#pragma once
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#include "aidl_typenames.h"
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#include "code_writer.h"
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#include "io_delegate.h"
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#include <cassert>
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#include <memory>
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#include <string>
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#include <vector>
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#include <android-base/macros.h>
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#include <android-base/strings.h>
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struct yy_buffer_state;
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typedef yy_buffer_state* YY_BUFFER_STATE;
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using android::aidl::AidlTypenames;
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using android::aidl::CodeWriter;
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using std::shared_ptr;
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using std::string;
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using std::unique_ptr;
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using std::vector;
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class AidlNode;
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namespace android {
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namespace aidl {
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namespace mappings {
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std::string dump_location(const AidlNode& method);
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} // namespace mappings
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} // namespace aidl
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} // namespace android
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class AidlToken {
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public:
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AidlToken(const std::string& text, const std::string& comments);
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const std::string& GetText() const { return text_; }
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const std::string& GetComments() const { return comments_; }
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private:
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std::string text_;
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std::string comments_;
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DISALLOW_COPY_AND_ASSIGN(AidlToken);
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};
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class AidlLocation {
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public:
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struct Point {
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unsigned int line;
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unsigned int column;
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};
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AidlLocation(const std::string& file, Point begin, Point end);
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friend std::ostream& operator<<(std::ostream& os, const AidlLocation& l);
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friend class AidlNode;
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private:
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const std::string file_;
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Point begin_;
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Point end_;
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};
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#define AIDL_LOCATION_HERE \
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AidlLocation { \
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__FILE__, {__LINE__, 0}, { __LINE__, 0 } \
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}
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std::ostream& operator<<(std::ostream& os, const AidlLocation& l);
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// Anything that is locatable in a .aidl file.
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class AidlNode {
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public:
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AidlNode(const AidlLocation& location);
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AidlNode(const AidlNode&) = default;
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AidlNode(AidlNode&&) = default;
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virtual ~AidlNode() = default;
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// DO NOT ADD. This is intentionally omitted. Nothing should refer to the location
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// for a functional purpose. It is only for error messages.
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// NO const AidlLocation& GetLocation() const { return location_; } NO
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// To be able to print AidlLocation (nothing else should use this information)
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friend class AidlError;
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friend std::string android::aidl::mappings::dump_location(const AidlNode&);
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private:
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std::string PrintLocation() const;
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const AidlLocation location_;
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};
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// Generic point for printing any error in the AIDL compiler.
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class AidlError {
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public:
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AidlError(bool fatal, const std::string& filename) : AidlError(fatal) { os_ << filename << ": "; }
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AidlError(bool fatal, const AidlLocation& location) : AidlError(fatal) {
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os_ << location << ": ";
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}
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AidlError(bool fatal, const AidlNode& node) : AidlError(fatal, node.location_) {}
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AidlError(bool fatal, const AidlNode* node) : AidlError(fatal, *node) {}
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template <typename T>
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AidlError(bool fatal, const std::unique_ptr<T>& node) : AidlError(fatal, *node) {}
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~AidlError() {
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os_ << std::endl;
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if (fatal_) abort();
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}
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std::ostream& os_;
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private:
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AidlError(bool fatal);
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bool fatal_;
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DISALLOW_COPY_AND_ASSIGN(AidlError);
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};
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#define AIDL_ERROR(CONTEXT) ::AidlError(false /*fatal*/, (CONTEXT)).os_
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#define AIDL_FATAL(CONTEXT) ::AidlError(true /*fatal*/, (CONTEXT)).os_
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#define AIDL_FATAL_IF(CONDITION, CONTEXT) \
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if (CONDITION) AIDL_FATAL(CONTEXT) << "Bad internal state: " << #CONDITION << ": "
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namespace android {
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namespace aidl {
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class ValidatableType;
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class AidlTypenames;
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} // namespace aidl
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} // namespace android
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class AidlAnnotation : public AidlNode {
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public:
