// Copyright 2014 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/compiler/raw-machine-assembler.h"
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#include "src/compiler/node-properties.h"
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#include "src/compiler/pipeline.h"
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#include "src/compiler/scheduler.h"
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#include "src/heap/factory-inl.h"
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namespace v8 {
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namespace internal {
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namespace compiler {
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RawMachineAssembler::RawMachineAssembler(
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Isolate* isolate, Graph* graph, CallDescriptor* call_descriptor,
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MachineRepresentation word, MachineOperatorBuilder::Flags flags,
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MachineOperatorBuilder::AlignmentRequirements alignment_requirements,
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PoisoningMitigationLevel poisoning_level)
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: isolate_(isolate),
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graph_(graph),
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schedule_(new (zone()) Schedule(zone())),
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machine_(zone(), word, flags, alignment_requirements),
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common_(zone()),
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call_descriptor_(call_descriptor),
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target_parameter_(nullptr),
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parameters_(parameter_count(), zone()),
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current_block_(schedule()->start()),
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poisoning_level_(poisoning_level) {
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int param_count = static_cast<int>(parameter_count());
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// Add an extra input for the JSFunction parameter to the start node.
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graph->SetStart(graph->NewNode(common_.Start(param_count + 1)));
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if (call_descriptor->IsJSFunctionCall()) {
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target_parameter_ = AddNode(
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common()->Parameter(Linkage::kJSCallClosureParamIndex), graph->start());
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}
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for (size_t i = 0; i < parameter_count(); ++i) {
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parameters_[i] =
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AddNode(common()->Parameter(static_cast<int>(i)), graph->start());
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}
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graph->SetEnd(graph->NewNode(common_.End(0)));
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}
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Node* RawMachineAssembler::NullConstant() {
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return HeapConstant(isolate()->factory()->null_value());
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}
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Node* RawMachineAssembler::UndefinedConstant() {
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return HeapConstant(isolate()->factory()->undefined_value());
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}
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Node* RawMachineAssembler::RelocatableIntPtrConstant(intptr_t value,
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RelocInfo::Mode rmode) {
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return kPointerSize == 8
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? RelocatableInt64Constant(value, rmode)
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: RelocatableInt32Constant(static_cast<int>(value), rmode);
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}
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Schedule* RawMachineAssembler::Export() {
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// Compute the correct codegen order.
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DCHECK(schedule_->rpo_order()->empty());
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if (FLAG_trace_turbo_scheduler) {
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PrintF("--- RAW SCHEDULE -------------------------------------------\n");
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StdoutStream{} << *schedule_;
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}
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schedule_->EnsureCFGWellFormedness();
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Scheduler::ComputeSpecialRPO(zone(), schedule_);
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schedule_->PropagateDeferredMark();
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if (FLAG_trace_turbo_scheduler) {
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PrintF("--- EDGE SPLIT AND PROPAGATED DEFERRED SCHEDULE ------------\n");
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StdoutStream{} << *schedule_;
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}
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// Invalidate RawMachineAssembler.
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Schedule* schedule = schedule_;
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schedule_ = nullptr;
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return schedule;
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}
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Node* RawMachineAssembler::TargetParameter() {
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DCHECK_NOT_NULL(target_parameter_);
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return target_parameter_;
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}
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Node* RawMachineAssembler::Parameter(size_t index) {
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DCHECK(index < parameter_count());
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return parameters_[index];
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}
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void RawMachineAssembler::Goto(RawMachineLabel* label) {
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DCHECK(current_block_ != schedule()->end());
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schedule()->AddGoto(CurrentBlock(), Use(label));
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current_block_ = nullptr;
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}
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void RawMachineAssembler::Branch(Node* condition, RawMachineLabel* true_val,
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RawMachineLabel* false_val) {
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DCHECK(current_block_ != schedule()->end());
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Node* branch = MakeNode(
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common()->Branch(BranchHint::kNone, IsSafetyCheck::kNoSafetyCheck), 1,
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&condition);
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schedule()->AddBranch(CurrentBlock(), branch, Use(true_val), Use(false_val));
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current_block_ = nullptr;
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}
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void RawMachineAssembler::Continuations(Node* call, RawMachineLabel* if_success,
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RawMachineLabel* if_exception) {
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DCHECK_NOT_NULL(schedule_);
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DCHECK_NOT_NULL(current_block_);
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schedule()->AddCall(CurrentBlock(), call, Use(if_success), Use(if_exception));
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current_block_ = nullptr;
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}
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void RawMachineAssembler::Switch(Node* index, RawMachineLabel* default_label,
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const int32_t* case_values,
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RawMachineLabel** case_labels,
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size_t case_count) {
