// Copyright 2016 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/compiler/load-elimination.h"
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#include "src/compiler/common-operator.h"
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#include "src/compiler/js-graph.h"
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#include "src/compiler/node-properties.h"
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#include "src/compiler/simplified-operator.h"
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#include "src/heap/factory.h"
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#include "src/objects-inl.h"
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namespace v8 {
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namespace internal {
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namespace compiler {
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namespace {
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bool IsRename(Node* node) {
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switch (node->opcode()) {
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case IrOpcode::kCheckHeapObject:
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case IrOpcode::kFinishRegion:
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case IrOpcode::kTypeGuard:
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return true;
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default:
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return false;
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}
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}
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Node* ResolveRenames(Node* node) {
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while (IsRename(node)) {
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node = node->InputAt(0);
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}
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return node;
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}
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bool MayAlias(Node* a, Node* b) {
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if (a != b) {
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if (!NodeProperties::GetType(a).Maybe(NodeProperties::GetType(b))) {
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return false;
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} else if (IsRename(b)) {
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return MayAlias(a, b->InputAt(0));
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} else if (IsRename(a)) {
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return MayAlias(a->InputAt(0), b);
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} else if (b->opcode() == IrOpcode::kAllocate) {
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switch (a->opcode()) {
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case IrOpcode::kAllocate:
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case IrOpcode::kHeapConstant:
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case IrOpcode::kParameter:
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return false;
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default:
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break;
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}
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} else if (a->opcode() == IrOpcode::kAllocate) {
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switch (b->opcode()) {
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case IrOpcode::kHeapConstant:
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case IrOpcode::kParameter:
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return false;
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default:
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break;
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}
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}
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}
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return true;
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}
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bool MustAlias(Node* a, Node* b) {
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return ResolveRenames(a) == ResolveRenames(b);
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}
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} // namespace
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Reduction LoadElimination::Reduce(Node* node) {
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if (FLAG_trace_turbo_load_elimination) {
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if (node->op()->EffectInputCount() > 0) {
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PrintF(" visit #%d:%s", node->id(), node->op()->mnemonic());
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if (node->op()->ValueInputCount() > 0) {
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PrintF("(");
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for (int i = 0; i < node->op()->ValueInputCount(); ++i) {
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if (i > 0) PrintF(", ");
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Node* const value = NodeProperties::GetValueInput(node, i);
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PrintF("#%d:%s", value->id(), value->op()->mnemonic());
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}
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PrintF(")");
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}
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PrintF("\n");
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for (int i = 0; i < node->op()->EffectInputCount(); ++i) {
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Node* const effect = NodeProperties::GetEffectInput(node, i);
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if (AbstractState const* const state = node_states_.Get(effect)) {
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PrintF(" state[%i]: #%d:%s\n", i, effect->id(),
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effect->op()->mnemonic());
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state->Print();
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} else {
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PrintF(" no state[%i]: #%d:%s\n", i, effect->id(),
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effect->op()->mnemonic());
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}
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}
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}
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}
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switch (node->opcode()) {
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case IrOpcode::kArrayBufferWasNeutered:
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return ReduceArrayBufferWasNeutered(node);
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case IrOpcode::kMapGuard:
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return ReduceMapGuard(node);
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case IrOpcode::kCheckMaps:
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return ReduceCheckMaps(node);
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case IrOpcode::kCompareMaps:
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return ReduceCompareMaps(node);
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case IrOpcode::kEnsureWritableFastElements:
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return ReduceEnsureWritableFastElements(node);
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case IrOpcode::kMaybeGrowFastElements:
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return ReduceMaybeGrowFastElements(node);
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case IrOpcode::kTransitionElementsKind:
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return ReduceTransitionElementsKind(node);
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case IrOpcode::kLoadField:
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return ReduceLoadField(node);
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case IrOpcode::kStoreField:
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return ReduceStoreField(node);
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case IrOpcode::kLoadElement:
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return ReduceLoadElement(node);
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case IrOpcode::kStoreElement:
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return ReduceStoreElement(node);
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case IrOpcode::kTransitionAndStoreElement:
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return ReduceTransitionAndStoreElement(node);
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case IrOpcode::kStoreTypedElement:
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return ReduceStoreTypedElement(node);
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case IrOpcode::kEffectPhi:
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return ReduceEffectPhi(node);
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case IrOpcode::kDead:
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break;
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case IrOpcode::kStart:
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return ReduceStart(node);
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default:
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return ReduceOtherNode(node);
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}
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return NoChange();
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}
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namespace {
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bool LoadEliminationIsCompatibleCheck(Node const* a, Node const* b) {
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if (a->op() != b->op()) return false;
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for (int i = a->op()->ValueInputCount(); --i >= 0;) {
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if (!MustAlias(a->InputAt(i), b->InputAt(i))) return false;
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}
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return true;
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}
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} // namespace
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Node* LoadElimination::AbstractChecks::Lookup(Node* node) const {
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for (Node* const check : nodes_) {
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if (check && !check->IsDead() &&
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LoadEliminationIsCompatibleCheck(check, node)) {
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return check;
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}
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}
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return nullptr;
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}
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bool LoadElimination::AbstractChecks::Equals(AbstractChecks const* that) const {
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if (this == that) return true;
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for (size_t i = 0; i < arraysize(nodes_); ++i) {
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if (Node* this_node = this->nodes_[i]) {
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for (size_t j = 0;; ++j) {
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if (j == arraysize(nodes_)) return false;
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if (that->nodes_[j] == this_node) break;
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}
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}
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}
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for (size_t i = 0; i < arraysize(nodes_); ++i) {
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if (Node* that_node = that->nodes_[i]) {
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for (size_t j = 0;; ++j) {
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if (j == arraysize(nodes_)) return false;
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if (this->nodes_[j] == that_node) break;
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}
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}
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}