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static AidlAnnotation* Parse(const AidlLocation& location, const string& name);
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AidlAnnotation(const AidlAnnotation&) = default;
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AidlAnnotation(AidlAnnotation&&) = default;
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virtual ~AidlAnnotation() = default;
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const string& GetName() const { return name_; }
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string ToString() const { return "@" + name_; }
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const string& GetComments() const { return comments_; }
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void SetComments(const string& comments) { comments_ = comments; }
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private:
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AidlAnnotation(const AidlLocation& location, const string& name);
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const string name_;
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string comments_;
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};
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static inline bool operator<(const AidlAnnotation& lhs, const AidlAnnotation& rhs) {
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return lhs.GetName() < rhs.GetName();
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}
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static inline bool operator==(const AidlAnnotation& lhs, const AidlAnnotation& rhs) {
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return lhs.GetName() == rhs.GetName();
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}
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class AidlAnnotatable : public AidlNode {
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public:
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AidlAnnotatable(const AidlLocation& location);
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AidlAnnotatable(const AidlAnnotatable&) = default;
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AidlAnnotatable(AidlAnnotatable&&) = default;
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virtual ~AidlAnnotatable() = default;
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void Annotate(vector<AidlAnnotation>&& annotations) { annotations_ = std::move(annotations); }
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bool IsNullable() const;
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bool IsUtf8InCpp() const;
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bool IsUnsupportedAppUsage() const;
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bool IsSystemApi() const;
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bool IsStableParcelable() const;
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std::string ToString() const;
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const vector<AidlAnnotation>& GetAnnotations() const { return annotations_; }
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private:
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vector<AidlAnnotation> annotations_;
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};
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class AidlQualifiedName;
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// AidlTypeSpecifier represents a reference to either a built-in type,
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// a defined type, or a variant (e.g., array of generic) of a type.
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class AidlTypeSpecifier final : public AidlAnnotatable {
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public:
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AidlTypeSpecifier(const AidlLocation& location, const string& unresolved_name, bool is_array,
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vector<unique_ptr<AidlTypeSpecifier>>* type_params, const string& comments);
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virtual ~AidlTypeSpecifier() = default;
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// Copy of this type which is not an array.
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AidlTypeSpecifier ArrayBase() const;
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// Returns the full-qualified name of the base type.
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// int -> int
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// int[] -> int
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// List<String> -> List
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// IFoo -> foo.bar.IFoo (if IFoo is in package foo.bar)
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const string& GetName() const {
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if (IsResolved()) {
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return fully_qualified_name_;
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} else {
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return GetUnresolvedName();
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}
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}
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// Returns string representation of this type specifier.
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// This is GetBaseTypeName() + array modifieir or generic type parameters
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string ToString() const;
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std::string Signature() const;
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const string& GetUnresolvedName() const { return unresolved_name_; }
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const string& GetComments() const { return comments_; }
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void SetComments(const string& comment) { comments_ = comment; }
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bool IsResolved() const { return fully_qualified_name_ != ""; }
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bool IsArray() const { return is_array_; }
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bool IsGeneric() const { return type_params_ != nullptr; }
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const vector<unique_ptr<AidlTypeSpecifier>>& GetTypeParameters() const { return *type_params_; }
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// Resolve the base type name to a fully-qualified name. Return false if the
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// resolution fails.
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bool Resolve(android::aidl::AidlTypenames& typenames);
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bool CheckValid(const AidlTypenames& typenames) const;
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void SetLanguageType(const android::aidl::ValidatableType* language_type) {
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language_type_ = language_type;
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}
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template<typename T>
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const T* GetLanguageType() const {
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return reinterpret_cast<const T*>(language_type_);
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}
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private:
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AidlTypeSpecifier(const AidlTypeSpecifier&) = default;
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const string unresolved_name_;
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string fully_qualified_name_;
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bool is_array_;
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const shared_ptr<vector<unique_ptr<AidlTypeSpecifier>>> type_params_;
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string comments_;
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const android::aidl::ValidatableType* language_type_ = nullptr;
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};
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// Transforms a value string into a language specific form. Raw value as produced by
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// AidlConstantValue.
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using ConstantValueDecorator =
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std::function<std::string(const AidlTypeSpecifier& type, const std::string& raw_value)>;
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// Returns the universal value unaltered.
