// Copyright 2017 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//#define LOG_NDEBUG 0
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#define LOG_TAG "codec2"
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#include <C2VDAComponent.h>
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#include <C2Buffer.h>
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#include <C2BufferPriv.h>
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#include <C2Component.h>
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#include <C2PlatformSupport.h>
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#include <C2Work.h>
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#include <SimpleC2Interface.h>
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#include <binder/IServiceManager.h>
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#include <binder/ProcessState.h>
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#include <gui/GLConsumer.h>
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#include <gui/IProducerListener.h>
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#include <gui/Surface.h>
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#include <gui/SurfaceComposerClient.h>
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#include <media/DataSource.h>
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#include <media/ICrypto.h>
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#include <media/IMediaHTTPService.h>
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#include <media/MediaSource.h>
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#include <media/stagefright/DataSourceFactory.h>
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#include <media/stagefright/MediaDefs.h>
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#include <media/stagefright/MediaErrors.h>
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#include <media/stagefright/MediaExtractor.h>
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#include <media/stagefright/MediaExtractorFactory.h>
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#include <media/stagefright/MetaData.h>
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#include <media/stagefright/Utils.h>
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#include <media/stagefright/foundation/ABuffer.h>
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#include <media/stagefright/foundation/ALooper.h>
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#include <media/stagefright/foundation/AMessage.h>
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#include <media/stagefright/foundation/AUtils.h>
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#include <fcntl.h>
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#include <inttypes.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/stat.h>
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#include <sys/time.h>
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#include <sys/types.h>
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#include <thread>
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using namespace android;
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using namespace std::chrono_literals;
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namespace {
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const std::string kH264DecoderName = "c2.vda.avc.decoder";
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const std::string kVP8DecoderName = "c2.vda.vp8.decoder";
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const std::string kVP9DecoderName = "c2.vda.vp9.decoder";
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const int kWidth = 416;
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const int kHeight = 240; // BigBuckBunny.mp4
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//const int kWidth = 560;
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//const int kHeight = 320; // small.mp4
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const std::string kComponentName = kH264DecoderName;
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class C2VDALinearBuffer : public C2Buffer {
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public:
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explicit C2VDALinearBuffer(const std::shared_ptr<C2LinearBlock>& block)
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: C2Buffer({block->share(block->offset(), block->size(), ::C2Fence())}) {}
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};
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class Listener;
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class SimplePlayer {
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public:
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SimplePlayer();
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~SimplePlayer();
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void onWorkDone(std::weak_ptr<C2Component> component,
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std::list<std::unique_ptr<C2Work>> workItems);
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void onTripped(std::weak_ptr<C2Component> component,
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std::vector<std::shared_ptr<C2SettingResult>> settingResult);
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void onError(std::weak_ptr<C2Component> component, uint32_t errorCode);
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status_t play(const sp<IMediaSource>& source);
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private:
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typedef std::unique_lock<std::mutex> ULock;
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enum {
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kInputBufferCount = 8,
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kDefaultInputBufferSize = 1024 * 1024,
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};
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std::shared_ptr<Listener> mListener;
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sp<IProducerListener> mProducerListener;
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// Allocators
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std::shared_ptr<C2Allocator> mLinearAlloc;
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std::shared_ptr<C2BlockPool> mLinearBlockPool;
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std::mutex mQueueLock;
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std::condition_variable mQueueCondition;
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std::list<std::unique_ptr<C2Work>> mWorkQueue;
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std::mutex mProcessedLock;
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std::condition_variable mProcessedCondition;
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std::list<std::unique_ptr<C2Work>> mProcessedWork;
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sp<Surface> mSurface;
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sp<SurfaceComposerClient> mComposerClient;
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sp<SurfaceControl> mControl;
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};
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class Listener : public C2Component::Listener {
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public:
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explicit Listener(SimplePlayer* thiz) : mThis(thiz) {}
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virtual ~Listener() = default;
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virtual void onWorkDone_nb(std::weak_ptr<C2Component> component,