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return true;
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}
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LoadElimination::AbstractChecks const* LoadElimination::AbstractChecks::Merge(
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AbstractChecks const* that, Zone* zone) const {
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if (this->Equals(that)) return this;
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AbstractChecks* copy = new (zone) AbstractChecks(zone);
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for (Node* const this_node : this->nodes_) {
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if (this_node == nullptr) continue;
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for (Node* const that_node : that->nodes_) {
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if (this_node == that_node) {
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copy->nodes_[copy->next_index_++] = this_node;
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break;
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}
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}
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}
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copy->next_index_ %= arraysize(nodes_);
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return copy;
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}
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void LoadElimination::AbstractChecks::Print() const {
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for (Node* const node : nodes_) {
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if (node != nullptr) {
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PrintF(" #%d:%s\n", node->id(), node->op()->mnemonic());
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}
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}
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}
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namespace {
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bool IsCompatible(MachineRepresentation r1, MachineRepresentation r2) {
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if (r1 == r2) return true;
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return IsAnyTagged(r1) && IsAnyTagged(r2);
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}
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} // namespace
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Node* LoadElimination::AbstractElements::Lookup(
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Node* object, Node* index, MachineRepresentation representation) const {
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for (Element const element : elements_) {
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if (element.object == nullptr) continue;
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DCHECK_NOT_NULL(element.index);
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DCHECK_NOT_NULL(element.value);
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if (MustAlias(object, element.object) && MustAlias(index, element.index) &&
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IsCompatible(representation, element.representation)) {
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return element.value;
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}
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}
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return nullptr;
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}
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LoadElimination::AbstractElements const*
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LoadElimination::AbstractElements::Kill(Node* object, Node* index,
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Zone* zone) const {
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for (Element const element : this->elements_) {
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if (element.object == nullptr) continue;
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if (MayAlias(object, element.object)) {
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AbstractElements* that = new (zone) AbstractElements(zone);
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for (Element const element : this->elements_) {
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if (element.object == nullptr) continue;
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DCHECK_NOT_NULL(element.index);
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DCHECK_NOT_NULL(element.value);
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if (!MayAlias(object, element.object) ||
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!NodeProperties::GetType(index).Maybe(
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NodeProperties::GetType(element.index))) {
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that->elements_[that->next_index_++] = element;
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}
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}
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that->next_index_ %= arraysize(elements_);
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return that;
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}
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}
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return this;
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}
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bool LoadElimination::AbstractElements::Equals(
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AbstractElements const* that) const {
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if (this == that) return true;
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for (size_t i = 0; i < arraysize(elements_); ++i) {
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Element this_element = this->elements_[i];
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if (this_element.object == nullptr) continue;
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for (size_t j = 0;; ++j) {
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if (j == arraysize(elements_)) return false;
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Element that_element = that->elements_[j];
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if (this_element.object == that_element.object &&
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this_element.index == that_element.index &&
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this_element.value == that_element.value) {
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break;
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}
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}
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}
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for (size_t i = 0; i < arraysize(elements_); ++i) {
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Element that_element = that->elements_[i];
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if (that_element.object == nullptr) continue;
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for (size_t j = 0;; ++j) {
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if (j == arraysize(elements_)) return false;
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Element this_element = this->elements_[j];
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if (that_element.object == this_element.object &&
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that_element.index == this_element.index &&
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that_element.value == this_element.value) {
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break;
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}
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}
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}
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return true;
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}
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LoadElimination::AbstractElements const*
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LoadElimination::AbstractElements::Merge(AbstractElements const* that,
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Zone* zone) const {
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if (this->Equals(that)) return this;
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AbstractElements* copy = new (zone) AbstractElements(zone);
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for (Element const this_element : this->elements_) {
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if (this_element.object == nullptr) continue;
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for (Element const that_element : that->elements_) {
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if (this_element.object == that_element.object &&
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this_element.index == that_element.index &&
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this_element.value == that_element.value) {
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copy->elements_[copy->next_index_++] = this_element;
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break;
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}
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}
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}
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copy->next_index_ %= arraysize(elements_);
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return copy;
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}
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void LoadElimination::AbstractElements::Print() const {
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for (Element const& element : elements_) {
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if (element.object) {
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PrintF(" #%d:%s @ #%d:%s -> #%d:%s\n", element.object->id(),
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element.object->op()->mnemonic(), element.index->id(),
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element.index->op()->mnemonic(), element.value->id(),
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element.value->op()->mnemonic());
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}
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}
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}
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Node* LoadElimination::AbstractField::Lookup(Node* object) const {
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for (auto pair : info_for_node_) {
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if (pair.first->IsDead()) continue;
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if (MustAlias(object, pair.first)) return pair.second.value;
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}
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return nullptr;
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}
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namespace {
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bool MayAlias(MaybeHandle<Name> x, MaybeHandle<Name> y) {
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if (!x.address()) return true;
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if (!y.address()) return true;
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if (x.address() != y.address()) return false;
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return true;
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}
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} // namespace
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class LoadElimination::AliasStateInfo {
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public:
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AliasStateInfo(const AbstractState* state, Node* object, Handle<Map> map)
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: state_(state), object_(object), map_(map) {}
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AliasStateInfo(const AbstractState* state, Node* object)
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: state_(state), object_(object) {}
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bool MayAlias(Node* other) const;
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private:
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const AbstractState* state_;
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Node* object_;
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MaybeHandle<Map> map_;
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};
