// Copyright 2017 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_HEAP_WORKLIST_H_
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#define V8_HEAP_WORKLIST_H_
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#include <cstddef>
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#include <utility>
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#include "src/base/atomic-utils.h"
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#include "src/base/logging.h"
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#include "src/base/macros.h"
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#include "src/base/platform/mutex.h"
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#include "testing/gtest/include/gtest/gtest_prod.h" // nogncheck
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namespace v8 {
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namespace internal {
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// A concurrent worklist based on segments. Each tasks gets private
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// push and pop segments. Empty pop segments are swapped with their
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// corresponding push segments. Full push segments are published to a global
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// pool of segments and replaced with empty segments.
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//
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// Work stealing is best effort, i.e., there is no way to inform other tasks
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// of the need of items.
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template <typename EntryType, int SEGMENT_SIZE>
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class Worklist {
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public:
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class View {
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public:
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View(Worklist<EntryType, SEGMENT_SIZE>* worklist, int task_id)
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: worklist_(worklist), task_id_(task_id) {}
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// Pushes an entry onto the worklist.
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bool Push(EntryType entry) { return worklist_->Push(task_id_, entry); }
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// Pops an entry from the worklist.
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bool Pop(EntryType* entry) { return worklist_->Pop(task_id_, entry); }
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// Returns true if the local portion of the worklist is empty.
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bool IsLocalEmpty() { return worklist_->IsLocalEmpty(task_id_); }
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// Returns true if the worklist is empty. Can only be used from the main
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// thread without concurrent access.
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bool IsEmpty() { return worklist_->IsEmpty(); }
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bool IsGlobalPoolEmpty() { return worklist_->IsGlobalPoolEmpty(); }
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size_t LocalPushSegmentSize() {
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return worklist_->LocalPushSegmentSize(task_id_);
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}
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private:
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Worklist<EntryType, SEGMENT_SIZE>* worklist_;
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int task_id_;
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};
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static const int kMaxNumTasks = 8;
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static const size_t kSegmentCapacity = SEGMENT_SIZE;
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Worklist() : Worklist(kMaxNumTasks) {}
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explicit Worklist(int num_tasks) : num_tasks_(num_tasks) {
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for (int i = 0; i < num_tasks_; i++) {
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private_push_segment(i) = NewSegment();
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private_pop_segment(i) = NewSegment();
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}
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}
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~Worklist() {
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CHECK(IsEmpty());
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for (int i = 0; i < num_tasks_; i++) {
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DCHECK_NOT_NULL(private_push_segment(i));
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DCHECK_NOT_NULL(private_pop_segment(i));
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delete private_push_segment(i);
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delete private_pop_segment(i);
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}
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}
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// Swaps content with the given worklist. Local buffers need to
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// be empty, not thread safe.
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void Swap(Worklist<EntryType, SEGMENT_SIZE>& other) {
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CHECK(AreLocalsEmpty());
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CHECK(other.AreLocalsEmpty());
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global_pool_.Swap(other.global_pool_);
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}
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bool Push(int task_id, EntryType entry) {
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DCHECK_LT(task_id, num_tasks_);
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DCHECK_NOT_NULL(private_push_segment(task_id));
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if (!private_push_segment(task_id)->Push(entry)) {
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PublishPushSegmentToGlobal(task_id);
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bool success = private_push_segment(task_id)->Push(entry);
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USE(success);
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DCHECK(success);
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}
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return true;
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}
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bool Pop(int task_id, EntryType* entry) {
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DCHECK_LT(task_id, num_tasks_);
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DCHECK_NOT_NULL(private_pop_segment(task_id));
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if (!private_pop_segment(task_id)->Pop(entry)) {
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if (!private_push_segment(task_id)->IsEmpty()) {
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Segment* tmp = private_pop_segment(task_id);
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private_pop_segment(task_id) = private_push_segment(task_id);
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private_push_segment(task_id) = tmp;
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} else if (!StealPopSegmentFromGlobal(task_id)) {
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return false;
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}
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bool success = private_pop_segment(task_id)->Pop(entry);
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USE(success);
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DCHECK(success);
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}
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return true;
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}
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size_t LocalPushSegmentSize(int task_id) {
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return private_push_segment(task_id)->Size();
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}
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bool IsLocalEmpty(int task_id) {
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return private_pop_segment(task_id)->IsEmpty() &&
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private_push_segment(task_id)->IsEmpty();
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}
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bool IsGlobalPoolEmpty() { return global_pool_.IsEmpty(); }
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bool IsEmpty() {
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if (!AreLocalsEmpty()) return false;
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return global_pool_.IsEmpty();
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}
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bool AreLocalsEmpty() {
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for (int i = 0; i < num_tasks_; i++) {
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if (!IsLocalEmpty(i)) return false;
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}
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return true;
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}
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size_t LocalSize(int task_id) {
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return private_pop_segment(task_id)->Size() +
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private_push_segment(task_id)->Size();
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}
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// Clears all segments. Frees the global segment pool.
