// Copyright 2014 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/compiler/linkage.h"
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#include "src/assembler-inl.h"
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#include "src/code-stubs.h"
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#include "src/compiler/common-operator.h"
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#include "src/compiler/frame.h"
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#include "src/compiler/node.h"
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#include "src/compiler/osr.h"
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#include "src/compiler/pipeline.h"
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#include "src/optimized-compilation-info.h"
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namespace v8 {
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namespace internal {
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namespace compiler {
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namespace {
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inline LinkageLocation regloc(Register reg, MachineType type) {
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return LinkageLocation::ForRegister(reg.code(), type);
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}
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} // namespace
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std::ostream& operator<<(std::ostream& os, const CallDescriptor::Kind& k) {
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switch (k) {
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case CallDescriptor::kCallCodeObject:
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os << "Code";
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break;
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case CallDescriptor::kCallJSFunction:
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os << "JS";
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break;
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case CallDescriptor::kCallAddress:
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os << "Addr";
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break;
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case CallDescriptor::kCallWasmFunction:
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os << "Wasm";
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break;
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}
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return os;
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}
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std::ostream& operator<<(std::ostream& os, const CallDescriptor& d) {
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// TODO(svenpanne) Output properties etc. and be less cryptic.
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return os << d.kind() << ":" << d.debug_name() << ":r" << d.ReturnCount()
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<< "s" << d.StackParameterCount() << "i" << d.InputCount() << "f"
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<< d.FrameStateCount();
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}
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MachineSignature* CallDescriptor::GetMachineSignature(Zone* zone) const {
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size_t param_count = ParameterCount();
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size_t return_count = ReturnCount();
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MachineType* types = zone->NewArray<MachineType>(param_count + return_count);
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int current = 0;
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for (size_t i = 0; i < return_count; ++i) {
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types[current++] = GetReturnType(i);
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}
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for (size_t i = 0; i < param_count; ++i) {
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types[current++] = GetParameterType(i);
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}
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return new (zone) MachineSignature(return_count, param_count, types);
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}
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bool CallDescriptor::HasSameReturnLocationsAs(
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const CallDescriptor* other) const {
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if (ReturnCount() != other->ReturnCount()) return false;
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for (size_t i = 0; i < ReturnCount(); ++i) {
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if (GetReturnLocation(i) != other->GetReturnLocation(i)) return false;
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}
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return true;
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}
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int CallDescriptor::GetFirstUnusedStackSlot() const {
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int slots_above_sp = 0;
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for (size_t i = 0; i < InputCount(); ++i) {
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LinkageLocation operand = GetInputLocation(i);
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if (!operand.IsRegister()) {
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int new_candidate =
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-operand.GetLocation() + operand.GetSizeInPointers() - 1;
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if (new_candidate > slots_above_sp) {
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slots_above_sp = new_candidate;
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}
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}
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}
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return slots_above_sp;
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}
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int CallDescriptor::GetStackParameterDelta(
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CallDescriptor const* tail_caller) const {
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int callee_slots_above_sp = GetFirstUnusedStackSlot();
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int tail_caller_slots_above_sp = tail_caller->GetFirstUnusedStackSlot();
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int stack_param_delta = callee_slots_above_sp - tail_caller_slots_above_sp;
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if (kPadArguments) {
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// Adjust stack delta when it is odd.
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if (stack_param_delta % 2 != 0) {
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if (callee_slots_above_sp % 2 != 0) {
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// The delta is odd due to the callee - we will need to add one slot
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// of padding.
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++stack_param_delta;
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} else {
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// The delta is odd because of the caller. We already have one slot of
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// padding that we can reuse for arguments, so we will need one fewer
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// slot.