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LoadElimination::AbstractField const* LoadElimination::AbstractField::Kill(
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const AliasStateInfo& alias_info, MaybeHandle<Name> name,
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Zone* zone) const {
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for (auto pair : this->info_for_node_) {
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if (pair.first->IsDead()) continue;
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if (alias_info.MayAlias(pair.first)) {
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AbstractField* that = new (zone) AbstractField(zone);
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for (auto pair : this->info_for_node_) {
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if (!alias_info.MayAlias(pair.first) ||
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!MayAlias(name, pair.second.name)) {
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that->info_for_node_.insert(pair);
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}
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}
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return that;
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}
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}
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return this;
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}
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void LoadElimination::AbstractField::Print() const {
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for (auto pair : info_for_node_) {
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PrintF(" #%d:%s -> #%d:%s\n", pair.first->id(),
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pair.first->op()->mnemonic(), pair.second.value->id(),
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pair.second.value->op()->mnemonic());
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}
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}
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LoadElimination::AbstractMaps::AbstractMaps(Zone* zone)
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: info_for_node_(zone) {}
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LoadElimination::AbstractMaps::AbstractMaps(Node* object,
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ZoneHandleSet<Map> maps, Zone* zone)
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: info_for_node_(zone) {
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object = ResolveRenames(object);
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info_for_node_.insert(std::make_pair(object, maps));
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}
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bool LoadElimination::AbstractMaps::Lookup(
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Node* object, ZoneHandleSet<Map>* object_maps) const {
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auto it = info_for_node_.find(ResolveRenames(object));
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if (it == info_for_node_.end()) return false;
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*object_maps = it->second;
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return true;
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}
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LoadElimination::AbstractMaps const* LoadElimination::AbstractMaps::Kill(
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const AliasStateInfo& alias_info, Zone* zone) const {
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for (auto pair : this->info_for_node_) {
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if (alias_info.MayAlias(pair.first)) {
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AbstractMaps* that = new (zone) AbstractMaps(zone);
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for (auto pair : this->info_for_node_) {
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if (!alias_info.MayAlias(pair.first)) that->info_for_node_.insert(pair);
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}
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return that;
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}
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}
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return this;
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}
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LoadElimination::AbstractMaps const* LoadElimination::AbstractMaps::Merge(
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AbstractMaps const* that, Zone* zone) const {
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if (this->Equals(that)) return this;
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AbstractMaps* copy = new (zone) AbstractMaps(zone);
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for (auto this_it : this->info_for_node_) {
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Node* this_object = this_it.first;
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ZoneHandleSet<Map> this_maps = this_it.second;
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auto that_it = that->info_for_node_.find(this_object);
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if (that_it != that->info_for_node_.end() && that_it->second == this_maps) {
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copy->info_for_node_.insert(this_it);
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}
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}
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return copy;
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}
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LoadElimination::AbstractMaps const* LoadElimination::AbstractMaps::Extend(
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Node* object, ZoneHandleSet<Map> maps, Zone* zone) const {
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AbstractMaps* that = new (zone) AbstractMaps(zone);
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that->info_for_node_ = this->info_for_node_;
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object = ResolveRenames(object);
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that->info_for_node_[object] = maps;
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return that;
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}
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void LoadElimination::AbstractMaps::Print() const {
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AllowHandleDereference allow_handle_dereference;
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StdoutStream os;
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for (auto pair : info_for_node_) {
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os << " #" << pair.first->id() << ":" << pair.first->op()->mnemonic()
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<< std::endl;
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ZoneHandleSet<Map> const& maps = pair.second;
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for (size_t i = 0; i < maps.size(); ++i) {
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os << " - " << Brief(*maps[i]) << std::endl;
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}
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}
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}
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bool LoadElimination::AbstractState::Equals(AbstractState const* that) const {
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if (this->checks_) {
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if (!that->checks_ || !that->checks_->Equals(this->checks_)) {
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return false;
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}
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} else if (that->checks_) {
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return false;
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}
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if (this->elements_) {
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if (!that->elements_ || !that->elements_->Equals(this->elements_)) {
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return false;
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}
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} else if (that->elements_) {
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return false;
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}
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for (size_t i = 0u; i < arraysize(fields_); ++i) {
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AbstractField const* this_field = this->fields_[i];
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AbstractField const* that_field = that->fields_[i];
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if (this_field) {
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if (!that_field || !that_field->Equals(this_field)) return false;
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} else if (that_field) {
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return false;
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}
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}
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if (this->maps_) {
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if (!that->maps_ || !that->maps_->Equals(this->maps_)) {
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return false;
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}
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} else if (that->maps_) {
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return false;
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}
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return true;
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}
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void LoadElimination::AbstractState::Merge(AbstractState const* that,
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Zone* zone) {
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// Merge the information we have about the checks.
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if (this->checks_) {
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this->checks_ =
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that->checks_ ? that->checks_->Merge(this->checks_, zone) : nullptr;
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}
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// Merge the information we have about the elements.
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if (this->elements_) {
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this->elements_ = that->elements_
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? that->elements_->Merge(this->elements_, zone)
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: nullptr;
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}
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// Merge the information we have about the fields.
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for (size_t i = 0; i < arraysize(fields_); ++i) {
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if (this->fields_[i]) {
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if (that->fields_[i]) {
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this->fields_[i] = this->fields_[i]->Merge(that->fields_[i], zone);
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} else {
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this->fields_[i] = nullptr;
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}
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}
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}
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// Merge the information we have about the maps.
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if (this->maps_) {
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this->maps_ = that->maps_ ? that->maps_->Merge(this->maps_, zone) : nullptr;
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}
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}
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Node* LoadElimination::AbstractState::LookupCheck(Node* node) const {
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return this->checks_ ? this->checks_->Lookup(node) : nullptr;
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}
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LoadElimination::AbstractState const* LoadElimination::AbstractState::AddCheck(
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Node* node, Zone* zone) const {
