// Copyright 2018 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_OBJECTS_PROMISE_H_
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#define V8_OBJECTS_PROMISE_H_
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#include "src/objects/microtask.h"
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// Has to be the last include (doesn't have include guards):
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#include "src/objects/object-macros.h"
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namespace v8 {
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namespace internal {
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// Struct to hold state required for PromiseReactionJob. See the comment on the
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// PromiseReaction below for details on how this is being managed to reduce the
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// memory and allocation overhead. This is the base class for the concrete
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//
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// - PromiseFulfillReactionJobTask
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// - PromiseRejectReactionJobTask
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//
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// classes, which are used to represent either reactions, and we distinguish
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// them by their instance types.
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class PromiseReactionJobTask : public Microtask {
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public:
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DECL_ACCESSORS(argument, Object)
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DECL_ACCESSORS(context, Context)
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DECL_ACCESSORS(handler, HeapObject)
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// [promise_or_capability]: Either a JSPromise or a PromiseCapability.
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DECL_ACCESSORS(promise_or_capability, HeapObject)
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static const int kArgumentOffset = Microtask::kHeaderSize;
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static const int kContextOffset = kArgumentOffset + kPointerSize;
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static const int kHandlerOffset = kContextOffset + kPointerSize;
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static const int kPromiseOrCapabilityOffset = kHandlerOffset + kPointerSize;
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static const int kSize = kPromiseOrCapabilityOffset + kPointerSize;
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// Dispatched behavior.
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DECL_CAST(PromiseReactionJobTask)
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DECL_VERIFIER(PromiseReactionJobTask)
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private:
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DISALLOW_IMPLICIT_CONSTRUCTORS(PromiseReactionJobTask);
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};
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// Struct to hold state required for a PromiseReactionJob of type "Fulfill".
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class PromiseFulfillReactionJobTask : public PromiseReactionJobTask {
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public:
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// Dispatched behavior.
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DECL_CAST(PromiseFulfillReactionJobTask)
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DECL_PRINTER(PromiseFulfillReactionJobTask)
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DECL_VERIFIER(PromiseFulfillReactionJobTask)
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private:
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DISALLOW_IMPLICIT_CONSTRUCTORS(PromiseFulfillReactionJobTask);
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};
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// Struct to hold state required for a PromiseReactionJob of type "Reject".
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class PromiseRejectReactionJobTask : public PromiseReactionJobTask {
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public:
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// Dispatched behavior.
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DECL_CAST(PromiseRejectReactionJobTask)
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DECL_PRINTER(PromiseRejectReactionJobTask)
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DECL_VERIFIER(PromiseRejectReactionJobTask)
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private:
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DISALLOW_IMPLICIT_CONSTRUCTORS(PromiseRejectReactionJobTask);
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};
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// A container struct to hold state required for PromiseResolveThenableJob.
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class PromiseResolveThenableJobTask : public Microtask {
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public:
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DECL_ACCESSORS(context, Context)
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DECL_ACCESSORS(promise_to_resolve, JSPromise)
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DECL_ACCESSORS(then, JSReceiver)
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DECL_ACCESSORS(thenable, JSReceiver)
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static const int kContextOffset = Microtask::kHeaderSize;
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static const int kPromiseToResolveOffset = kContextOffset + kPointerSize;
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static const int kThenOffset = kPromiseToResolveOffset + kPointerSize;
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static const int kThenableOffset = kThenOffset + kPointerSize;
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static const int kSize = kThenableOffset + kPointerSize;
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// Dispatched behavior.
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DECL_CAST(PromiseResolveThenableJobTask)
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DECL_PRINTER(PromiseResolveThenableJobTask)
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DECL_VERIFIER(PromiseResolveThenableJobTask)
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private:
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DISALLOW_IMPLICIT_CONSTRUCTORS(PromiseResolveThenableJobTask);
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};
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// Struct to hold the state of a PromiseCapability.
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class PromiseCapability : public Struct {
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public:
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DECL_ACCESSORS(promise, HeapObject)
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DECL_ACCESSORS(resolve, Object)
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DECL_ACCESSORS(reject, Object)
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static const int kPromiseOffset = Struct::kHeaderSize;
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static const int kResolveOffset = kPromiseOffset + kPointerSize;
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static const int kRejectOffset = kResolveOffset + kPointerSize;
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static const int kSize = kRejectOffset + kPointerSize;
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// Dispatched behavior.
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DECL_CAST(PromiseCapability)
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DECL_PRINTER(PromiseCapability)
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DECL_VERIFIER(PromiseCapability)
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private:
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DISALLOW_IMPLICIT_CONSTRUCTORS(PromiseCapability);
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};
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// A representation of promise reaction. This differs from the specification
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// in that the PromiseReaction here holds both handlers for the fulfill and
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// the reject case. When a JSPromise is eventually resolved (either via
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// fulfilling it or rejecting it), we morph this PromiseReaction object in
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// memory into a proper PromiseReactionJobTask and schedule it on the queue
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// of microtasks. So the size of PromiseReaction and the size of the
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// PromiseReactionJobTask has to be same for this to work.
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//
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// The PromiseReaction::promise_or_capability field can either hold a JSPromise
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// instance (in the fast case of a native promise) or a PromiseCapability in
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// case of a Promise subclass.
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//
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// We need to keep the context in the PromiseReaction so that we can run
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// the default handlers (in case they are undefined) in the proper context.
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//
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// The PromiseReaction objects form a singly-linked list, terminated by
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// Smi 0. On the JSPromise instance they are linked in reverse order,
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// and are turned into the proper order again when scheduling them on
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// the microtask queue.
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class PromiseReaction : public Struct {
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public:
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enum Type { kFulfill, kReject };
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DECL_ACCESSORS(next, Object)
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DECL_ACCESSORS(reject_handler, HeapObject)
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DECL_ACCESSORS(fulfill_handler, HeapObject)
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DECL_ACCESSORS(promise_or_capability, HeapObject)
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static const int kNextOffset = Struct::kHeaderSize;
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static const int kRejectHandlerOffset = kNextOffset + kPointerSize;
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static const int kFulfillHandlerOffset = kRejectHandlerOffset + kPointerSize;
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static const int kPromiseOrCapabilityOffset =
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kFulfillHandlerOffset + kPointerSize;
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static const int kSize = kPromiseOrCapabilityOffset + kPointerSize;
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// Dispatched behavior.
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DECL_CAST(PromiseReaction)
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DECL_PRINTER(PromiseReaction)
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DECL_VERIFIER(PromiseReaction)
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private:
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DISALLOW_IMPLICIT_CONSTRUCTORS(PromiseReaction);
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};
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} // namespace internal
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} // namespace v8
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#include "src/objects/object-macros-undef.h"
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#endif // V8_OBJECTS_PROMISE_H_
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