/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkArenaAlloc.h"
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#include "SkBitmapController.h"
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#include "SkBitmapProcShader.h"
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#include "SkBitmapProvider.h"
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#include "SkColorSpacePriv.h"
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#include "SkColorSpaceXformSteps.h"
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#include "SkEmptyShader.h"
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#include "SkImage_Base.h"
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#include "SkImageShader.h"
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#include "SkReadBuffer.h"
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#include "SkWriteBuffer.h"
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/**
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* We are faster in clamp, so always use that tiling when we can.
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*/
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static SkShader::TileMode optimize(SkShader::TileMode tm, int dimension) {
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SkASSERT(dimension > 0);
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#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
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// need to update frameworks/base/libs/hwui/tests/unit/SkiaBehaviorTests.cpp:55 to allow
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// for transforming to clamp.
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return tm;
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#else
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return dimension == 1 ? SkShader::kClamp_TileMode : tm;
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#endif
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}
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SkImageShader::SkImageShader(sk_sp<SkImage> img,
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TileMode tmx, TileMode tmy,
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const SkMatrix* localMatrix,
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bool clampAsIfUnpremul)
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: INHERITED(localMatrix)
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, fImage(std::move(img))
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, fTileModeX(optimize(tmx, fImage->width()))
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, fTileModeY(optimize(tmy, fImage->height()))
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, fClampAsIfUnpremul(clampAsIfUnpremul)
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{}
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// fClampAsIfUnpremul is always false when constructed through public APIs,
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// so there's no need to read or write it here.
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sk_sp<SkFlattenable> SkImageShader::CreateProc(SkReadBuffer& buffer) {
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const TileMode tx = (TileMode)buffer.readUInt();
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const TileMode ty = (TileMode)buffer.readUInt();
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SkMatrix localMatrix;
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buffer.readMatrix(&localMatrix);
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sk_sp<SkImage> img = buffer.readImage();
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if (!img) {
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return nullptr;
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}
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return SkImageShader::Make(std::move(img), tx, ty, &localMatrix);
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}
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void SkImageShader::flatten(SkWriteBuffer& buffer) const {
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buffer.writeUInt(fTileModeX);
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buffer.writeUInt(fTileModeY);
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buffer.writeMatrix(this->getLocalMatrix());
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buffer.writeImage(fImage.get());
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SkASSERT(fClampAsIfUnpremul == false);
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}
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bool SkImageShader::isOpaque() const {
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return fImage->isOpaque() && fTileModeX != kDecal_TileMode && fTileModeY != kDecal_TileMode;
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}
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#ifdef SK_ENABLE_LEGACY_SHADERCONTEXT
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static bool legacy_shader_can_handle(const SkMatrix& inv) {
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if (!inv.isScaleTranslate()) {
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return false;
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}
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// legacy code uses SkFixed 32.32, so ensure the inverse doesn't map device coordinates
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// out of range.
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const SkScalar max_dev_coord = 32767.0f;
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SkRect src;
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SkAssertResult(inv.mapRect(&src, SkRect::MakeWH(max_dev_coord, max_dev_coord)));
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// take 1/4 of max signed 32bits so we have room to subtract local values
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const SkScalar max_fixed32dot32 = SK_MaxS32 * 0.25f;
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if (!SkRect::MakeLTRB(-max_fixed32dot32, -max_fixed32dot32,
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max_fixed32dot32, max_fixed32dot32).contains(src)) {
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return false;
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}
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// legacy shader impl should be able to handle these matrices
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return true;
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}
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SkShaderBase::Context* SkImageShader::onMakeContext(const ContextRec& rec,
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SkArenaAlloc* alloc) const {
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if (fImage->alphaType() == kUnpremul_SkAlphaType) {
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return nullptr;
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}
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if (fImage->colorType() != kN32_SkColorType) {
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return nullptr;
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}
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if (fTileModeX != fTileModeY) {
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return nullptr;
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}
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if (fTileModeX == kDecal_TileMode || fTileModeY == kDecal_TileMode) {
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return nullptr;
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}
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// SkBitmapProcShader stores bitmap coordinates in a 16bit buffer,
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// so it can't handle bitmaps larger than 65535.
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//
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// We back off another bit to 32767 to make small amounts of
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// intermediate math safe, e.g. in
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//
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// SkFixed fx = ...;
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// fx = tile(fx + SK_Fixed1);
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//
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// we want to make sure (fx + SK_Fixed1) never overflows.
