R8G8_UINT = 184,
374
- SVGA3D_DEVCAP_DXFMT_R8G8_SINT = 185,
375
- SVGA3D_DEVCAP_DXFMT_R16_TYPELESS = 186,
376
- SVGA3D_DEVCAP_DXFMT_R16_UNORM = 187,
377
- SVGA3D_DEVCAP_DXFMT_R16_UINT = 188,
378
- SVGA3D_DEVCAP_DXFMT_R16_SNORM = 189,
379
- SVGA3D_DEVCAP_DXFMT_R16_SINT = 190,
380
- SVGA3D_DEVCAP_DXFMT_R8_TYPELESS = 191,
381
- SVGA3D_DEVCAP_DXFMT_R8_UNORM = 192,
382
- SVGA3D_DEVCAP_DXFMT_R8_UINT = 193,
383
- SVGA3D_DEVCAP_DXFMT_R8_SNORM = 194,
384
- SVGA3D_DEVCAP_DXFMT_R8_SINT = 195,
385
- SVGA3D_DEVCAP_DXFMT_P8 = 196,
386
- SVGA3D_DEVCAP_DXFMT_R9G9B9E5_SHAREDEXP = 197,
387
- SVGA3D_DEVCAP_DXFMT_R8G8_B8G8_UNORM = 198,
388
- SVGA3D_DEVCAP_DXFMT_G8R8_G8B8_UNORM = 199,
389
- SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS = 200,
390
- SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB = 201,
391
- SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS = 202,
392
- SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB = 203,
393
- SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS = 204,
394
- SVGA3D_DEVCAP_DXFMT_BC3_UNORM_SRGB = 205,
395
- SVGA3D_DEVCAP_DXFMT_BC4_TYPELESS = 206,
396
- SVGA3D_DEVCAP_DXFMT_ATI1 = 207,
397
- SVGA3D_DEVCAP_DXFMT_BC4_SNORM = 208,
398
- SVGA3D_DEVCAP_DXFMT_BC5_TYPELESS = 209,
399
- SVGA3D_DEVCAP_DXFMT_ATI2 = 210,
400
- SVGA3D_DEVCAP_DXFMT_BC5_SNORM = 211,
401
- SVGA3D_DEVCAP_DXFMT_R10G10B10_XR_BIAS_A2_UNORM = 212,
402
- SVGA3D_DEVCAP_DXFMT_B8G8R8A8_TYPELESS = 213,
403
- SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM_SRGB = 214,
404
- SVGA3D_DEVCAP_DXFMT_B8G8R8X8_TYPELESS = 215,
405
- SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM_SRGB = 216,
406
- SVGA3D_DEVCAP_DXFMT_Z_DF16 = 217,
407
- SVGA3D_DEVCAP_DXFMT_Z_DF24 = 218,
408
- SVGA3D_DEVCAP_DXFMT_Z_D24S8_INT = 219,
409
- SVGA3D_DEVCAP_DXFMT_YV12 = 220,
410
- SVGA3D_DEVCAP_DXFMT_R32G32B32A32_FLOAT = 221,
411
- SVGA3D_DEVCAP_DXFMT_R16G16B16A16_FLOAT = 222,
412
- SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UNORM = 223,
413
- SVGA3D_DEVCAP_DXFMT_R32G32_FLOAT = 224,
414
- SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UNORM = 225,
415
- SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SNORM = 226,
416
- SVGA3D_DEVCAP_DXFMT_R16G16_FLOAT = 227,
417
- SVGA3D_DEVCAP_DXFMT_R16G16_UNORM = 228,
418
- SVGA3D_DEVCAP_DXFMT_R16G16_SNORM = 229,
419
- SVGA3D_DEVCAP_DXFMT_R32_FLOAT = 230,
420
- SVGA3D_DEVCAP_DXFMT_R8G8_SNORM = 231,
421
- SVGA3D_DEVCAP_DXFMT_R16_FLOAT = 232,
422
- SVGA3D_DEVCAP_DXFMT_D16_UNORM = 233,
423
- SVGA3D_DEVCAP_DXFMT_A8_UNORM = 234,
424
- SVGA3D_DEVCAP_DXFMT_BC1_UNORM = 235,
425
- SVGA3D_DEVCAP_DXFMT_BC2_UNORM = 236,
426
- SVGA3D_DEVCAP_DXFMT_BC3_UNORM = 237,
427
- SVGA3D_DEVCAP_DXFMT_B5G6R5_UNORM = 238,
428
- SVGA3D_DEVCAP_DXFMT_B5G5R5A1_UNORM = 239,
429
- SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM = 240,
430
- SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM = 241,
431
- SVGA3D_DEVCAP_DXFMT_BC4_UNORM = 242,
432
- SVGA3D_DEVCAP_DXFMT_BC5_UNORM = 243,
272
+/*
273
+ * Does the device support provoking vertex control?
