/* Copyright (c) 2015-2019 The Khronos Group Inc.
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* Copyright (c) 2015-2019 Valve Corporation
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* Copyright (c) 2015-2019 LunarG, Inc.
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* Copyright (C) 2015-2019 Google Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* Author: Courtney Goeltzenleuchter <courtneygo@google.com>
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* Author: Tobin Ehlis <tobine@google.com>
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* Author: Chris Forbes <chrisf@ijw.co.nz>
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* Author: Mark Lobodzinski <mark@lunarg.com>
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* Author: Dave Houlton <daveh@lunarg.com>
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*/
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#pragma once
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#include "core_validation_error_enums.h"
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#include "core_validation_types.h"
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#include "descriptor_sets.h"
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#include "shader_validation.h"
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#include "gpu_validation.h"
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#include "vk_layer_logging.h"
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#include "vulkan/vk_layer.h"
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#include "vk_typemap_helper.h"
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#include "vk_layer_data.h"
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#include <atomic>
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#include <functional>
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#include <memory>
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#include <unordered_map>
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#include <unordered_set>
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#include <vector>
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#include <list>
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#include <deque>
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enum SyncScope {
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kSyncScopeInternal,
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kSyncScopeExternalTemporary,
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kSyncScopeExternalPermanent,
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};
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enum FENCE_STATE { FENCE_UNSIGNALED, FENCE_INFLIGHT, FENCE_RETIRED };
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class FENCE_NODE {
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public:
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VkFence fence;
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VkFenceCreateInfo createInfo;
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std::pair<VkQueue, uint64_t> signaler;
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FENCE_STATE state;
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SyncScope scope;
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// Default constructor
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FENCE_NODE() : state(FENCE_UNSIGNALED), scope(kSyncScopeInternal) {}
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};
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class SEMAPHORE_NODE : public BASE_NODE {
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public:
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std::pair<VkQueue, uint64_t> signaler;
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bool signaled;
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SyncScope scope;
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};
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class EVENT_STATE : public BASE_NODE {
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public:
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int write_in_use;
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bool needsSignaled;
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VkPipelineStageFlags stageMask;
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};
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class QUEUE_STATE {
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public:
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VkQueue queue;
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uint32_t queueFamilyIndex;
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std::unordered_map<VkEvent, VkPipelineStageFlags> eventToStageMap;
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std::unordered_map<QueryObject, bool> queryToStateMap; // 0 is unavailable, 1 is available
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uint64_t seq;
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std::deque<CB_SUBMISSION> submissions;
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};
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class QUERY_POOL_NODE : public BASE_NODE {
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public:
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VkQueryPoolCreateInfo createInfo;
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};
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struct PHYSICAL_DEVICE_STATE {
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// Track the call state and array sizes for various query functions
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CALL_STATE vkGetPhysicalDeviceQueueFamilyPropertiesState = UNCALLED;
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CALL_STATE vkGetPhysicalDeviceLayerPropertiesState = UNCALLED;
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CALL_STATE vkGetPhysicalDeviceExtensionPropertiesState = UNCALLED;
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CALL_STATE vkGetPhysicalDeviceFeaturesState = UNCALLED;
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CALL_STATE vkGetPhysicalDeviceSurfaceCapabilitiesKHRState = UNCALLED;
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CALL_STATE vkGetPhysicalDeviceSurfacePresentModesKHRState = UNCALLED;
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CALL_STATE vkGetPhysicalDeviceSurfaceFormatsKHRState = UNCALLED;