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DCHECK_NE(schedule()->end(), current_block_);
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size_t succ_count = case_count + 1;
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Node* switch_node = AddNode(common()->Switch(succ_count), index);
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BasicBlock** succ_blocks = zone()->NewArray<BasicBlock*>(succ_count);
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for (size_t index = 0; index < case_count; ++index) {
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int32_t case_value = case_values[index];
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BasicBlock* case_block = schedule()->NewBasicBlock();
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Node* case_node =
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graph()->NewNode(common()->IfValue(case_value), switch_node);
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schedule()->AddNode(case_block, case_node);
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schedule()->AddGoto(case_block, Use(case_labels[index]));
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succ_blocks[index] = case_block;
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}
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BasicBlock* default_block = schedule()->NewBasicBlock();
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Node* default_node = graph()->NewNode(common()->IfDefault(), switch_node);
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schedule()->AddNode(default_block, default_node);
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schedule()->AddGoto(default_block, Use(default_label));
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succ_blocks[case_count] = default_block;
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schedule()->AddSwitch(CurrentBlock(), switch_node, succ_blocks, succ_count);
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current_block_ = nullptr;
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}
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void RawMachineAssembler::Return(Node* value) {
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Node* values[] = {Int32Constant(0), value};
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Node* ret = MakeNode(common()->Return(1), 2, values);
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schedule()->AddReturn(CurrentBlock(), ret);
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current_block_ = nullptr;
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}
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void RawMachineAssembler::Return(Node* v1, Node* v2) {
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Node* values[] = {Int32Constant(0), v1, v2};
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Node* ret = MakeNode(common()->Return(2), 3, values);
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schedule()->AddReturn(CurrentBlock(), ret);
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current_block_ = nullptr;
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}
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void RawMachineAssembler::Return(Node* v1, Node* v2, Node* v3) {
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Node* values[] = {Int32Constant(0), v1, v2, v3};
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Node* ret = MakeNode(common()->Return(3), 4, values);
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schedule()->AddReturn(CurrentBlock(), ret);
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current_block_ = nullptr;
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}
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void RawMachineAssembler::Return(Node* v1, Node* v2, Node* v3, Node* v4) {
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Node* values[] = {Int32Constant(0), v1, v2, v3, v4};
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Node* ret = MakeNode(common()->Return(4), 5, values);
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schedule()->AddReturn(CurrentBlock(), ret);
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current_block_ = nullptr;
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}
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void RawMachineAssembler::Return(int count, Node* vs[]) {
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typedef Node* Node_ptr;
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Node** values = new Node_ptr[count + 1];
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values[0] = Int32Constant(0);
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for (int i = 0; i < count; ++i) values[i + 1] = vs[i];
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Node* ret = MakeNode(common()->Return(count), count + 1, values);
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schedule()->AddReturn(CurrentBlock(), ret);
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current_block_ = nullptr;
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delete[] values;
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}
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void RawMachineAssembler::PopAndReturn(Node* pop, Node* value) {
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Node* values[] = {pop, value};
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Node* ret = MakeNode(common()->Return(1), 2, values);
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schedule()->AddReturn(CurrentBlock(), ret);
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current_block_ = nullptr;
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}
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void RawMachineAssembler::PopAndReturn(Node* pop, Node* v1, Node* v2) {
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Node* values[] = {pop, v1, v2};
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Node* ret = MakeNode(common()->Return(2), 3, values);
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schedule()->AddReturn(CurrentBlock(), ret);
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current_block_ = nullptr;
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}
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void RawMachineAssembler::PopAndReturn(Node* pop, Node* v1, Node* v2,
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Node* v3) {
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Node* values[] = {pop, v1, v2, v3};
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Node* ret = MakeNode(common()->Return(3), 4, values);
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schedule()->AddReturn(CurrentBlock(), ret);
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current_block_ = nullptr;
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}
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void RawMachineAssembler::PopAndReturn(Node* pop, Node* v1, Node* v2, Node* v3,
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Node* v4) {
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Node* values[] = {pop, v1, v2, v3, v4};
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Node* ret = MakeNode(common()->Return(4), 5, values);
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schedule()->AddReturn(CurrentBlock(), ret);
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current_block_ = nullptr;
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}
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void RawMachineAssembler::DebugAbort(Node* message) {
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AddNode(machine()->DebugAbort(), message);
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}
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void RawMachineAssembler::DebugBreak() { AddNode(machine()->DebugBreak()); }
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void RawMachineAssembler::Unreachable() {
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Node* ret = MakeNode(common()->Throw(), 0, nullptr);
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schedule()->AddThrow(CurrentBlock(), ret);
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current_block_ = nullptr;
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}
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void RawMachineAssembler::Comment(const char* msg) {
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AddNode(machine()->Comment(msg));
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}
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Node* RawMachineAssembler::CallN(CallDescriptor* call_descriptor,
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int input_count, Node* const* inputs) {
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DCHECK(!call_descriptor->NeedsFrameState());
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// +1 is for target.
