// Copyright 2015 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_COMPILER_ALL_NODES_H_
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#define V8_COMPILER_ALL_NODES_H_
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#include "src/compiler/node.h"
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#include "src/zone/zone-containers.h"
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namespace v8 {
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namespace internal {
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namespace compiler {
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// A helper utility that traverses the graph and gathers all nodes reachable
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// from end.
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class AllNodes {
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public:
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// Constructor. Traverses the graph and builds the {reachable} set of nodes
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// reachable from {end}. When {only_inputs} is true, find the nodes
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// reachable through input edges; these are all live nodes.
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AllNodes(Zone* local_zone, Node* end, const Graph* graph,
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bool only_inputs = true);
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// Constructor. Traverses the graph and builds the {reachable} set of nodes
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// reachable from the End node.
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AllNodes(Zone* local_zone, const Graph* graph, bool only_inputs = true);
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bool IsLive(const Node* node) const {
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CHECK(only_inputs_);
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return IsReachable(node);
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}
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bool IsReachable(const Node* node) const {
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if (!node) return false;
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size_t id = node->id();
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return id < is_reachable_.size() && is_reachable_[id];
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}
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NodeVector reachable; // Nodes reachable from end.
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private:
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void Mark(Zone* local_zone, Node* end, const Graph* graph);
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BoolVector is_reachable_;
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const bool only_inputs_;
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};
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} // namespace compiler
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} // namespace internal
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} // namespace v8
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#endif // V8_COMPILER_ALL_NODES_H_
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