// Copyright 2013 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/extensions/free-buffer-extension.h"
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#include "src/base/platform/platform.h"
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#include "src/isolate.h"
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namespace v8 {
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namespace internal {
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v8::Local<v8::FunctionTemplate> FreeBufferExtension::GetNativeFunctionTemplate(
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v8::Isolate* isolate, v8::Local<v8::String> str) {
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return v8::FunctionTemplate::New(isolate, FreeBufferExtension::FreeBuffer);
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}
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void FreeBufferExtension::FreeBuffer(
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const v8::FunctionCallbackInfo<v8::Value>& args) {
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v8::Local<v8::ArrayBuffer> arrayBuffer = args[0].As<v8::ArrayBuffer>();
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v8::ArrayBuffer::Contents contents = arrayBuffer->Externalize();
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Isolate* isolate = reinterpret_cast<Isolate*>(args.GetIsolate());
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isolate->array_buffer_allocator()->Free(contents.Data(),
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contents.ByteLength());
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}
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} // namespace internal
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} // namespace v8
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