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DCHECK_EQ(input_count, call_descriptor->ParameterCount() + 1);
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return AddNode(common()->Call(call_descriptor), input_count, inputs);
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}
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Node* RawMachineAssembler::CallNWithFrameState(CallDescriptor* call_descriptor,
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int input_count,
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Node* const* inputs) {
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DCHECK(call_descriptor->NeedsFrameState());
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// +2 is for target and frame state.
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DCHECK_EQ(input_count, call_descriptor->ParameterCount() + 2);
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return AddNode(common()->Call(call_descriptor), input_count, inputs);
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}
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Node* RawMachineAssembler::TailCallN(CallDescriptor* call_descriptor,
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int input_count, Node* const* inputs) {
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// +1 is for target.
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DCHECK_EQ(input_count, call_descriptor->ParameterCount() + 1);
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Node* tail_call =
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MakeNode(common()->TailCall(call_descriptor), input_count, inputs);
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schedule()->AddTailCall(CurrentBlock(), tail_call);
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current_block_ = nullptr;
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return tail_call;
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}
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Node* RawMachineAssembler::CallCFunction0(MachineType return_type,
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Node* function) {
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MachineSignature::Builder builder(zone(), 1, 0);
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builder.AddReturn(return_type);
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auto call_descriptor =
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Linkage::GetSimplifiedCDescriptor(zone(), builder.Build());
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return AddNode(common()->Call(call_descriptor), function);
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}
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Node* RawMachineAssembler::CallCFunction1(MachineType return_type,
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MachineType arg0_type, Node* function,
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Node* arg0) {
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MachineSignature::Builder builder(zone(), 1, 1);
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builder.AddReturn(return_type);
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builder.AddParam(arg0_type);
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auto call_descriptor =
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Linkage::GetSimplifiedCDescriptor(zone(), builder.Build());
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return AddNode(common()->Call(call_descriptor), function, arg0);
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}
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Node* RawMachineAssembler::CallCFunction1WithCallerSavedRegisters(
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MachineType return_type, MachineType arg0_type, Node* function, Node* arg0,
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SaveFPRegsMode mode) {
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MachineSignature::Builder builder(zone(), 1, 1);
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builder.AddReturn(return_type);
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builder.AddParam(arg0_type);
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auto call_descriptor =
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Linkage::GetSimplifiedCDescriptor(zone(), builder.Build());
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call_descriptor->set_save_fp_mode(mode);
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return AddNode(common()->CallWithCallerSavedRegisters(call_descriptor),
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function, arg0);
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}
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Node* RawMachineAssembler::CallCFunction2(MachineType return_type,
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MachineType arg0_type,
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MachineType arg1_type, Node* function,
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Node* arg0, Node* arg1) {
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MachineSignature::Builder builder(zone(), 1, 2);
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builder.AddReturn(return_type);
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builder.AddParam(arg0_type);
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builder.AddParam(arg1_type);
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auto call_descriptor =
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Linkage::GetSimplifiedCDescriptor(zone(), builder.Build());
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return AddNode(common()->Call(call_descriptor), function, arg0, arg1);
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}
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Node* RawMachineAssembler::CallCFunction3(MachineType return_type,
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MachineType arg0_type,
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MachineType arg1_type,
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MachineType arg2_type, Node* function,
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Node* arg0, Node* arg1, Node* arg2) {
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MachineSignature::Builder builder(zone(), 1, 3);
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builder.AddReturn(return_type);
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builder.AddParam(arg0_type);
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builder.AddParam(arg1_type);
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builder.AddParam(arg2_type);
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auto call_descriptor =
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Linkage::GetSimplifiedCDescriptor(zone(), builder.Build());
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return AddNode(common()->Call(call_descriptor), function, arg0, arg1, arg2);
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}
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Node* RawMachineAssembler::CallCFunction3WithCallerSavedRegisters(
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MachineType return_type, MachineType arg0_type, MachineType arg1_type,
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MachineType arg2_type, Node* function, Node* arg0, Node* arg1, Node* arg2,
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SaveFPRegsMode mode) {
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MachineSignature::Builder builder(zone(), 1, 3);
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builder.AddReturn(return_type);
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builder.AddParam(arg0_type);
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builder.AddParam(arg1_type);
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builder.AddParam(arg2_type);
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auto call_descriptor =
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Linkage::GetSimplifiedCDescriptor(zone(), builder.Build());
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call_descriptor->set_save_fp_mode(mode);