274
+ *
275
+ * If this cap is present, the provokingVertexLast field in the
276
+ * rasterizer state is enabled. (Guests can then set it to FALSE,
277
+ * meaning that the first vertex is the provoking vertex, or TRUE,
278
+ * meaning that the last verteix is the provoking vertex.)
279
+ *
280
+ * If this cap is FALSE, then guests should set the provokingVertexLast
281
+ * to FALSE, otherwise rendering behavior is undefined.
282
+ */
283
+#define SVGA3D_DEVCAP_DX_PROVOKING_VERTEX 99
433284
434
- /*
435
- * Advertises shaderModel 4.1 support, independent blend-states,
436
- * cube-map arrays, and a higher vertex input registers limit.
437
- *
438
- * (See documentation on SVGA3D_DEVCAP_DX_MAX_VERTEXBUFFERS.)
439
- */
440
- SVGA3D_DEVCAP_SM41 = 244,
285
+#define SVGA3D_DEVCAP_DXFMT_X8R8G8B8 100
286
+#define SVGA3D_DEVCAP_DXFMT_A8R8G8B8 101
287
+#define SVGA3D_DEVCAP_DXFMT_R5G6B5 102
288
+#define SVGA3D_DEVCAP_DXFMT_X1R5G5B5 103
289
+#define SVGA3D_DEVCAP_DXFMT_A1R5G5B5 104
290
+#define SVGA3D_DEVCAP_DXFMT_A4R4G4B4 105
291
+#define SVGA3D_DEVCAP_DXFMT_Z_D32 106
292
+#define SVGA3D_DEVCAP_DXFMT_Z_D16 107
293
+#define SVGA3D_DEVCAP_DXFMT_Z_D24S8 108
294
+#define SVGA3D_DEVCAP_DXFMT_Z_D15S1 109
295
+#define SVGA3D_DEVCAP_DXFMT_LUMINANCE8 110
296
+#define SVGA3D_DEVCAP_DXFMT_LUMINANCE4_ALPHA4 111
297
+#define SVGA3D_DEVCAP_DXFMT_LUMINANCE16 112
298
+#define SVGA3D_DEVCAP_DXFMT_LUMINANCE8_ALPHA8 113
299
+#define SVGA3D_DEVCAP_DXFMT_DXT1 114
300
+#define SVGA3D_DEVCAP_DXFMT_DXT2 115
301
+#define SVGA3D_DEVCAP_DXFMT_DXT3 116
302
+#define SVGA3D_DEVCAP_DXFMT_DXT4 117
303
+#define SVGA3D_DEVCAP_DXFMT_DXT5 118
304
+#define SVGA3D_DEVCAP_DXFMT_BUMPU8V8 119
305
+#define SVGA3D_DEVCAP_DXFMT_BUMPL6V5U5 120
306
+#define SVGA3D_DEVCAP_DXFMT_BUMPX8L8V8U8 121
307
+#define SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD1 122
308
+#define SVGA3D_DEVCAP_DXFMT_ARGB_S10E5 123
309
+#define SVGA3D_DEVCAP_DXFMT_ARGB_S23E8 124
310
+#define SVGA3D_DEVCAP_DXFMT_A2R10G10B10 125
311
+#define SVGA3D_DEVCAP_DXFMT_V8U8 126
312
+#define SVGA3D_DEVCAP_DXFMT_Q8W8V8U8 127
313
+#define SVGA3D_DEVCAP_DXFMT_CxV8U8 128
314
+#define SVGA3D_DEVCAP_DXFMT_X8L8V8U8 129
315
+#define SVGA3D_DEVCAP_DXFMT_A2W10V10U10 130
316
+#define SVGA3D_DEVCAP_DXFMT_ALPHA8 131
317
+#define SVGA3D_DEVCAP_DXFMT_R_S10E5 132
318
+#define SVGA3D_DEVCAP_DXFMT_R_S23E8 133
319
+#define SVGA3D_DEVCAP_DXFMT_RG_S10E5 134
320
+#define SVGA3D_DEVCAP_DXFMT_RG_S23E8 135
321
+#define SVGA3D_DEVCAP_DXFMT_BUFFER 136
322
+#define SVGA3D_DEVCAP_DXFMT_Z_D24X8 137
323
+#define SVGA3D_DEVCAP_DXFMT_V16U16 138
324
+#define SVGA3D_DEVCAP_DXFMT_G16R16 139
325
+#define SVGA3D_DEVCAP_DXFMT_A16B16G16R16 140
326
+#define SVGA3D_DEVCAP_DXFMT_UYVY 141
327
+#define SVGA3D_DEVCAP_DXFMT_YUY2 142
328
+#define SVGA3D_DEVCAP_DXFMT_NV12 143
329
+#define SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD2 144
330
+#define SVGA3D_DEVCAP_DXFMT_R32G32B32A32_TYPELESS 145
