// Copyright 2016 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_COMPILER_GRAPH_ASSEMBLER_H_
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#define V8_COMPILER_GRAPH_ASSEMBLER_H_
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#include "src/compiler/js-graph.h"
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#include "src/compiler/node.h"
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#include "src/compiler/simplified-operator.h"
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#include "src/vector-slot-pair.h"
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namespace v8 {
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namespace internal {
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class JSGraph;
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class Graph;
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namespace compiler {
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#define PURE_ASSEMBLER_MACH_UNOP_LIST(V) \
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V(ChangeInt32ToInt64) \
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V(ChangeInt32ToFloat64) \
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V(ChangeUint32ToFloat64) \
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V(ChangeUint32ToUint64) \
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V(ChangeFloat64ToInt32) \
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V(ChangeFloat64ToUint32) \
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V(TruncateInt64ToInt32) \
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V(RoundFloat64ToInt32) \
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V(TruncateFloat64ToWord32) \
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V(Float64ExtractLowWord32) \
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V(Float64ExtractHighWord32) \
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V(BitcastInt32ToFloat32) \
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V(BitcastInt64ToFloat64) \
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V(BitcastFloat32ToInt32) \
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V(BitcastFloat64ToInt64) \
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V(Float64Abs) \
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V(Word32ReverseBytes) \
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V(Word64ReverseBytes)
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#define PURE_ASSEMBLER_MACH_BINOP_LIST(V) \
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V(WordShl) \
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V(WordSar) \
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V(WordAnd) \
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V(Word32Or) \
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V(Word32And) \
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V(Word32Xor) \
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V(Word32Shr) \
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V(Word32Shl) \
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V(Word32Sar) \
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V(IntAdd) \
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V(IntSub) \
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V(IntMul) \
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V(IntLessThan) \
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V(UintLessThan) \
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V(Int32Add) \
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V(Int32Sub) \
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V(Int32Mul) \
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V(Int32LessThanOrEqual) \
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V(Uint32LessThanOrEqual) \
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V(Uint32LessThan) \
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V(Int32LessThan) \
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V(Float64Add) \
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V(Float64Sub) \
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V(Float64Div) \
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V(Float64Mod) \
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V(Float64Equal) \
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V(Float64LessThan) \
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V(Float64LessThanOrEqual) \
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V(Float64InsertLowWord32) \
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V(Float64InsertHighWord32) \
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V(Word32Equal) \
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V(WordEqual)
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#define CHECKED_ASSEMBLER_MACH_BINOP_LIST(V) \
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V(Int32AddWithOverflow) \
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V(Int32SubWithOverflow) \
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V(Int32MulWithOverflow) \
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V(Int32Mod) \
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V(Int32Div) \
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V(Uint32Mod) \
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V(Uint32Div)
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#define JSGRAPH_SINGLETON_CONSTANT_LIST(V) \
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V(TrueConstant) \
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V(FalseConstant) \
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V(NullConstant) \
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V(HeapNumberMapConstant) \
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V(NoContextConstant) \
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V(EmptyStringConstant) \
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V(UndefinedConstant) \
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V(TheHoleConstant) \
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V(FixedArrayMapConstant) \
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V(FixedDoubleArrayMapConstant) \
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V(ToNumberBuiltinConstant) \
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V(AllocateInNewSpaceStubConstant) \
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V(AllocateInOldSpaceStubConstant)
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class GraphAssembler;
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enum class GraphAssemblerLabelType { kDeferred, kNonDeferred, kLoop };
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// Label with statically known count of incoming branches and phis.
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template <size_t VarCount>
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class GraphAssemblerLabel {
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public:
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Node* PhiAt(size_t index);
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template <typename... Reps>
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explicit GraphAssemblerLabel(GraphAssemblerLabelType type, Reps... reps)
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: type_(type) {
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STATIC_ASSERT(VarCount == sizeof...(reps));
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MachineRepresentation reps_array[] = {MachineRepresentation::kNone,
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reps...};
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for (size_t i = 0; i < VarCount; i++) {
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representations_[i] = reps_array[i + 1];
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}
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}
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~GraphAssemblerLabel() { DCHECK(IsBound() || merged_count_ == 0); }
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private:
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friend class GraphAssembler;
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void SetBound() {
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DCHECK(!IsBound());
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is_bound_ = true;
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}
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bool IsBound() const { return is_bound_; }
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bool IsDeferred() const {
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return type_ == GraphAssemblerLabelType::kDeferred;
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}
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bool IsLoop() const { return type_ == GraphAssemblerLabelType::kLoop; }
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bool is_bound_ = false;
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GraphAssemblerLabelType const type_;
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size_t merged_count_ = 0;
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Node* effect_;
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Node* control_;
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Node* bindings_[VarCount + 1];
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MachineRepresentation representations_[VarCount + 1];
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};
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class GraphAssembler {
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public:
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GraphAssembler(JSGraph* jsgraph, Node* effect, Node* control, Zone* zone);
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void Reset(Node* effect, Node* control);
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// Create label.
