// Copyright 2017 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_OBJECTS_FRAME_ARRAY_H_
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#define V8_OBJECTS_FRAME_ARRAY_H_
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#include "src/objects.h"
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#include "src/wasm/wasm-objects.h"
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// Has to be the last include (doesn't have include guards):
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#include "src/objects/object-macros.h"
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namespace v8 {
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namespace internal {
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template <typename T>
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class Handle;
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#define FRAME_ARRAY_FIELD_LIST(V) \
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V(WasmInstance, WasmInstanceObject) \
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V(WasmFunctionIndex, Smi) \
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V(WasmCodeObject, Foreign) \
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V(Receiver, Object) \
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V(Function, JSFunction) \
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V(Code, AbstractCode) \
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V(Offset, Smi) \
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V(Flags, Smi)
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// Container object for data collected during simple stack trace captures.
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class FrameArray : public FixedArray {
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public:
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#define DECL_FRAME_ARRAY_ACCESSORS(name, type) \
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inline type* name(int frame_ix) const; \
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inline void Set##name(int frame_ix, type* value);
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FRAME_ARRAY_FIELD_LIST(DECL_FRAME_ARRAY_ACCESSORS)
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#undef DECL_FRAME_ARRAY_ACCESSORS
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inline bool IsWasmFrame(int frame_ix) const;
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inline bool IsWasmInterpretedFrame(int frame_ix) const;
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inline bool IsAsmJsWasmFrame(int frame_ix) const;
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inline int FrameCount() const;
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void ShrinkToFit(Isolate* isolate);
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// Flags.
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enum Flag {
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kIsWasmFrame = 1 << 0,
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kIsWasmInterpretedFrame = 1 << 1,
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kIsAsmJsWasmFrame = 1 << 2,
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kIsStrict = 1 << 3,
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kIsConstructor = 1 << 4,
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kAsmJsAtNumberConversion = 1 << 5
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};
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static Handle<FrameArray> AppendJSFrame(Handle<FrameArray> in,
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Handle<Object> receiver,
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Handle<JSFunction> function,
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Handle<AbstractCode> code, int offset,
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int flags);
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static Handle<FrameArray> AppendWasmFrame(
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Handle<FrameArray> in, Handle<WasmInstanceObject> wasm_instance,
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int wasm_function_index, wasm::WasmCode* code, int offset, int flags);
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DECL_CAST(FrameArray)
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private:
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// The underlying fixed array embodies a captured stack trace. Frame i
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// occupies indices
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//
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// kFirstIndex + 1 + [i * kElementsPerFrame, (i + 1) * kElementsPerFrame[,
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//
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// with internal offsets as below:
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static const int kWasmInstanceOffset = 0;
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static const int kWasmFunctionIndexOffset = 1;
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static const int kWasmCodeObjectOffset = 2;
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static const int kReceiverOffset = 0;
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static const int kFunctionOffset = 1;
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static const int kCodeOffset = 2;
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static const int kOffsetOffset = 3;
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static const int kFlagsOffset = 4;
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static const int kElementsPerFrame = 5;
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// Array layout indices.
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static const int kFrameCountIndex = 0;
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static const int kFirstIndex = 1;
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static int LengthFor(int frame_count) {
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return kFirstIndex + frame_count * kElementsPerFrame;
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}
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static Handle<FrameArray> EnsureSpace(Isolate* isolate,
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Handle<FrameArray> array, int length);
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friend class Factory;
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DISALLOW_IMPLICIT_CONSTRUCTORS(FrameArray);
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};
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} // namespace internal
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} // namespace v8
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#include "src/objects/object-macros-undef.h"
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#endif // V8_OBJECTS_FRAME_ARRAY_H_
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