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AbstractState* that = new (zone) AbstractState(*this);
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if (that->checks_) {
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that->checks_ = that->checks_->Extend(node, zone);
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} else {
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that->checks_ = new (zone) AbstractChecks(node, zone);
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}
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return that;
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}
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bool LoadElimination::AbstractState::LookupMaps(
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Node* object, ZoneHandleSet<Map>* object_map) const {
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return this->maps_ && this->maps_->Lookup(object, object_map);
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}
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LoadElimination::AbstractState const* LoadElimination::AbstractState::SetMaps(
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Node* object, ZoneHandleSet<Map> maps, Zone* zone) const {
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AbstractState* that = new (zone) AbstractState(*this);
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if (that->maps_) {
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that->maps_ = that->maps_->Extend(object, maps, zone);
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} else {
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that->maps_ = new (zone) AbstractMaps(object, maps, zone);
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}
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return that;
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}
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LoadElimination::AbstractState const* LoadElimination::AbstractState::KillMaps(
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const AliasStateInfo& alias_info, Zone* zone) const {
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if (this->maps_) {
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AbstractMaps const* that_maps = this->maps_->Kill(alias_info, zone);
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if (this->maps_ != that_maps) {
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AbstractState* that = new (zone) AbstractState(*this);
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that->maps_ = that_maps;
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return that;
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}
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}
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return this;
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}
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LoadElimination::AbstractState const* LoadElimination::AbstractState::KillMaps(
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Node* object, Zone* zone) const {
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AliasStateInfo alias_info(this, object);
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return KillMaps(alias_info, zone);
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}
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Node* LoadElimination::AbstractState::LookupElement(
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Node* object, Node* index, MachineRepresentation representation) const {
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if (this->elements_) {
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return this->elements_->Lookup(object, index, representation);
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}
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return nullptr;
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}
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LoadElimination::AbstractState const*
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LoadElimination::AbstractState::AddElement(Node* object, Node* index,
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Node* value,
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MachineRepresentation representation,
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Zone* zone) const {
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AbstractState* that = new (zone) AbstractState(*this);
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if (that->elements_) {
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that->elements_ =
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that->elements_->Extend(object, index, value, representation, zone);
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} else {
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that->elements_ =
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new (zone) AbstractElements(object, index, value, representation, zone);
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}
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return that;
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}
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LoadElimination::AbstractState const*
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LoadElimination::AbstractState::KillElement(Node* object, Node* index,
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Zone* zone) const {
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if (this->elements_) {
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AbstractElements const* that_elements =
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this->elements_->Kill(object, index, zone);
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if (this->elements_ != that_elements) {
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AbstractState* that = new (zone) AbstractState(*this);
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that->elements_ = that_elements;
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return that;
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}
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}
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return this;
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}
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LoadElimination::AbstractState const* LoadElimination::AbstractState::AddField(
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Node* object, size_t index, Node* value, MaybeHandle<Name> name,
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Zone* zone) const {
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AbstractState* that = new (zone) AbstractState(*this);
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if (that->fields_[index]) {
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that->fields_[index] =
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that->fields_[index]->Extend(object, value, name, zone);
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} else {
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that->fields_[index] = new (zone) AbstractField(object, value, name, zone);
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}
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return that;
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}
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LoadElimination::AbstractState const* LoadElimination::AbstractState::KillField(
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Node* object, size_t index, MaybeHandle<Name> name, Zone* zone) const {
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AliasStateInfo alias_info(this, object);
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return KillField(alias_info, index, name, zone);
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}
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LoadElimination::AbstractState const* LoadElimination::AbstractState::KillField(
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const AliasStateInfo& alias_info, size_t index, MaybeHandle<Name> name,
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Zone* zone) const {
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if (AbstractField const* this_field = this->fields_[index]) {
|
this_field = this_field->Kill(alias_info, name, zone);
|
if (this->fields_[index] != this_field) {
|
AbstractState* that = new (zone) AbstractState(*this);
|
that->fields_[index] = this_field;
|
return that;
|
}
|
}
|
return this;
|
}
|
|
LoadElimination::AbstractState const*
|
LoadElimination::AbstractState::KillFields(Node* object, MaybeHandle<Name> name,
|
Zone* zone) const {
|
AliasStateInfo alias_info(this, object);
|
for (size_t i = 0;; ++i) {
|
if (i == arraysize(fields_)) return this;
|
if (AbstractField const* this_field = this->fields_[i]) {
|
AbstractField const* that_field =
|
this_field->Kill(alias_info, name, zone);
|
if (that_field != this_field) {
|
AbstractState* that = new (zone) AbstractState(*this);
|
that->fields_[i] = that_field;
|
while (++i < arraysize(fields_)) {
|
if (this->fields_[i] != nullptr) {
|
that->fields_[i] = this->fields_[i]->Kill(alias_info, name, zone);
|
}
|
}
|
return that;
|
}
|
}
|
}
|
}
|
|
Node* LoadElimination::AbstractState::LookupField(Node* object,
|
size_t index) const {
|
if (AbstractField const* this_field = this->fields_[index]) {
|
return this_field->Lookup(object);
|
}
|
return nullptr;
|
}
|
|
bool LoadElimination::AliasStateInfo::MayAlias(Node* other) const {
|
// If {object} is being initialized right here (indicated by {object} being
|
// an Allocate node instead of a FinishRegion node), we know that {other}
|
// can only alias with {object} if they refer to exactly the same node.
|
if (object_->opcode() == IrOpcode::kAllocate) {
|
return object_ == other;
|
}
|
// Decide aliasing based on the node kinds.
|
if (!compiler::MayAlias(object_, other)) {
|
return false;
|
}
|
// Decide aliasing based on maps (if available).
|
Handle<Map> map;
|
if (map_.ToHandle(&map)) {
|
ZoneHandleSet<Map> other_maps;
|
if (state_->LookupMaps(other, &other_maps) && other_maps.size() == 1) {
|
if (map.address() != other_maps.at(0).address()) {
|
return false;
|
}
|
}
|
}
|
return true;
|
}
|
|
void LoadElimination::AbstractState::Print() const {
|
if (checks_) {
|
PrintF(" checks:\n");
|
checks_->Print();
|
}
|
if (maps_) {
|
PrintF(" maps:\n");
|
maps_->Print();
|
}
|
if (elements_) {
|
PrintF(" elements:\n");
|
elements_->Print();
|
}
|
for (size_t i = 0; i < arraysize(fields_); ++i) {
|
if (AbstractField const* const field = fields_[i]) {
|
PrintF(" field %zu:\n", i);
|
field->Print();
|
}
|
}
|
}
|
|
LoadElimination::AbstractState const*
|
LoadElimination::AbstractStateForEffectNodes::Get(Node* node) const {
|
size_t const id = node->id();
|
if (id < info_for_node_.size()) return info_for_node_[id];
|
return nullptr;
|
}
|
|
void LoadElimination::AbstractStateForEffectNodes::Set(
|
Node* node, AbstractState const* state) {
|
size_t const id = node->id();
|
if (id >= info_for_node_.size()) info_for_node_.resize(id + 1, nullptr);
|
info_for_node_[id] = state;
|
}
|
|
Reduction LoadElimination::ReduceArrayBufferWasNeutered(Node* node) {
|
Node* const effect = NodeProperties::GetEffectInput(node);
|
AbstractState const* state = node_states_.Get(effect);
|
if (state == nullptr) return NoChange();
|
if (Node* const check = state->LookupCheck(node)) {
|
ReplaceWithValue(node, check, effect);
|
return Replace(check);
|
}
|
state = state->AddCheck(node, zone());
|
return UpdateState(node, state);
|
}
|
|
Reduction LoadElimination::ReduceMapGuard(Node* node) {
|
ZoneHandleSet<Map> const maps = MapGuardMapsOf(node->op()).maps();
|
Node* const object = NodeProperties::GetValueInput(node, 0);
|
Node* const effect = NodeProperties::GetEffectInput(node);
|
AbstractState const* state = node_states_.Get(effect);
|
if (state == nullptr) return NoChange();
|
ZoneHandleSet<Map> object_maps;
|
if (state->LookupMaps(object, &object_maps)) {
|
if (maps.contains(object_maps)) return Replace(effect);
|
// TODO(turbofan): Compute the intersection.
|
}
|
state = state->SetMaps(object, maps, zone());
|
return UpdateState(node, state);
|
}
|
|
Reduction LoadElimination::ReduceCheckMaps(Node* node) {
|
ZoneHandleSet<Map> const maps = CheckMapsParametersOf(node->op()).maps();
|
Node* const object = NodeProperties::GetValueInput(node, 0);
|
Node* const effect = NodeProperties::GetEffectInput(node);
|
AbstractState const* state = node_states_.Get(effect);
|
if (state == nullptr) return NoChange();
|
ZoneHandleSet<Map> object_maps;
|
if (state->LookupMaps(object, &object_maps)) {
|
if (maps.contains(object_maps)) return Replace(effect);
|
// TODO(turbofan): Compute the intersection.