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return AddNode(common()->CallWithCallerSavedRegisters(call_descriptor),
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function, arg0, arg1, arg2);
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}
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Node* RawMachineAssembler::CallCFunction4(
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MachineType return_type, MachineType arg0_type, MachineType arg1_type,
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MachineType arg2_type, MachineType arg3_type, Node* function, Node* arg0,
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Node* arg1, Node* arg2, Node* arg3) {
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MachineSignature::Builder builder(zone(), 1, 4);
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builder.AddReturn(return_type);
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builder.AddParam(arg0_type);
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builder.AddParam(arg1_type);
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builder.AddParam(arg2_type);
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builder.AddParam(arg3_type);
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auto call_descriptor =
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Linkage::GetSimplifiedCDescriptor(zone(), builder.Build());
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return AddNode(common()->Call(call_descriptor), function, arg0, arg1, arg2,
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arg3);
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}
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Node* RawMachineAssembler::CallCFunction5(
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MachineType return_type, MachineType arg0_type, MachineType arg1_type,
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MachineType arg2_type, MachineType arg3_type, MachineType arg4_type,
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Node* function, Node* arg0, Node* arg1, Node* arg2, Node* arg3,
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Node* arg4) {
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MachineSignature::Builder builder(zone(), 1, 5);
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builder.AddReturn(return_type);
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builder.AddParam(arg0_type);
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builder.AddParam(arg1_type);
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builder.AddParam(arg2_type);
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builder.AddParam(arg3_type);
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builder.AddParam(arg4_type);
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auto call_descriptor =
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Linkage::GetSimplifiedCDescriptor(zone(), builder.Build());
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return AddNode(common()->Call(call_descriptor), function, arg0, arg1, arg2,
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arg3, arg4);
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}
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Node* RawMachineAssembler::CallCFunction6(
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MachineType return_type, MachineType arg0_type, MachineType arg1_type,
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MachineType arg2_type, MachineType arg3_type, MachineType arg4_type,
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MachineType arg5_type, Node* function, Node* arg0, Node* arg1, Node* arg2,
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Node* arg3, Node* arg4, Node* arg5) {
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MachineSignature::Builder builder(zone(), 1, 6);
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builder.AddReturn(return_type);
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builder.AddParam(arg0_type);
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builder.AddParam(arg1_type);
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builder.AddParam(arg2_type);
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builder.AddParam(arg3_type);
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builder.AddParam(arg4_type);
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builder.AddParam(arg5_type);
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auto call_descriptor =
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Linkage::GetSimplifiedCDescriptor(zone(), builder.Build());
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return AddNode(common()->Call(call_descriptor), function, arg0, arg1, arg2,
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arg3, arg4, arg5);
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}
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Node* RawMachineAssembler::CallCFunction8(
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MachineType return_type, MachineType arg0_type, MachineType arg1_type,
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MachineType arg2_type, MachineType arg3_type, MachineType arg4_type,
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MachineType arg5_type, MachineType arg6_type, MachineType arg7_type,
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Node* function, Node* arg0, Node* arg1, Node* arg2, Node* arg3, Node* arg4,
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Node* arg5, Node* arg6, Node* arg7) {
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MachineSignature::Builder builder(zone(), 1, 8);
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builder.AddReturn(return_type);
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builder.AddParam(arg0_type);
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builder.AddParam(arg1_type);
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builder.AddParam(arg2_type);
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builder.AddParam(arg3_type);
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builder.AddParam(arg4_type);
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builder.AddParam(arg5_type);
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builder.AddParam(arg6_type);
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builder.AddParam(arg7_type);
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Node* args[] = {function, arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7};
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auto call_descriptor =
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Linkage::GetSimplifiedCDescriptor(zone(), builder.Build());
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return AddNode(common()->Call(call_descriptor), arraysize(args), args);
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}
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Node* RawMachineAssembler::CallCFunction9(
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MachineType return_type, MachineType arg0_type, MachineType arg1_type,
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MachineType arg2_type, MachineType arg3_type, MachineType arg4_type,
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MachineType arg5_type, MachineType arg6_type, MachineType arg7_type,
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MachineType arg8_type, Node* function, Node* arg0, Node* arg1, Node* arg2,
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Node* arg3, Node* arg4, Node* arg5, Node* arg6, Node* arg7, Node* arg8) {
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MachineSignature::Builder builder(zone(), 1, 9);
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builder.AddReturn(return_type);
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builder.AddParam(arg0_type);
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builder.AddParam(arg1_type);
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builder.AddParam(arg2_type);
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builder.AddParam(arg3_type);
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builder.AddParam(arg4_type);
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builder.AddParam(arg5_type);
