// Copyright 2014 the V8 project authors. All rights reserved.
|
// Use of this source code is governed by a BSD-style license that can be
|
// found in the LICENSE file.
|
|
#ifndef V8_RUNTIME_RUNTIME_UTILS_H_
|
#define V8_RUNTIME_RUNTIME_UTILS_H_
|
|
#include "src/base/logging.h"
|
#include "src/globals.h"
|
#include "src/runtime/runtime.h"
|
|
namespace v8 {
|
namespace internal {
|
|
// Cast the given object to a value of the specified type and store
|
// it in a variable with the given name. If the object is not of the
|
// expected type we crash safely.
|
#define CONVERT_ARG_CHECKED(Type, name, index) \
|
CHECK(args[index]->Is##Type()); \
|
Type* name = Type::cast(args[index]);
|
|
#define CONVERT_ARG_HANDLE_CHECKED(Type, name, index) \
|
CHECK(args[index]->Is##Type()); \
|
Handle<Type> name = args.at<Type>(index);
|
|
#define CONVERT_NUMBER_ARG_HANDLE_CHECKED(name, index) \
|
CHECK(args[index]->IsNumber()); \
|
Handle<Object> name = args.at(index);
|
|
// Cast the given object to a boolean and store it in a variable with
|
// the given name. If the object is not a boolean we crash safely.
|
#define CONVERT_BOOLEAN_ARG_CHECKED(name, index) \
|
CHECK(args[index]->IsBoolean()); \
|
bool name = args[index]->IsTrue(isolate);
|
|
// Cast the given argument to a Smi and store its value in an int variable
|
// with the given name. If the argument is not a Smi we crash safely.
|
#define CONVERT_SMI_ARG_CHECKED(name, index) \
|
CHECK(args[index]->IsSmi()); \
|
int name = args.smi_at(index);
|
|
// Cast the given argument to a double and store it in a variable with
|
// the given name. If the argument is not a number (as opposed to
|
// the number not-a-number) we crash safely.
|
#define CONVERT_DOUBLE_ARG_CHECKED(name, index) \
|
CHECK(args[index]->IsNumber()); \
|
double name = args.number_at(index);
|
|
// Cast the given argument to a size_t and store its value in a variable with
|
// the given name. If the argument is not a size_t we crash safely.
|
#define CONVERT_SIZE_ARG_CHECKED(name, index) \
|
CHECK(args[index]->IsNumber()); \
|
Handle<Object> name##_object = args.at(index); \
|
size_t name = 0; \
|
CHECK(TryNumberToSize(*name##_object, &name));
|
|
// Call the specified converter on the object *comand store the result in
|
// a variable of the specified type with the given name. If the
|
// object is not a Number we crash safely.
|
#define CONVERT_NUMBER_CHECKED(type, name, Type, obj) \
|
CHECK(obj->IsNumber()); \
|
type name = NumberTo##Type(obj);
|
|
// Cast the given argument to PropertyDetails and store its value in a
|
// variable with the given name. If the argument is not a Smi we crash safely.
|
#define CONVERT_PROPERTY_DETAILS_CHECKED(name, index) \
|
CHECK(args[index]->IsSmi()); \
|
PropertyDetails name = PropertyDetails(Smi::cast(args[index]));
|
|
// Assert that the given argument has a valid value for a LanguageMode
|
// and store it in a LanguageMode variable with the given name.
|
#define CONVERT_LANGUAGE_MODE_ARG_CHECKED(name, index) \
|
CHECK(args[index]->IsNumber()); \
|
int32_t __tmp_##name = 0; \
|
CHECK(args[index]->ToInt32(&__tmp_##name)); \
|
CHECK(is_valid_language_mode(__tmp_##name)); \
|
LanguageMode name = static_cast<LanguageMode>(__tmp_##name);
|
|
// Assert that the given argument is a number within the Int32 range
|
// and convert it to int32_t. If the argument is not an Int32 we crash safely.
|
#define CONVERT_INT32_ARG_CHECKED(name, index) \
|
CHECK(args[index]->IsNumber()); \
|
int32_t name = 0; \
|
CHECK(args[index]->ToInt32(&name));
|
|
// Assert that the given argument is a number within the Uint32 range
|
// and convert it to uint32_t. If the argument is not an Uint32 call
|
// IllegalOperation and return.
|
#define CONVERT_UINT32_ARG_CHECKED(name, index) \
|
CHECK(args[index]->IsNumber()); \
|
uint32_t name = 0; \
|
CHECK(args[index]->ToUint32(&name));
|
|
// Cast the given argument to PropertyAttributes and store its value in a
|
// variable with the given name. If the argument is not a Smi or the
|
// enum value is out of range, we crash safely.
|
#define CONVERT_PROPERTY_ATTRIBUTES_CHECKED(name, index) \
|
CHECK(args[index]->IsSmi()); \
|
CHECK_EQ(args.smi_at(index) & ~(READ_ONLY | DONT_ENUM | DONT_DELETE), 0); \
|
PropertyAttributes name = static_cast<PropertyAttributes>(args.smi_at(index));
|
|
// A mechanism to return a pair of Object pointers in registers (if possible).
|
// How this is achieved is calling convention-dependent.
|
// All currently supported x86 compiles uses calling conventions that are cdecl
|
// variants where a 64-bit value is returned in two 32-bit registers
|
// (edx:eax on ia32, r1:r0 on ARM).
|
// In AMD-64 calling convention a struct of two pointers is returned in rdx:rax.
|
// In Win64 calling convention, a struct of two pointers is returned in memory,
|
// allocated by the caller, and passed as a pointer in a hidden first parameter.
|
#ifdef V8_HOST_ARCH_64_BIT
|
struct ObjectPair {
|
Object* x;
|
Object* y;
|
};
|
|
|
static inline ObjectPair MakePair(Object* x, Object* y) {
|
ObjectPair result = {x, y};
|
// Pointers x and y returned in rax and rdx, in AMD-x64-abi.
|
// In Win64 they are assigned to a hidden first argument.
|
return result;
|
}
|
#elif V8_TARGET_ARCH_X64 && V8_TARGET_ARCH_32_BIT
|
// For x32 a 128-bit struct return is done as rax and rdx from the ObjectPair
|
// are used in generated code. An alternative is using uint64_t and modifying
|
// generated code.
|
struct ObjectPair {
|
Object* x;
|
uint32_t x_upper;
|
Object* y;
|
uint32_t y_upper;
|
};
|
|
|
static inline ObjectPair MakePair(Object* x, Object* y) {
|
ObjectPair result = {x, 0, y, 0};
|
// Pointers x and y returned in rax and rdx, in x32-abi.
|
return result;
|
}
|
#else
|
typedef uint64_t ObjectPair;
|
static inline ObjectPair MakePair(Object* x, Object* y) {
|
#if defined(V8_TARGET_LITTLE_ENDIAN)
|
return reinterpret_cast<uint32_t>(x) |
|
(reinterpret_cast<ObjectPair>(y) << 32);
|
#elif defined(V8_TARGET_BIG_ENDIAN)
|
return reinterpret_cast<uint32_t>(y) |
|
(reinterpret_cast<ObjectPair>(x) << 32);
|
#else
|
#error Unknown endianness
|
#endif
|
}
|
#endif
|
|
} // namespace internal
|
} // namespace v8
|
|
#endif // V8_RUNTIME_RUNTIME_UTILS_H_
|