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std::list<std::unique_ptr<C2Work>> workItems) override {
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mThis->onWorkDone(component, std::move(workItems));
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}
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virtual void onTripped_nb(
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std::weak_ptr<C2Component> component,
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std::vector<std::shared_ptr<C2SettingResult>> settingResult) override {
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mThis->onTripped(component, settingResult);
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}
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virtual void onError_nb(std::weak_ptr<C2Component> component, uint32_t errorCode) override {
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mThis->onError(component, errorCode);
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}
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private:
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SimplePlayer* const mThis;
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};
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SimplePlayer::SimplePlayer()
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: mListener(new Listener(this)),
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mProducerListener(new DummyProducerListener),
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mComposerClient(new SurfaceComposerClient) {
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CHECK_EQ(mComposerClient->initCheck(), OK);
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std::shared_ptr<C2AllocatorStore> store = GetCodec2PlatformAllocatorStore();
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CHECK_EQ(store->fetchAllocator(C2AllocatorStore::DEFAULT_LINEAR, &mLinearAlloc), C2_OK);
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mLinearBlockPool = std::make_shared<C2BasicLinearBlockPool>(mLinearAlloc);
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mControl = mComposerClient->createSurface(String8("A Surface"), kWidth, kHeight,
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HAL_PIXEL_FORMAT_YV12);
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CHECK(mControl != nullptr);
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CHECK(mControl->isValid());
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SurfaceComposerClient::Transaction{}.setLayer(mControl, INT_MAX).show(mControl).apply();
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mSurface = mControl->getSurface();
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CHECK(mSurface != nullptr);
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mSurface->connect(NATIVE_WINDOW_API_CPU, mProducerListener);
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}
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SimplePlayer::~SimplePlayer() {
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mComposerClient->dispose();
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}
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void SimplePlayer::onWorkDone(std::weak_ptr<C2Component> component,
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std::list<std::unique_ptr<C2Work>> workItems) {
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(void)component;
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ULock l(mProcessedLock);
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for (auto& item : workItems) {
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mProcessedWork.emplace_back(std::move(item));
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}
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mProcessedCondition.notify_all();
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}
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void SimplePlayer::onTripped(std::weak_ptr<C2Component> component,
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std::vector<std::shared_ptr<C2SettingResult>> settingResult) {
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(void)component;
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(void)settingResult;
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// TODO
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}
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void SimplePlayer::onError(std::weak_ptr<C2Component> component, uint32_t errorCode) {
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(void)component;
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(void)errorCode;
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// TODO
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}
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status_t SimplePlayer::play(const sp<IMediaSource>& source) {
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std::deque<sp<ABuffer>> csds;
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if (kComponentName == kH264DecoderName) {
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sp<AMessage> format;
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(void)convertMetaDataToMessage(source->getFormat(), &format);
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csds.resize(2);
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format->findBuffer("csd-0", &csds[0]);
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format->findBuffer("csd-1", &csds[1]);
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}
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status_t err = source->start();
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if (err != OK) {
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ALOGE("source returned error %d (0x%08x)", err, err);
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fprintf(stderr, "source returned error %d (0x%08x)\n", err, err);
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return err;
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}
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std::shared_ptr<C2Component> component(std::make_shared<C2VDAComponent>(
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kComponentName, 0, std::make_shared<C2ReflectorHelper>()));
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component->setListener_vb(mListener, C2_DONT_BLOCK);
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std::unique_ptr<C2PortBlockPoolsTuning::output> pools =
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C2PortBlockPoolsTuning::output::AllocUnique(
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{static_cast<uint64_t>(C2BlockPool::BASIC_GRAPHIC)});
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std::vector<std::unique_ptr<C2SettingResult>> result;
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(void)component->intf()->config_vb({pools.get()}, C2_DONT_BLOCK, &result);
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component->start();
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mProcessedWork.clear();
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for (int i = 0; i < kInputBufferCount; ++i) {
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mWorkQueue.emplace_back(new C2Work);
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}
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std::atomic_bool running(true);
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std::thread surfaceThread([this, &running]() {
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const sp<IGraphicBufferProducer>& igbp = mSurface->getIGraphicBufferProducer();
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std::vector<std::shared_ptr<C2Buffer>> pendingDisplayBuffers;