|
}
|
state = state->SetMaps(object, maps, zone());
|
return UpdateState(node, state);
|
}
|
|
Reduction LoadElimination::ReduceCompareMaps(Node* node) {
|
ZoneHandleSet<Map> const maps = CompareMapsParametersOf(node->op()).maps();
|
Node* const object = NodeProperties::GetValueInput(node, 0);
|
Node* const effect = NodeProperties::GetEffectInput(node);
|
AbstractState const* state = node_states_.Get(effect);
|
if (state == nullptr) return NoChange();
|
ZoneHandleSet<Map> object_maps;
|
if (state->LookupMaps(object, &object_maps)) {
|
if (maps.contains(object_maps)) {
|
Node* value = jsgraph()->TrueConstant();
|
ReplaceWithValue(node, value, effect);
|
return Replace(value);
|
}
|
// TODO(turbofan): Compute the intersection.
|
}
|
return UpdateState(node, state);
|
}
|
|
Reduction LoadElimination::ReduceEnsureWritableFastElements(Node* node) {
|
Node* const object = NodeProperties::GetValueInput(node, 0);
|
Node* const elements = NodeProperties::GetValueInput(node, 1);
|
Node* const effect = NodeProperties::GetEffectInput(node);
|
AbstractState const* state = node_states_.Get(effect);
|
if (state == nullptr) return NoChange();
|
// Check if the {elements} already have the fixed array map.
|
ZoneHandleSet<Map> elements_maps;
|
ZoneHandleSet<Map> fixed_array_maps(factory()->fixed_array_map());
|
if (state->LookupMaps(elements, &elements_maps) &&
|
fixed_array_maps.contains(elements_maps)) {
|
ReplaceWithValue(node, elements, effect);
|
return Replace(elements);
|
}
|
// We know that the resulting elements have the fixed array map.
|
state = state->SetMaps(node, fixed_array_maps, zone());
|
// Kill the previous elements on {object}.
|
state = state->KillField(object, FieldIndexOf(JSObject::kElementsOffset),
|
MaybeHandle<Name>(), zone());
|
// Add the new elements on {object}.
|
state = state->AddField(object, FieldIndexOf(JSObject::kElementsOffset), node,
|
MaybeHandle<Name>(), zone());
|
return UpdateState(node, state);
|
}
|
|
Reduction LoadElimination::ReduceMaybeGrowFastElements(Node* node) {
|
GrowFastElementsParameters params = GrowFastElementsParametersOf(node->op());
|
Node* const object = NodeProperties::GetValueInput(node, 0);
|
Node* const effect = NodeProperties::GetEffectInput(node);
|
AbstractState const* state = node_states_.Get(effect);
|
if (state == nullptr) return NoChange();
|
if (params.mode() == GrowFastElementsMode::kDoubleElements) {
|
// We know that the resulting elements have the fixed double array map.
|
state = state->SetMaps(
|
node, ZoneHandleSet<Map>(factory()->fixed_double_array_map()), zone());
|
} else {
|
// We know that the resulting elements have the fixed array map or the COW
|
// version thereof (if we didn't grow and it was already COW before).
|
ZoneHandleSet<Map> fixed_array_maps(factory()->fixed_array_map());
|
fixed_array_maps.insert(factory()->fixed_cow_array_map(), zone());
|
state = state->SetMaps(node, fixed_array_maps, zone());
|
}
|
// Kill the previous elements on {object}.
|
state = state->KillField(object, FieldIndexOf(JSObject::kElementsOffset),
|
MaybeHandle<Name>(), zone());
|
// Add the new elements on {object}.
|
state = state->AddField(object, FieldIndexOf(JSObject::kElementsOffset), node,
|
MaybeHandle<Name>(), zone());
|
return UpdateState(node, state);
|
}
|
|
Reduction LoadElimination::ReduceTransitionElementsKind(Node* node) {
|
ElementsTransition transition = ElementsTransitionOf(node->op());
|
Node* const object = NodeProperties::GetValueInput(node, 0);
|
Handle<Map> source_map(transition.source());
|
Handle<Map> target_map(transition.target());
|
Node* const effect = NodeProperties::GetEffectInput(node);
|
AbstractState const* state = node_states_.Get(effect);
|
if (state == nullptr) return NoChange();
|
switch (transition.mode()) {
|
case ElementsTransition::kFastTransition:
|
break;
|
case ElementsTransition::kSlowTransition:
|
// Kill the elements as well.
|
AliasStateInfo alias_info(state, object, source_map);
|
state =
|
state->KillField(alias_info, FieldIndexOf(JSObject::kElementsOffset),
|
MaybeHandle<Name>(), zone());
|
break;
|
}
|
ZoneHandleSet<Map> object_maps;
|
if (state->LookupMaps(object, &object_maps)) {
|
if (ZoneHandleSet<Map>(target_map).contains(object_maps)) {
|
// The {object} already has the {target_map}, so this TransitionElements
|
// {node} is fully redundant (independent of what {source_map} is).
|
return Replace(effect);
|
}
|
if (object_maps.contains(ZoneHandleSet<Map>(source_map))) {
|
object_maps.remove(source_map, zone());
|
object_maps.insert(target_map, zone());
|
AliasStateInfo alias_info(state, object, source_map);
|
state = state->KillMaps(alias_info, zone());
|
state = state->SetMaps(object, object_maps, zone());
|
}
|
} else {
|
AliasStateInfo alias_info(state, object, source_map);
|
state = state->KillMaps(alias_info, zone());
|
}
|
return UpdateState(node, state);
|
}
|
|
Reduction LoadElimination::ReduceTransitionAndStoreElement(Node* node) {
|
Node* const object = NodeProperties::GetValueInput(node, 0);
|
Handle<Map> double_map(DoubleMapParameterOf(node->op()));
|
Handle<Map> fast_map(FastMapParameterOf(node->op()));
|
Node* const effect = NodeProperties::GetEffectInput(node);
|
AbstractState const* state = node_states_.Get(effect);
|
if (state == nullptr) return NoChange();
|
|
// We need to add the double and fast maps to the set of possible maps for
|
// this object, because we don't know which of those we'll transition to.
|
// Additionally, we should kill all alias information.
|
ZoneHandleSet<Map> object_maps;
|
if (state->LookupMaps(object, &object_maps)) {
|
object_maps.insert(double_map, zone());
|
object_maps.insert(fast_map, zone());
|
state = state->KillMaps(object, zone());
|
state = state->SetMaps(object, object_maps, zone());
|
}
|
// Kill the elements as well.
