/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkMatrix.h"
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#include "SkPictureData.h"
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#include "SkPicturePlayback.h"
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#include "SkPictureRecord.h"
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#include "SkPictureRecorder.h"
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#include "SkRecordedDrawable.h"
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#include "SkRecordDraw.h"
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void SkRecordedDrawable::onDraw(SkCanvas* canvas) {
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SkDrawable* const* drawables = nullptr;
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int drawableCount = 0;
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if (fDrawableList) {
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drawables = fDrawableList->begin();
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drawableCount = fDrawableList->count();
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}
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SkRecordDraw(*fRecord, canvas, nullptr, drawables, drawableCount, fBBH.get(), nullptr);
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}
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SkPicture* SkRecordedDrawable::onNewPictureSnapshot() {
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SkBigPicture::SnapshotArray* pictList = nullptr;
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if (fDrawableList) {
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// TODO: should we plumb-down the BBHFactory and recordFlags from our host
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// PictureRecorder?
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pictList = fDrawableList->newDrawableSnapshot();
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}
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size_t subPictureBytes = 0;
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for (int i = 0; pictList && i < pictList->count(); i++) {
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subPictureBytes += pictList->begin()[i]->approximateBytesUsed();
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}
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// SkBigPicture will take ownership of a ref on both fRecord and fBBH.
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// We're not willing to give up our ownership, so we must ref them for SkPicture.
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return new SkBigPicture(fBounds, SkRef(fRecord.get()), pictList, SkSafeRef(fBBH.get()),
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subPictureBytes);
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}
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void SkRecordedDrawable::flatten(SkWriteBuffer& buffer) const {
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// Write the bounds.
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buffer.writeRect(fBounds);
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// Create an SkPictureRecord to record the draw commands.
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SkPictInfo info;
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SkPictureRecord pictureRecord(SkISize::Make(fBounds.width(), fBounds.height()), 0);
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// If the query contains the whole picture, don't bother with the bounding box hierarchy.
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SkBBoxHierarchy* bbh;
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if (pictureRecord.getLocalClipBounds().contains(fBounds)) {
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bbh = nullptr;
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} else {
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bbh = fBBH.get();
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}
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// Record the draw commands.
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pictureRecord.beginRecording();
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SkRecordDraw(*fRecord, &pictureRecord, nullptr, fDrawableList->begin(), fDrawableList->count(),
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bbh, nullptr);
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pictureRecord.endRecording();
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// Flatten the recorded commands and drawables.
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SkPictureData pictureData(pictureRecord, info);
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pictureData.flatten(buffer);
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}
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sk_sp<SkFlattenable> SkRecordedDrawable::CreateProc(SkReadBuffer& buffer) {
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// Read the bounds.
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SkRect bounds;
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buffer.readRect(&bounds);
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// Unflatten into a SkPictureData.
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SkPictInfo info;
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info.setVersion(buffer.getVersion());
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info.fCullRect = bounds;
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std::unique_ptr<SkPictureData> pictureData(SkPictureData::CreateFromBuffer(buffer, info));
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if (!pictureData) {
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return nullptr;
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}
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// Create a drawable.
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SkPicturePlayback playback(pictureData.get());
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SkPictureRecorder recorder;
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playback.draw(recorder.beginRecording(bounds), nullptr, &buffer);
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return recorder.finishRecordingAsDrawable();
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}
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