/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkReadBuffer_DEFINED
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#define SkReadBuffer_DEFINED
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#include "SkColorFilter.h"
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#include "SkSerialProcs.h"
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#include "SkDrawLooper.h"
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#include "SkFont.h"
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#include "SkImageFilter.h"
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#include "SkMaskFilterBase.h"
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#include "SkPaintPriv.h"
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#include "SkPath.h"
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#include "SkPathEffect.h"
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#include "SkPicture.h"
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#include "SkReader32.h"
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#include "SkRefCnt.h"
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#include "SkShaderBase.h"
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#include "SkWriteBuffer.h"
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class SkData;
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class SkImage;
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#ifndef SK_DISABLE_READBUFFER
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class SkReadBuffer {
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public:
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SkReadBuffer();
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SkReadBuffer(const void* data, size_t size);
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enum Version {
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kTileModeInBlurImageFilter_Version = 56,
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kTileInfoInSweepGradient_Version = 57,
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k2PtConicalNoFlip_Version = 58,
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kRemovePictureImageFilterLocalSpace = 59,
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kRemoveHeaderFlags_Version = 60,
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kTwoColorDrawShadow_Version = 61,
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kDontNegateImageSize_Version = 62,
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kStoreImageBounds_Version = 63,
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kRemoveOccluderFromBlurMaskFilter = 64,
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kFloat4PaintColor_Version = 65,
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kSaveBehind_Version = 66,
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kSerializeFonts_Version = 67,
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kPaintDoesntSerializeFonts_Version = 68,
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};
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/**
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* Returns true IFF the version is older than the specified version.
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*/
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bool isVersionLT(Version targetVersion) const {
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SkASSERT(targetVersion > 0);
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return fVersion > 0 && fVersion < targetVersion;
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}
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uint32_t getVersion() const { return fVersion; }
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/** This may be called at most once; most clients of SkReadBuffer should not mess with it. */
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void setVersion(int version) {
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SkASSERT(0 == fVersion || version == fVersion);
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fVersion = version;
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}
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size_t size() const { return fReader.size(); }
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size_t offset() const { return fReader.offset(); }
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bool eof() { return fReader.eof(); }
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const void* skip(size_t size);
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const void* skip(size_t count, size_t size); // does safe multiply
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size_t available() const { return fReader.available(); }
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template <typename T> const T* skipT() {
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return static_cast<const T*>(this->skip(sizeof(T)));
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}
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template <typename T> const T* skipT(size_t count) {
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return static_cast<const T*>(this->skip(count, sizeof(T)));
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}
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// primitives
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bool readBool();
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SkColor readColor();
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int32_t readInt();
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SkScalar readScalar();
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uint32_t readUInt();
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int32_t read32();
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template <typename T> T read32LE(T max) {
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uint32_t value = this->readUInt();
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if (!this->validate(value <= static_cast<uint32_t>(max))) {
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value = 0;
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}
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return static_cast<T>(value);
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}
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// peek
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uint8_t peekByte();
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// strings -- the caller is responsible for freeing the string contents
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void readString(SkString* string);
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// common data structures
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void readColor4f(SkColor4f* color);
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void readPoint(SkPoint* point);
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SkPoint readPoint() { SkPoint p; this->readPoint(&p); return p; }
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void readPoint3(SkPoint3* point);
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void readMatrix(SkMatrix* matrix);
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void readIRect(SkIRect* rect);
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void readRect(SkRect* rect);
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void readRRect(SkRRect* rrect);
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void readRegion(SkRegion* region);
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void readPath(SkPath* path);
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SkReadPaintResult readPaint(SkPaint* paint, SkFont* font) {
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return SkPaintPriv::Unflatten(paint, *this, font);
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}
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SkFlattenable* readFlattenable(SkFlattenable::Type);
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template <typename T> sk_sp<T> readFlattenable() {
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return sk_sp<T>((T*)this->readFlattenable(T::GetFlattenableType()));
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}
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sk_sp<SkColorFilter> readColorFilter() { return this->readFlattenable<SkColorFilter>(); }
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sk_sp<SkDrawLooper> readDrawLooper() { return this->readFlattenable<SkDrawLooper>(); }
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sk_sp<SkImageFilter> readImageFilter() { return this->readFlattenable<SkImageFilter>(); }
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sk_sp<SkMaskFilter> readMaskFilter() { return this->readFlattenable<SkMaskFilterBase>(); }
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sk_sp<SkPathEffect> readPathEffect() { return this->readFlattenable<SkPathEffect>(); }
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sk_sp<SkShader> readShader() { return this->readFlattenable<SkShaderBase>(); }
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// Reads SkAlign4(bytes), but will only copy bytes into the buffer.
