// Copyright 2015 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/compiler/frame-elider.h"
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#include "src/base/adapters.h"
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namespace v8 {
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namespace internal {
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namespace compiler {
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FrameElider::FrameElider(InstructionSequence* code) : code_(code) {}
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void FrameElider::Run() {
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MarkBlocks();
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PropagateMarks();
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MarkDeConstruction();
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}
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void FrameElider::MarkBlocks() {
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for (InstructionBlock* block : instruction_blocks()) {
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if (block->needs_frame()) continue;
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for (int i = block->code_start(); i < block->code_end(); ++i) {
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const Instruction* instr = InstructionAt(i);
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if (instr->IsCall() || instr->IsDeoptimizeCall() ||
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instr->arch_opcode() == ArchOpcode::kArchStackPointer ||
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instr->arch_opcode() == ArchOpcode::kArchFramePointer) {
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block->mark_needs_frame();
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break;
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}
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}
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}
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}
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void FrameElider::PropagateMarks() {
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while (PropagateInOrder() || PropagateReversed()) {
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}
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}
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void FrameElider::MarkDeConstruction() {
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for (InstructionBlock* block : instruction_blocks()) {
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if (block->needs_frame()) {
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// Special case: The start block needs a frame.
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if (block->predecessors().empty()) {
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block->mark_must_construct_frame();
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}
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// Find "frame -> no frame" transitions, inserting frame
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// deconstructions.
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for (RpoNumber& succ : block->successors()) {
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if (!InstructionBlockAt(succ)->needs_frame()) {
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DCHECK_EQ(1U, block->SuccessorCount());
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const Instruction* last =
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InstructionAt(block->last_instruction_index());
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if (last->IsThrow() || last->IsTailCall() ||
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last->IsDeoptimizeCall()) {
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// We need to keep the frame if we exit the block through any
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// of these.
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continue;
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}
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// The only cases when we need to deconstruct are ret and jump.
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DCHECK(last->IsRet() || last->IsJump());
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block->mark_must_deconstruct_frame();
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}
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}
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} else {
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// Find "no frame -> frame" transitions, inserting frame constructions.
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for (RpoNumber& succ : block->successors()) {
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if (InstructionBlockAt(succ)->needs_frame()) {
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DCHECK_NE(1U, block->SuccessorCount());
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InstructionBlockAt(succ)->mark_must_construct_frame();
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}
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}
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}
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}
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}
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bool FrameElider::PropagateInOrder() {
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bool changed = false;
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for (InstructionBlock* block : instruction_blocks()) {
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changed |= PropagateIntoBlock(block);
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}
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return changed;
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}
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bool FrameElider::PropagateReversed() {
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bool changed = false;
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for (InstructionBlock* block : base::Reversed(instruction_blocks())) {
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changed |= PropagateIntoBlock(block);
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}
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return changed;
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}
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bool FrameElider::PropagateIntoBlock(InstructionBlock* block) {
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// Already marked, nothing to do...
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if (block->needs_frame()) return false;
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// Never mark the dummy end node, otherwise we might incorrectly decide to
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// put frame deconstruction code there later,
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if (block->successors().empty()) return false;
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// Propagate towards the end ("downwards") if there is a predecessor needing
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// a frame, but don't "bleed" from deferred code to non-deferred code.
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for (RpoNumber& pred : block->predecessors()) {
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if (InstructionBlockAt(pred)->needs_frame() &&
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(!InstructionBlockAt(pred)->IsDeferred() || block->IsDeferred())) {
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block->mark_needs_frame();
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return true;
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}
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}
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// Propagate towards start ("upwards")
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bool need_frame_successors = false;
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if (block->SuccessorCount() == 1) {
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// For single successors, propagate the needs_frame information.
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need_frame_successors =
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InstructionBlockAt(block->successors()[0])->needs_frame();
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} else {
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// For multiple successors, each successor must only have a single
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// predecessor (because the graph is in edge-split form), so each successor
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// can independently create/dismantle a frame if needed. Given this
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// independent control, only propagate needs_frame if all non-deferred
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// blocks need a frame.
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for (RpoNumber& succ : block->successors()) {
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InstructionBlock* successor_block = InstructionBlockAt(succ);
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DCHECK_EQ(1, successor_block->PredecessorCount());
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if (!successor_block->IsDeferred()) {
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if (successor_block->needs_frame()) {
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need_frame_successors = true;
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} else {
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return false;
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}
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}
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}
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}
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if (need_frame_successors) {
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block->mark_needs_frame();
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return true;
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} else {
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return false;
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}
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}
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const InstructionBlocks& FrameElider::instruction_blocks() const {
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return code_->instruction_blocks();
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}
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InstructionBlock* FrameElider::InstructionBlockAt(RpoNumber rpo_number) const {
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return code_->InstructionBlockAt(rpo_number);
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}
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Instruction* FrameElider::InstructionAt(int index) const {
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return code_->InstructionAt(index);
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}
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} // namespace compiler
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} // namespace internal
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} // namespace v8
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