331
+#define SVGA3D_DEVCAP_DXFMT_R32G32B32A32_UINT 146
332
+#define SVGA3D_DEVCAP_DXFMT_R32G32B32A32_SINT 147
333
+#define SVGA3D_DEVCAP_DXFMT_R32G32B32_TYPELESS 148
334
+#define SVGA3D_DEVCAP_DXFMT_R32G32B32_FLOAT 149
335
+#define SVGA3D_DEVCAP_DXFMT_R32G32B32_UINT 150
336
+#define SVGA3D_DEVCAP_DXFMT_R32G32B32_SINT 151
337
+#define SVGA3D_DEVCAP_DXFMT_R16G16B16A16_TYPELESS 152
338
+#define SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UINT 153
339
+#define SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SNORM 154
340
+#define SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SINT 155
341
+#define SVGA3D_DEVCAP_DXFMT_R32G32_TYPELESS 156
342
+#define SVGA3D_DEVCAP_DXFMT_R32G32_UINT 157
343
+#define SVGA3D_DEVCAP_DXFMT_R32G32_SINT 158
344
+#define SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS 159
345
+#define SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT 160
346
+#define SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24 161
347
+#define SVGA3D_DEVCAP_DXFMT_X32_G8X24_UINT 162
348
+#define SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS 163
349
+#define SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT 164
350
+#define SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT 165
351
+#define SVGA3D_DEVCAP_DXFMT_R8G8B8A8_TYPELESS 166
352
+#define SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM 167
353
+#define SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM_SRGB 168
354
+#define SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UINT 169
355
+#define SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SINT 170
356
+#define SVGA3D_DEVCAP_DXFMT_R16G16_TYPELESS 171
357
+#define SVGA3D_DEVCAP_DXFMT_R16G16_UINT 172
358
+#define SVGA3D_DEVCAP_DXFMT_R16G16_SINT 173
359
+#define SVGA3D_DEVCAP_DXFMT_R32_TYPELESS 174
360
+#define SVGA3D_DEVCAP_DXFMT_D32_FLOAT 175
361
+#define SVGA3D_DEVCAP_DXFMT_R32_UINT 176
362
+#define SVGA3D_DEVCAP_DXFMT_R32_SINT 177
363
+#define SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS 178
364
+#define SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT 179
365
+#define SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8 180
366
+#define SVGA3D_DEVCAP_DXFMT_X24_G8_UINT 181
367
+#define SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS 182
368
+#define SVGA3D_DEVCAP_DXFMT_R8G8_UNORM 183
369
+#define SVGA3D_DEVCAP_DXFMT_R8G8_UINT 184
370
+#define SVGA3D_DEVCAP_DXFMT_R8G8_SINT 185
371
+#define SVGA3D_DEVCAP_DXFMT_R16_TYPELESS 186
372
+#define SVGA3D_DEVCAP_DXFMT_R16_UNORM 187
373
+#define SVGA3D_DEVCAP_DXFMT_R16_UINT 188
374
+#define SVGA3D_DEVCAP_DXFMT_R16_SNORM 189
375
+#define SVGA3D_DEVCAP_DXFMT_R16_SINT 190
376
+#define SVGA3D_DEVCAP_DXFMT_R8_TYPELESS 191
377
+#define SVGA3D_DEVCAP_DXFMT_R8_UNORM 192
378
+#define SVGA3D_DEVCAP_DXFMT_R8_UINT 193
379
+#define SVGA3D_DEVCAP_DXFMT_R8_SNORM 194
380
+#define SVGA3D_DEVCAP_DXFMT_R8_SINT 195
