/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkSpriteBlitter.h"
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#include "SkArenaAlloc.h"
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#include "SkBlitRow.h"
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#include "SkColorFilter.h"
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#include "SkColorData.h"
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#include "SkPaint.h"
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#include "SkTemplates.h"
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#include "SkUTF.h"
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#include "SkXfermodePriv.h"
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///////////////////////////////////////////////////////////////////////////////
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static void S32_src(uint16_t dst[], const SkPMColor src[], int count) {
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for (int i = 0; i < count; ++i) {
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dst[i] = SkPixel32ToPixel16(src[i]);
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}
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}
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static void S32_srcover(uint16_t dst[], const SkPMColor src[], int count) {
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for (int i = 0; i < count; ++i) {
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dst[i] = SkSrcOver32To16(src[i], dst[i]);
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}
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}
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class Sprite_D16_S32 : public SkSpriteBlitter {
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public:
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Sprite_D16_S32(const SkPixmap& src, SkBlendMode mode) : INHERITED(src) {
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SkASSERT(src.colorType() == kN32_SkColorType);
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SkASSERT(mode == SkBlendMode::kSrc || mode == SkBlendMode::kSrcOver);
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fUseSrcOver = (mode == SkBlendMode::kSrcOver) && !src.isOpaque();
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}
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void blitRect(int x, int y, int width, int height) override {
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SkASSERT(width > 0 && height > 0);
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uint16_t* SK_RESTRICT dst = fDst.writable_addr16(x, y);
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const uint32_t* SK_RESTRICT src = fSource.addr32(x - fLeft, y - fTop);
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size_t dstRB = fDst.rowBytes();
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size_t srcRB = fSource.rowBytes();
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do {
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if (fUseSrcOver) {
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S32_srcover(dst, src, width);
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} else {
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S32_src(dst, src, width);
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}
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dst = (uint16_t* SK_RESTRICT)((char*)dst + dstRB);
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src = (const uint32_t* SK_RESTRICT)((const char*)src + srcRB);
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} while (--height != 0);
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}
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private:
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bool fUseSrcOver;
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typedef SkSpriteBlitter INHERITED;
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};
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SkSpriteBlitter* SkSpriteBlitter::ChooseL565(const SkPixmap& source, const SkPaint& paint,
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SkArenaAlloc* allocator) {
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SkASSERT(allocator != nullptr);
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if (paint.getColorFilter() != nullptr) {
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return nullptr;
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}
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if (paint.getMaskFilter() != nullptr) {
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return nullptr;
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}
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U8CPU alpha = paint.getAlpha();
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if (alpha != 0xFF) {
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return nullptr;
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}
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if (source.colorType() == kN32_SkColorType) {
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switch (paint.getBlendMode()) {
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case SkBlendMode::kSrc:
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case SkBlendMode::kSrcOver:
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return allocator->make<Sprite_D16_S32>(source, paint.getBlendMode());
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default:
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break;
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}
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}
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return nullptr;
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}
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//////////////////////////////////////////////////////////////////////////////////////////////////
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static unsigned div255(unsigned a, unsigned b) {
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return (a * b * 257 + 127) >> 16;
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}
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static void S32_src_da8(uint8_t dst[], const SkPMColor src[], int count) {
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for (int i = 0; i < count; ++i) {
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dst[i] = SkGetPackedA32(src[i]);
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}
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}
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static void S32_srcover_da8(uint8_t dst[], const SkPMColor src[], int count) {
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for (int i = 0; i < count; ++i) {
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SkPMColor c = src[i];
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if (c) {
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unsigned a = SkGetPackedA32(c);
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if (a == 0xFF) {
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dst[i] = 0xFF;
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} else {
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dst[i] = a + div255(255 - a, dst[i]);
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}
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}
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}
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}
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class Sprite_D8_S32 : public SkSpriteBlitter {
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public:
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Sprite_D8_S32(const SkPixmap& src, SkBlendMode mode) : INHERITED(src) {
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SkASSERT(src.colorType() == kN32_SkColorType);
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SkASSERT(mode == SkBlendMode::kSrc || mode == SkBlendMode::kSrcOver);
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fUseSrcOver = (mode == SkBlendMode::kSrcOver) && !src.isOpaque();
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}
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void blitRect(int x, int y, int width, int height) override {
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SkASSERT(width > 0 && height > 0);
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uint8_t* SK_RESTRICT dst = fDst.writable_addr8(x, y);
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const uint32_t* SK_RESTRICT src = fSource.addr32(x - fLeft, y - fTop);
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size_t dstRB = fDst.rowBytes();
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size_t srcRB = fSource.rowBytes();
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do {
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if (fUseSrcOver) {
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S32_srcover_da8(dst, src, width);
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} else {
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S32_src_da8(dst, src, width);
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}
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dst = (uint8_t* SK_RESTRICT)((char*)dst + dstRB);
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src = (const uint32_t* SK_RESTRICT)((const char*)src + srcRB);
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} while (--height != 0);
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}
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private:
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bool fUseSrcOver;
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typedef SkSpriteBlitter INHERITED;
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};
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SkSpriteBlitter* SkSpriteBlitter::ChooseLA8(const SkPixmap& source, const SkPaint& paint,
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SkArenaAlloc* allocator) {
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SkASSERT(allocator != nullptr);
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if (paint.getColorFilter() != nullptr) {
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return nullptr;
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}
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if (paint.getMaskFilter() != nullptr) {
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return nullptr;
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}
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U8CPU alpha = paint.getAlpha();
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if (alpha != 0xFF) {
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return nullptr;
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}
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if (source.colorType() == kN32_SkColorType) {
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switch (paint.getBlendMode()) {
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case SkBlendMode::kSrc:
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case SkBlendMode::kSrcOver:
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return allocator->make<Sprite_D8_S32>(source, paint.getBlendMode());
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default:
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break;
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}
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}
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return nullptr;
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}
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