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CALL_STATE vkGetPhysicalDeviceDisplayPlanePropertiesKHRState = UNCALLED;
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safe_VkPhysicalDeviceFeatures2 features2 = {};
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VkPhysicalDevice phys_device = VK_NULL_HANDLE;
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uint32_t queue_family_count = 0;
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std::vector<VkQueueFamilyProperties> queue_family_properties;
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VkSurfaceCapabilitiesKHR surfaceCapabilities = {};
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std::vector<VkPresentModeKHR> present_modes;
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std::vector<VkSurfaceFormatKHR> surface_formats;
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uint32_t display_plane_property_count = 0;
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};
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// This structure is used to save data across the CreateGraphicsPipelines down-chain API call
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struct create_graphics_pipeline_api_state {
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std::vector<safe_VkGraphicsPipelineCreateInfo> gpu_create_infos;
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std::vector<std::unique_ptr<PIPELINE_STATE>> pipe_state;
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const VkGraphicsPipelineCreateInfo* pCreateInfos;
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};
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// This structure is used modify parameters for the CreatePipelineLayout down-chain API call
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struct create_pipeline_layout_api_state {
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std::vector<VkDescriptorSetLayout> new_layouts;
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VkPipelineLayoutCreateInfo modified_create_info;
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};
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// This structure is used modify and pass parameters for the CreateShaderModule down-chain API call
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struct create_shader_module_api_state {
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uint32_t unique_shader_id;
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VkShaderModuleCreateInfo instrumented_create_info;
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std::vector<unsigned int> instrumented_pgm;
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};
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struct GpuQueue {
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VkPhysicalDevice gpu;
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uint32_t queue_family_index;
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};
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struct SubresourceRangeErrorCodes {
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const char *base_mip_err, *mip_count_err, *base_layer_err, *layer_count_err;
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};
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inline bool operator==(GpuQueue const& lhs, GpuQueue const& rhs) {
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return (lhs.gpu == rhs.gpu && lhs.queue_family_index == rhs.queue_family_index);
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}
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namespace std {
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template <>
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struct hash<GpuQueue> {
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size_t operator()(GpuQueue gq) const throw() {
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return hash<uint64_t>()((uint64_t)(gq.gpu)) ^ hash<uint32_t>()(gq.queue_family_index);
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}
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};
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} // namespace std
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struct SURFACE_STATE {
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VkSurfaceKHR surface = VK_NULL_HANDLE;
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SWAPCHAIN_NODE* swapchain = nullptr;
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std::unordered_map<GpuQueue, bool> gpu_queue_support;
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SURFACE_STATE() {}
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SURFACE_STATE(VkSurfaceKHR surface) : surface(surface) {}
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};
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using std::unordered_map;
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class CoreChecks : public ValidationObject {
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public:
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std::unordered_set<VkQueue> queues; // All queues under given device
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unordered_map<VkSampler, std::unique_ptr<SAMPLER_STATE>> samplerMap;
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unordered_map<VkImageView, std::unique_ptr<IMAGE_VIEW_STATE>> imageViewMap;
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unordered_map<VkImage, std::unique_ptr<IMAGE_STATE>> imageMap;
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unordered_map<VkBufferView, std::unique_ptr<BUFFER_VIEW_STATE>> bufferViewMap;
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unordered_map<VkBuffer, std::unique_ptr<BUFFER_STATE>> bufferMap;
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unordered_map<VkPipeline, std::unique_ptr<PIPELINE_STATE>> pipelineMap;
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unordered_map<VkCommandPool, COMMAND_POOL_NODE> commandPoolMap;
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unordered_map<VkDescriptorPool, DESCRIPTOR_POOL_STATE*> descriptorPoolMap;
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unordered_map<VkDescriptorSet, cvdescriptorset::DescriptorSet*> setMap;
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unordered_map<VkDescriptorSetLayout, std::shared_ptr<cvdescriptorset::DescriptorSetLayout>> descriptorSetLayoutMap;