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std::string AidlConstantValueDecorator(const AidlTypeSpecifier& type, const std::string& raw_value);
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class AidlConstantValue;
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class AidlVariableDeclaration : public AidlNode {
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public:
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AidlVariableDeclaration(const AidlLocation& location, AidlTypeSpecifier* type,
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const std::string& name);
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AidlVariableDeclaration(const AidlLocation& location, AidlTypeSpecifier* type,
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const std::string& name, AidlConstantValue* default_value);
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virtual ~AidlVariableDeclaration() = default;
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std::string GetName() const { return name_; }
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const AidlTypeSpecifier& GetType() const { return *type_; }
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const AidlConstantValue* GetDefaultValue() const { return default_value_.get(); }
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AidlTypeSpecifier* GetMutableType() { return type_.get(); }
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bool CheckValid(const AidlTypenames& typenames) const;
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std::string ToString() const;
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std::string Signature() const;
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std::string ValueString(const ConstantValueDecorator& decorator) const;
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private:
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std::unique_ptr<AidlTypeSpecifier> type_;
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std::string name_;
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std::unique_ptr<AidlConstantValue> default_value_;
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DISALLOW_COPY_AND_ASSIGN(AidlVariableDeclaration);
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};
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class AidlArgument : public AidlVariableDeclaration {
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public:
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enum Direction { IN_DIR = 1, OUT_DIR = 2, INOUT_DIR = 3 };
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AidlArgument(const AidlLocation& location, AidlArgument::Direction direction,
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AidlTypeSpecifier* type, const std::string& name);
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AidlArgument(const AidlLocation& location, AidlTypeSpecifier* type, const std::string& name);
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virtual ~AidlArgument() = default;
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Direction GetDirection() const { return direction_; }
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bool IsOut() const { return direction_ & OUT_DIR; }
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bool IsIn() const { return direction_ & IN_DIR; }
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bool DirectionWasSpecified() const { return direction_specified_; }
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string GetDirectionSpecifier() const;
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std::string ToString() const;
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std::string Signature() const;
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private:
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Direction direction_;
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bool direction_specified_;
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DISALLOW_COPY_AND_ASSIGN(AidlArgument);
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};
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class AidlMethod;
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class AidlConstantDeclaration;
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class AidlMember : public AidlNode {
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public:
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AidlMember(const AidlLocation& location);
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virtual ~AidlMember() = default;
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virtual AidlMethod* AsMethod() { return nullptr; }
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virtual AidlConstantDeclaration* AsConstantDeclaration() { return nullptr; }
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private:
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DISALLOW_COPY_AND_ASSIGN(AidlMember);
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};
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class AidlConstantValue : public AidlNode {
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public:
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enum class Type { ERROR, ARRAY, BOOLEAN, CHARACTER, FLOATING, HEXIDECIMAL, INTEGRAL, STRING };
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virtual ~AidlConstantValue() = default;
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static AidlConstantValue* Boolean(const AidlLocation& location, bool value);
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static AidlConstantValue* Character(const AidlLocation& location, char value);
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// example: "0x4f"
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static AidlConstantValue* Floating(const AidlLocation& location, const std::string& value);
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static AidlConstantValue* Hex(const AidlLocation& location, const std::string& value);
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// example: 123, -5498, maybe any size
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static AidlConstantValue* Integral(const AidlLocation& location, const std::string& value);
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static AidlConstantValue* Array(const AidlLocation& location,
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std::vector<std::unique_ptr<AidlConstantValue>>* values);
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// example: "\"asdf\""
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static AidlConstantValue* String(const AidlLocation& location, const std::string& value);
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Type GetType() const { return type_; }
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bool CheckValid() const;
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// Raw value of type (currently valid in C++ and Java). Empty string on error.