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--stack_param_delta;
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}
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}
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}
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return stack_param_delta;
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}
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bool CallDescriptor::CanTailCall(const Node* node) const {
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return HasSameReturnLocationsAs(CallDescriptorOf(node->op()));
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}
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int CallDescriptor::CalculateFixedFrameSize() const {
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switch (kind_) {
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case kCallJSFunction:
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return PushArgumentCount()
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? OptimizedBuiltinFrameConstants::kFixedSlotCount
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: StandardFrameConstants::kFixedSlotCount;
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case kCallAddress:
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return CommonFrameConstants::kFixedSlotCountAboveFp +
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CommonFrameConstants::kCPSlotCount;
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case kCallCodeObject:
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return TypedFrameConstants::kFixedSlotCount;
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case kCallWasmFunction:
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return WasmCompiledFrameConstants::kFixedSlotCount;
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}
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UNREACHABLE();
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}
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CallDescriptor* Linkage::ComputeIncoming(Zone* zone,
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OptimizedCompilationInfo* info) {
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DCHECK(!info->IsStub());
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if (!info->closure().is_null()) {
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// If we are compiling a JS function, use a JS call descriptor,
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// plus the receiver.
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SharedFunctionInfo* shared = info->closure()->shared();
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return GetJSCallDescriptor(zone, info->is_osr(),
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1 + shared->internal_formal_parameter_count(),
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CallDescriptor::kNoFlags);
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}
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return nullptr; // TODO(titzer): ?
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}
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// static
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bool Linkage::NeedsFrameStateInput(Runtime::FunctionId function) {
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switch (function) {
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// Most runtime functions need a FrameState. A few chosen ones that we know
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// not to call into arbitrary JavaScript, not to throw, and not to lazily
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// deoptimize are whitelisted here and can be called without a FrameState.
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case Runtime::kAbort:
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case Runtime::kAllocateInTargetSpace:
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case Runtime::kCreateIterResultObject:
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case Runtime::kIncBlockCounter:
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case Runtime::kIsFunction:
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case Runtime::kNewClosure:
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case Runtime::kNewClosure_Tenured:
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case Runtime::kNewFunctionContext:
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case Runtime::kPushBlockContext:
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case Runtime::kPushCatchContext:
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case Runtime::kReThrow:
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case Runtime::kStringEqual:
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case Runtime::kStringNotEqual:
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case Runtime::kStringLessThan:
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case Runtime::kStringLessThanOrEqual:
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case Runtime::kStringGreaterThan:
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case Runtime::kStringGreaterThanOrEqual:
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case Runtime::kToFastProperties: // TODO(conradw): Is it safe?
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case Runtime::kTraceEnter:
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case Runtime::kTraceExit:
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return false;
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// Some inline intrinsics are also safe to call without a FrameState.
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case Runtime::kInlineCreateIterResultObject:
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case Runtime::kInlineGeneratorClose:
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case Runtime::kInlineGeneratorGetInputOrDebugPos:
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case Runtime::kInlineGeneratorGetResumeMode:
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case Runtime::kInlineCreateJSGeneratorObject:
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case Runtime::kInlineIsArray:
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case Runtime::kInlineIsJSReceiver:
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case Runtime::kInlineIsRegExp:
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case Runtime::kInlineIsSmi:
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case Runtime::kInlineIsTypedArray:
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return false;
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default:
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break;
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}
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// For safety, default to needing a FrameState unless whitelisted.
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return true;
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}
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bool CallDescriptor::UsesOnlyRegisters() const {
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for (size_t i = 0; i < InputCount(); ++i) {
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if (!GetInputLocation(i).IsRegister()) return false;
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}
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for (size_t i = 0; i < ReturnCount(); ++i) {
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if (!GetReturnLocation(i).IsRegister()) return false;
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}
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return true;
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}
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CallDescriptor* Linkage::GetRuntimeCallDescriptor(
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Zone* zone, Runtime::FunctionId function_id, int js_parameter_count,
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Operator::Properties properties, CallDescriptor::Flags flags) {
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const Runtime::Function* function = Runtime::FunctionForId(function_id);
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const int return_count = function->result_size;
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const char* debug_name = function->name;
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if (!Linkage::NeedsFrameStateInput(function_id)) {
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flags = static_cast<CallDescriptor::Flags>(
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flags & ~CallDescriptor::kNeedsFrameState);
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}
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return GetCEntryStubCallDescriptor(zone, return_count, js_parameter_count,
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debug_name, properties, flags);
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}
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CallDescriptor* Linkage::GetCEntryStubCallDescriptor(
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Zone* zone, int return_count, int js_parameter_count,
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const char* debug_name, Operator::Properties properties,
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CallDescriptor::Flags flags) {
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const size_t function_count = 1;
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const size_t num_args_count = 1;
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const size_t context_count = 1;
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const size_t parameter_count = function_count +
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static_cast<size_t>(js_parameter_count) +
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num_args_count + context_count;
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LocationSignature::Builder locations(zone, static_cast<size_t>(return_count),
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static_cast<size_t>(parameter_count));
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// Add returns.