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if (fImage-> width() > 32767 ||
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fImage->height() > 32767) {
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return nullptr;
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}
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SkMatrix inv;
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if (!this->computeTotalInverse(*rec.fMatrix, rec.fLocalMatrix, &inv) ||
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!legacy_shader_can_handle(inv)) {
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return nullptr;
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}
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if (!rec.isLegacyCompatible(fImage->colorSpace())) {
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return nullptr;
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}
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return SkBitmapProcLegacyShader::MakeContext(*this, fTileModeX, fTileModeY,
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SkBitmapProvider(fImage.get()), rec, alloc);
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}
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#endif
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SkImage* SkImageShader::onIsAImage(SkMatrix* texM, TileMode xy[]) const {
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if (texM) {
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*texM = this->getLocalMatrix();
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}
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if (xy) {
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xy[0] = (TileMode)fTileModeX;
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xy[1] = (TileMode)fTileModeY;
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}
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return const_cast<SkImage*>(fImage.get());
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}
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sk_sp<SkShader> SkImageShader::Make(sk_sp<SkImage> image,
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TileMode tx, TileMode ty,
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const SkMatrix* localMatrix,
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bool clampAsIfUnpremul) {
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if (!image) {
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return sk_make_sp<SkEmptyShader>();
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}
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return sk_sp<SkShader>{ new SkImageShader(image, tx,ty, localMatrix, clampAsIfUnpremul) };
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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#if SK_SUPPORT_GPU
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#include "GrCaps.h"
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#include "GrColorSpaceInfo.h"
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#include "GrRecordingContext.h"
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#include "GrRecordingContextPriv.h"
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#include "SkGr.h"
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#include "effects/GrBicubicEffect.h"
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#include "effects/GrSimpleTextureEffect.h"
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static GrSamplerState::WrapMode tile_mode_to_wrap_mode(const SkShader::TileMode tileMode) {
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switch (tileMode) {
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case SkShader::TileMode::kClamp_TileMode:
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return GrSamplerState::WrapMode::kClamp;
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case SkShader::TileMode::kRepeat_TileMode:
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return GrSamplerState::WrapMode::kRepeat;
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case SkShader::TileMode::kMirror_TileMode:
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return GrSamplerState::WrapMode::kMirrorRepeat;
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case SkShader::kDecal_TileMode:
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return GrSamplerState::WrapMode::kClampToBorder;
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}
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SK_ABORT("Unknown tile mode.");
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return GrSamplerState::WrapMode::kClamp;
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}
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std::unique_ptr<GrFragmentProcessor> SkImageShader::asFragmentProcessor(
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const GrFPArgs& args) const {
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const auto lm = this->totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix);
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SkMatrix lmInverse;
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if (!lm->invert(&lmInverse)) {
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return nullptr;
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}
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GrSamplerState::WrapMode wrapModes[] = {tile_mode_to_wrap_mode(fTileModeX),
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tile_mode_to_wrap_mode(fTileModeY)};
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// If either domainX or domainY are un-ignored, a texture domain effect has to be used to
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// implement the decal mode (while leaving non-decal axes alone). The wrap mode originally
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// clamp-to-border is reset to clamp since the hw cannot implement it directly.
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GrTextureDomain::Mode domainX = GrTextureDomain::kIgnore_Mode;
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GrTextureDomain::Mode domainY = GrTextureDomain::kIgnore_Mode;
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if (!args.fContext->priv().caps()->clampToBorderSupport()) {
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if (wrapModes[0] == GrSamplerState::WrapMode::kClampToBorder) {
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domainX = GrTextureDomain::kDecal_Mode;
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wrapModes[0] = GrSamplerState::WrapMode::kClamp;
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}
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if (wrapModes[1] == GrSamplerState::WrapMode::kClampToBorder) {
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domainY = GrTextureDomain::kDecal_Mode;
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wrapModes[1] = GrSamplerState::WrapMode::kClamp;
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}
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}
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// Must set wrap and filter on the sampler before requesting a texture. In two places below
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// we check the matrix scale factors to determine how to interpret the filter quality setting.
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// This completely ignores the complexity of the drawVertices case where explicit local coords
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// are provided by the caller.