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string As(const AidlTypeSpecifier& type, const ConstantValueDecorator& decorator) const;
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private:
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AidlConstantValue(const AidlLocation& location, Type type, const std::string& checked_value);
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AidlConstantValue(const AidlLocation& location, Type type,
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std::vector<std::unique_ptr<AidlConstantValue>>* values);
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static string ToString(Type type);
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const Type type_ = Type::ERROR;
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const std::vector<std::unique_ptr<AidlConstantValue>> values_; // if type_ == ARRAY
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const std::string value_; // otherwise
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DISALLOW_COPY_AND_ASSIGN(AidlConstantValue);
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};
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class AidlConstantDeclaration : public AidlMember {
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public:
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AidlConstantDeclaration(const AidlLocation& location, AidlTypeSpecifier* specifier,
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const std::string& name, AidlConstantValue* value);
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virtual ~AidlConstantDeclaration() = default;
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const AidlTypeSpecifier& GetType() const { return *type_; }
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AidlTypeSpecifier* GetMutableType() { return type_.get(); }
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const std::string& GetName() const { return name_; }
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const AidlConstantValue& GetValue() const { return *value_; }
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bool CheckValid(const AidlTypenames& typenames) const;
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std::string ToString() const;
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std::string Signature() const;
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string ValueString(const ConstantValueDecorator& decorator) const {
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return GetValue().As(GetType(), decorator);
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}
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AidlConstantDeclaration* AsConstantDeclaration() override { return this; }
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private:
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const unique_ptr<AidlTypeSpecifier> type_;
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const std::string name_;
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const unique_ptr<AidlConstantValue> value_;
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DISALLOW_COPY_AND_ASSIGN(AidlConstantDeclaration);
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};
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class AidlMethod : public AidlMember {
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public:
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AidlMethod(const AidlLocation& location, bool oneway, AidlTypeSpecifier* type,
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const std::string& name, std::vector<std::unique_ptr<AidlArgument>>* args,
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const std::string& comments);
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AidlMethod(const AidlLocation& location, bool oneway, AidlTypeSpecifier* type,
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const std::string& name, std::vector<std::unique_ptr<AidlArgument>>* args,
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const std::string& comments, int id, bool is_user_defined = true);
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virtual ~AidlMethod() = default;
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AidlMethod* AsMethod() override { return this; }
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const std::string& GetComments() const { return comments_; }
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const AidlTypeSpecifier& GetType() const { return *type_; }
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AidlTypeSpecifier* GetMutableType() { return type_.get(); }
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// set if this method is part of an interface that is marked oneway
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void ApplyInterfaceOneway(bool oneway) { oneway_ = oneway_ || oneway; }
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bool IsOneway() const { return oneway_; }
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const std::string& GetName() const { return name_; }
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bool HasId() const { return has_id_; }
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int GetId() const { return id_; }
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void SetId(unsigned id) { id_ = id; }
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bool IsUserDefined() const { return is_user_defined_; }
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const std::vector<std::unique_ptr<AidlArgument>>& GetArguments() const {
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return arguments_;
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}
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// An inout parameter will appear in both GetInArguments()
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// and GetOutArguments(). AidlMethod retains ownership of the argument
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// pointers returned in this way.
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const std::vector<const AidlArgument*>& GetInArguments() const {
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return in_arguments_;
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}
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const std::vector<const AidlArgument*>& GetOutArguments() const {
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return out_arguments_;
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}
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// name + type parameter types
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// i.e, foo(int, String)
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std::string Signature() const;
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// return type + name + type parameter types + annotations
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// i.e, boolean foo(int, @Nullable String)
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std::string ToString() const;
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private:
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bool oneway_;
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std::string comments_;
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std::unique_ptr<AidlTypeSpecifier> type_;
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std::string name_;
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const std::vector<std::unique_ptr<AidlArgument>> arguments_;
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std::vector<const AidlArgument*> in_arguments_;
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std::vector<const AidlArgument*> out_arguments_;
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bool has_id_;
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int id_;
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bool is_user_defined_ = true;
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DISALLOW_COPY_AND_ASSIGN(AidlMethod);
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};
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class AidlDefinedType;
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class AidlInterface;
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class AidlParcelable;
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class AidlStructuredParcelable;
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class AidlQualifiedName : public AidlNode {
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public:
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AidlQualifiedName(const AidlLocation& location, const std::string& term,
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const std::string& comments);
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virtual ~AidlQualifiedName() = default;
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const std::vector<std::string>& GetTerms() const { return terms_; }
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const std::string& GetComments() const { return comments_; }
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std::string GetDotName() const { return android::base::Join(terms_, '.'); }
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std::string GetColonName() const { return android::base::Join(terms_, "::"); }
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void AddTerm(const std::string& term);
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private:
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std::vector<std::string> terms_;
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std::string comments_;
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DISALLOW_COPY_AND_ASSIGN(AidlQualifiedName);
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};
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class AidlInterface;
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class AidlParcelable;
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class AidlStructuredParcelable;
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// AidlDefinedType represents either an interface or a parcelable that is
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// defined in the source file.