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//
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// Assumes that no other tasks are running.
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void Clear() {
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for (int i = 0; i < num_tasks_; i++) {
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private_pop_segment(i)->Clear();
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private_push_segment(i)->Clear();
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}
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global_pool_.Clear();
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}
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// Calls the specified callback on each element of the deques and replaces
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// the element with the result of the callback.
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// The signature of the callback is
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// bool Callback(EntryType old, EntryType* new).
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// If the callback returns |false| then the element is removed from the
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// worklist. Otherwise the |new| entry is updated.
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//
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// Assumes that no other tasks are running.
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template <typename Callback>
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void Update(Callback callback) {
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for (int i = 0; i < num_tasks_; i++) {
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private_pop_segment(i)->Update(callback);
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private_push_segment(i)->Update(callback);
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}
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global_pool_.Update(callback);
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}
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// Calls the specified callback on each element of the deques.
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// The signature of the callback is:
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// void Callback(EntryType entry).
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//
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// Assumes that no other tasks are running.
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template <typename Callback>
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void Iterate(Callback callback) {
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for (int i = 0; i < num_tasks_; i++) {
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private_pop_segment(i)->Iterate(callback);
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private_push_segment(i)->Iterate(callback);
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}
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global_pool_.Iterate(callback);
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}
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template <typename Callback>
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void IterateGlobalPool(Callback callback) {
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global_pool_.Iterate(callback);
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}
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void FlushToGlobal(int task_id) {
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PublishPushSegmentToGlobal(task_id);
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PublishPopSegmentToGlobal(task_id);
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}
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void MergeGlobalPool(Worklist* other) {
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auto pair = other->global_pool_.Extract();
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global_pool_.MergeList(pair.first, pair.second);
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}
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private:
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FRIEND_TEST(WorkListTest, SegmentCreate);
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FRIEND_TEST(WorkListTest, SegmentPush);
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FRIEND_TEST(WorkListTest, SegmentPushPop);
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FRIEND_TEST(WorkListTest, SegmentIsEmpty);
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FRIEND_TEST(WorkListTest, SegmentIsFull);
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FRIEND_TEST(WorkListTest, SegmentClear);
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FRIEND_TEST(WorkListTest, SegmentFullPushFails);
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FRIEND_TEST(WorkListTest, SegmentEmptyPopFails);
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FRIEND_TEST(WorkListTest, SegmentUpdateFalse);
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FRIEND_TEST(WorkListTest, SegmentUpdate);
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class Segment {
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public:
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static const size_t kCapacity = kSegmentCapacity;
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Segment() : index_(0) {}
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bool Push(EntryType entry) {
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if (IsFull()) return false;
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entries_[index_++] = entry;
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return true;
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}
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bool Pop(EntryType* entry) {
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if (IsEmpty()) return false;
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*entry = entries_[--index_];
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return true;
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}
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size_t Size() const { return index_; }
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bool IsEmpty() const { return index_ == 0; }
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bool IsFull() const { return index_ == kCapacity; }
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void Clear() { index_ = 0; }
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template <typename Callback>
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void Update(Callback callback) {
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size_t new_index = 0;
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for (size_t i = 0; i < index_; i++) {
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if (callback(entries_[i], &entries_[new_index])) {
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new_index++;
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}
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}
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index_ = new_index;
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}
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template <typename Callback>
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void Iterate(Callback callback) const {
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for (size_t i = 0; i < index_; i++) {
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callback(entries_[i]);
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}
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}
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Segment* next() const { return next_; }
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void set_next(Segment* segment) { next_ = segment; }
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private:
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Segment* next_;
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size_t index_;
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EntryType entries_[kCapacity];
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};
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struct PrivateSegmentHolder {
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Segment* private_push_segment;
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Segment* private_pop_segment;
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char cache_line_padding[64];
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};
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class GlobalPool {
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public:
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GlobalPool() : top_(nullptr) {}
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// Swaps contents, not thread safe.
