// Copyright 2016 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_ASMJS_ASM_TYPES_H_
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#define V8_ASMJS_ASM_TYPES_H_
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#include <string>
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#include "src/base/compiler-specific.h"
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#include "src/base/macros.h"
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#include "src/globals.h"
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#include "src/zone/zone-containers.h"
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#include "src/zone/zone.h"
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namespace v8 {
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namespace internal {
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namespace wasm {
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class AsmType;
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class AsmFunctionType;
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class AsmOverloadedFunctionType;
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// List of V(CamelName, string_name, number, parent_types)
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#define FOR_EACH_ASM_VALUE_TYPE_LIST(V) \
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/* These tags are not types that are expressable in the asm source. They */ \
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/* are used to express semantic information about the types they tag. */ \
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V(Heap, "[]", 1, 0) \
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V(FloatishDoubleQ, "floatish|double?", 2, 0) \
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V(FloatQDoubleQ, "float?|double?", 3, 0) \
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/* The following are actual types that appear in the asm source. */ \
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V(Void, "void", 4, 0) \
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V(Extern, "extern", 5, 0) \
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V(DoubleQ, "double?", 6, kAsmFloatishDoubleQ | kAsmFloatQDoubleQ) \
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V(Double, "double", 7, kAsmDoubleQ | kAsmExtern) \
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V(Intish, "intish", 8, 0) \
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V(Int, "int", 9, kAsmIntish) \
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V(Signed, "signed", 10, kAsmInt | kAsmExtern) \
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V(Unsigned, "unsigned", 11, kAsmInt) \
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V(FixNum, "fixnum", 12, kAsmSigned | kAsmUnsigned) \
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V(Floatish, "floatish", 13, kAsmFloatishDoubleQ) \
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V(FloatQ, "float?", 14, kAsmFloatQDoubleQ | kAsmFloatish) \
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V(Float, "float", 15, kAsmFloatQ) \
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/* Types used for expressing the Heap accesses. */ \
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V(Uint8Array, "Uint8Array", 16, kAsmHeap) \
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V(Int8Array, "Int8Array", 17, kAsmHeap) \
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V(Uint16Array, "Uint16Array", 18, kAsmHeap) \
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V(Int16Array, "Int16Array", 19, kAsmHeap) \
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V(Uint32Array, "Uint32Array", 20, kAsmHeap) \
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V(Int32Array, "Int32Array", 21, kAsmHeap) \
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V(Float32Array, "Float32Array", 22, kAsmHeap) \
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V(Float64Array, "Float64Array", 23, kAsmHeap) \
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/* None is used to represent errors in the type checker. */ \
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V(None, "<none>", 31, 0)
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// List of V(CamelName)
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#define FOR_EACH_ASM_CALLABLE_TYPE_LIST(V) \
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V(FunctionType) \
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V(OverloadedFunctionType)
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class AsmValueType {
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public:
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typedef uint32_t bitset_t;
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enum : uint32_t {
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#define DEFINE_TAG(CamelName, string_name, number, parent_types) \
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kAsm##CamelName = ((1u << (number)) | (parent_types)),
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FOR_EACH_ASM_VALUE_TYPE_LIST(DEFINE_TAG)
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#undef DEFINE_TAG
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kAsmUnknown = 0,
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kAsmValueTypeTag = 1u
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};
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private:
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friend class AsmType;
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static AsmValueType* AsValueType(AsmType* type) {
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if ((reinterpret_cast<uintptr_t>(type) & kAsmValueTypeTag) ==
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kAsmValueTypeTag) {
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return reinterpret_cast<AsmValueType*>(type);
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}
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return nullptr;
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}
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bitset_t Bitset() const {
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DCHECK_EQ(reinterpret_cast<uintptr_t>(this) & kAsmValueTypeTag,
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kAsmValueTypeTag);
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return static_cast<bitset_t>(reinterpret_cast<uintptr_t>(this) &
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~kAsmValueTypeTag);
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}
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static AsmType* New(bitset_t bits) {
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DCHECK_EQ((bits & kAsmValueTypeTag), 0u);
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return reinterpret_cast<AsmType*>(
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static_cast<uintptr_t>(bits | kAsmValueTypeTag));
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}
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// AsmValueTypes can't be created except through AsmValueType::New.
