// Copyright 2015 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/compiler/node-properties.h"
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#include "src/compiler/common-operator.h"
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#include "src/compiler/graph.h"
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#include "src/compiler/js-operator.h"
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#include "src/compiler/linkage.h"
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#include "src/compiler/node-matchers.h"
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#include "src/compiler/operator-properties.h"
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#include "src/compiler/simplified-operator.h"
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#include "src/compiler/verifier.h"
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#include "src/handles-inl.h"
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#include "src/objects-inl.h"
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#include "src/zone/zone-handle-set.h"
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namespace v8 {
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namespace internal {
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namespace compiler {
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// static
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int NodeProperties::PastValueIndex(Node* node) {
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return FirstValueIndex(node) + node->op()->ValueInputCount();
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}
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// static
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int NodeProperties::PastContextIndex(Node* node) {
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return FirstContextIndex(node) +
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OperatorProperties::GetContextInputCount(node->op());
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}
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// static
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int NodeProperties::PastFrameStateIndex(Node* node) {
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return FirstFrameStateIndex(node) +
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OperatorProperties::GetFrameStateInputCount(node->op());
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}
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// static
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int NodeProperties::PastEffectIndex(Node* node) {
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return FirstEffectIndex(node) + node->op()->EffectInputCount();
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}
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// static
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int NodeProperties::PastControlIndex(Node* node) {
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return FirstControlIndex(node) + node->op()->ControlInputCount();
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}
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// static
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Node* NodeProperties::GetValueInput(Node* node, int index) {
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DCHECK(0 <= index && index < node->op()->ValueInputCount());
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return node->InputAt(FirstValueIndex(node) + index);
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}
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// static
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Node* NodeProperties::GetContextInput(Node* node) {
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DCHECK(OperatorProperties::HasContextInput(node->op()));
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return node->InputAt(FirstContextIndex(node));
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}
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// static
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Node* NodeProperties::GetFrameStateInput(Node* node) {
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DCHECK_EQ(1, OperatorProperties::GetFrameStateInputCount(node->op()));
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return node->InputAt(FirstFrameStateIndex(node));
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}
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// static
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Node* NodeProperties::GetEffectInput(Node* node, int index) {
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DCHECK(0 <= index && index < node->op()->EffectInputCount());
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return node->InputAt(FirstEffectIndex(node) + index);
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}
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// static
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Node* NodeProperties::GetControlInput(Node* node, int index) {
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DCHECK(0 <= index && index < node->op()->ControlInputCount());
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return node->InputAt(FirstControlIndex(node) + index);
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}
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// static
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bool NodeProperties::IsValueEdge(Edge edge) {
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Node* const node = edge.from();
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return IsInputRange(edge, FirstValueIndex(node),
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node->op()->ValueInputCount());
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}
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// static
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bool NodeProperties::IsContextEdge(Edge edge) {
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Node* const node = edge.from();
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return IsInputRange(edge, FirstContextIndex(node),
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OperatorProperties::GetContextInputCount(node->op()));
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}
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// static
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bool NodeProperties::IsFrameStateEdge(Edge edge) {
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Node* const node = edge.from();
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return IsInputRange(edge, FirstFrameStateIndex(node),
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OperatorProperties::GetFrameStateInputCount(node->op()));
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}
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// static
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bool NodeProperties::IsEffectEdge(Edge edge) {
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Node* const node = edge.from();
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return IsInputRange(edge, FirstEffectIndex(node),
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node->op()->EffectInputCount());