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bool readPad32(void* buffer, size_t bytes);
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// binary data and arrays
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bool readByteArray(void* value, size_t size);
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bool readColorArray(SkColor* colors, size_t size);
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bool readColor4fArray(SkColor4f* colors, size_t size);
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bool readIntArray(int32_t* values, size_t size);
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bool readPointArray(SkPoint* points, size_t size);
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bool readScalarArray(SkScalar* values, size_t size);
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sk_sp<SkData> readByteArrayAsData();
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// helpers to get info about arrays and binary data
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uint32_t getArrayCount();
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// If there is a real error (e.g. data is corrupted) this returns null. If the image cannot
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// be created (e.g. it was not originally encoded) then this returns an image that doesn't
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// draw.
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sk_sp<SkImage> readImage();
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sk_sp<SkTypeface> readTypeface();
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void setTypefaceArray(sk_sp<SkTypeface> array[], int count) {
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fTFArray = array;
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fTFCount = count;
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}
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/**
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* Call this with a pre-loaded array of Factories, in the same order as
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* were created/written by the writer. SkPicture uses this.
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*/
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void setFactoryPlayback(SkFlattenable::Factory array[], int count) {
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fFactoryArray = array;
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fFactoryCount = count;
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}
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void setDeserialProcs(const SkDeserialProcs& procs);
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const SkDeserialProcs& getDeserialProcs() const { return fProcs; }
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/**
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* If isValid is false, sets the buffer to be "invalid". Returns true if the buffer
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* is still valid.
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*/
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bool validate(bool isValid) {
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if (!isValid) {
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this->setInvalid();
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}
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return !fError;
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}
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/**
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* Helper function to do a preflight check before a large allocation or read.
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* Returns true if there is enough bytes in the buffer to read n elements of T.
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* If not, the buffer will be "invalid" and false will be returned.
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*/
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template <typename T>
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bool validateCanReadN(size_t n) {
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return this->validate(n <= (fReader.available() / sizeof(T)));
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}
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bool isValid() const { return !fError; }
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bool validateIndex(int index, int count) {
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return this->validate(index >= 0 && index < count);
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}
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// Utilities that mark the buffer invalid if the requested value is out-of-range
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// If the read value is outside of the range, validate(false) is called, and min
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// is returned, else the value is returned.
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int32_t checkInt(int min, int max);
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template <typename T> T checkRange(T min, T max) {
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return static_cast<T>(this->checkInt(static_cast<int32_t>(min),
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static_cast<int32_t>(max)));
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}
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SkFilterQuality checkFilterQuality();
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private:
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void setInvalid();
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bool readArray(void* value, size_t size, size_t elementSize);
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void setMemory(const void*, size_t);
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SkReader32 fReader;
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// Only used if we do not have an fFactoryArray.