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template <typename... Reps>
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static GraphAssemblerLabel<sizeof...(Reps)> MakeLabelFor(
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GraphAssemblerLabelType type, Reps... reps) {
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return GraphAssemblerLabel<sizeof...(Reps)>(type, reps...);
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}
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// Convenience wrapper for creating non-deferred labels.
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template <typename... Reps>
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static GraphAssemblerLabel<sizeof...(Reps)> MakeLabel(Reps... reps) {
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return MakeLabelFor(GraphAssemblerLabelType::kNonDeferred, reps...);
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}
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// Convenience wrapper for creating loop labels.
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template <typename... Reps>
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static GraphAssemblerLabel<sizeof...(Reps)> MakeLoopLabel(Reps... reps) {
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return MakeLabelFor(GraphAssemblerLabelType::kLoop, reps...);
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}
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// Convenience wrapper for creating deferred labels.
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template <typename... Reps>
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static GraphAssemblerLabel<sizeof...(Reps)> MakeDeferredLabel(Reps... reps) {
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return MakeLabelFor(GraphAssemblerLabelType::kDeferred, reps...);
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}
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// Value creation.
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Node* IntPtrConstant(intptr_t value);
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Node* Uint32Constant(int32_t value);
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Node* Int32Constant(int32_t value);
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Node* UniqueInt32Constant(int32_t value);
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Node* SmiConstant(int32_t value);
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Node* Float64Constant(double value);
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Node* Projection(int index, Node* value);
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Node* HeapConstant(Handle<HeapObject> object);
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Node* CEntryStubConstant(int result_size);
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Node* ExternalConstant(ExternalReference ref);
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Node* LoadFramePointer();
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#define SINGLETON_CONST_DECL(Name) Node* Name();
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JSGRAPH_SINGLETON_CONSTANT_LIST(SINGLETON_CONST_DECL)
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#undef SINGLETON_CONST_DECL
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#define PURE_UNOP_DECL(Name) Node* Name(Node* input);
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PURE_ASSEMBLER_MACH_UNOP_LIST(PURE_UNOP_DECL)
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#undef PURE_UNOP_DECL
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#define BINOP_DECL(Name) Node* Name(Node* left, Node* right);
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PURE_ASSEMBLER_MACH_BINOP_LIST(BINOP_DECL)
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CHECKED_ASSEMBLER_MACH_BINOP_LIST(BINOP_DECL)
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#undef BINOP_DECL
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// Debugging
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Node* DebugBreak();
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Node* Unreachable();
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Node* Float64RoundDown(Node* value);
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Node* Float64RoundTruncate(Node* value);
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Node* ToNumber(Node* value);
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Node* BitcastWordToTagged(Node* value);
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Node* Allocate(PretenureFlag pretenure, Node* size);
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Node* LoadField(FieldAccess const&, Node* object);
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Node* LoadElement(ElementAccess const&, Node* object, Node* index);
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Node* StoreField(FieldAccess const&, Node* object, Node* value);
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Node* StoreElement(ElementAccess const&, Node* object, Node* index,
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Node* value);
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Node* Store(StoreRepresentation rep, Node* object, Node* offset, Node* value);
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Node* Load(MachineType rep, Node* object, Node* offset);
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Node* StoreUnaligned(MachineRepresentation rep, Node* object, Node* offset,
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Node* value);
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Node* LoadUnaligned(MachineType rep, Node* object, Node* offset);
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Node* Retain(Node* buffer);
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Node* UnsafePointerAdd(Node* base, Node* external);
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Node* Word32PoisonOnSpeculation(Node* value);
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Node* DeoptimizeIf(DeoptimizeReason reason, VectorSlotPair const& feedback,
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Node* condition, Node* frame_state);
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Node* DeoptimizeIfNot(
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DeoptimizeReason reason, VectorSlotPair const& feedback, Node* condition,
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Node* frame_state,
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IsSafetyCheck is_safety_check = IsSafetyCheck::kSafetyCheck);
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template <typename... Args>
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Node* Call(const CallDescriptor* call_descriptor, Args... args);
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template <typename... Args>
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Node* Call(const Operator* op, Args... args);
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// Basic control operations.
