/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkPathOpsLine_DEFINED
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#define SkPathOpsLine_DEFINED
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#include "SkPathOpsPoint.h"
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struct SkDLine {
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SkDPoint fPts[2];
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const SkDPoint& operator[](int n) const { SkASSERT(n >= 0 && n < 2); return fPts[n]; }
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SkDPoint& operator[](int n) { SkASSERT(n >= 0 && n < 2); return fPts[n]; }
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const SkDLine& set(const SkPoint pts[2]) {
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fPts[0] = pts[0];
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fPts[1] = pts[1];
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return *this;
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}
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double exactPoint(const SkDPoint& xy) const;
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static double ExactPointH(const SkDPoint& xy, double left, double right, double y);
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static double ExactPointV(const SkDPoint& xy, double top, double bottom, double x);
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double nearPoint(const SkDPoint& xy, bool* unequal) const;
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bool nearRay(const SkDPoint& xy) const;
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static double NearPointH(const SkDPoint& xy, double left, double right, double y);
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static double NearPointV(const SkDPoint& xy, double top, double bottom, double x);
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SkDPoint ptAtT(double t) const;
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void dump() const;
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void dumpID(int ) const;
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void dumpInner() const;
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};
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#endif
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