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pendingDisplayBuffers.resize(BufferQueue::NUM_BUFFER_SLOTS);
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while (running) {
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std::unique_ptr<C2Work> work;
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{
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ULock l(mProcessedLock);
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if (mProcessedWork.empty()) {
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mProcessedCondition.wait_for(l, 100ms);
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if (mProcessedWork.empty()) {
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continue;
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}
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}
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work = std::move(mProcessedWork.front());
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mProcessedWork.pop_front();
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}
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CHECK_EQ(work->worklets.size(), 1u);
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if (work->worklets.front()->output.buffers.size() == 1u) {
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int slot;
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sp<Fence> fence;
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std::shared_ptr<C2Buffer> output = work->worklets.front()->output.buffers[0];
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C2ConstGraphicBlock graphic_block = output->data().graphicBlocks().front();
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sp<GraphicBuffer> buffer(new GraphicBuffer(
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graphic_block.handle(), GraphicBuffer::CLONE_HANDLE, graphic_block.width(),
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graphic_block.height(), HAL_PIXEL_FORMAT_YCbCr_420_888, 1 /* layerCount */,
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GRALLOC_USAGE_SW_READ_OFTEN, graphic_block.width()));
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CHECK_EQ(igbp->attachBuffer(&slot, buffer), OK);
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ALOGV("attachBuffer slot=%d ts=%lld", slot,
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(work->worklets.front()->output.ordinal.timestamp * 1000ll).peekll());
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IGraphicBufferProducer::QueueBufferInput qbi(
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(work->worklets.front()->output.ordinal.timestamp * 1000ll).peekll(), false,
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HAL_DATASPACE_UNKNOWN, Rect(graphic_block.width(), graphic_block.height()),
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NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW, 0, Fence::NO_FENCE, 0);
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IGraphicBufferProducer::QueueBufferOutput qbo;
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CHECK_EQ(igbp->queueBuffer(slot, qbi, &qbo), OK);
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// If the slot is reused then we can make sure the previous graphic buffer is
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// displayed (consumed), so we could returned the graphic buffer.
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pendingDisplayBuffers[slot].swap(output);
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}
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bool eos = work->worklets.front()->output.flags & C2FrameData::FLAG_END_OF_STREAM;
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// input buffer should be reset in component side.
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CHECK_EQ(work->input.buffers.size(), 1u);
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CHECK(work->input.buffers.front() == nullptr);
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work->worklets.clear();
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work->workletsProcessed = 0;
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if (eos) {
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running.store(false); // stop the thread
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}
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ULock l(mQueueLock);
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mWorkQueue.emplace_back(std::move(work));
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mQueueCondition.notify_all();
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}
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});
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long numFrames = 0;
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for (;;) {
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size_t size = 0u;
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void* data = nullptr;
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int64_t timestamp = 0u;
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MediaBufferBase* buffer = nullptr;
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sp<ABuffer> csd;
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if (!csds.empty()) {
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csd = std::move(csds.front());
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csds.pop_front();
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size = csd->size();
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data = csd->data();
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} else {
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status_t err = source->read(&buffer);
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if (err != OK) {
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CHECK(buffer == nullptr);
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if (err == INFO_FORMAT_CHANGED) {
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continue;
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}
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break;
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}
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MetaDataBase& meta = buffer->meta_data();
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CHECK(meta.findInt64(kKeyTime, ×tamp));
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size = buffer->size();
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data = buffer->data();
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}
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// Prepare C2Work
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std::unique_ptr<C2Work> work;
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while (!work) {
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ULock l(mQueueLock);
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if (!mWorkQueue.empty()) {
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work = std::move(mWorkQueue.front());
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mWorkQueue.pop_front();
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} else {
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mQueueCondition.wait_for(l, 100ms);
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}
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}
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work->input.flags = static_cast<C2FrameData::flags_t>(0);
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work->input.ordinal.timestamp = timestamp;
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work->input.ordinal.frameIndex = numFrames;
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// Allocate input buffer.