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if (locations.return_count_ > 0) {
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locations.AddReturn(regloc(kReturnRegister0, MachineType::AnyTagged()));
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}
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if (locations.return_count_ > 1) {
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locations.AddReturn(regloc(kReturnRegister1, MachineType::AnyTagged()));
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}
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if (locations.return_count_ > 2) {
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locations.AddReturn(regloc(kReturnRegister2, MachineType::AnyTagged()));
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}
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// All parameters to the runtime call go on the stack.
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for (int i = 0; i < js_parameter_count; i++) {
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locations.AddParam(LinkageLocation::ForCallerFrameSlot(
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i - js_parameter_count, MachineType::AnyTagged()));
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}
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// Add runtime function itself.
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locations.AddParam(
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regloc(kRuntimeCallFunctionRegister, MachineType::Pointer()));
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// Add runtime call argument count.
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locations.AddParam(
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regloc(kRuntimeCallArgCountRegister, MachineType::Int32()));
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// Add context.
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locations.AddParam(regloc(kContextRegister, MachineType::AnyTagged()));
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// The target for runtime calls is a code object.
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MachineType target_type = MachineType::AnyTagged();
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LinkageLocation target_loc =
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LinkageLocation::ForAnyRegister(MachineType::AnyTagged());
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return new (zone) CallDescriptor( // --
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CallDescriptor::kCallCodeObject, // kind
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target_type, // target MachineType
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target_loc, // target location
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locations.Build(), // location_sig
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js_parameter_count, // stack_parameter_count
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properties, // properties
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kNoCalleeSaved, // callee-saved
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kNoCalleeSaved, // callee-saved fp
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flags, // flags
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debug_name); // debug name
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}
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CallDescriptor* Linkage::GetJSCallDescriptor(Zone* zone, bool is_osr,
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int js_parameter_count,
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CallDescriptor::Flags flags) {
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const size_t return_count = 1;
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const size_t context_count = 1;
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const size_t new_target_count = 1;
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const size_t num_args_count = 1;
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const size_t parameter_count =
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js_parameter_count + new_target_count + num_args_count + context_count;
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LocationSignature::Builder locations(zone, return_count, parameter_count);
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// All JS calls have exactly one return value.
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locations.AddReturn(regloc(kReturnRegister0, MachineType::AnyTagged()));
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// All parameters to JS calls go on the stack.
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for (int i = 0; i < js_parameter_count; i++) {
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int spill_slot_index = i - js_parameter_count;
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locations.AddParam(LinkageLocation::ForCallerFrameSlot(
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spill_slot_index, MachineType::AnyTagged()));
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}
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// Add JavaScript call new target value.
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locations.AddParam(
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regloc(kJavaScriptCallNewTargetRegister, MachineType::AnyTagged()));
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// Add JavaScript call argument count.
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locations.AddParam(
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regloc(kJavaScriptCallArgCountRegister, MachineType::Int32()));
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// Add context.
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locations.AddParam(regloc(kContextRegister, MachineType::AnyTagged()));
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// The target for JS function calls is the JSFunction object.
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MachineType target_type = MachineType::AnyTagged();
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// When entering into an OSR function from unoptimized code the JSFunction
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// is not in a register, but it is on the stack in the marker spill slot.
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LinkageLocation target_loc =
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is_osr ? LinkageLocation::ForSavedCallerFunction()
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: regloc(kJSFunctionRegister, MachineType::AnyTagged());
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return new (zone) CallDescriptor( // --
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CallDescriptor::kCallJSFunction, // kind
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target_type, // target MachineType
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target_loc, // target location
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locations.Build(), // location_sig
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js_parameter_count, // stack_parameter_count
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Operator::kNoProperties, // properties
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kNoCalleeSaved, // callee-saved
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kNoCalleeSaved, // callee-saved fp
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CallDescriptor::kCanUseRoots | // flags
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flags, // flags
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"js-call");
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}
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// TODO(turbofan): cache call descriptors for code stub calls.