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bool doBicubic;
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GrSamplerState::Filter textureFilterMode = GrSkFilterQualityToGrFilterMode(
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args.fFilterQuality, *args.fViewMatrix, *lm,
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args.fContext->priv().options().fSharpenMipmappedTextures, &doBicubic);
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GrSamplerState samplerState(wrapModes, textureFilterMode);
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SkScalar scaleAdjust[2] = { 1.0f, 1.0f };
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sk_sp<GrTextureProxy> proxy(as_IB(fImage)->asTextureProxyRef(args.fContext, samplerState,
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scaleAdjust));
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if (!proxy) {
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return nullptr;
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}
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GrPixelConfig config = proxy->config();
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bool isAlphaOnly = GrPixelConfigIsAlphaOnly(config);
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lmInverse.postScale(scaleAdjust[0], scaleAdjust[1]);
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std::unique_ptr<GrFragmentProcessor> inner;
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if (doBicubic) {
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// domainX and domainY will properly apply the decal effect with the texture domain used in
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// the bicubic filter if clamp to border was unsupported in hardware
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inner = GrBicubicEffect::Make(std::move(proxy), lmInverse, wrapModes, domainX, domainY);
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} else {
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if (domainX != GrTextureDomain::kIgnore_Mode || domainY != GrTextureDomain::kIgnore_Mode) {
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SkRect domain = GrTextureDomain::MakeTexelDomain(
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SkIRect::MakeWH(proxy->width(), proxy->height()),
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domainX, domainY);
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inner = GrTextureDomainEffect::Make(std::move(proxy), lmInverse, domain,
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domainX, domainY, samplerState);
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} else {
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inner = GrSimpleTextureEffect::Make(std::move(proxy), lmInverse, samplerState);
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}
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}
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inner = GrColorSpaceXformEffect::Make(std::move(inner), fImage->colorSpace(),
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fImage->alphaType(),
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args.fDstColorSpaceInfo->colorSpace());
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if (isAlphaOnly) {
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return inner;
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} else if (args.fInputColorIsOpaque) {
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return GrFragmentProcessor::OverrideInput(std::move(inner), SK_PMColor4fWHITE, false);
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}
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return GrFragmentProcessor::MulChildByInputAlpha(std::move(inner));
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}
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#endif
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///////////////////////////////////////////////////////////////////////////////////////////////////
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#include "SkImagePriv.h"
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sk_sp<SkShader> SkMakeBitmapShader(const SkBitmap& src, SkShader::TileMode tmx,
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SkShader::TileMode tmy, const SkMatrix* localMatrix,
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SkCopyPixelsMode cpm) {
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return SkImageShader::Make(SkMakeImageFromRasterBitmap(src, cpm),
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tmx, tmy, localMatrix);
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}
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void SkShaderBase::RegisterFlattenables() { SK_REGISTER_FLATTENABLE(SkImageShader); }
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bool SkImageShader::onAppendStages(const StageRec& rec) const {
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SkRasterPipeline* p = rec.fPipeline;
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SkArenaAlloc* alloc = rec.fAlloc;
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SkMatrix matrix;
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if (!this->computeTotalInverse(rec.fCTM, rec.fLocalM, &matrix)) {
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return false;
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}
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auto quality = rec.fPaint.getFilterQuality();
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SkBitmapProvider provider(fImage.get());
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const auto* state = SkBitmapController::RequestBitmap(provider, matrix, quality, alloc);
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if (!state) {
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return false;
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}
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const SkPixmap& pm = state->pixmap();
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matrix = state->invMatrix();
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quality = state->quality();
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auto info = pm.info();
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// When the matrix is just an integer translate, bilerp == nearest neighbor.
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if (quality == kLow_SkFilterQuality &&
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matrix.getType() <= SkMatrix::kTranslate_Mask &&
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matrix.getTranslateX() == (int)matrix.getTranslateX() &&
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matrix.getTranslateY() == (int)matrix.getTranslateY()) {
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quality = kNone_SkFilterQuality;
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}
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// See skia:4649 and the GM image_scale_aligned.