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class AidlDefinedType : public AidlAnnotatable {
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public:
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AidlDefinedType(const AidlLocation& location, const std::string& name,
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const std::string& comments, const std::vector<std::string>& package);
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virtual ~AidlDefinedType() = default;
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const std::string& GetName() const { return name_; };
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const std::string& GetComments() const { return comments_; }
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void SetComments(const std::string comments) { comments_ = comments; }
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/* dot joined package, example: "android.package.foo" */
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std::string GetPackage() const;
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/* dot joined package and name, example: "android.package.foo.IBar" */
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std::string GetCanonicalName() const;
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const std::vector<std::string>& GetSplitPackage() const { return package_; }
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virtual std::string GetPreprocessDeclarationName() const = 0;
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virtual const AidlStructuredParcelable* AsStructuredParcelable() const { return nullptr; }
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virtual const AidlParcelable* AsParcelable() const { return nullptr; }
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virtual const AidlInterface* AsInterface() const { return nullptr; }
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virtual bool CheckValid(const AidlTypenames&) const { return true; }
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AidlStructuredParcelable* AsStructuredParcelable() {
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return const_cast<AidlStructuredParcelable*>(
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const_cast<const AidlDefinedType*>(this)->AsStructuredParcelable());
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}
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AidlParcelable* AsParcelable() {
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return const_cast<AidlParcelable*>(const_cast<const AidlDefinedType*>(this)->AsParcelable());
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}
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AidlInterface* AsInterface() {
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return const_cast<AidlInterface*>(const_cast<const AidlDefinedType*>(this)->AsInterface());
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}
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const AidlParcelable* AsUnstructuredParcelable() const {
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if (this->AsStructuredParcelable() != nullptr) return nullptr;
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return this->AsParcelable();
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}
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AidlParcelable* AsUnstructuredParcelable() {
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return const_cast<AidlParcelable*>(
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const_cast<const AidlDefinedType*>(this)->AsUnstructuredParcelable());
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}
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void SetLanguageType(const android::aidl::ValidatableType* language_type) {
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language_type_ = language_type;
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}
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template <typename T>
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const T* GetLanguageType() const {
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return reinterpret_cast<const T*>(language_type_);
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}
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virtual void Write(CodeWriter* writer) const = 0;
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private:
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std::string name_;
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std::string comments_;
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const android::aidl::ValidatableType* language_type_ = nullptr;
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const std::vector<std::string> package_;
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DISALLOW_COPY_AND_ASSIGN(AidlDefinedType);
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};
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class AidlParcelable : public AidlDefinedType {
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public:
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AidlParcelable(const AidlLocation& location, AidlQualifiedName* name,
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const std::vector<std::string>& package, const std::string& comments,
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const std::string& cpp_header = "");
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virtual ~AidlParcelable() = default;
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// C++ uses "::" instead of "." to refer to a inner class.
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std::string GetCppName() const { return name_->GetColonName(); }
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std::string GetCppHeader() const { return cpp_header_; }
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bool CheckValid(const AidlTypenames& typenames) const override;
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const AidlParcelable* AsParcelable() const override { return this; }
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std::string GetPreprocessDeclarationName() const override { return "parcelable"; }