|
state = state->KillField(object, FieldIndexOf(JSObject::kElementsOffset),
|
MaybeHandle<Name>(), zone());
|
return UpdateState(node, state);
|
}
|
|
Reduction LoadElimination::ReduceLoadField(Node* node) {
|
FieldAccess const& access = FieldAccessOf(node->op());
|
Node* object = NodeProperties::GetValueInput(node, 0);
|
Node* effect = NodeProperties::GetEffectInput(node);
|
Node* control = NodeProperties::GetControlInput(node);
|
AbstractState const* state = node_states_.Get(effect);
|
if (state == nullptr) return NoChange();
|
if (access.offset == HeapObject::kMapOffset &&
|
access.base_is_tagged == kTaggedBase) {
|
DCHECK(IsAnyTagged(access.machine_type.representation()));
|
ZoneHandleSet<Map> object_maps;
|
if (state->LookupMaps(object, &object_maps) && object_maps.size() == 1) {
|
Node* value = jsgraph()->HeapConstant(object_maps[0]);
|
NodeProperties::SetType(value, Type::OtherInternal());
|
ReplaceWithValue(node, value, effect);
|
return Replace(value);
|
}
|
} else {
|
int field_index = FieldIndexOf(access);
|
if (field_index >= 0) {
|
if (Node* replacement = state->LookupField(object, field_index)) {
|
// Make sure we don't resurrect dead {replacement} nodes.
|
if (!replacement->IsDead()) {
|
// Introduce a TypeGuard if the type of the {replacement} node is not
|
// a subtype of the original {node}'s type.
|
if (!NodeProperties::GetType(replacement)
|
.Is(NodeProperties::GetType(node))) {
|
Type replacement_type = Type::Intersect(
|
NodeProperties::GetType(node),
|
NodeProperties::GetType(replacement), graph()->zone());
|
replacement = effect =
|
graph()->NewNode(common()->TypeGuard(replacement_type),
|
replacement, effect, control);
|
NodeProperties::SetType(replacement, replacement_type);
|
}
|
ReplaceWithValue(node, replacement, effect);
|
return Replace(replacement);
|
}
|
}
|
state = state->AddField(object, field_index, node, access.name, zone());
|
}
|
}
|
Handle<Map> field_map;
|
if (access.map.ToHandle(&field_map)) {
|
state = state->SetMaps(node, ZoneHandleSet<Map>(field_map), zone());
|
}
|
return UpdateState(node, state);
|
}
|
|
Reduction LoadElimination::ReduceStoreField(Node* node) {
|
FieldAccess const& access = FieldAccessOf(node->op());
|
Node* const object = NodeProperties::GetValueInput(node, 0);
|
Node* const new_value = NodeProperties::GetValueInput(node, 1);
|
Node* const effect = NodeProperties::GetEffectInput(node);
|
AbstractState const* state = node_states_.Get(effect);
|
if (state == nullptr) return NoChange();
|
if (access.offset == HeapObject::kMapOffset &&
|
access.base_is_tagged == kTaggedBase) {
|
DCHECK(IsAnyTagged(access.machine_type.representation()));
|
// Kill all potential knowledge about the {object}s map.
|
state = state->KillMaps(object, zone());
|
Type const new_value_type = NodeProperties::GetType(new_value);
|
if (new_value_type.IsHeapConstant()) {
|
// Record the new {object} map information.
|
ZoneHandleSet<Map> object_maps(
|
bit_cast<Handle<Map>>(new_value_type.AsHeapConstant()->Value()));
|
state = state->SetMaps(object, object_maps, zone());
|
}
|
} else {
|
int field_index = FieldIndexOf(access);
|
if (field_index >= 0) {
|
Node* const old_value = state->LookupField(object, field_index);
|
if (old_value == new_value) {
|
// This store is fully redundant.
|
return Replace(effect);
|
}
|
// Kill all potentially aliasing fields and record the new value.
|
state = state->KillField(object, field_index, access.name, zone());
|
state =
|
state->AddField(object, field_index, new_value, access.name, zone());
|
} else {
|
// Unsupported StoreField operator.
|
state = state->KillFields(object, access.name, zone());
|
}
|
}
|
return UpdateState(node, state);
|
}
|
|
Reduction LoadElimination::ReduceLoadElement(Node* node) {
|
Node* const object = NodeProperties::GetValueInput(node, 0);
|
Node* const index = NodeProperties::GetValueInput(node, 1);
|
Node* const effect = NodeProperties::GetEffectInput(node);
|
AbstractState const* state = node_states_.Get(effect);
|
if (state == nullptr) return NoChange();
|
|
// Only handle loads that do not require truncations.
|
ElementAccess const& access = ElementAccessOf(node->op());
|
switch (access.machine_type.representation()) {
|
case MachineRepresentation::kNone:
|
case MachineRepresentation::kBit:
|
UNREACHABLE();
|
break;
|
case MachineRepresentation::kWord8:
|
case MachineRepresentation::kWord16:
|
case MachineRepresentation::kWord32:
|
case MachineRepresentation::kWord64:
|
case MachineRepresentation::kFloat32:
|
// TODO(turbofan): Add support for doing the truncations.
|
break;
|
case MachineRepresentation::kFloat64:
|
case MachineRepresentation::kSimd128:
|
case MachineRepresentation::kTaggedSigned:
|
case MachineRepresentation::kTaggedPointer:
|
case MachineRepresentation::kTagged:
|
if (Node* replacement = state->LookupElement(
|
object, index, access.machine_type.representation())) {
|
// Make sure we don't resurrect dead {replacement} nodes.
|
// Skip lowering if the type of the {replacement} node is not a subtype
|
// of the original {node}'s type.
|
// TODO(tebbi): We should insert a {TypeGuard} for the intersection of
|
// these two types here once we properly handle {Type::None} everywhere.
|
if (!replacement->IsDead() && NodeProperties::GetType(replacement)
|
.Is(NodeProperties::GetType(node))) {
|
ReplaceWithValue(node, replacement, effect);
|
return Replace(replacement);
|
}
|
}
|
state = state->AddElement(object, index, node,
|
access.machine_type.representation(), zone());
|
return UpdateState(node, state);
|
}
|
return NoChange();
|
}
|
|
Reduction LoadElimination::ReduceStoreElement(Node* node) {
|
ElementAccess const& access = ElementAccessOf(node->op());
|
Node* const object = NodeProperties::GetValueInput(node, 0);
|
Node* const index = NodeProperties::GetValueInput(node, 1);
|
Node* const new_value = NodeProperties::GetValueInput(node, 2);
|
Node* const effect = NodeProperties::GetEffectInput(node);
|
AbstractState const* state = node_states_.Get(effect);
|
if (state == nullptr) return NoChange();
|
Node* const old_value =
|
state->LookupElement(object, index, access.machine_type.representation());
|
if (old_value == new_value) {
|
// This store is fully redundant.
|
return Replace(effect);
|
}
|
// Kill all potentially aliasing elements.