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if (quality == kNone_SkFilterQuality) {
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if (matrix.getScaleX() >= 0) {
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matrix.setTranslateX(nextafterf(matrix.getTranslateX(),
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floorf(matrix.getTranslateX())));
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}
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if (matrix.getScaleY() >= 0) {
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matrix.setTranslateY(nextafterf(matrix.getTranslateY(),
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floorf(matrix.getTranslateY())));
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}
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}
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p->append(SkRasterPipeline::seed_shader);
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p->append_matrix(alloc, matrix);
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auto gather = alloc->make<SkRasterPipeline_GatherCtx>();
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gather->pixels = pm.addr();
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gather->stride = pm.rowBytesAsPixels();
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gather->width = pm.width();
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gather->height = pm.height();
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auto limit_x = alloc->make<SkRasterPipeline_TileCtx>(),
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limit_y = alloc->make<SkRasterPipeline_TileCtx>();
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limit_x->scale = pm.width();
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limit_x->invScale = 1.0f / pm.width();
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limit_y->scale = pm.height();
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limit_y->invScale = 1.0f / pm.height();
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SkRasterPipeline_DecalTileCtx* decal_ctx = nullptr;
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bool decal_x_and_y = fTileModeX == kDecal_TileMode && fTileModeY == kDecal_TileMode;
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if (fTileModeX == kDecal_TileMode || fTileModeY == kDecal_TileMode) {
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decal_ctx = alloc->make<SkRasterPipeline_DecalTileCtx>();
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decal_ctx->limit_x = limit_x->scale;
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decal_ctx->limit_y = limit_y->scale;
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}
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auto append_tiling_and_gather = [&] {
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if (decal_x_and_y) {
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p->append(SkRasterPipeline::decal_x_and_y, decal_ctx);
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} else {
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switch (fTileModeX) {
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case kClamp_TileMode: /* The gather_xxx stage will clamp for us. */ break;
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case kMirror_TileMode: p->append(SkRasterPipeline::mirror_x, limit_x); break;
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case kRepeat_TileMode: p->append(SkRasterPipeline::repeat_x, limit_x); break;
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case kDecal_TileMode: p->append(SkRasterPipeline::decal_x, decal_ctx); break;
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}
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switch (fTileModeY) {
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case kClamp_TileMode: /* The gather_xxx stage will clamp for us. */ break;
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case kMirror_TileMode: p->append(SkRasterPipeline::mirror_y, limit_y); break;
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case kRepeat_TileMode: p->append(SkRasterPipeline::repeat_y, limit_y); break;
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case kDecal_TileMode: p->append(SkRasterPipeline::decal_y, decal_ctx); break;
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}
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}
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void* ctx = gather;
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switch (info.colorType()) {
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case kAlpha_8_SkColorType: p->append(SkRasterPipeline::gather_a8, ctx); break;
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case kRGB_565_SkColorType: p->append(SkRasterPipeline::gather_565, ctx); break;
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case kARGB_4444_SkColorType: p->append(SkRasterPipeline::gather_4444, ctx); break;
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case kRGBA_8888_SkColorType: p->append(SkRasterPipeline::gather_8888, ctx); break;
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case kRGBA_1010102_SkColorType: p->append(SkRasterPipeline::gather_1010102, ctx); break;
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case kRGBA_F16Norm_SkColorType:
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case kRGBA_F16_SkColorType: p->append(SkRasterPipeline::gather_f16, ctx); break;
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case kRGBA_F32_SkColorType: p->append(SkRasterPipeline::gather_f32, ctx); break;
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case kGray_8_SkColorType: p->append(SkRasterPipeline::gather_a8, ctx);
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p->append(SkRasterPipeline::alpha_to_gray ); break;
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case kRGB_888x_SkColorType: p->append(SkRasterPipeline::gather_8888, ctx);
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p->append(SkRasterPipeline::force_opaque ); break;
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case kRGB_101010x_SkColorType: p->append(SkRasterPipeline::gather_1010102, ctx);
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p->append(SkRasterPipeline::force_opaque ); break;
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case kBGRA_8888_SkColorType: p->append(SkRasterPipeline::gather_8888, ctx);
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p->append(SkRasterPipeline::swap_rb ); break;
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case kUnknown_SkColorType: SkASSERT(false);
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}
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if (decal_ctx) {
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p->append(SkRasterPipeline::check_decal_mask, decal_ctx);
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}
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};
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auto append_misc = [&] {
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// TODO: if ref.fDstCS isn't null, we'll premul here then immediately unpremul
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// to do the color space transformation. Might be possible to streamline.
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if (info.colorType() == kAlpha_8_SkColorType) {
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// The color for A8 images comes from the (sRGB) paint color.
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p->append_set_rgb(alloc, rec.fPaint.getColor4f());
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p->append(SkRasterPipeline::premul);
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} else if (info.alphaType() == kUnpremul_SkAlphaType) {
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// Convert unpremul images to premul before we carry on with the rest of the pipeline.
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p->append(SkRasterPipeline::premul);
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}
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if (quality > kLow_SkFilterQuality) {
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// Bicubic filtering naturally produces out of range values on both sides.