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}
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// static
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bool NodeProperties::IsControlEdge(Edge edge) {
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Node* const node = edge.from();
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return IsInputRange(edge, FirstControlIndex(node),
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node->op()->ControlInputCount());
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}
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// static
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bool NodeProperties::IsExceptionalCall(Node* node, Node** out_exception) {
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if (node->op()->HasProperty(Operator::kNoThrow)) return false;
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for (Edge const edge : node->use_edges()) {
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if (!NodeProperties::IsControlEdge(edge)) continue;
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if (edge.from()->opcode() == IrOpcode::kIfException) {
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if (out_exception != nullptr) *out_exception = edge.from();
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return true;
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}
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}
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return false;
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}
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// static
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Node* NodeProperties::FindSuccessfulControlProjection(Node* node) {
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DCHECK_GT(node->op()->ControlOutputCount(), 0);
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if (node->op()->HasProperty(Operator::kNoThrow)) return node;
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for (Edge const edge : node->use_edges()) {
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if (!NodeProperties::IsControlEdge(edge)) continue;
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if (edge.from()->opcode() == IrOpcode::kIfSuccess) {
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return edge.from();
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}
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}
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return node;
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}
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// static
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void NodeProperties::ReplaceValueInput(Node* node, Node* value, int index) {
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DCHECK(index < node->op()->ValueInputCount());
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node->ReplaceInput(FirstValueIndex(node) + index, value);
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}
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// static
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void NodeProperties::ReplaceValueInputs(Node* node, Node* value) {
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int value_input_count = node->op()->ValueInputCount();
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DCHECK_LE(1, value_input_count);
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node->ReplaceInput(0, value);
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while (--value_input_count > 0) {
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node->RemoveInput(value_input_count);
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}
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}
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// static
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void NodeProperties::ReplaceContextInput(Node* node, Node* context) {
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node->ReplaceInput(FirstContextIndex(node), context);
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}
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// static
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void NodeProperties::ReplaceControlInput(Node* node, Node* control, int index) {
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DCHECK(index < node->op()->ControlInputCount());
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node->ReplaceInput(FirstControlIndex(node) + index, control);
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}
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// static
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void NodeProperties::ReplaceEffectInput(Node* node, Node* effect, int index) {
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DCHECK(index < node->op()->EffectInputCount());
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return node->ReplaceInput(FirstEffectIndex(node) + index, effect);
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}
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// static
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void NodeProperties::ReplaceFrameStateInput(Node* node, Node* frame_state) {
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DCHECK_EQ(1, OperatorProperties::GetFrameStateInputCount(node->op()));
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node->ReplaceInput(FirstFrameStateIndex(node), frame_state);
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}
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// static
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void NodeProperties::RemoveNonValueInputs(Node* node) {
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node->TrimInputCount(node->op()->ValueInputCount());
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}
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// static
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void NodeProperties::RemoveValueInputs(Node* node) {
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int value_input_count = node->op()->ValueInputCount();
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while (--value_input_count >= 0) {
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node->RemoveInput(value_input_count);
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}
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}
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void NodeProperties::MergeControlToEnd(Graph* graph,
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CommonOperatorBuilder* common,
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Node* node) {
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graph->end()->AppendInput(graph->zone(), node);
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graph->end()->set_op(common->End(graph->end()->InputCount()));
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}
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// static
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void NodeProperties::ReplaceUses(Node* node, Node* value, Node* effect,
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Node* success, Node* exception) {
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// Requires distinguishing between value, effect and control edges.