|
state = state->KillElement(object, index, zone());
|
// Only record the new value if the store doesn't have an implicit truncation.
|
switch (access.machine_type.representation()) {
|
case MachineRepresentation::kNone:
|
case MachineRepresentation::kBit:
|
UNREACHABLE();
|
break;
|
case MachineRepresentation::kWord8:
|
case MachineRepresentation::kWord16:
|
case MachineRepresentation::kWord32:
|
case MachineRepresentation::kWord64:
|
case MachineRepresentation::kFloat32:
|
// TODO(turbofan): Add support for doing the truncations.
|
break;
|
case MachineRepresentation::kFloat64:
|
case MachineRepresentation::kSimd128:
|
case MachineRepresentation::kTaggedSigned:
|
case MachineRepresentation::kTaggedPointer:
|
case MachineRepresentation::kTagged:
|
state = state->AddElement(object, index, new_value,
|
access.machine_type.representation(), zone());
|
break;
|
}
|
return UpdateState(node, state);
|
}
|
|
Reduction LoadElimination::ReduceStoreTypedElement(Node* node) {
|
Node* const effect = NodeProperties::GetEffectInput(node);
|
AbstractState const* state = node_states_.Get(effect);
|
if (state == nullptr) return NoChange();
|
return UpdateState(node, state);
|
}
|
|
LoadElimination::AbstractState const* LoadElimination::UpdateStateForPhi(
|
AbstractState const* state, Node* effect_phi, Node* phi) {
|
int predecessor_count = phi->InputCount() - 1;
|
// TODO(jarin) Consider doing a union here. At the moment, we just keep this
|
// consistent with AbstractState::Merge.
|
|
// Check if all the inputs have the same maps.
|
AbstractState const* input_state =
|
node_states_.Get(NodeProperties::GetEffectInput(effect_phi, 0));
|
ZoneHandleSet<Map> object_maps;
|
if (!input_state->LookupMaps(phi->InputAt(0), &object_maps)) return state;
|
for (int i = 1; i < predecessor_count; i++) {
|
input_state =
|
node_states_.Get(NodeProperties::GetEffectInput(effect_phi, i));
|
ZoneHandleSet<Map> input_maps;
|
if (!input_state->LookupMaps(phi->InputAt(i), &input_maps)) return state;
|
if (input_maps != object_maps) return state;
|
}
|
return state->SetMaps(phi, object_maps, zone());
|
}
|
|
Reduction LoadElimination::ReduceEffectPhi(Node* node) {
|
Node* const effect0 = NodeProperties::GetEffectInput(node, 0);
|
Node* const control = NodeProperties::GetControlInput(node);
|
AbstractState const* state0 = node_states_.Get(effect0);
|
if (state0 == nullptr) return NoChange();
|
if (control->opcode() == IrOpcode::kLoop) {
|
// Here we rely on having only reducible loops:
|
// The loop entry edge always dominates the header, so we can just take
|
// the state from the first input, and compute the loop state based on it.
|
AbstractState const* state = ComputeLoopState(node, state0);
|
return UpdateState(node, state);
|
}
|
DCHECK_EQ(IrOpcode::kMerge, control->opcode());
|
|
// Shortcut for the case when we do not know anything about some input.
|
int const input_count = node->op()->EffectInputCount();
|
for (int i = 1; i < input_count; ++i) {
|
Node* const effect = NodeProperties::GetEffectInput(node, i);
|
if (node_states_.Get(effect) == nullptr) return NoChange();
|
}
|
|
// Make a copy of the first input's state and merge with the state
|
// from other inputs.
|
AbstractState* state = new (zone()) AbstractState(*state0);
|
for (int i = 1; i < input_count; ++i) {
|
Node* const input = NodeProperties::GetEffectInput(node, i);
|
state->Merge(node_states_.Get(input), zone());
|
}
|
|
// For each phi, try to compute the new state for the phi from
|
// the inputs.
|
AbstractState const* state_with_phis = state;
|
for (Node* use : control->uses()) {
|
if (use->opcode() == IrOpcode::kPhi) {
|
state_with_phis = UpdateStateForPhi(state_with_phis, node, use);
|
}
|
}
|
|
return UpdateState(node, state_with_phis);
|
}
|
|
Reduction LoadElimination::ReduceStart(Node* node) {
|
return UpdateState(node, empty_state());
|
}
|
|
Reduction LoadElimination::ReduceOtherNode(Node* node) {
|
if (node->op()->EffectInputCount() == 1) {
|
if (node->op()->EffectOutputCount() == 1) {
|
Node* const effect = NodeProperties::GetEffectInput(node);
|
AbstractState const* state = node_states_.Get(effect);
|
// If we do not know anything about the predecessor, do not propagate
|
// just yet because we will have to recompute anyway once we compute
|
// the predecessor.
|
if (state == nullptr) return NoChange();
|
// Check if this {node} has some uncontrolled side effects.
|
if (!node->op()->HasProperty(Operator::kNoWrite)) {
|
state = empty_state();
|
}
|
return UpdateState(node, state);
|
} else {
|
// Effect terminators should be handled specially.
|
return NoChange();
|
}
|
}
|
DCHECK_EQ(0, node->op()->EffectInputCount());
|
DCHECK_EQ(0, node->op()->EffectOutputCount());
|
return NoChange();
|
}
|
|
Reduction LoadElimination::UpdateState(Node* node, AbstractState const* state) {
|
AbstractState const* original = node_states_.Get(node);
|
// Only signal that the {node} has Changed, if the information about {state}
|
// has changed wrt. the {original}.