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template <size_t VarCount>
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void Bind(GraphAssemblerLabel<VarCount>* label);
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template <typename... Vars>
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void Goto(GraphAssemblerLabel<sizeof...(Vars)>* label, Vars...);
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void Branch(Node* condition, GraphAssemblerLabel<0u>* if_true,
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GraphAssemblerLabel<0u>* if_false);
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// Control helpers.
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// {GotoIf(c, l)} is equivalent to {Branch(c, l, templ);Bind(templ)}.
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template <typename... Vars>
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void GotoIf(Node* condition, GraphAssemblerLabel<sizeof...(Vars)>* label,
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Vars...);
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// {GotoIfNot(c, l)} is equivalent to {Branch(c, templ, l);Bind(templ)}.
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template <typename... Vars>
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void GotoIfNot(Node* condition, GraphAssemblerLabel<sizeof...(Vars)>* label,
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Vars...);
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// Extractors (should be only used when destructing/resetting the assembler).
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Node* ExtractCurrentControl();
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Node* ExtractCurrentEffect();
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private:
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template <typename... Vars>
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void MergeState(GraphAssemblerLabel<sizeof...(Vars)>* label, Vars... vars);
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Operator const* ToNumberOperator();
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JSGraph* jsgraph() const { return jsgraph_; }
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Isolate* isolate() const { return jsgraph_->isolate(); }
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Graph* graph() const { return jsgraph_->graph(); }
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Zone* temp_zone() const { return temp_zone_; }
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CommonOperatorBuilder* common() const { return jsgraph()->common(); }
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MachineOperatorBuilder* machine() const { return jsgraph()->machine(); }
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SimplifiedOperatorBuilder* simplified() const {
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return jsgraph()->simplified();
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}
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SetOncePointer<Operator const> to_number_operator_;
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Zone* temp_zone_;
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JSGraph* jsgraph_;
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Node* current_effect_;
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Node* current_control_;
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};
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template <size_t VarCount>
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Node* GraphAssemblerLabel<VarCount>::PhiAt(size_t index) {
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DCHECK(IsBound());
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DCHECK_LT(index, VarCount);
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return bindings_[index];
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}
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template <typename... Vars>
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void GraphAssembler::MergeState(GraphAssemblerLabel<sizeof...(Vars)>* label,
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Vars... vars) {
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int merged_count = static_cast<int>(label->merged_count_);
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Node* var_array[] = {nullptr, vars...};
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if (label->IsLoop()) {
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if (merged_count == 0) {
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DCHECK(!label->IsBound());
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label->control_ = graph()->NewNode(common()->Loop(2), current_control_,
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current_control_);
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label->effect_ = graph()->NewNode(common()->EffectPhi(2), current_effect_,
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current_effect_, label->control_);
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Node* terminate = graph()->NewNode(common()->Terminate(), label->effect_,
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label->control_);
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NodeProperties::MergeControlToEnd(graph(), common(), terminate);
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for (size_t i = 0; i < sizeof...(vars); i++) {
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label->bindings_[i] = graph()->NewNode(
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common()->Phi(label->representations_[i], 2), var_array[i + 1],
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var_array[i + 1], label->control_);
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}
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} else {
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DCHECK(label->IsBound());
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DCHECK_EQ(1, merged_count);
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label->control_->ReplaceInput(1, current_control_);
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label->effect_->ReplaceInput(1, current_effect_);
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for (size_t i = 0; i < sizeof...(vars); i++) {
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label->bindings_[i]->ReplaceInput(1, var_array[i + 1]);
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}
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}
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} else {
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DCHECK(!label->IsBound());
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if (merged_count == 0) {
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// Just set the control, effect and variables directly.
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DCHECK(!label->IsBound());
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label->control_ = current_control_;
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label->effect_ = current_effect_;
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for (size_t i = 0; i < sizeof...(vars); i++) {
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label->bindings_[i] = var_array[i + 1];
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}
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} else if (merged_count == 1) {
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// Create merge, effect phi and a phi for each variable.