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for (Edge edge : node->use_edges()) {
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if (IsControlEdge(edge)) {
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if (edge.from()->opcode() == IrOpcode::kIfSuccess) {
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DCHECK_NOT_NULL(success);
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edge.UpdateTo(success);
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} else if (edge.from()->opcode() == IrOpcode::kIfException) {
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DCHECK_NOT_NULL(exception);
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edge.UpdateTo(exception);
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} else {
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DCHECK_NOT_NULL(success);
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edge.UpdateTo(success);
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}
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} else if (IsEffectEdge(edge)) {
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DCHECK_NOT_NULL(effect);
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edge.UpdateTo(effect);
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} else {
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DCHECK_NOT_NULL(value);
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edge.UpdateTo(value);
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}
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}
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}
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// static
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void NodeProperties::ChangeOp(Node* node, const Operator* new_op) {
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node->set_op(new_op);
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Verifier::VerifyNode(node);
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}
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// static
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Node* NodeProperties::FindFrameStateBefore(Node* node) {
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Node* effect = NodeProperties::GetEffectInput(node);
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while (effect->opcode() != IrOpcode::kCheckpoint) {
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if (effect->opcode() == IrOpcode::kDead) return effect;
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DCHECK_EQ(1, effect->op()->EffectInputCount());
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effect = NodeProperties::GetEffectInput(effect);
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}
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Node* frame_state = GetFrameStateInput(effect);
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return frame_state;
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}
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// static
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Node* NodeProperties::FindProjection(Node* node, size_t projection_index) {
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for (auto use : node->uses()) {
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if (use->opcode() == IrOpcode::kProjection &&
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ProjectionIndexOf(use->op()) == projection_index) {
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return use;
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}
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}
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return nullptr;
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}
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// static
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void NodeProperties::CollectValueProjections(Node* node, Node** projections,
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size_t projection_count) {
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#ifdef DEBUG
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for (size_t index = 0; index < projection_count; ++index) {
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DCHECK_NULL(projections[index]);
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}
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#endif
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for (Edge const edge : node->use_edges()) {
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if (!IsValueEdge(edge)) continue;
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Node* use = edge.from();
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DCHECK_EQ(IrOpcode::kProjection, use->opcode());
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projections[ProjectionIndexOf(use->op())] = use;
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}
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}
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// static
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void NodeProperties::CollectControlProjections(Node* node, Node** projections,
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size_t projection_count) {
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#ifdef DEBUG
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DCHECK_LE(static_cast<int>(projection_count), node->UseCount());
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std::memset(projections, 0, sizeof(*projections) * projection_count);
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#endif
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size_t if_value_index = 0;
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for (Edge const edge : node->use_edges()) {
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if (!IsControlEdge(edge)) continue;
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Node* use = edge.from();
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size_t index;
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switch (use->opcode()) {
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case IrOpcode::kIfTrue:
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DCHECK_EQ(IrOpcode::kBranch, node->opcode());
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index = 0;
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break;
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case IrOpcode::kIfFalse:
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DCHECK_EQ(IrOpcode::kBranch, node->opcode());
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index = 1;
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break;
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case IrOpcode::kIfSuccess:
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DCHECK(!node->op()->HasProperty(Operator::kNoThrow));
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index = 0;
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break;
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case IrOpcode::kIfException:
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DCHECK(!node->op()->HasProperty(Operator::kNoThrow));
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index = 1;
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break;
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case IrOpcode::kIfValue:
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DCHECK_EQ(IrOpcode::kSwitch, node->opcode());
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index = if_value_index++;
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break;
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case IrOpcode::kIfDefault:
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DCHECK_EQ(IrOpcode::kSwitch, node->opcode());
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index = projection_count - 1;
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break;
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default:
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continue;
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}
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DCHECK_LT(if_value_index, projection_count);
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DCHECK_LT(index, projection_count);
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DCHECK_NULL(projections[index]);
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projections[index] = use;
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}
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#ifdef DEBUG
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for (size_t index = 0; index < projection_count; ++index) {
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DCHECK_NOT_NULL(projections[index]);
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}
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#endif
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}
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// static
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bool NodeProperties::IsSame(Node* a, Node* b) {
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for (;;) {
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if (a->opcode() == IrOpcode::kCheckHeapObject) {
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a = GetValueInput(a, 0);
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continue;
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}
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if (b->opcode() == IrOpcode::kCheckHeapObject) {
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b = GetValueInput(b, 0);
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continue;
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}
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return a == b;
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}
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}
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// static
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NodeProperties::InferReceiverMapsResult NodeProperties::InferReceiverMaps(
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Isolate* isolate, Node* receiver, Node* effect,
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ZoneHandleSet<Map>* maps_return) {
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HeapObjectMatcher m(receiver);
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if (m.HasValue()) {
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Handle<HeapObject> receiver = m.Value();
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// We don't use ICs for the Array.prototype and the Object.prototype
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// because the runtime has to be able to intercept them properly, so
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// we better make sure that TurboFan doesn't outsmart the system here
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// by storing to elements of either prototype directly.
