/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "sk_types_priv.h"
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#include "SkMatrix.h"
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static void from_c_matrix(const sk_matrix_t* cmatrix, SkMatrix* matrix) {
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matrix->setAll(cmatrix->mat[0], cmatrix->mat[1], cmatrix->mat[2],
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cmatrix->mat[3], cmatrix->mat[4], cmatrix->mat[5],
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cmatrix->mat[6], cmatrix->mat[7], cmatrix->mat[8]);
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}
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#include "../../include/effects/SkGradientShader.h"
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#include "sk_shader.h"
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const struct {
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sk_shader_tilemode_t fC;
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SkShader::TileMode fSK;
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} gTileModeMap[] = {
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{ CLAMP_SK_SHADER_TILEMODE, SkShader::kClamp_TileMode },
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{ REPEAT_SK_SHADER_TILEMODE, SkShader::kRepeat_TileMode },
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{ MIRROR_SK_SHADER_TILEMODE, SkShader::kMirror_TileMode },
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};
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static bool from_c_tilemode(sk_shader_tilemode_t cMode, SkShader::TileMode* skMode) {
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for (size_t i = 0; i < SK_ARRAY_COUNT(gTileModeMap); ++i) {
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if (cMode == gTileModeMap[i].fC) {
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if (skMode) {
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*skMode = gTileModeMap[i].fSK;
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}
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return true;
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}
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}
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return false;
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}
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void sk_shader_ref(sk_shader_t* cshader) {
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SkSafeRef(AsShader(cshader));
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}
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void sk_shader_unref(sk_shader_t* cshader) {
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SkSafeUnref(AsShader(cshader));
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}
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sk_shader_t* sk_shader_new_linear_gradient(const sk_point_t pts[2],
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const sk_color_t colors[],
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const float colorPos[],
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int colorCount,
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sk_shader_tilemode_t cmode,
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const sk_matrix_t* cmatrix) {
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SkShader::TileMode mode;
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if (!from_c_tilemode(cmode, &mode)) {
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return nullptr;
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}
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SkMatrix matrix;
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if (cmatrix) {
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from_c_matrix(cmatrix, &matrix);
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} else {
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matrix.setIdentity();
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}
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return (sk_shader_t*)SkGradientShader::MakeLinear(reinterpret_cast<const SkPoint*>(pts),
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reinterpret_cast<const SkColor*>(colors),
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colorPos, colorCount,
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mode, 0, &matrix).release();
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}
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static const SkPoint& to_skpoint(const sk_point_t& p) {
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return reinterpret_cast<const SkPoint&>(p);
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}
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sk_shader_t* sk_shader_new_radial_gradient(const sk_point_t* ccenter,
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float radius,
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const sk_color_t colors[],
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const float colorPos[],
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int colorCount,
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sk_shader_tilemode_t cmode,
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const sk_matrix_t* cmatrix) {
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SkShader::TileMode mode;
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if (!from_c_tilemode(cmode, &mode)) {
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return nullptr;
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}
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SkMatrix matrix;
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if (cmatrix) {
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from_c_matrix(cmatrix, &matrix);
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} else {
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matrix.setIdentity();
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}
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SkPoint center = to_skpoint(*ccenter);
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return (sk_shader_t*)SkGradientShader::MakeRadial(center, (SkScalar)radius,
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reinterpret_cast<const SkColor*>(colors),
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reinterpret_cast<const SkScalar*>(colorPos),
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colorCount, mode, 0, &matrix).release();
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}
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sk_shader_t* sk_shader_new_sweep_gradient(const sk_point_t* ccenter,
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const sk_color_t colors[],
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const float colorPos[],
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int colorCount,
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const sk_matrix_t* cmatrix) {
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SkMatrix matrix;
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if (cmatrix) {
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from_c_matrix(cmatrix, &matrix);
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} else {
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matrix.setIdentity();
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}
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return (sk_shader_t*)SkGradientShader::MakeSweep((SkScalar)(ccenter->x),
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(SkScalar)(ccenter->y),
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reinterpret_cast<const SkColor*>(colors),
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reinterpret_cast<const SkScalar*>(colorPos),
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colorCount, 0, &matrix).release();
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}
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sk_shader_t* sk_shader_new_two_point_conical_gradient(const sk_point_t* start,
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float startRadius,
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const sk_point_t* end,
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float endRadius,
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const sk_color_t colors[],
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const float colorPos[],
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int colorCount,
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sk_shader_tilemode_t cmode,
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const sk_matrix_t* cmatrix) {
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SkShader::TileMode mode;
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if (!from_c_tilemode(cmode, &mode)) {
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return nullptr;
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}
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SkMatrix matrix;
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if (cmatrix) {
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from_c_matrix(cmatrix, &matrix);
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} else {
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matrix.setIdentity();
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}
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SkPoint skstart = to_skpoint(*start);
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SkPoint skend = to_skpoint(*end);
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return (sk_shader_t*)SkGradientShader::MakeTwoPointConical(skstart, (SkScalar)startRadius,
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skend, (SkScalar)endRadius,
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reinterpret_cast<const SkColor*>(colors),
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reinterpret_cast<const SkScalar*>(colorPos),
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colorCount, mode, 0, &matrix).release();
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}
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///////////////////////////////////////////////////////////////////////////////////////////
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#include "sk_maskfilter.h"
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#include "SkMaskFilter.h"
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const struct {
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sk_blurstyle_t fC;
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SkBlurStyle fSk;
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} gBlurStylePairs[] = {
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{ NORMAL_SK_BLUR_STYLE, kNormal_SkBlurStyle },
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{ SOLID_SK_BLUR_STYLE, kSolid_SkBlurStyle },
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{ OUTER_SK_BLUR_STYLE, kOuter_SkBlurStyle },
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{ INNER_SK_BLUR_STYLE, kInner_SkBlurStyle },
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};
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static bool find_blurstyle(sk_blurstyle_t csrc, SkBlurStyle* dst) {
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for (size_t i = 0; i < SK_ARRAY_COUNT(gBlurStylePairs); ++i) {
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if (gBlurStylePairs[i].fC == csrc) {
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if (dst) {
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*dst = gBlurStylePairs[i].fSk;
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}
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return true;
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}
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}
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return false;
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}
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void sk_maskfilter_ref(sk_maskfilter_t* cfilter) {
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SkSafeRef(AsMaskFilter(cfilter));
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}
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void sk_maskfilter_unref(sk_maskfilter_t* cfilter) {
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SkSafeUnref(AsMaskFilter(cfilter));
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}
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sk_maskfilter_t* sk_maskfilter_new_blur(sk_blurstyle_t cstyle, float sigma) {
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SkBlurStyle style;
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if (!find_blurstyle(cstyle, &style)) {
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return nullptr;
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}
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return ToMaskFilter(SkMaskFilter::MakeBlur(style, sigma).release());
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}
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