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CallDescriptor* Linkage::GetStubCallDescriptor(
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Zone* zone, const CallInterfaceDescriptor& descriptor,
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int stack_parameter_count, CallDescriptor::Flags flags,
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Operator::Properties properties, StubCallMode stub_mode) {
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const int register_parameter_count = descriptor.GetRegisterParameterCount();
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const int js_parameter_count =
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register_parameter_count + stack_parameter_count;
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const int context_count = descriptor.HasContextParameter() ? 1 : 0;
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const size_t parameter_count =
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static_cast<size_t>(js_parameter_count + context_count);
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size_t return_count = descriptor.GetReturnCount();
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LocationSignature::Builder locations(zone, return_count, parameter_count);
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// Add returns.
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if (locations.return_count_ > 0) {
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locations.AddReturn(regloc(kReturnRegister0, descriptor.GetReturnType(0)));
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}
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if (locations.return_count_ > 1) {
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locations.AddReturn(regloc(kReturnRegister1, descriptor.GetReturnType(1)));
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}
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if (locations.return_count_ > 2) {
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locations.AddReturn(regloc(kReturnRegister2, descriptor.GetReturnType(2)));
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}
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// Add parameters in registers and on the stack.
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for (int i = 0; i < js_parameter_count; i++) {
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if (i < register_parameter_count) {
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// The first parameters go in registers.
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Register reg = descriptor.GetRegisterParameter(i);
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MachineType type = descriptor.GetParameterType(i);
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locations.AddParam(regloc(reg, type));
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} else {
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// The rest of the parameters go on the stack.
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int stack_slot = i - register_parameter_count - stack_parameter_count;
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locations.AddParam(LinkageLocation::ForCallerFrameSlot(
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stack_slot, MachineType::AnyTagged()));
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}
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}
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// Add context.
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if (context_count) {
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locations.AddParam(regloc(kContextRegister, MachineType::AnyTagged()));
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}
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// The target for stub calls depends on the requested mode.
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CallDescriptor::Kind kind = stub_mode == StubCallMode::kCallWasmRuntimeStub
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? CallDescriptor::kCallWasmFunction
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: CallDescriptor::kCallCodeObject;
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MachineType target_type = stub_mode == StubCallMode::kCallWasmRuntimeStub
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? MachineType::Pointer()
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: MachineType::AnyTagged();
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LinkageLocation target_loc = LinkageLocation::ForAnyRegister(target_type);
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return new (zone) CallDescriptor( // --
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kind, // kind
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target_type, // target MachineType
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target_loc, // target location
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locations.Build(), // location_sig
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stack_parameter_count, // stack_parameter_count
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properties, // properties
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kNoCalleeSaved, // callee-saved registers
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kNoCalleeSaved, // callee-saved fp
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CallDescriptor::kCanUseRoots | flags, // flags
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descriptor.DebugName(), // debug name
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descriptor.allocatable_registers());
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}
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// static
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CallDescriptor* Linkage::GetBytecodeDispatchCallDescriptor(
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Zone* zone, const CallInterfaceDescriptor& descriptor,
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int stack_parameter_count) {
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const int register_parameter_count = descriptor.GetRegisterParameterCount();
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const int parameter_count = register_parameter_count + stack_parameter_count;
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DCHECK_EQ(descriptor.GetReturnCount(), 1);
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LocationSignature::Builder locations(zone, 1, parameter_count);
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locations.AddReturn(regloc(kReturnRegister0, descriptor.GetReturnType(0)));
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// Add parameters in registers and on the stack.
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for (int i = 0; i < parameter_count; i++) {
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if (i < register_parameter_count) {
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// The first parameters go in registers.
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Register reg = descriptor.GetRegisterParameter(i);
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MachineType type = descriptor.GetParameterType(i);
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locations.AddParam(regloc(reg, type));
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} else {
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// The rest of the parameters go on the stack.
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int stack_slot = i - register_parameter_count - stack_parameter_count;
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locations.AddParam(LinkageLocation::ForCallerFrameSlot(
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stack_slot, MachineType::AnyTagged()));
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}
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}
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// The target for interpreter dispatches is a code entry address.