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SkTHashMap<uint32_t, SkFlattenable::Factory> fFlattenableDict;
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int fVersion;
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sk_sp<SkTypeface>* fTFArray;
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int fTFCount;
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SkFlattenable::Factory* fFactoryArray;
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int fFactoryCount;
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SkDeserialProcs fProcs;
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static bool IsPtrAlign4(const void* ptr) {
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return SkIsAlign4((uintptr_t)ptr);
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}
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bool fError = false;
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};
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#else // #ifndef SK_DISABLE_READBUFFER
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class SkReadBuffer {
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public:
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SkReadBuffer() {}
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SkReadBuffer(const void*, size_t) {}
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enum Version {
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kTileModeInBlurImageFilter_Version = 56,
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kTileInfoInSweepGradient_Version = 57,
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k2PtConicalNoFlip_Version = 58,
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kRemovePictureImageFilterLocalSpace = 59,
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kRemoveHeaderFlags_Version = 60,
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kTwoColorDrawShadow_Version = 61,
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kDontNegateImageSize_Version = 62,
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kStoreImageBounds_Version = 63,
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kRemoveOccluderFromBlurMaskFilter = 64,
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kFloat4PaintColor_Version = 65,
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kSaveBehind_Version = 66,
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kSerializeFonts_Version = 67,
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kPaintDoesntSerializeFonts_Version = 68,
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};
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bool isVersionLT(Version) const { return false; }
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uint32_t getVersion() const { return 0xffffffff; }
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void setVersion(int) {}
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size_t size() const { return 0; }
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size_t offset() const { return 0; }
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bool eof() { return true; }
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size_t available() const { return 0; }
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const void* skip(size_t) { return nullptr; }
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const void* skip(size_t, size_t) { return nullptr; }
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template <typename T> const T* skipT() { return nullptr; }
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template <typename T> const T* skipT(size_t) { return nullptr; }
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bool readBool() { return 0; }
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SkColor readColor() { return 0; }
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int32_t readInt() { return 0; }
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SkScalar readScalar() { return 0; }
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uint32_t readUInt() { return 0; }
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int32_t read32() { return 0; }
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template <typename T> T read32LE(T max) { return max; }
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uint8_t peekByte() { return 0; }
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void readColor4f(SkColor4f* out) { *out = SkColor4f{0,0,0,0}; }
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void readPoint (SkPoint* out) { *out = SkPoint{0,0}; }
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void readPoint3 (SkPoint3* out) { *out = SkPoint3{0,0,0}; }
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void readMatrix (SkMatrix* out) { *out = SkMatrix::I(); }
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void readIRect (SkIRect* out) { *out = SkIRect{0,0,0,0}; }
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void readRect (SkRect* out) { *out = SkRect{0,0,0,0}; }
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void readRRect (SkRRect* out) { *out = SkRRect(); }
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void readRegion (SkRegion* out) { *out = SkRegion(); }
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void readString (SkString* out) { *out = SkString(); }
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void readPath (SkPath* out) { *out = SkPath(); }
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SkReadPaintResult readPaint (SkPaint* out, SkFont* font) {
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*out = SkPaint();
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if (font) {
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*font = SkFont();
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}
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return kFailed_ReadPaint;
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}
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SkPoint readPoint() { return {0,0}; }
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SkFlattenable* readFlattenable(SkFlattenable::Type) { return nullptr; }
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template <typename T> sk_sp<T> readFlattenable() { return nullptr; }
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sk_sp<SkColorFilter> readColorFilter() { return nullptr; }
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sk_sp<SkDrawLooper> readDrawLooper() { return nullptr; }
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sk_sp<SkImageFilter> readImageFilter() { return nullptr; }
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sk_sp<SkMaskFilter> readMaskFilter() { return nullptr; }
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sk_sp<SkPathEffect> readPathEffect() { return nullptr; }
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sk_sp<SkShader> readShader() { return nullptr; }
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bool readPad32 (void*, size_t) { return false; }
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bool readByteArray (void*, size_t) { return false; }
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bool readColorArray (SkColor*, size_t) { return false; }
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bool readColor4fArray(SkColor4f*, size_t) { return false; }
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bool readIntArray (int32_t*, size_t) { return false; }
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bool readPointArray (SkPoint*, size_t) { return false; }
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bool readScalarArray (SkScalar*, size_t) { return false; }
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sk_sp<SkData> readByteArrayAsData() { return nullptr; }
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uint32_t getArrayCount() { return 0; }
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sk_sp<SkImage> readImage() { return nullptr; }
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sk_sp<SkTypeface> readTypeface() { return nullptr; }
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bool validate(bool) { return false; }
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template <typename T> bool validateCanReadN(size_t) { return false; }
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bool isValid() const { return false; }
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bool validateIndex(int, int) { return false; }
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int32_t checkInt(int min, int) { return min; }
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template <typename T> T checkRange(T min, T) { return min; }
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SkFilterQuality checkFilterQuality() { return SkFilterQuality::kNone_SkFilterQuality; }
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void setTypefaceArray(sk_sp<SkTypeface>[], int) {}
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void setFactoryPlayback(SkFlattenable::Factory[], int) {}
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void setDeserialProcs(const SkDeserialProcs&) {}
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const SkDeserialProcs& getDeserialProcs() const {
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static const SkDeserialProcs procs;
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return procs;
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}
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};
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#endif // #ifndef SK_DISABLE_READBUFFER
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#endif // SkReadBuffer_DEFINED
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