381
+#define SVGA3D_DEVCAP_DXFMT_P8 196
382
+#define SVGA3D_DEVCAP_DXFMT_R9G9B9E5_SHAREDEXP 197
383
+#define SVGA3D_DEVCAP_DXFMT_R8G8_B8G8_UNORM 198
384
+#define SVGA3D_DEVCAP_DXFMT_G8R8_G8B8_UNORM 199
385
+#define SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS 200
386
+#define SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB 201
387
+#define SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS 202
388
+#define SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB 203
389
+#define SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS 204
390
+#define SVGA3D_DEVCAP_DXFMT_BC3_UNORM_SRGB 205
391
+#define SVGA3D_DEVCAP_DXFMT_BC4_TYPELESS 206
392
+#define SVGA3D_DEVCAP_DXFMT_ATI1 207
393
+#define SVGA3D_DEVCAP_DXFMT_BC4_SNORM 208
394
+#define SVGA3D_DEVCAP_DXFMT_BC5_TYPELESS 209
395
+#define SVGA3D_DEVCAP_DXFMT_ATI2 210
396
+#define SVGA3D_DEVCAP_DXFMT_BC5_SNORM 211
397
+#define SVGA3D_DEVCAP_DXFMT_R10G10B10_XR_BIAS_A2_UNORM 212
398
+#define SVGA3D_DEVCAP_DXFMT_B8G8R8A8_TYPELESS 213
399
+#define SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM_SRGB 214
400
+#define SVGA3D_DEVCAP_DXFMT_B8G8R8X8_TYPELESS 215
401
+#define SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM_SRGB 216
402
+#define SVGA3D_DEVCAP_DXFMT_Z_DF16 217
403
+#define SVGA3D_DEVCAP_DXFMT_Z_DF24 218
404
+#define SVGA3D_DEVCAP_DXFMT_Z_D24S8_INT 219
405
+#define SVGA3D_DEVCAP_DXFMT_YV12 220
406
+#define SVGA3D_DEVCAP_DXFMT_R32G32B32A32_FLOAT 221
407
+#define SVGA3D_DEVCAP_DXFMT_R16G16B16A16_FLOAT 222
408
+#define SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UNORM 223
409
+#define SVGA3D_DEVCAP_DXFMT_R32G32_FLOAT 224
410
+#define SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UNORM 225
411
+#define SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SNORM 226
412
+#define SVGA3D_DEVCAP_DXFMT_R16G16_FLOAT 227
413
+#define SVGA3D_DEVCAP_DXFMT_R16G16_UNORM 228
414
+#define SVGA3D_DEVCAP_DXFMT_R16G16_SNORM 229
415
+#define SVGA3D_DEVCAP_DXFMT_R32_FLOAT 230
416
+#define SVGA3D_DEVCAP_DXFMT_R8G8_SNORM 231
417
+#define SVGA3D_DEVCAP_DXFMT_R16_FLOAT 232
418
+#define SVGA3D_DEVCAP_DXFMT_D16_UNORM 233
419
+#define SVGA3D_DEVCAP_DXFMT_A8_UNORM 234
420
+#define SVGA3D_DEVCAP_DXFMT_BC1_UNORM 235
421
+#define SVGA3D_DEVCAP_DXFMT_BC2_UNORM 236
422
+#define SVGA3D_DEVCAP_DXFMT_BC3_UNORM 237
423
+#define SVGA3D_DEVCAP_DXFMT_B5G6R5_UNORM 238
424
+#define SVGA3D_DEVCAP_DXFMT_B5G5R5A1_UNORM 239
425
+#define SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM 240
426
+#define SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM 241
427
+#define SVGA3D_DEVCAP_DXFMT_BC4_UNORM 242
428
+#define SVGA3D_DEVCAP_DXFMT_BC5_UNORM 243
441429
442
- SVGA3D_DEVCAP_MULTISAMPLE_2X = 245,
443
- SVGA3D_DEVCAP_MULTISAMPLE_4X = 246,
430
+/*
431
+ * Advertises shaderModel 4.1 support, independent blend-states,
432
+ * cube-map arrays, and a higher vertex input registers limit.