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unordered_map<VkPipelineLayout, PIPELINE_LAYOUT_NODE> pipelineLayoutMap;
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unordered_map<VkDeviceMemory, std::unique_ptr<DEVICE_MEM_INFO>> memObjMap;
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unordered_map<VkFence, FENCE_NODE> fenceMap;
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unordered_map<VkQueue, QUEUE_STATE> queueMap;
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unordered_map<VkEvent, EVENT_STATE> eventMap;
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unordered_map<QueryObject, bool> queryToStateMap;
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unordered_map<VkQueryPool, QUERY_POOL_NODE> queryPoolMap;
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unordered_map<VkSemaphore, SEMAPHORE_NODE> semaphoreMap;
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unordered_map<VkCommandBuffer, GLOBAL_CB_NODE*> commandBufferMap;
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unordered_map<VkFramebuffer, std::unique_ptr<FRAMEBUFFER_STATE>> frameBufferMap;
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unordered_map<VkImage, std::vector<ImageSubresourcePair>> imageSubresourceMap;
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unordered_map<ImageSubresourcePair, IMAGE_LAYOUT_NODE> imageLayoutMap;
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unordered_map<VkRenderPass, std::shared_ptr<RENDER_PASS_STATE>> renderPassMap;
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unordered_map<VkShaderModule, std::unique_ptr<shader_module>> shaderModuleMap;
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unordered_map<VkDescriptorUpdateTemplateKHR, std::unique_ptr<TEMPLATE_STATE>> desc_template_map;
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unordered_map<VkSwapchainKHR, std::unique_ptr<SWAPCHAIN_NODE>> swapchainMap;
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unordered_map<VkSamplerYcbcrConversion, uint64_t> ycbcr_conversion_ahb_fmt_map;
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std::unordered_set<uint64_t> ahb_ext_formats_set;
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GlobalQFOTransferBarrierMap<VkImageMemoryBarrier> qfo_release_image_barrier_map;
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GlobalQFOTransferBarrierMap<VkBufferMemoryBarrier> qfo_release_buffer_barrier_map;
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// Map for queue family index to queue count
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unordered_map<uint32_t, uint32_t> queue_family_index_map;
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// Used for instance versions of this object
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unordered_map<VkPhysicalDevice, PHYSICAL_DEVICE_STATE> physical_device_map;
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// Link to the device's physical-device data
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PHYSICAL_DEVICE_STATE* physical_device_state;
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unordered_map<VkSurfaceKHR, SURFACE_STATE> surface_map;
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// Link for derived device objects back to their parent instance object
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CoreChecks* instance_state;
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// Temporary object pointers
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layer_data* device_data = this;
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layer_data* instance_data = this;
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layer_data* dev_data = this;
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std::unordered_map<void*, layer_data*> layer_data_map;
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std::unordered_map<void*, layer_data*> instance_layer_data_map;
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dispatch_key get_dispatch_key(const void* object) { return nullptr; }
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template <typename DATA_T>
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DATA_T* GetLayerDataPtr(void* data_key, std::unordered_map<void*, DATA_T*>& layer_data_map) {
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return this;
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}
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DeviceFeatures enabled_features = {};
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// Device specific data
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VkPhysicalDeviceMemoryProperties phys_dev_mem_props = {};
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VkPhysicalDeviceProperties phys_dev_props = {};
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// Device extension properties -- storing properties gathered from VkPhysicalDeviceProperties2KHR::pNext chain
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struct DeviceExtensionProperties {
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uint32_t max_push_descriptors; // from VkPhysicalDevicePushDescriptorPropertiesKHR::maxPushDescriptors
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VkPhysicalDeviceDescriptorIndexingPropertiesEXT descriptor_indexing_props;
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VkPhysicalDeviceShadingRateImagePropertiesNV shading_rate_image_props;
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VkPhysicalDeviceMeshShaderPropertiesNV mesh_shader_props;
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VkPhysicalDeviceInlineUniformBlockPropertiesEXT inline_uniform_block_props;
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VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT vtx_attrib_divisor_props;
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VkPhysicalDeviceDepthStencilResolvePropertiesKHR depth_stencil_resolve_props;
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};
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DeviceExtensionProperties phys_dev_ext_props = {};
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bool external_sync_warning = false;
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uint32_t api_version = 0;
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GpuValidationState gpu_validation_state = {};
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uint32_t physical_device_count;