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MachineType target_type = MachineType::Pointer();
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LinkageLocation target_loc = LinkageLocation::ForAnyRegister(target_type);
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const CallDescriptor::Flags kFlags =
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CallDescriptor::kCanUseRoots | CallDescriptor::kFixedTargetRegister;
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return new (zone) CallDescriptor( // --
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CallDescriptor::kCallAddress, // kind
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target_type, // target MachineType
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target_loc, // target location
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locations.Build(), // location_sig
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stack_parameter_count, // stack_parameter_count
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Operator::kNoProperties, // properties
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kNoCalleeSaved, // callee-saved registers
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kNoCalleeSaved, // callee-saved fp
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kFlags, // flags
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descriptor.DebugName());
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}
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LinkageLocation Linkage::GetOsrValueLocation(int index) const {
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CHECK(incoming_->IsJSFunctionCall());
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int parameter_count = static_cast<int>(incoming_->JSParameterCount() - 1);
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int first_stack_slot = OsrHelper::FirstStackSlotIndex(parameter_count);
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if (index == kOsrContextSpillSlotIndex) {
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// Context. Use the parameter location of the context spill slot.
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// Parameter (arity + 2) is special for the context of the function frame.
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// >> context_index = target + receiver + params + new_target + #args
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int context_index = 1 + 1 + parameter_count + 1 + 1;
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return incoming_->GetInputLocation(context_index);
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} else if (index >= first_stack_slot) {
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// Local variable stored in this (callee) stack.
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int spill_index =
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index - first_stack_slot + StandardFrameConstants::kFixedSlotCount;
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return LinkageLocation::ForCalleeFrameSlot(spill_index,
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MachineType::AnyTagged());
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} else {
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// Parameter. Use the assigned location from the incoming call descriptor.
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int parameter_index = 1 + index; // skip index 0, which is the target.
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return incoming_->GetInputLocation(parameter_index);
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}
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}
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namespace {
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inline bool IsTaggedReg(const LinkageLocation& loc, Register reg) {
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return loc.IsRegister() && loc.AsRegister() == reg.code() &&
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loc.GetType().representation() ==
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MachineRepresentation::kTaggedPointer;
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}
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} // namespace
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bool Linkage::ParameterHasSecondaryLocation(int index) const {
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// TODO(titzer): this should be configurable, not call-type specific.
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if (incoming_->IsJSFunctionCall()) {
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LinkageLocation loc = GetParameterLocation(index);
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return IsTaggedReg(loc, kJSFunctionRegister) ||
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IsTaggedReg(loc, kContextRegister);
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}
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if (incoming_->IsWasmFunctionCall()) {
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LinkageLocation loc = GetParameterLocation(index);
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return IsTaggedReg(loc, kWasmInstanceRegister);
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}
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return false;
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}
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LinkageLocation Linkage::GetParameterSecondaryLocation(int index) const {
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// TODO(titzer): these constants are necessary due to offset/slot# mismatch
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static const int kJSContextSlot = 2 + StandardFrameConstants::kCPSlotCount;
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static const int kJSFunctionSlot = 3 + StandardFrameConstants::kCPSlotCount;
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static const int kWasmInstanceSlot = 3 + StandardFrameConstants::kCPSlotCount;
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DCHECK(ParameterHasSecondaryLocation(index));
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LinkageLocation loc = GetParameterLocation(index);
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// TODO(titzer): this should be configurable, not call-type specific.
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if (incoming_->IsJSFunctionCall()) {
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if (IsTaggedReg(loc, kJSFunctionRegister)) {
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return LinkageLocation::ForCalleeFrameSlot(kJSFunctionSlot,
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MachineType::AnyTagged());
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} else {
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DCHECK(IsTaggedReg(loc, kContextRegister));
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return LinkageLocation::ForCalleeFrameSlot(kJSContextSlot,
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MachineType::AnyTagged());
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}
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}
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if (incoming_->IsWasmFunctionCall()) {
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DCHECK(IsTaggedReg(loc, kWasmInstanceRegister));
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return LinkageLocation::ForCalleeFrameSlot(kWasmInstanceSlot,
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MachineType::AnyTagged());
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}
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UNREACHABLE();
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return LinkageLocation::ForCalleeFrameSlot(0, MachineType::AnyTagged());
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}
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} // namespace compiler
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} // namespace internal
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} // namespace v8
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