// Copyright 2016 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_SNAPSHOT_STARTUP_SERIALIZER_H_
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#define V8_SNAPSHOT_STARTUP_SERIALIZER_H_
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#include <bitset>
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#include "include/v8.h"
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#include "src/snapshot/serializer.h"
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namespace v8 {
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namespace internal {
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class StartupSerializer : public Serializer<> {
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public:
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explicit StartupSerializer(Isolate* isolate);
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~StartupSerializer() override;
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// Serialize the current state of the heap. The order is:
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// 1) Strong roots
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// 2) Builtins and bytecode handlers
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// 3) Partial snapshot cache
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// 4) Weak references (e.g. the string table)
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void SerializeStrongReferences();
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void SerializeWeakReferencesAndDeferred();
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int PartialSnapshotCacheIndex(HeapObject* o);
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bool can_be_rehashed() const { return can_be_rehashed_; }
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bool root_has_been_serialized(int root_index) const {
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return root_has_been_serialized_.test(root_index);
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}
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private:
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class PartialCacheIndexMap {
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public:
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PartialCacheIndexMap() : map_(), next_index_(0) {}
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// Lookup object in the map. Return its index if found, or create
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// a new entry with new_index as value, and return kInvalidIndex.
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bool LookupOrInsert(HeapObject* obj, int* index_out) {
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Maybe<uint32_t> maybe_index = map_.Get(obj);
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if (maybe_index.IsJust()) {
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*index_out = maybe_index.FromJust();
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return true;
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}
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*index_out = next_index_;
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map_.Set(obj, next_index_++);
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return false;
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}
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private:
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DisallowHeapAllocation no_allocation_;
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HeapObjectToIndexHashMap map_;
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int next_index_;
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DISALLOW_COPY_AND_ASSIGN(PartialCacheIndexMap);
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};
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// The StartupSerializer has to serialize the root array, which is slightly
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// different.
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void VisitRootPointers(Root root, const char* description, Object** start,
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Object** end) override;
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void SerializeObject(HeapObject* o, HowToCode how_to_code,
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WhereToPoint where_to_point, int skip) override;
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void Synchronize(VisitorSynchronization::SyncTag tag) override;
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bool MustBeDeferred(HeapObject* object) override;
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void CheckRehashability(HeapObject* obj);
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std::bitset<Heap::kStrongRootListLength> root_has_been_serialized_;
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PartialCacheIndexMap partial_cache_index_map_;
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std::vector<AccessorInfo*> accessor_infos_;
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std::vector<CallHandlerInfo*> call_handler_infos_;
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// Indicates whether we only serialized hash tables that we can rehash.
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// TODO(yangguo): generalize rehashing, and remove this flag.
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bool can_be_rehashed_;
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DISALLOW_COPY_AND_ASSIGN(StartupSerializer);
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};
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class SerializedHandleChecker : public RootVisitor {
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public:
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SerializedHandleChecker(Isolate* isolate, std::vector<Context*>* contexts);
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virtual void VisitRootPointers(Root root, const char* description,
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Object** start, Object** end);
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bool CheckGlobalAndEternalHandles();
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private:
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void AddToSet(FixedArray* serialized);
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Isolate* isolate_;
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std::unordered_set<Object*> serialized_;
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bool ok_ = true;
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};
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} // namespace internal
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} // namespace v8
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#endif // V8_SNAPSHOT_STARTUP_SERIALIZER_H_
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