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// Class Declarations for helper functions
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cvdescriptorset::DescriptorSet* GetSetNode(VkDescriptorSet);
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DESCRIPTOR_POOL_STATE* GetDescriptorPoolState(const VkDescriptorPool);
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BUFFER_STATE* GetBufferState(VkBuffer);
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IMAGE_STATE* GetImageState(VkImage);
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DEVICE_MEM_INFO* GetMemObjInfo(VkDeviceMemory);
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BUFFER_VIEW_STATE* GetBufferViewState(VkBufferView);
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SAMPLER_STATE* GetSamplerState(VkSampler);
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IMAGE_VIEW_STATE* GetAttachmentImageViewState(FRAMEBUFFER_STATE* framebuffer, uint32_t index);
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IMAGE_VIEW_STATE* GetImageViewState(VkImageView);
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SWAPCHAIN_NODE* GetSwapchainNode(VkSwapchainKHR);
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GLOBAL_CB_NODE* GetCBNode(const VkCommandBuffer cb);
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PIPELINE_STATE* GetPipelineState(VkPipeline pipeline);
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RENDER_PASS_STATE* GetRenderPassState(VkRenderPass renderpass);
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std::shared_ptr<RENDER_PASS_STATE> GetRenderPassStateSharedPtr(VkRenderPass renderpass);
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FRAMEBUFFER_STATE* GetFramebufferState(VkFramebuffer framebuffer);
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COMMAND_POOL_NODE* GetCommandPoolNode(VkCommandPool pool);
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shader_module const* GetShaderModuleState(VkShaderModule module);
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const DeviceFeatures* GetEnabledFeatures();
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FENCE_NODE* GetFenceNode(VkFence fence);
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EVENT_STATE* GetEventNode(VkEvent event);
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QUERY_POOL_NODE* GetQueryPoolNode(VkQueryPool query_pool);
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QUEUE_STATE* GetQueueState(VkQueue queue);
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SEMAPHORE_NODE* GetSemaphoreNode(VkSemaphore semaphore);
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PHYSICAL_DEVICE_STATE* GetPhysicalDeviceState(VkPhysicalDevice phys);
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PHYSICAL_DEVICE_STATE* GetPhysicalDeviceState();
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SURFACE_STATE* GetSurfaceState(VkSurfaceKHR surface);
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BINDABLE* GetObjectMemBinding(uint64_t handle, VulkanObjectType type);
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bool VerifyQueueStateToSeq(layer_data* dev_data, QUEUE_STATE* initial_queue, uint64_t initial_seq);
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void ClearCmdBufAndMemReferences(layer_data* dev_data, GLOBAL_CB_NODE* cb_node);
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void ClearMemoryObjectBinding(uint64_t handle, VulkanObjectType type, VkDeviceMemory mem);
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void ResetCommandBufferState(layer_data* dev_data, const VkCommandBuffer cb);
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void SetMemBinding(layer_data* dev_data, VkDeviceMemory mem, BINDABLE* mem_binding, VkDeviceSize memory_offset, uint64_t handle,
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VulkanObjectType type);
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bool ValidateSetMemBinding(layer_data* dev_data, VkDeviceMemory mem, uint64_t handle, VulkanObjectType type,
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const char* apiName);
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bool SetSparseMemBinding(layer_data* dev_data, MEM_BINDING binding, uint64_t handle, VulkanObjectType type);
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bool ValidateDeviceQueueFamily(layer_data* device_data, uint32_t queue_family, const char* cmd_name, const char* parameter_name,
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const char* error_code, bool optional);
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BASE_NODE* GetStateStructPtrFromObject(layer_data* dev_data, VK_OBJECT object_struct);
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void RemoveCommandBufferBinding(layer_data* dev_data, VK_OBJECT const* object, GLOBAL_CB_NODE* cb_node);
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bool ValidateBindBufferMemory(layer_data* device_data, VkBuffer buffer, VkDeviceMemory mem, VkDeviceSize memoryOffset,
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const char* api_name);
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void RecordGetBufferMemoryRequirementsState(layer_data* device_data, VkBuffer buffer,
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VkMemoryRequirements* pMemoryRequirements);
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void UpdateBindBufferMemoryState(layer_data* device_data, VkBuffer buffer, VkDeviceMemory mem, VkDeviceSize memoryOffset);
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PIPELINE_LAYOUT_NODE const* GetPipelineLayout(layer_data const* dev_data, VkPipelineLayout pipeLayout);
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const TEMPLATE_STATE* GetDescriptorTemplateState(const layer_data* dev_data,
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VkDescriptorUpdateTemplateKHR descriptor_update_template);
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bool ValidateGetImageMemoryRequirements2(layer_data* dev_data, const VkImageMemoryRequirementsInfo2* pInfo);
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void RecordGetImageMemoryRequiementsState(layer_data* device_data, VkImage image, VkMemoryRequirements* pMemoryRequirements);
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void FreeCommandBufferStates(layer_data* dev_data, COMMAND_POOL_NODE* pool_state, const uint32_t command_buffer_count,
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const VkCommandBuffer* command_buffers);