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DISALLOW_IMPLICIT_CONSTRUCTORS(AsmValueType);
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};
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class V8_EXPORT_PRIVATE AsmCallableType : public NON_EXPORTED_BASE(ZoneObject) {
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public:
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virtual std::string Name() = 0;
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virtual bool CanBeInvokedWith(AsmType* return_type,
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const ZoneVector<AsmType*>& args) = 0;
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#define DECLARE_CAST(CamelName) \
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virtual Asm##CamelName* As##CamelName() { return nullptr; }
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FOR_EACH_ASM_CALLABLE_TYPE_LIST(DECLARE_CAST)
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#undef DECLARE_CAST
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protected:
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AsmCallableType() = default;
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virtual ~AsmCallableType() = default;
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virtual bool IsA(AsmType* other);
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private:
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friend class AsmType;
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DISALLOW_COPY_AND_ASSIGN(AsmCallableType);
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};
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class V8_EXPORT_PRIVATE AsmFunctionType final : public AsmCallableType {
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public:
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AsmFunctionType* AsFunctionType() final { return this; }
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void AddArgument(AsmType* type) { args_.push_back(type); }
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const ZoneVector<AsmType*> Arguments() const { return args_; }
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AsmType* ReturnType() const { return return_type_; }
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bool CanBeInvokedWith(AsmType* return_type,
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const ZoneVector<AsmType*>& args) override;
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protected:
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AsmFunctionType(Zone* zone, AsmType* return_type)
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: return_type_(return_type), args_(zone) {}
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private:
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friend AsmType;
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std::string Name() override;
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bool IsA(AsmType* other) override;
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AsmType* return_type_;
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ZoneVector<AsmType*> args_;
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DISALLOW_COPY_AND_ASSIGN(AsmFunctionType);
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};
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class V8_EXPORT_PRIVATE AsmOverloadedFunctionType final
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: public AsmCallableType {
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public:
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AsmOverloadedFunctionType* AsOverloadedFunctionType() override {
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return this;
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}
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void AddOverload(AsmType* overload);
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private:
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friend AsmType;
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explicit AsmOverloadedFunctionType(Zone* zone) : overloads_(zone) {}
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std::string Name() override;
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bool CanBeInvokedWith(AsmType* return_type,
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const ZoneVector<AsmType*>& args) override;
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ZoneVector<AsmType*> overloads_;
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DISALLOW_IMPLICIT_CONSTRUCTORS(AsmOverloadedFunctionType);
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};
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class V8_EXPORT_PRIVATE AsmType {
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public:
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#define DEFINE_CONSTRUCTOR(CamelName, string_name, number, parent_types) \
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static AsmType* CamelName() { \
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return AsmValueType::New(AsmValueType::kAsm##CamelName); \
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}
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FOR_EACH_ASM_VALUE_TYPE_LIST(DEFINE_CONSTRUCTOR)
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#undef DEFINE_CONSTRUCTOR
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#define DEFINE_CAST(CamelCase) \
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Asm##CamelCase* As##CamelCase() { \
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if (AsValueType() != nullptr) { \
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return nullptr; \
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} \
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return reinterpret_cast<AsmCallableType*>(this)->As##CamelCase(); \
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}
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FOR_EACH_ASM_CALLABLE_TYPE_LIST(DEFINE_CAST)
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#undef DEFINE_CAST
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AsmValueType* AsValueType() { return AsmValueType::AsValueType(this); }
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AsmCallableType* AsCallableType();
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// A function returning ret. Callers still need to invoke AddArgument with the
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// returned type to fully create this type.
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static AsmType* Function(Zone* zone, AsmType* ret) {
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AsmFunctionType* f = new (zone) AsmFunctionType(zone, ret);
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return reinterpret_cast<AsmType*>(f);
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}
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// Overloaded function types. Not creatable by asm source, but useful to
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// represent the overloaded stdlib functions.
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static AsmType* OverloadedFunction(Zone* zone) {
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auto* f = new (zone) AsmOverloadedFunctionType(zone);
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return reinterpret_cast<AsmType*>(f);
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}
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// The type for fround(src).
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static AsmType* FroundType(Zone* zone);
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// The (variadic) type for min and max.
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static AsmType* MinMaxType(Zone* zone, AsmType* dest, AsmType* src);
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std::string Name();
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// IsExactly returns true if this is the exact same type as that. For
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// non-value types (e.g., callables), this returns this == that.
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bool IsExactly(AsmType* that);
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// IsA is used to query whether this is an instance of that (i.e., if this is
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// a type derived from that.) For non-value types (e.g., callables), this
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// returns this == that.
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bool IsA(AsmType* that);
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// The following methods are meant to be used for inspecting the traits of
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// element types for the heap view types.
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enum : int32_t { kNotHeapType = -1 };
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// Returns the element size if this is a heap type. Otherwise returns
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// kNotHeapType.
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int32_t ElementSizeInBytes();
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// Returns the load type if this is a heap type. AsmType::None is returned if
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// this is not a heap type.
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AsmType* LoadType();
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// Returns the store type if this is a heap type. AsmType::None is returned if
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// this is not a heap type.
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AsmType* StoreType();
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};
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} // namespace wasm
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} // namespace internal
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} // namespace v8
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#endif // V8_ASMJS_ASM_TYPES_H_
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