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| //
| // Build the software OpenGL ES library
| //
|
| cc_defaults {
| name: "libGLES_android_defaults",
|
| cflags: [
| "-DLOG_TAG=\"libagl\"",
| "-DGL_GLEXT_PROTOTYPES",
| "-DEGL_EGLEXT_PROTOTYPES",
| "-fvisibility=hidden",
| "-Wall",
| "-Werror",
| ],
|
| shared_libs: [
| "libcutils",
| "libhardware",
| "libutils",
| "liblog",
| "libpixelflinger",
| "libETC1",
| "libui",
| "libnativewindow",
| ],
|
| // we need to access the private Bionic header <bionic_tls.h>
| include_dirs: ["bionic/libc/private"],
|
| arch: {
| arm: {
| cflags: ["-fstrict-aliasing"],
| },
|
| mips: {
| cflags: [
| "-fstrict-aliasing",
| // The graphics code can generate division by zero
| "-mno-check-zero-division",
| ],
| },
| },
| }
|
| cc_library_shared {
| name: "libGLES_android",
| defaults: ["libGLES_android_defaults"],
|
| whole_static_libs: ["libGLES_android_arm"],
|
| srcs: [
| "egl.cpp",
| "state.cpp",
| "texture.cpp",
| "Tokenizer.cpp",
| "TokenManager.cpp",
| "TextureObjectManager.cpp",
| "BufferObjectManager.cpp",
| ],
|
| arch: {
| arm: {
| srcs: [
| "fixed_asm.S",
| "iterators.S",
| ],
| },
|
| mips: {
| rev6: {
| srcs: ["arch-mips/fixed_asm.S"],
| },
| },
| },
|
| relative_install_path: "egl",
| }
|
| cc_library_static {
| name: "libGLES_android_arm",
| defaults: ["libGLES_android_defaults"],
|
| srcs: [
| "array.cpp",
| "fp.cpp",
| "light.cpp",
| "matrix.cpp",
| "mipmap.cpp",
| "primitives.cpp",
| "vertex.cpp",
| ],
|
| arch: {
| arm: {
| instruction_set: "arm",
| },
| },
| }
|
|