// Copyright 2016 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_BASE_RING_BUFFER_H_
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#define V8_BASE_RING_BUFFER_H_
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#include "src/base/macros.h"
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namespace v8 {
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namespace base {
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template <typename T>
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class RingBuffer {
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public:
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RingBuffer() { Reset(); }
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static const int kSize = 10;
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void Push(const T& value) {
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if (count_ == kSize) {
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elements_[start_++] = value;
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if (start_ == kSize) start_ = 0;
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} else {
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DCHECK_EQ(start_, 0);
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elements_[count_++] = value;
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}
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}
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int Count() const { return count_; }
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template <typename Callback>
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T Sum(Callback callback, const T& initial) const {
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int j = start_ + count_ - 1;
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if (j >= kSize) j -= kSize;
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T result = initial;
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for (int i = 0; i < count_; i++) {
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result = callback(result, elements_[j]);
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if (--j == -1) j += kSize;
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}
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return result;
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}
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void Reset() { start_ = count_ = 0; }
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private:
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T elements_[kSize];
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int start_;
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int count_;
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DISALLOW_COPY_AND_ASSIGN(RingBuffer);
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};
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} // namespace base
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} // namespace v8
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#endif // V8_BASE_RING_BUFFER_H_
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