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label->control_ = graph()->NewNode(common()->Merge(2), label->control_,
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current_control_);
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label->effect_ = graph()->NewNode(common()->EffectPhi(2), label->effect_,
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current_effect_, label->control_);
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for (size_t i = 0; i < sizeof...(vars); i++) {
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label->bindings_[i] = graph()->NewNode(
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common()->Phi(label->representations_[i], 2), label->bindings_[i],
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var_array[i + 1], label->control_);
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}
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} else {
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// Append to the merge, effect phi and phis.
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DCHECK_EQ(IrOpcode::kMerge, label->control_->opcode());
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label->control_->AppendInput(graph()->zone(), current_control_);
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NodeProperties::ChangeOp(label->control_,
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common()->Merge(merged_count + 1));
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DCHECK_EQ(IrOpcode::kEffectPhi, label->effect_->opcode());
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label->effect_->ReplaceInput(merged_count, current_effect_);
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label->effect_->AppendInput(graph()->zone(), label->control_);
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NodeProperties::ChangeOp(label->effect_,
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common()->EffectPhi(merged_count + 1));
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for (size_t i = 0; i < sizeof...(vars); i++) {
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DCHECK_EQ(IrOpcode::kPhi, label->bindings_[i]->opcode());
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label->bindings_[i]->ReplaceInput(merged_count, var_array[i + 1]);
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label->bindings_[i]->AppendInput(graph()->zone(), label->control_);
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NodeProperties::ChangeOp(
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label->bindings_[i],
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common()->Phi(label->representations_[i], merged_count + 1));
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}
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}
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}
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label->merged_count_++;
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}
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template <size_t VarCount>
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void GraphAssembler::Bind(GraphAssemblerLabel<VarCount>* label) {
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DCHECK_NULL(current_control_);
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DCHECK_NULL(current_effect_);
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DCHECK_LT(0, label->merged_count_);
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current_control_ = label->control_;
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current_effect_ = label->effect_;
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label->SetBound();
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}
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template <typename... Vars>
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void GraphAssembler::Goto(GraphAssemblerLabel<sizeof...(Vars)>* label,
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Vars... vars) {
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DCHECK_NOT_NULL(current_control_);
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DCHECK_NOT_NULL(current_effect_);
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MergeState(label, vars...);
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current_control_ = nullptr;
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current_effect_ = nullptr;
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}
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template <typename... Vars>
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void GraphAssembler::GotoIf(Node* condition,
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GraphAssemblerLabel<sizeof...(Vars)>* label,
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Vars... vars) {
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BranchHint hint =
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label->IsDeferred() ? BranchHint::kFalse : BranchHint::kNone;
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Node* branch =
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graph()->NewNode(common()->Branch(hint), condition, current_control_);
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current_control_ = graph()->NewNode(common()->IfTrue(), branch);
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MergeState(label, vars...);
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current_control_ = graph()->NewNode(common()->IfFalse(), branch);
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}
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template <typename... Vars>
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void GraphAssembler::GotoIfNot(Node* condition,
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GraphAssemblerLabel<sizeof...(Vars)>* label,
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Vars... vars) {
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BranchHint hint = label->IsDeferred() ? BranchHint::kTrue : BranchHint::kNone;
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Node* branch =
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graph()->NewNode(common()->Branch(hint), condition, current_control_);
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current_control_ = graph()->NewNode(common()->IfFalse(), branch);
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MergeState(label, vars...);
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current_control_ = graph()->NewNode(common()->IfTrue(), branch);
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}
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template <typename... Args>
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Node* GraphAssembler::Call(const CallDescriptor* call_descriptor,
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Args... args) {
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const Operator* op = common()->Call(call_descriptor);
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return Call(op, args...);
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}
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template <typename... Args>
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Node* GraphAssembler::Call(const Operator* op, Args... args) {
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DCHECK_EQ(IrOpcode::kCall, op->opcode());
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Node* args_array[] = {args..., current_effect_, current_control_};
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int size = static_cast<int>(sizeof...(args)) + op->EffectInputCount() +
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op->ControlInputCount();
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Node* call = graph()->NewNode(op, size, args_array);
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DCHECK_EQ(0, op->ControlOutputCount());
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current_effect_ = call;
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return call;
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}
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} // namespace compiler
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} // namespace internal
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} // namespace v8
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#endif // V8_COMPILER_GRAPH_ASSEMBLER_H_
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