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//
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// TODO(bmeurer): This can be removed once the Array.prototype and
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// Object.prototype have NO_ELEMENTS elements kind.
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if (!isolate->IsInAnyContext(*receiver,
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Context::INITIAL_ARRAY_PROTOTYPE_INDEX) &&
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!isolate->IsInAnyContext(*receiver,
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Context::INITIAL_OBJECT_PROTOTYPE_INDEX)) {
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Handle<Map> receiver_map(receiver->map(), isolate);
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if (receiver_map->is_stable()) {
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// The {receiver_map} is only reliable when we install a stability
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// code dependency.
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*maps_return = ZoneHandleSet<Map>(receiver_map);
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return kUnreliableReceiverMaps;
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}
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}
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}
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InferReceiverMapsResult result = kReliableReceiverMaps;
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while (true) {
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switch (effect->opcode()) {
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case IrOpcode::kMapGuard: {
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Node* const object = GetValueInput(effect, 0);
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if (IsSame(receiver, object)) {
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*maps_return = MapGuardMapsOf(effect->op()).maps();
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return result;
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}
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break;
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}
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case IrOpcode::kCheckMaps: {
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Node* const object = GetValueInput(effect, 0);
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if (IsSame(receiver, object)) {
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*maps_return = CheckMapsParametersOf(effect->op()).maps();
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return result;
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}
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break;
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}
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case IrOpcode::kJSCreate: {
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if (IsSame(receiver, effect)) {
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HeapObjectMatcher mtarget(GetValueInput(effect, 0));
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HeapObjectMatcher mnewtarget(GetValueInput(effect, 1));
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if (mtarget.HasValue() && mnewtarget.HasValue() &&
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mnewtarget.Value()->IsJSFunction()) {
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Handle<JSFunction> original_constructor =
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Handle<JSFunction>::cast(mnewtarget.Value());
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if (original_constructor->has_initial_map()) {
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Handle<Map> initial_map(original_constructor->initial_map(),
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isolate);
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if (initial_map->constructor_or_backpointer() ==
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*mtarget.Value()) {
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*maps_return = ZoneHandleSet<Map>(initial_map);
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return result;
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}
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}
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}
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// We reached the allocation of the {receiver}.
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return kNoReceiverMaps;
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}
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break;
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}
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case IrOpcode::kStoreField: {
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// We only care about StoreField of maps.
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Node* const object = GetValueInput(effect, 0);
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FieldAccess const& access = FieldAccessOf(effect->op());
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if (access.base_is_tagged == kTaggedBase &&
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access.offset == HeapObject::kMapOffset) {
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if (IsSame(receiver, object)) {
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Node* const value = GetValueInput(effect, 1);
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HeapObjectMatcher m(value);
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if (m.HasValue()) {
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*maps_return = ZoneHandleSet<Map>(Handle<Map>::cast(m.Value()));
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return result;
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}
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}
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// Without alias analysis we cannot tell whether this
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// StoreField[map] affects {receiver} or not.
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result = kUnreliableReceiverMaps;
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}
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break;
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}
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case IrOpcode::kJSStoreMessage:
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case IrOpcode::kJSStoreModule:
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case IrOpcode::kStoreElement:
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case IrOpcode::kStoreTypedElement: {
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// These never change the map of objects.
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break;
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}
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case IrOpcode::kFinishRegion: {
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// FinishRegion renames the output of allocations, so we need
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// to update the {receiver} that we are looking for, if the
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// {receiver} matches the current {effect}.