|
if (state != original) {
|
if (original == nullptr || !state->Equals(original)) {
|
node_states_.Set(node, state);
|
return Changed(node);
|
}
|
}
|
return NoChange();
|
}
|
|
LoadElimination::AbstractState const* LoadElimination::ComputeLoopState(
|
Node* node, AbstractState const* state) const {
|
Node* const control = NodeProperties::GetControlInput(node);
|
struct TransitionElementsKindInfo {
|
ElementsTransition transition;
|
Node* object;
|
};
|
ZoneVector<TransitionElementsKindInfo> element_transitions_(zone());
|
ZoneQueue<Node*> queue(zone());
|
ZoneSet<Node*> visited(zone());
|
visited.insert(node);
|
for (int i = 1; i < control->InputCount(); ++i) {
|
queue.push(node->InputAt(i));
|
}
|
while (!queue.empty()) {
|
Node* const current = queue.front();
|
queue.pop();
|
if (visited.find(current) == visited.end()) {
|
visited.insert(current);
|
if (!current->op()->HasProperty(Operator::kNoWrite)) {
|
switch (current->opcode()) {
|
case IrOpcode::kEnsureWritableFastElements: {
|
Node* const object = NodeProperties::GetValueInput(current, 0);
|
state = state->KillField(object,
|
FieldIndexOf(JSObject::kElementsOffset),
|
MaybeHandle<Name>(), zone());
|
break;
|
}
|
case IrOpcode::kMaybeGrowFastElements: {
|
Node* const object = NodeProperties::GetValueInput(current, 0);
|
state = state->KillField(object,
|
FieldIndexOf(JSObject::kElementsOffset),
|
MaybeHandle<Name>(), zone());
|
break;
|
}
|
case IrOpcode::kTransitionElementsKind: {
|
ElementsTransition transition = ElementsTransitionOf(current->op());
|
Node* const object = NodeProperties::GetValueInput(current, 0);
|
ZoneHandleSet<Map> object_maps;
|
if (!state->LookupMaps(object, &object_maps) ||
|
!ZoneHandleSet<Map>(transition.target())
|
.contains(object_maps)) {
|
element_transitions_.push_back({transition, object});
|
}
|
break;
|
}
|
case IrOpcode::kTransitionAndStoreElement: {
|
Node* const object = NodeProperties::GetValueInput(current, 0);
|
// Invalidate what we know about the {object}s map.
|
state = state->KillMaps(object, zone());
|
// Kill the elements as well.
|
state = state->KillField(object,
|
FieldIndexOf(JSObject::kElementsOffset),
|
MaybeHandle<Name>(), zone());
|
break;
|
}
|
case IrOpcode::kStoreField: {
|
FieldAccess const& access = FieldAccessOf(current->op());
|
Node* const object = NodeProperties::GetValueInput(current, 0);
|
if (access.offset == HeapObject::kMapOffset) {
|
// Invalidate what we know about the {object}s map.
|
state = state->KillMaps(object, zone());
|
} else {
|
int field_index = FieldIndexOf(access);
|
if (field_index < 0) {
|
state = state->KillFields(object, access.name, zone());
|
} else {
|
state =
|
state->KillField(object, field_index, access.name, zone());
|
}
|
}
|
break;
|
}
|
case IrOpcode::kStoreElement: {
|
Node* const object = NodeProperties::GetValueInput(current, 0);
|
Node* const index = NodeProperties::GetValueInput(current, 1);
|
state = state->KillElement(object, index, zone());
|
break;
|
}
|
case IrOpcode::kStoreTypedElement: {
|
// Doesn't affect anything we track with the state currently.
|
break;
|
}
|
default:
|
return empty_state();
|
}
|
}
|
for (int i = 0; i < current->op()->EffectInputCount(); ++i) {
|
queue.push(NodeProperties::GetEffectInput(current, i));
|
}
|
}
|
}
|
|
// Finally, we apply the element transitions. For each transition, we will try
|
// to only invalidate information about nodes that can have the transition's
|
// source map. The trouble is that an object can be transitioned by some other
|
// transition to the source map. In that case, the other transition will
|
// invalidate the information, so we are mostly fine.
|
//
|
// The only bad case is
|
//
|
// mapA ---fast---> mapB ---slow---> mapC
|
//
|
// If we process the slow transition first on an object that has mapA, we will
|
// ignore the transition because the object does not have its source map
|
// (mapB). When we later process the fast transition, we invalidate the
|
// object's map, but we keep the information about the object's elements. This
|
// is wrong because the elements will be overwritten by the slow transition.
|
//
|
// Note that the slow-slow case is fine because either of the slow transition
|
// will invalidate the elements field, so the processing order does not
|
// matter.
|
//
|
// To handle the bad case properly, we first kill the maps using all
|
// transitions. We kill the the fields later when all the transitions are
|
// already reflected in the map information.
|
|
for (const TransitionElementsKindInfo& t : element_transitions_) {
|
AliasStateInfo alias_info(state, t.object, t.transition.source());
|
state = state->KillMaps(alias_info, zone());
|
}
|
for (const TransitionElementsKindInfo& t : element_transitions_) {
|
switch (t.transition.mode()) {
|
case ElementsTransition::kFastTransition:
|
break;
|
case ElementsTransition::kSlowTransition: {
|
AliasStateInfo alias_info(state, t.object, t.transition.source());
|
state = state->KillField(alias_info,
|
FieldIndexOf(JSObject::kElementsOffset),
|
MaybeHandle<Name>(), zone());
|
break;
|
}
|
}
|
}
|
return state;
|
}
|
|
// static
|
int LoadElimination::FieldIndexOf(int offset) {
|
DCHECK_EQ(0, offset % kPointerSize);
|
int field_index = offset / kPointerSize;
|
if (field_index >= static_cast<int>(kMaxTrackedFields)) return -1;
|
DCHECK_LT(0, field_index);
|
return field_index - 1;
|
}
|
|
// static
|
int LoadElimination::FieldIndexOf(FieldAccess const& access) {
|
MachineRepresentation rep = access.machine_type.representation();
|
switch (rep) {
|
case MachineRepresentation::kNone:
|
case MachineRepresentation::kBit:
|
case MachineRepresentation::kSimd128:
|
UNREACHABLE();
|
break;
|
case MachineRepresentation::kWord32:
|
case MachineRepresentation::kWord64:
|
if (rep != MachineType::PointerRepresentation()) {
|
return -1; // We currently only track pointer size fields.
|
}
|
break;
|
case MachineRepresentation::kWord8:
|
case MachineRepresentation::kWord16:
|
case MachineRepresentation::kFloat32:
|
return -1; // Currently untracked.
|
case MachineRepresentation::kFloat64:
|
if (kDoubleSize != kPointerSize) {
|
return -1; // We currently only track pointer size fields.
|
}
|
break;
|
case MachineRepresentation::kTaggedSigned:
|
case MachineRepresentation::kTaggedPointer:
|
case MachineRepresentation::kTagged:
|
// TODO(bmeurer): Check that we never do overlapping load/stores of
|
// individual parts of Float64 values.
|
break;
|
}
|
if (access.base_is_tagged != kTaggedBase) {
|
return -1; // We currently only track tagged objects.
|
}
|
return FieldIndexOf(access.offset);
|
}
|
|
CommonOperatorBuilder* LoadElimination::common() const {
|
return jsgraph()->common();
|
}
|
|
Graph* LoadElimination::graph() const { return jsgraph()->graph(); }
|
|
Isolate* LoadElimination::isolate() const { return jsgraph()->isolate(); }
|
|
Factory* LoadElimination::factory() const { return jsgraph()->factory(); }
|
|
} // namespace compiler
|
} // namespace internal
|
} // namespace v8
|