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p->append(SkRasterPipeline::clamp_0);
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p->append(fClampAsIfUnpremul ? SkRasterPipeline::clamp_1
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: SkRasterPipeline::clamp_a);
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}
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if (rec.fDstCS) {
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// If color managed, convert from premul source all the way to premul dst color space.
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auto srcCS = info.colorSpace();
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if (!srcCS || info.colorType() == kAlpha_8_SkColorType) {
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// We treat untagged images as sRGB.
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// A8 images get their r,g,b from the paint color, so they're also sRGB.
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srcCS = sk_srgb_singleton();
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}
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alloc->make<SkColorSpaceXformSteps>(srcCS , kPremul_SkAlphaType,
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rec.fDstCS, kPremul_SkAlphaType)
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->apply(p, info.colorType());
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}
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return true;
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};
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// We've got a fast path for 8888 bilinear clamp/clamp sampling.
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auto ct = info.colorType();
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if (true
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&& (ct == kRGBA_8888_SkColorType || ct == kBGRA_8888_SkColorType)
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&& quality == kLow_SkFilterQuality
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&& fTileModeX == SkShader::kClamp_TileMode
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&& fTileModeY == SkShader::kClamp_TileMode) {
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p->append(SkRasterPipeline::bilerp_clamp_8888, gather);
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if (ct == kBGRA_8888_SkColorType) {
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p->append(SkRasterPipeline::swap_rb);
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}
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return append_misc();
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}
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SkRasterPipeline_SamplerCtx* sampler = nullptr;
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if (quality != kNone_SkFilterQuality) {
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sampler = alloc->make<SkRasterPipeline_SamplerCtx>();
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}
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auto sample = [&](SkRasterPipeline::StockStage setup_x,
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SkRasterPipeline::StockStage setup_y) {
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p->append(setup_x, sampler);
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p->append(setup_y, sampler);
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append_tiling_and_gather();
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p->append(SkRasterPipeline::accumulate, sampler);
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};
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if (quality == kNone_SkFilterQuality) {
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append_tiling_and_gather();
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} else if (quality == kLow_SkFilterQuality) {
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p->append(SkRasterPipeline::save_xy, sampler);
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sample(SkRasterPipeline::bilinear_nx, SkRasterPipeline::bilinear_ny);
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sample(SkRasterPipeline::bilinear_px, SkRasterPipeline::bilinear_ny);
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sample(SkRasterPipeline::bilinear_nx, SkRasterPipeline::bilinear_py);
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sample(SkRasterPipeline::bilinear_px, SkRasterPipeline::bilinear_py);
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p->append(SkRasterPipeline::move_dst_src);
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} else {
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p->append(SkRasterPipeline::save_xy, sampler);
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sample(SkRasterPipeline::bicubic_n3x, SkRasterPipeline::bicubic_n3y);
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sample(SkRasterPipeline::bicubic_n1x, SkRasterPipeline::bicubic_n3y);
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sample(SkRasterPipeline::bicubic_p1x, SkRasterPipeline::bicubic_n3y);
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sample(SkRasterPipeline::bicubic_p3x, SkRasterPipeline::bicubic_n3y);
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sample(SkRasterPipeline::bicubic_n3x, SkRasterPipeline::bicubic_n1y);
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sample(SkRasterPipeline::bicubic_n1x, SkRasterPipeline::bicubic_n1y);
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sample(SkRasterPipeline::bicubic_p1x, SkRasterPipeline::bicubic_n1y);
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sample(SkRasterPipeline::bicubic_p3x, SkRasterPipeline::bicubic_n1y);
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sample(SkRasterPipeline::bicubic_n3x, SkRasterPipeline::bicubic_p1y);
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sample(SkRasterPipeline::bicubic_n1x, SkRasterPipeline::bicubic_p1y);
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sample(SkRasterPipeline::bicubic_p1x, SkRasterPipeline::bicubic_p1y);
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sample(SkRasterPipeline::bicubic_p3x, SkRasterPipeline::bicubic_p1y);
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sample(SkRasterPipeline::bicubic_n3x, SkRasterPipeline::bicubic_p3y);
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sample(SkRasterPipeline::bicubic_n1x, SkRasterPipeline::bicubic_p3y);
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sample(SkRasterPipeline::bicubic_p1x, SkRasterPipeline::bicubic_p3y);
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sample(SkRasterPipeline::bicubic_p3x, SkRasterPipeline::bicubic_p3y);
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p->append(SkRasterPipeline::move_dst_src);
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}
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return append_misc();
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}
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