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if (IsSame(receiver, effect)) receiver = GetValueInput(effect, 0);
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break;
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}
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case IrOpcode::kEffectPhi: {
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Node* control = GetControlInput(effect);
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if (control->opcode() != IrOpcode::kLoop) {
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DCHECK(control->opcode() == IrOpcode::kDead ||
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control->opcode() == IrOpcode::kMerge);
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return kNoReceiverMaps;
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}
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// Continue search for receiver map outside the loop. Since operations
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// inside the loop may change the map, the result is unreliable.
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effect = GetEffectInput(effect, 0);
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result = kUnreliableReceiverMaps;
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continue;
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}
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default: {
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DCHECK_EQ(1, effect->op()->EffectOutputCount());
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if (effect->op()->EffectInputCount() != 1) {
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// Didn't find any appropriate CheckMaps node.
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return kNoReceiverMaps;
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}
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if (!effect->op()->HasProperty(Operator::kNoWrite)) {
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// Without alias/escape analysis we cannot tell whether this
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// {effect} affects {receiver} or not.
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result = kUnreliableReceiverMaps;
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}
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break;
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}
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}
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// Stop walking the effect chain once we hit the definition of
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// the {receiver} along the {effect}s.
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if (IsSame(receiver, effect)) return kNoReceiverMaps;
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// Continue with the next {effect}.
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DCHECK_EQ(1, effect->op()->EffectInputCount());
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effect = NodeProperties::GetEffectInput(effect);
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}
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}
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// static
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MaybeHandle<Map> NodeProperties::GetMapWitness(Isolate* isolate, Node* node) {
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ZoneHandleSet<Map> maps;
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Node* receiver = NodeProperties::GetValueInput(node, 1);
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Node* effect = NodeProperties::GetEffectInput(node);
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NodeProperties::InferReceiverMapsResult result =
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NodeProperties::InferReceiverMaps(isolate, receiver, effect, &maps);
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if (result == NodeProperties::kReliableReceiverMaps && maps.size() == 1) {
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return maps[0];
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}
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return MaybeHandle<Map>();
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}
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// static
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bool NodeProperties::HasInstanceTypeWitness(Isolate* isolate, Node* receiver,
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Node* effect,
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InstanceType instance_type) {
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ZoneHandleSet<Map> receiver_maps;
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NodeProperties::InferReceiverMapsResult result =
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NodeProperties::InferReceiverMaps(isolate, receiver, effect,
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&receiver_maps);
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switch (result) {
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case NodeProperties::kUnreliableReceiverMaps:
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case NodeProperties::kReliableReceiverMaps:
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DCHECK_NE(0, receiver_maps.size());
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for (size_t i = 0; i < receiver_maps.size(); ++i) {
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if (receiver_maps[i]->instance_type() != instance_type) return false;
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}
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return true;
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case NodeProperties::kNoReceiverMaps:
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return false;
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}
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UNREACHABLE();
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}
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// static
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bool NodeProperties::NoObservableSideEffectBetween(Node* effect,
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Node* dominator) {
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while (effect != dominator) {
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if (effect->op()->EffectInputCount() == 1 &&
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effect->op()->properties() & Operator::kNoWrite) {
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effect = NodeProperties::GetEffectInput(effect);
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} else {
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return false;
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}
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}
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return true;
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}
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// static
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bool NodeProperties::CanBePrimitive(Isolate* isolate, Node* receiver,
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Node* effect) {
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switch (receiver->opcode()) {
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#define CASE(Opcode) case IrOpcode::k##Opcode:
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JS_CONSTRUCT_OP_LIST(CASE)
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JS_CREATE_OP_LIST(CASE)
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#undef CASE
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case IrOpcode::kCheckReceiver:
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case IrOpcode::kConvertReceiver:
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case IrOpcode::kJSGetSuperConstructor:
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case IrOpcode::kJSToObject:
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return false;
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case IrOpcode::kHeapConstant: {
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Handle<HeapObject> value = HeapObjectMatcher(receiver).Value();
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return value->IsPrimitive();
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}
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default: {
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// We don't really care about the exact maps here,
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// just the instance types, which don't change
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// across potential side-effecting operations.