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bool CheckCommandBuffersInFlight(layer_data* dev_data, COMMAND_POOL_NODE* pPool, const char* action, const char* error_code);
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bool CheckCommandBufferInFlight(layer_data* dev_data, const GLOBAL_CB_NODE* cb_node, const char* action,
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const char* error_code);
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bool VerifyQueueStateToFence(layer_data* dev_data, VkFence fence);
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void DecrementBoundResources(layer_data* dev_data, GLOBAL_CB_NODE const* cb_node);
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bool VerifyWaitFenceState(layer_data* dev_data, VkFence fence, const char* apiCall);
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void RetireFence(layer_data* dev_data, VkFence fence);
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void StoreMemRanges(layer_data* dev_data, VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size);
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bool ValidateIdleDescriptorSet(const layer_data* dev_data, VkDescriptorSet set, const char* func_str);
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void InitializeAndTrackMemory(layer_data* dev_data, VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size, void** ppData);
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bool ValidatePipelineLocked(layer_data* dev_data, std::vector<std::unique_ptr<PIPELINE_STATE>> const& pPipelines,
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int pipelineIndex);
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bool ValidatePipelineUnlocked(layer_data* dev_data, std::vector<std::unique_ptr<PIPELINE_STATE>> const& pPipelines,
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int pipelineIndex);
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void FreeDescriptorSet(layer_data* dev_data, cvdescriptorset::DescriptorSet* descriptor_set);
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void DeletePools(layer_data* dev_data);
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bool ValidImageBufferQueue(layer_data* dev_data, GLOBAL_CB_NODE* cb_node, const VK_OBJECT* object, VkQueue queue,
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uint32_t count, const uint32_t* indices);
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bool ValidateFenceForSubmit(layer_data* dev_data, FENCE_NODE* pFence);
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void AddMemObjInfo(layer_data* dev_data, void* object, const VkDeviceMemory mem, const VkMemoryAllocateInfo* pAllocateInfo);
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bool ValidateStatus(layer_data* dev_data, GLOBAL_CB_NODE* pNode, CBStatusFlags status_mask, VkFlags msg_flags,
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const char* fail_msg, const char* msg_code);
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bool ValidateDrawStateFlags(layer_data* dev_data, GLOBAL_CB_NODE* pCB, const PIPELINE_STATE* pPipe, bool indexed,
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const char* msg_code);
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bool LogInvalidAttachmentMessage(layer_data const* dev_data, const char* type1_string, const RENDER_PASS_STATE* rp1_state,
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const char* type2_string, const RENDER_PASS_STATE* rp2_state, uint32_t primary_attach,
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uint32_t secondary_attach, const char* msg, const char* caller, const char* error_code);
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bool ValidateAttachmentCompatibility(layer_data const* dev_data, const char* type1_string, const RENDER_PASS_STATE* rp1_state,
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const char* type2_string, const RENDER_PASS_STATE* rp2_state, uint32_t primary_attach,
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uint32_t secondary_attach, const char* caller, const char* error_code);
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bool ValidateSubpassCompatibility(layer_data const* dev_data, const char* type1_string, const RENDER_PASS_STATE* rp1_state,
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const char* type2_string, const RENDER_PASS_STATE* rp2_state, const int subpass,
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const char* caller, const char* error_code);
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bool ValidateRenderPassCompatibility(layer_data const* dev_data, const char* type1_string, const RENDER_PASS_STATE* rp1_state,
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const char* type2_string, const RENDER_PASS_STATE* rp2_state, const char* caller,
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const char* error_code);
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void UpdateDrawState(layer_data* dev_data, GLOBAL_CB_NODE* cb_state, const VkPipelineBindPoint bind_point);
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bool ReportInvalidCommandBuffer(layer_data* dev_data, const GLOBAL_CB_NODE* cb_state, const char* call_source);
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void InitGpuValidation(layer_data* instance_data);
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bool ValidatePipelineVertexDivisors(layer_data* dev_data, std::vector<std::unique_ptr<PIPELINE_STATE>> const& pipe_state_vec,
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const uint32_t count, const VkGraphicsPipelineCreateInfo* pipe_cis);
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void AddFramebufferBinding(layer_data* dev_data, GLOBAL_CB_NODE* cb_state, FRAMEBUFFER_STATE* fb_state);
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bool ValidateImageBarrierImage(layer_data* device_data, const char* funcName, GLOBAL_CB_NODE const* cb_state,
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VkFramebuffer framebuffer, uint32_t active_subpass,
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const safe_VkSubpassDescription2KHR& sub_desc, uint64_t rp_handle, uint32_t img_index,
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const VkImageMemoryBarrier& img_barrier);
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void RecordCmdBeginRenderPassState(layer_data* device_data, VkCommandBuffer commandBuffer,
