// Copyright 2018 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_COMPILER_MACHINE_GRAPH_H_
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#define V8_COMPILER_MACHINE_GRAPH_H_
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#include "src/base/compiler-specific.h"
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#include "src/compiler/common-node-cache.h"
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#include "src/compiler/common-operator.h"
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#include "src/compiler/graph.h"
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#include "src/compiler/machine-operator.h"
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#include "src/globals.h"
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#include "src/runtime/runtime.h"
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namespace v8 {
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namespace internal {
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namespace compiler {
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// Implements a facade on a Graph, enhancing the graph with machine-specific
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// notions, including a builder for common and machine operators, as well
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// as caching primitive constants.
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class V8_EXPORT_PRIVATE MachineGraph : public NON_EXPORTED_BASE(ZoneObject) {
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public:
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MachineGraph(Graph* graph, CommonOperatorBuilder* common,
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MachineOperatorBuilder* machine)
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: graph_(graph), common_(common), machine_(machine), cache_(zone()) {}
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// Creates a Int32Constant node, usually canonicalized.
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Node* Int32Constant(int32_t value);
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Node* Uint32Constant(uint32_t value) {
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return Int32Constant(bit_cast<int32_t>(value));
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}
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// Creates a Int64Constant node, usually canonicalized.
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Node* Int64Constant(int64_t value);
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Node* Uint64Constant(uint64_t value) {
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return Int64Constant(bit_cast<int64_t>(value));
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}
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// Creates a Int32Constant/Int64Constant node, depending on the word size of
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// the target machine.
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// TODO(turbofan): Code using Int32Constant/Int64Constant to store pointer
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// constants is probably not serializable.
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Node* IntPtrConstant(intptr_t value);
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Node* RelocatableInt32Constant(int32_t value, RelocInfo::Mode rmode);
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Node* RelocatableInt64Constant(int64_t value, RelocInfo::Mode rmode);
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Node* RelocatableIntPtrConstant(intptr_t value, RelocInfo::Mode rmode);
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// Creates a Float32Constant node, usually canonicalized.
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Node* Float32Constant(float value);
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// Creates a Float64Constant node, usually canonicalized.
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Node* Float64Constant(double value);
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// Creates a PointerConstant node.
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Node* PointerConstant(intptr_t value);
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template <typename T>
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Node* PointerConstant(T* value) {
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return PointerConstant(bit_cast<intptr_t>(value));
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}
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// Creates an ExternalConstant node, usually canonicalized.
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Node* ExternalConstant(ExternalReference ref);
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Node* ExternalConstant(Runtime::FunctionId function_id);
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// Global cache of the dead node.
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Node* Dead() {
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return Dead_ ? Dead_ : Dead_ = graph_->NewNode(common_->Dead());
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}
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CommonOperatorBuilder* common() const { return common_; }
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MachineOperatorBuilder* machine() const { return machine_; }
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Graph* graph() const { return graph_; }
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Zone* zone() const { return graph()->zone(); }
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protected:
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Graph* graph_;
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CommonOperatorBuilder* common_;
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MachineOperatorBuilder* machine_;
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CommonNodeCache cache_;
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Node* Dead_ = nullptr;
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DISALLOW_COPY_AND_ASSIGN(MachineGraph);
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};
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} // namespace compiler
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} // namespace internal
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} // namespace v8
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#endif // V8_COMPILER_MACHINE_GRAPH_H_
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