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ZoneHandleSet<Map> maps;
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if (InferReceiverMaps(isolate, receiver, effect, &maps) !=
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kNoReceiverMaps) {
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// Check if all {maps} are actually JSReceiver maps.
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for (size_t i = 0; i < maps.size(); ++i) {
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if (!maps[i]->IsJSReceiverMap()) return true;
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}
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return false;
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}
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return true;
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}
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}
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}
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// static
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bool NodeProperties::CanBeNullOrUndefined(Isolate* isolate, Node* receiver,
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Node* effect) {
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if (CanBePrimitive(isolate, receiver, effect)) {
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switch (receiver->opcode()) {
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case IrOpcode::kCheckInternalizedString:
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case IrOpcode::kCheckNumber:
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case IrOpcode::kCheckSmi:
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case IrOpcode::kCheckString:
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case IrOpcode::kCheckSymbol:
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case IrOpcode::kJSToInteger:
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case IrOpcode::kJSToLength:
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case IrOpcode::kJSToName:
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case IrOpcode::kJSToNumber:
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case IrOpcode::kJSToNumberConvertBigInt:
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case IrOpcode::kJSToNumeric:
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case IrOpcode::kJSToString:
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case IrOpcode::kToBoolean:
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return false;
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case IrOpcode::kHeapConstant: {
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Handle<HeapObject> value = HeapObjectMatcher(receiver).Value();
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return value->IsNullOrUndefined(isolate);
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}
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default:
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return true;
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}
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}
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return false;
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}
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// static
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Node* NodeProperties::GetOuterContext(Node* node, size_t* depth) {
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Node* context = NodeProperties::GetContextInput(node);
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while (*depth > 0 &&
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IrOpcode::IsContextChainExtendingOpcode(context->opcode())) {
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context = NodeProperties::GetContextInput(context);
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(*depth)--;
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}
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return context;
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}
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// static
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Type NodeProperties::GetTypeOrAny(Node* node) {
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return IsTyped(node) ? node->type() : Type::Any();
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}
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// static
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bool NodeProperties::AllValueInputsAreTyped(Node* node) {
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int input_count = node->op()->ValueInputCount();
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for (int index = 0; index < input_count; ++index) {
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if (!IsTyped(GetValueInput(node, index))) return false;
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}
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return true;
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}
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// static
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bool NodeProperties::IsInputRange(Edge edge, int first, int num) {
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if (num == 0) return false;
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int const index = edge.index();
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return first <= index && index < first + num;
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}
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// static
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size_t NodeProperties::HashCode(Node* node) {
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size_t h = base::hash_combine(node->op()->HashCode(), node->InputCount());
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for (Node* input : node->inputs()) {
|
h = base::hash_combine(h, input->id());
|
}
|
return h;
|
}
|
|
// static
|
bool NodeProperties::Equals(Node* a, Node* b) {
|
DCHECK_NOT_NULL(a);
|
DCHECK_NOT_NULL(b);
|
DCHECK_NOT_NULL(a->op());
|
DCHECK_NOT_NULL(b->op());
|
if (!a->op()->Equals(b->op())) return false;
|
if (a->InputCount() != b->InputCount()) return false;
|
Node::Inputs aInputs = a->inputs();
|
Node::Inputs bInputs = b->inputs();
|
|
auto aIt = aInputs.begin();
|
auto bIt = bInputs.begin();
|
auto aEnd = aInputs.end();
|
|
for (; aIt != aEnd; ++aIt, ++bIt) {
|
DCHECK_NOT_NULL(*aIt);
|
DCHECK_NOT_NULL(*bIt);
|
if ((*aIt)->id() != (*bIt)->id()) return false;
|
}
|
return true;
|
}
|
|
} // namespace compiler
|
} // namespace internal
|
} // namespace v8
|