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void Write(CodeWriter* writer) const override;
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private:
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std::unique_ptr<AidlQualifiedName> name_;
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std::string cpp_header_;
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DISALLOW_COPY_AND_ASSIGN(AidlParcelable);
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};
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class AidlStructuredParcelable : public AidlParcelable {
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public:
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AidlStructuredParcelable(const AidlLocation& location, AidlQualifiedName* name,
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const std::vector<std::string>& package, const std::string& comments,
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std::vector<std::unique_ptr<AidlVariableDeclaration>>* variables);
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const std::vector<std::unique_ptr<AidlVariableDeclaration>>& GetFields() const {
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return variables_;
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}
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const AidlStructuredParcelable* AsStructuredParcelable() const override { return this; }
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std::string GetPreprocessDeclarationName() const override { return "structured_parcelable"; }
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void Write(CodeWriter* writer) const override;
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bool CheckValid(const AidlTypenames& typenames) const override;
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private:
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const std::vector<std::unique_ptr<AidlVariableDeclaration>> variables_;
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DISALLOW_COPY_AND_ASSIGN(AidlStructuredParcelable);
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};
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class AidlInterface final : public AidlDefinedType {
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public:
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AidlInterface(const AidlLocation& location, const std::string& name, const std::string& comments,
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bool oneway_, std::vector<std::unique_ptr<AidlMember>>* members,
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const std::vector<std::string>& package);
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virtual ~AidlInterface() = default;
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const std::vector<std::unique_ptr<AidlMethod>>& GetMethods() const
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{ return methods_; }
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std::vector<std::unique_ptr<AidlMethod>>& GetMutableMethods() { return methods_; }
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const std::vector<std::unique_ptr<AidlConstantDeclaration>>& GetConstantDeclarations() const {
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return constants_;
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}
|
|
const AidlInterface* AsInterface() const override { return this; }
|
std::string GetPreprocessDeclarationName() const override { return "interface"; }
|
|
void Write(CodeWriter* writer) const override;
|
|
bool CheckValid(const AidlTypenames& typenames) const override;
|
|
private:
|
std::vector<std::unique_ptr<AidlMethod>> methods_;
|
std::vector<std::unique_ptr<AidlConstantDeclaration>> constants_;
|
|
DISALLOW_COPY_AND_ASSIGN(AidlInterface);
|
};
|
|
class AidlImport : public AidlNode {
|
public:
|
AidlImport(const AidlLocation& location, const std::string& needed_class);
|
virtual ~AidlImport() = default;
|
|
const std::string& GetFilename() const { return filename_; }
|
const std::string& GetNeededClass() const { return needed_class_; }
|
|
private:
|
std::string filename_;
|
std::string needed_class_;
|
|
DISALLOW_COPY_AND_ASSIGN(AidlImport);
|
};
|
|
class Parser {
|
public:
|
~Parser();
|
|
// Parse contents of file |filename|. Should only be called once.
|
static std::unique_ptr<Parser> Parse(const std::string& filename,
|
const android::aidl::IoDelegate& io_delegate,
|
AidlTypenames& typenames);
|
|
void AddError() { error_++; }
|
bool HasError() { return error_ != 0; }
|
|
const std::string& FileName() const { return filename_; }
|
void* Scanner() const { return scanner_; }
|
|
void AddImport(AidlImport* import);
|
const std::vector<std::unique_ptr<AidlImport>>& GetImports() {
|
return imports_;
|
}
|
void ReleaseImports(std::vector<std::unique_ptr<AidlImport>>* ret) {
|
*ret = std::move(imports_);
|
imports_.clear();
|
}
|
|
void SetPackage(unique_ptr<AidlQualifiedName> name) { package_ = std::move(name); }
|
std::vector<std::string> Package() const;
|
|
void DeferResolution(AidlTypeSpecifier* typespec) {
|
unresolved_typespecs_.emplace_back(typespec);
|
}
|
|
const vector<AidlTypeSpecifier*>& GetUnresolvedTypespecs() const { return unresolved_typespecs_; }
|
|
bool Resolve();
|
|
void AddDefinedType(unique_ptr<AidlDefinedType> type) {
|
// Parser does NOT own AidlDefinedType, it just has references to the types
|
// that it encountered while parsing the input file.
|
defined_types_.emplace_back(type.get());
|
|
// AidlDefinedType IS owned by AidlTypenames
|
if (!typenames_.AddDefinedType(std::move(type))) {
|
AddError();
|
}
|
}
|
|
vector<AidlDefinedType*>& GetDefinedTypes() { return defined_types_; }
|
|
private:
|
explicit Parser(const std::string& filename, std::string& raw_buffer,
|
android::aidl::AidlTypenames& typenames);
|
|
std::string filename_;
|
std::unique_ptr<AidlQualifiedName> package_;
|
AidlTypenames& typenames_;
|
|
void* scanner_ = nullptr;
|
YY_BUFFER_STATE buffer_;
|
int error_ = 0;
|
|
std::vector<std::unique_ptr<AidlImport>> imports_;
|
vector<AidlDefinedType*> defined_types_;
|
vector<AidlTypeSpecifier*> unresolved_typespecs_;
|
|
DISALLOW_COPY_AND_ASSIGN(Parser);
|
};
|