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builder.AddParam(arg6_type);
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builder.AddParam(arg7_type);
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builder.AddParam(arg8_type);
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Node* args[] = {function, arg0, arg1, arg2, arg3,
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arg4, arg5, arg6, arg7, arg8};
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auto call_descriptor =
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Linkage::GetSimplifiedCDescriptor(zone(), builder.Build());
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return AddNode(common()->Call(call_descriptor), arraysize(args), args);
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}
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BasicBlock* RawMachineAssembler::Use(RawMachineLabel* label) {
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label->used_ = true;
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return EnsureBlock(label);
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}
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BasicBlock* RawMachineAssembler::EnsureBlock(RawMachineLabel* label) {
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if (label->block_ == nullptr) {
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label->block_ = schedule()->NewBasicBlock();
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}
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return label->block_;
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}
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void RawMachineAssembler::Bind(RawMachineLabel* label) {
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DCHECK_NULL(current_block_);
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DCHECK(!label->bound_);
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label->bound_ = true;
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current_block_ = EnsureBlock(label);
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current_block_->set_deferred(label->deferred_);
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}
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#if DEBUG
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void RawMachineAssembler::Bind(RawMachineLabel* label,
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AssemblerDebugInfo info) {
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if (current_block_ != nullptr) {
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std::stringstream str;
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str << "Binding label without closing previous block:"
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<< "\n# label: " << info
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<< "\n# previous block: " << *current_block_;
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FATAL("%s", str.str().c_str());
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}
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Bind(label);
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current_block_->set_debug_info(info);
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}
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void RawMachineAssembler::PrintCurrentBlock(std::ostream& os) {
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os << CurrentBlock();
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}
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bool RawMachineAssembler::InsideBlock() { return current_block_ != nullptr; }
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void RawMachineAssembler::SetInitialDebugInformation(
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AssemblerDebugInfo debug_info) {
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CurrentBlock()->set_debug_info(debug_info);
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}
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#endif // DEBUG
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BasicBlock* RawMachineAssembler::CurrentBlock() {
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DCHECK(current_block_);
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return current_block_;
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}
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Node* RawMachineAssembler::Phi(MachineRepresentation rep, int input_count,
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Node* const* inputs) {
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Node** buffer = new (zone()->New(sizeof(Node*) * (input_count + 1)))
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Node*[input_count + 1];
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std::copy(inputs, inputs + input_count, buffer);
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buffer[input_count] = graph()->start();
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return AddNode(common()->Phi(rep, input_count), input_count + 1, buffer);
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}
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void RawMachineAssembler::AppendPhiInput(Node* phi, Node* new_input) {
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const Operator* op = phi->op();
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const Operator* new_op = common()->ResizeMergeOrPhi(op, phi->InputCount());
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phi->InsertInput(zone(), phi->InputCount() - 1, new_input);
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NodeProperties::ChangeOp(phi, new_op);
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}
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Node* RawMachineAssembler::AddNode(const Operator* op, int input_count,
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Node* const* inputs) {
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DCHECK_NOT_NULL(schedule_);
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DCHECK_NOT_NULL(current_block_);
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Node* node = MakeNode(op, input_count, inputs);
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schedule()->AddNode(CurrentBlock(), node);
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return node;
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}
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Node* RawMachineAssembler::MakeNode(const Operator* op, int input_count,
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Node* const* inputs) {
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// The raw machine assembler nodes do not have effect and control inputs,
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// so we disable checking input counts here.
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return graph()->NewNodeUnchecked(op, input_count, inputs);
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}
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RawMachineLabel::~RawMachineLabel() {
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#if DEBUG
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if (bound_ == used_) return;
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std::stringstream str;
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if (bound_) {
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str << "A label has been bound but it's not used."
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<< "\n# label: " << *block_;
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} else {
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str << "A label has been used but it's not bound.";
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}
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FATAL("%s", str.str().c_str());
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#endif // DEBUG
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}
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} // namespace compiler
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} // namespace internal
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} // namespace v8
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