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std::shared_ptr<C2LinearBlock> block;
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mLinearBlockPool->fetchLinearBlock(
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size, {C2MemoryUsage::CPU_READ, C2MemoryUsage::CPU_WRITE}, &block);
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C2WriteView view = block->map().get();
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if (view.error() != C2_OK) {
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fprintf(stderr, "C2LinearBlock::map() failed : %d\n", view.error());
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break;
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}
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memcpy(view.base(), data, size);
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work->input.buffers.clear();
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work->input.buffers.emplace_back(new C2VDALinearBuffer(std::move(block)));
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work->worklets.clear();
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work->worklets.emplace_back(new C2Worklet);
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std::list<std::unique_ptr<C2Work>> items;
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items.push_back(std::move(work));
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// DO THE DECODING
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component->queue_nb(&items);
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if (buffer) {
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buffer->release();
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}
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++numFrames;
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}
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component->drain_nb(C2Component::DRAIN_COMPONENT_WITH_EOS);
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surfaceThread.join();
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source->stop();
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component->stop();
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printf("finished...\n");
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return OK;
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}
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} // namespace
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static bool getMediaSourceFromFile(const char* filename, sp<IMediaSource>* source) {
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source->clear();
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sp<DataSource> dataSource =
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DataSourceFactory::CreateFromURI(nullptr /* httpService */, filename);
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if (dataSource == nullptr) {
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fprintf(stderr, "Unable to create data source.\n");
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return false;
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}
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sp<IMediaExtractor> extractor = MediaExtractorFactory::Create(dataSource);
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if (extractor == nullptr) {
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fprintf(stderr, "could not create extractor.\n");
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return false;
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}
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std::string expectedMime;
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if (kComponentName == kH264DecoderName) {
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expectedMime = "video/avc";
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} else if (kComponentName == kVP8DecoderName) {
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expectedMime = "video/x-vnd.on2.vp8";
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} else if (kComponentName == kVP9DecoderName) {
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expectedMime = "video/x-vnd.on2.vp9";
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} else {
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fprintf(stderr, "unrecognized component name: %s\n", kComponentName.c_str());
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return false;
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}
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for (size_t i = 0, numTracks = extractor->countTracks(); i < numTracks; ++i) {
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sp<MetaData> meta =
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extractor->getTrackMetaData(i, MediaExtractor::kIncludeExtensiveMetaData);
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if (meta == nullptr) {
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continue;
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}
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const char* mime;
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meta->findCString(kKeyMIMEType, &mime);
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if (!strcasecmp(mime, expectedMime.c_str())) {
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*source = extractor->getTrack(i);
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if (*source == nullptr) {
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fprintf(stderr, "It's nullptr track for track %zu.\n", i);
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return false;
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}
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return true;
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}
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}
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fprintf(stderr, "No track found.\n");
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return false;
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}
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static void usage(const char* me) {
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fprintf(stderr, "usage: %s [options] [input_filename]...\n", me);
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fprintf(stderr, " -h(elp)\n");
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}
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int main(int argc, char** argv) {
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android::ProcessState::self()->startThreadPool();
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int res;
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while ((res = getopt(argc, argv, "h")) >= 0) {
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switch (res) {
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case 'h':
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default: {
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usage(argv[0]);
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exit(1);
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break;
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}
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}
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}
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argc -= optind;
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argv += optind;
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if (argc < 1) {
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fprintf(stderr, "No input file specified\n");
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return 1;
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}
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SimplePlayer player;
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for (int k = 0; k < argc; ++k) {
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sp<IMediaSource> mediaSource;
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if (!getMediaSourceFromFile(argv[k], &mediaSource)) {
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fprintf(stderr, "Unable to get media source from file: %s\n", argv[k]);
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return -1;
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}
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if (player.play(mediaSource) != OK) {
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fprintf(stderr, "Player failed to play media source: %s\n", argv[k]);
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return -1;
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}
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}
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return 0;
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}
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