/*
|
* Copyright 2006 The Android Open Source Project
|
*
|
* Use of this source code is governed by a BSD-style license that can be
|
* found in the LICENSE file.
|
*/
|
|
#ifndef SkCoreBlitters_DEFINED
|
#define SkCoreBlitters_DEFINED
|
|
#include "SkBitmapProcShader.h"
|
#include "SkBlitter.h"
|
#include "SkBlitRow.h"
|
#include "SkPaint.h"
|
#include "SkShaderBase.h"
|
#include "SkXfermodePriv.h"
|
|
class SkRasterBlitter : public SkBlitter {
|
public:
|
SkRasterBlitter(const SkPixmap& device) : fDevice(device) {}
|
|
protected:
|
const SkPixmap fDevice;
|
|
private:
|
typedef SkBlitter INHERITED;
|
};
|
|
class SkShaderBlitter : public SkRasterBlitter {
|
public:
|
/**
|
* The storage for shaderContext is owned by the caller, but the object itself is not.
|
* The blitter only ensures that the storage always holds a live object, but it may
|
* exchange that object.
|
*/
|
SkShaderBlitter(const SkPixmap& device, const SkPaint& paint,
|
SkShaderBase::Context* shaderContext);
|
virtual ~SkShaderBlitter();
|
|
protected:
|
uint32_t fShaderFlags;
|
const SkShader* fShader;
|
SkShaderBase::Context* fShaderContext;
|
bool fConstInY;
|
|
private:
|
// illegal
|
SkShaderBlitter& operator=(const SkShaderBlitter&);
|
|
typedef SkRasterBlitter INHERITED;
|
};
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
class SkA8_Coverage_Blitter : public SkRasterBlitter {
|
public:
|
SkA8_Coverage_Blitter(const SkPixmap& device, const SkPaint& paint);
|
void blitH(int x, int y, int width) override;
|
void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) override;
|
void blitV(int x, int y, int height, SkAlpha alpha) override;
|
void blitRect(int x, int y, int width, int height) override;
|
void blitMask(const SkMask&, const SkIRect&) override;
|
const SkPixmap* justAnOpaqueColor(uint32_t*) override;
|
|
private:
|
typedef SkRasterBlitter INHERITED;
|
};
|
|
////////////////////////////////////////////////////////////////
|
|
class SkARGB32_Blitter : public SkRasterBlitter {
|
public:
|
SkARGB32_Blitter(const SkPixmap& device, const SkPaint& paint);
|
void blitH(int x, int y, int width) override;
|
void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) override;
|
void blitV(int x, int y, int height, SkAlpha alpha) override;
|
void blitRect(int x, int y, int width, int height) override;
|
void blitMask(const SkMask&, const SkIRect&) override;
|
const SkPixmap* justAnOpaqueColor(uint32_t*) override;
|
void blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) override;
|
void blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) override;
|
|
protected:
|
SkColor fColor;
|
SkPMColor fPMColor;
|
|
private:
|
unsigned fSrcA, fSrcR, fSrcG, fSrcB;
|
|
// illegal
|
SkARGB32_Blitter& operator=(const SkARGB32_Blitter&);
|
|
typedef SkRasterBlitter INHERITED;
|
};
|
|
class SkARGB32_Opaque_Blitter : public SkARGB32_Blitter {
|
public:
|
SkARGB32_Opaque_Blitter(const SkPixmap& device, const SkPaint& paint)
|
: INHERITED(device, paint) { SkASSERT(paint.getAlpha() == 0xFF); }
|
void blitMask(const SkMask&, const SkIRect&) override;
|
void blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) override;
|
void blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) override;
|
|
private:
|
typedef SkARGB32_Blitter INHERITED;
|
};
|
|
class SkARGB32_Black_Blitter : public SkARGB32_Opaque_Blitter {
|
public:
|
SkARGB32_Black_Blitter(const SkPixmap& device, const SkPaint& paint)
|
: INHERITED(device, paint) {}
|
void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) override;
|
void blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) override;
|
void blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) override;
|
|
private:
|
typedef SkARGB32_Opaque_Blitter INHERITED;
|
};
|
|
class SkARGB32_Shader_Blitter : public SkShaderBlitter {
|
public:
|
SkARGB32_Shader_Blitter(const SkPixmap& device, const SkPaint& paint,
|
SkShaderBase::Context* shaderContext);
|
~SkARGB32_Shader_Blitter() override;
|
void blitH(int x, int y, int width) override;
|
void blitV(int x, int y, int height, SkAlpha alpha) override;
|
void blitRect(int x, int y, int width, int height) override;
|
void blitAntiH(int x, int y, const SkAlpha[], const int16_t[]) override;
|
void blitMask(const SkMask&, const SkIRect&) override;
|
|
private:
|
SkXfermode* fXfermode;
|
SkPMColor* fBuffer;
|
SkBlitRow::Proc32 fProc32;
|
SkBlitRow::Proc32 fProc32Blend;
|
bool fShadeDirectlyIntoDevice;
|
|
// illegal
|
SkARGB32_Shader_Blitter& operator=(const SkARGB32_Shader_Blitter&);
|
|
typedef SkShaderBlitter INHERITED;
|
};
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
typedef void (*SkS32D16BlendProc)(uint16_t*, const SkPMColor*, int, uint8_t);
|
|
class SkRGB565_Shader_Blitter : public SkShaderBlitter {
|
public:
|
SkRGB565_Shader_Blitter(const SkPixmap& device, const SkPaint&, SkShaderBase::Context*);
|
~SkRGB565_Shader_Blitter() override;
|
void blitH(int x, int y, int width) override;
|
void blitAntiH(int x, int y, const SkAlpha[], const int16_t[]) override;
|
|
static bool Supports(const SkPixmap& device, const SkPaint&);
|
|
private:
|
SkPMColor* fBuffer;
|
SkS32D16BlendProc fBlend;
|
SkS32D16BlendProc fBlendCoverage;
|
|
typedef SkShaderBlitter INHERITED;
|
};
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// Neither of these ever returns nullptr, but this first factory may return a SkNullBlitter.
|
SkBlitter* SkCreateRasterPipelineBlitter(const SkPixmap&, const SkPaint&, const SkMatrix& ctm,
|
SkArenaAlloc*);
|
// Use this if you've pre-baked a shader pipeline, including modulating with paint alpha.
|
// This factory never returns an SkNullBlitter.
|
SkBlitter* SkCreateRasterPipelineBlitter(const SkPixmap&, const SkPaint&,
|
const SkRasterPipeline& shaderPipeline,
|
bool shader_is_opaque,
|
SkArenaAlloc*);
|
|
#endif
|