/* -----------------------------------------------------------------------------
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Software License for The Fraunhofer FDK AAC Codec Library for Android
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© Copyright 1995 - 2018 Fraunhofer-Gesellschaft zur Förderung der angewandten
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Forschung e.V. All rights reserved.
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1. INTRODUCTION
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The Fraunhofer FDK AAC Codec Library for Android ("FDK AAC Codec") is software
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that implements the MPEG Advanced Audio Coding ("AAC") encoding and decoding
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scheme for digital audio. This FDK AAC Codec software is intended to be used on
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a wide variety of Android devices.
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AAC's HE-AAC and HE-AAC v2 versions are regarded as today's most efficient
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general perceptual audio codecs. AAC-ELD is considered the best-performing
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full-bandwidth communications codec by independent studies and is widely
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deployed. AAC has been standardized by ISO and IEC as part of the MPEG
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specifications.
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Patent licenses for necessary patent claims for the FDK AAC Codec (including
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those of Fraunhofer) may be obtained through Via Licensing
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(www.vialicensing.com) or through the respective patent owners individually for
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the purpose of encoding or decoding bit streams in products that are compliant
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with the ISO/IEC MPEG audio standards. Please note that most manufacturers of
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Android devices already license these patent claims through Via Licensing or
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directly from the patent owners, and therefore FDK AAC Codec software may
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already be covered under those patent licenses when it is used for those
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licensed purposes only.
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Commercially-licensed AAC software libraries, including floating-point versions
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with enhanced sound quality, are also available from Fraunhofer. Users are
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encouraged to check the Fraunhofer website for additional applications
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information and documentation.
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2. COPYRIGHT LICENSE
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Redistribution and use in source and binary forms, with or without modification,
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are permitted without payment of copyright license fees provided that you
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satisfy the following conditions:
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You must retain the complete text of this software license in redistributions of
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the FDK AAC Codec or your modifications thereto in source code form.
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You must retain the complete text of this software license in the documentation
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and/or other materials provided with redistributions of the FDK AAC Codec or
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your modifications thereto in binary form. You must make available free of
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charge copies of the complete source code of the FDK AAC Codec and your
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modifications thereto to recipients of copies in binary form.
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The name of Fraunhofer may not be used to endorse or promote products derived
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from this library without prior written permission.
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You may not charge copyright license fees for anyone to use, copy or distribute
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the FDK AAC Codec software or your modifications thereto.
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Your modified versions of the FDK AAC Codec must carry prominent notices stating
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that you changed the software and the date of any change. For modified versions
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of the FDK AAC Codec, the term "Fraunhofer FDK AAC Codec Library for Android"
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must be replaced by the term "Third-Party Modified Version of the Fraunhofer FDK
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AAC Codec Library for Android."
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3. NO PATENT LICENSE
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NO EXPRESS OR IMPLIED LICENSES TO ANY PATENT CLAIMS, including without
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limitation the patents of Fraunhofer, ARE GRANTED BY THIS SOFTWARE LICENSE.
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Fraunhofer provides no warranty of patent non-infringement with respect to this
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software.
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You may use this FDK AAC Codec software or modifications thereto only for
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purposes that are authorized by appropriate patent licenses.
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4. DISCLAIMER
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This FDK AAC Codec software is provided by Fraunhofer on behalf of the copyright
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holders and contributors "AS IS" and WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES,
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including but not limited to the implied warranties of merchantability and
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fitness for a particular purpose. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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CONTRIBUTORS BE LIABLE for any direct, indirect, incidental, special, exemplary,
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or consequential damages, including but not limited to procurement of substitute
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goods or services; loss of use, data, or profits, or business interruption,
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however caused and on any theory of liability, whether in contract, strict
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liability, or tort (including negligence), arising in any way out of the use of
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this software, even if advised of the possibility of such damage.
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5. CONTACT INFORMATION
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Fraunhofer Institute for Integrated Circuits IIS
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Attention: Audio and Multimedia Departments - FDK AAC LL
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Am Wolfsmantel 33
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91058 Erlangen, Germany
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www.iis.fraunhofer.de/amm
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amm-info@iis.fraunhofer.de
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----------------------------------------------------------------------------- */
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/**************************** SBR decoder library ******************************
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Author(s):
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Description:
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*******************************************************************************/
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/*!
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\file
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\brief Memory layout
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*/
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#ifndef SBR_RAM_H
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#define SBR_RAM_H
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#include "sbrdecoder.h"
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#include "env_extr.h"
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#include "sbr_dec.h"
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#define SBRDEC_MAX_CH_PER_ELEMENT (2)
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#define FRAME_OK (0)
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#define FRAME_ERROR (1)
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#define FRAME_ERROR_ALLSLOTS (2)
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typedef struct {
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SBR_CHANNEL *pSbrChannel[SBRDEC_MAX_CH_PER_ELEMENT];
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TRANSPOSER_SETTINGS
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transposerSettings; /* Common transport settings for each individual
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channel of an element */
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HANDLE_FDK_BITSTREAM hBs;
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MP4_ELEMENT_ID
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elementID; /* Element ID set during initialization. Can be used for
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concealment */
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int nChannels; /* Number of elements output channels (=2 in case of PS) */
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UCHAR frameErrorFlag[(1) + 1]; /* Frame error status (for every slot in the
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delay line). Will be copied into header at
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the very beginning of decodeElement()
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routine. */
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UCHAR useFrameSlot; /* Index which defines which slot will be decoded/filled
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next (used with additional delay) */
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UCHAR useHeaderSlot[(1) + 1]; /* Index array that provides the link between
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header and frame data (important when
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processing with additional delay). */
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} SBR_DECODER_ELEMENT;
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struct SBR_DECODER_INSTANCE {
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SBR_DECODER_ELEMENT *pSbrElement[(8)];
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SBR_HEADER_DATA sbrHeader[(
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8)][(1) + 1]; /* Sbr header for each individual channel of an element */
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HANDLE_FDK_QMF_DOMAIN pQmfDomain;
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HANDLE_PS_DEC hParametricStereoDec;
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/* Global parameters */
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AUDIO_OBJECT_TYPE coreCodec; /* AOT of core codec */
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int numSbrElements;
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int numSbrChannels;
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INT sampleRateIn; /* SBR decoder input sampling rate; might be different than
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the transposer input sampling rate. */
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INT sampleRateOut; /* Sampling rate of the SBR decoder output audio samples.
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*/
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USHORT codecFrameSize;
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UCHAR synDownsampleFac;
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INT downscaleFactor;
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UCHAR numDelayFrames; /* The current number of additional delay frames used
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for processing. */
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UCHAR harmonicSBR;
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UCHAR
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numFlushedFrames; /* The variable counts the number of frames which are
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flushed consecutively. */
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UINT flags;
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};
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H_ALLOC_MEM(Ram_SbrDecElement, SBR_DECODER_ELEMENT)
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H_ALLOC_MEM(Ram_SbrDecChannel, SBR_CHANNEL)
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H_ALLOC_MEM(Ram_SbrDecoder, struct SBR_DECODER_INSTANCE)
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H_ALLOC_MEM(Ram_sbr_QmfStatesSynthesis, FIXP_QSS)
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H_ALLOC_MEM(Ram_sbr_OverlapBuffer, FIXP_DBL)
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H_ALLOC_MEM(Ram_sbr_HBEOverlapBuffer, FIXP_DBL)
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H_ALLOC_MEM(Ram_ps_dec, PS_DEC)
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#endif /* SBR_RAM_H */
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