433
+ *
434
+ * (See documentation on SVGA3D_DEVCAP_DX_MAX_VERTEXBUFFERS.)
435
+ */
436
+#define SVGA3D_DEVCAP_SM41 244
437
+#define SVGA3D_DEVCAP_MULTISAMPLE_2X 245
438
+#define SVGA3D_DEVCAP_MULTISAMPLE_4X 246
444439
445
- SVGA3D_DEVCAP_MAX /* This must be the last index. */
446
-} SVGA3dDevCapIndex;
440
+/*
441
+ * Indicates that the device has rendering support for
442
+ * the full multisample quality. If this cap is not present,
443
+ * the host may or may not support full quality rendering.
444
+ *
445
+ * See also SVGA_REG_MS_HINT_RESOLVED.
446
+ */
447
+#define SVGA3D_DEVCAP_MS_FULL_QUALITY 247
448
+
449
+/*
450
+ * Advertises support for the SVGA3D LogicOps commands.
451
+ */
452
+#define SVGA3D_DEVCAP_LOGICOPS 248
453
+
454
+/*
455
+ * Advertises support for using logicOps in the DXBlendStates.
456
+ */
457
+#define SVGA3D_DEVCAP_LOGIC_BLENDOPS 249
458
+
459
+/*
460
+* Note DXFMT range is now non-contiguous.
461
+*/
462
+#define SVGA3D_DEVCAP_RESERVED_1 250
463
+#define SVGA3D_DEVCAP_DXFMT_BC6H_TYPELESS 251
464
+#define SVGA3D_DEVCAP_DXFMT_BC6H_UF16 252
465
+#define SVGA3D_DEVCAP_DXFMT_BC6H_SF16 253
466
+#define SVGA3D_DEVCAP_DXFMT_BC7_TYPELESS 254
467
+#define SVGA3D_DEVCAP_DXFMT_BC7_UNORM 255
468
+#define SVGA3D_DEVCAP_DXFMT_BC7_UNORM_SRGB 256
469
+#define SVGA3D_DEVCAP_RESERVED_2 257
470
+
471
+#define SVGA3D_DEVCAP_SM5 258
472
+#define SVGA3D_DEVCAP_MULTISAMPLE_8X 259
473
+
474
+/* This must be the last index. */
475
+#define SVGA3D_DEVCAP_MAX 260
447476
448477 /*
449478 * Bit definitions for DXFMT devcaps
....@@ -472,10 +501,10 @@
472501 #define SVGA3D_DXFMT_MAX (1 << 10)
473502
474503 typedef union {
475
- Bool b;
504
+ SVGA3dBool b;
476505 uint32 u;
477
- int32 i;
478
- float f;
506
+ int32 i;
507
+ float f;
479508 } SVGA3dDevCapResult;
480509
481510 #endif /* _SVGA3D_DEVCAPS_H_ */