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void Swap(GlobalPool& other) {
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Segment* temp = top_;
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set_top(other.top_);
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other.set_top(temp);
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}
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V8_INLINE void Push(Segment* segment) {
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base::LockGuard<base::Mutex> guard(&lock_);
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segment->set_next(top_);
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set_top(segment);
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}
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V8_INLINE bool Pop(Segment** segment) {
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base::LockGuard<base::Mutex> guard(&lock_);
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if (top_ != nullptr) {
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*segment = top_;
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set_top(top_->next());
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return true;
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}
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return false;
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}
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V8_INLINE bool IsEmpty() {
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return base::AsAtomicPointer::Relaxed_Load(&top_) == nullptr;
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}
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void Clear() {
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base::LockGuard<base::Mutex> guard(&lock_);
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Segment* current = top_;
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while (current != nullptr) {
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Segment* tmp = current;
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current = current->next();
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delete tmp;
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}
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set_top(nullptr);
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}
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// See Worklist::Update.
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template <typename Callback>
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void Update(Callback callback) {
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base::LockGuard<base::Mutex> guard(&lock_);
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Segment* prev = nullptr;
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Segment* current = top_;
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while (current != nullptr) {
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current->Update(callback);
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if (current->IsEmpty()) {
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if (prev == nullptr) {
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top_ = current->next();
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} else {
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prev->set_next(current->next());
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}
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Segment* tmp = current;
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current = current->next();
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delete tmp;
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} else {
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prev = current;
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current = current->next();
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}
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}
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}
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// See Worklist::Iterate.
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template <typename Callback>
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void Iterate(Callback callback) {
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base::LockGuard<base::Mutex> guard(&lock_);
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for (Segment* current = top_; current != nullptr;
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current = current->next()) {
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current->Iterate(callback);
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}
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}
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std::pair<Segment*, Segment*> Extract() {
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Segment* top = nullptr;
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{
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base::LockGuard<base::Mutex> guard(&lock_);
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if (top_ == nullptr) return std::make_pair(nullptr, nullptr);
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top = top_;
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set_top(nullptr);
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}
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Segment* end = top;
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while (end->next() != nullptr) end = end->next();
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return std::make_pair(top, end);
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}
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void MergeList(Segment* start, Segment* end) {
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if (start == nullptr) return;
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{
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base::LockGuard<base::Mutex> guard(&lock_);
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end->set_next(top_);
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set_top(start);
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}
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}
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private:
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void set_top(Segment* segment) {
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base::AsAtomicPointer::Relaxed_Store(&top_, segment);
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}
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base::Mutex lock_;
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Segment* top_;
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};
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V8_INLINE Segment*& private_push_segment(int task_id) {
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return private_segments_[task_id].private_push_segment;
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}
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V8_INLINE Segment*& private_pop_segment(int task_id) {
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return private_segments_[task_id].private_pop_segment;
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}
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V8_INLINE void PublishPushSegmentToGlobal(int task_id) {
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if (!private_push_segment(task_id)->IsEmpty()) {
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global_pool_.Push(private_push_segment(task_id));
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private_push_segment(task_id) = NewSegment();
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}
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}
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V8_INLINE void PublishPopSegmentToGlobal(int task_id) {
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if (!private_pop_segment(task_id)->IsEmpty()) {
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global_pool_.Push(private_pop_segment(task_id));
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private_pop_segment(task_id) = NewSegment();
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}
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}
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V8_INLINE bool StealPopSegmentFromGlobal(int task_id) {
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if (global_pool_.IsEmpty()) return false;
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Segment* new_segment = nullptr;
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if (global_pool_.Pop(&new_segment)) {
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delete private_pop_segment(task_id);
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private_pop_segment(task_id) = new_segment;
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return true;
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}
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return false;
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}
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V8_INLINE Segment* NewSegment() {
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// Bottleneck for filtering in crash dumps.
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return new Segment();
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}
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PrivateSegmentHolder private_segments_[kMaxNumTasks];
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GlobalPool global_pool_;
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int num_tasks_;
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};
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} // namespace internal
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} // namespace v8
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#endif // V8_HEAP_WORKLIST_H_
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