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const VkRenderPassBeginInfo* pRenderPassBegin, const VkSubpassContents contents);
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bool ValidateCmdBeginRenderPass(layer_data* device_data, VkCommandBuffer commandBuffer, RenderPassCreateVersion rp_version,
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const VkRenderPassBeginInfo* pRenderPassBegin);
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bool ValidateDependencies(layer_data* dev_data, FRAMEBUFFER_STATE const* framebuffer, RENDER_PASS_STATE const* renderPass);
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bool ValidateBarriers(layer_data* device_data, const char* funcName, GLOBAL_CB_NODE* cb_state,
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VkPipelineStageFlags src_stage_mask, VkPipelineStageFlags dst_stage_mask, uint32_t memBarrierCount,
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const VkMemoryBarrier* pMemBarriers, uint32_t bufferBarrierCount,
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const VkBufferMemoryBarrier* pBufferMemBarriers, uint32_t imageMemBarrierCount,
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const VkImageMemoryBarrier* pImageMemBarriers);
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bool ValidateCreateSwapchain(layer_data* device_data, const char* func_name, VkSwapchainCreateInfoKHR const* pCreateInfo,
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SURFACE_STATE* surface_state, SWAPCHAIN_NODE* old_swapchain_state);
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void RecordCmdPushDescriptorSetState(layer_data* device_data, GLOBAL_CB_NODE* cb_state, VkPipelineBindPoint pipelineBindPoint,
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VkPipelineLayout layout, uint32_t set, uint32_t descriptorWriteCount,
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const VkWriteDescriptorSet* pDescriptorWrites);
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bool ValidatePipelineBindPoint(layer_data* device_data, GLOBAL_CB_NODE* cb_state, VkPipelineBindPoint bind_point,
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const char* func_name, const std::map<VkPipelineBindPoint, std::string>& bind_errors);
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bool ValidateMemoryIsMapped(layer_data* dev_data, const char* funcName, uint32_t memRangeCount,
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const VkMappedMemoryRange* pMemRanges);
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bool ValidateAndCopyNoncoherentMemoryToDriver(layer_data* dev_data, uint32_t mem_range_count,
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const VkMappedMemoryRange* mem_ranges);
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void CopyNoncoherentMemoryFromDriver(layer_data* dev_data, uint32_t mem_range_count, const VkMappedMemoryRange* mem_ranges);
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bool ValidateMappedMemoryRangeDeviceLimits(layer_data* dev_data, const char* func_name, uint32_t mem_range_count,
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const VkMappedMemoryRange* mem_ranges);
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BarrierOperationsType ComputeBarrierOperationsType(layer_data* device_data, GLOBAL_CB_NODE* cb_state,
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uint32_t buffer_barrier_count, const VkBufferMemoryBarrier* buffer_barriers,
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uint32_t image_barrier_count, const VkImageMemoryBarrier* image_barriers);
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bool ValidateStageMasksAgainstQueueCapabilities(layer_data* dev_data, GLOBAL_CB_NODE const* cb_state,
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VkPipelineStageFlags source_stage_mask, VkPipelineStageFlags dest_stage_mask,
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BarrierOperationsType barrier_op_type, const char* function,
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const char* error_code);
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bool SetEventStageMask(VkQueue queue, VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
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bool ValidateRenderPassImageBarriers(layer_data* device_data, const char* funcName, GLOBAL_CB_NODE* cb_state,
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uint32_t active_subpass, const safe_VkSubpassDescription2KHR& sub_desc, uint64_t rp_handle,
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const safe_VkSubpassDependency2KHR* dependencies,
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const std::vector<uint32_t>& self_dependencies, uint32_t image_mem_barrier_count,
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const VkImageMemoryBarrier* image_barriers);
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bool ValidateSecondaryCommandBufferState(layer_data* dev_data, GLOBAL_CB_NODE* pCB, GLOBAL_CB_NODE* pSubCB);
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bool ValidateFramebuffer(layer_data* dev_data, VkCommandBuffer primaryBuffer, const GLOBAL_CB_NODE* pCB,
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VkCommandBuffer secondaryBuffer, const GLOBAL_CB_NODE* pSubCB, const char* caller);
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bool ValidateDescriptorUpdateTemplate(const char* func_name, layer_data* device_data,
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const VkDescriptorUpdateTemplateCreateInfoKHR* pCreateInfo);
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bool ValidateCreateSamplerYcbcrConversion(const layer_data* device_data, const char* func_name,
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const VkSamplerYcbcrConversionCreateInfo* create_info);
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void RecordCreateSamplerYcbcrConversionState(layer_data* device_data, const VkSamplerYcbcrConversionCreateInfo* create_info,
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VkSamplerYcbcrConversion ycbcr_conversion);
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bool ValidateImportFence(layer_data* device_data, VkFence fence, const char* caller_name);
|
void RecordImportFenceState(layer_data* device_data, VkFence fence, VkExternalFenceHandleTypeFlagBitsKHR handle_type,
|
VkFenceImportFlagsKHR flags);
|
void RecordGetExternalFenceState(layer_data* device_data, VkFence fence, VkExternalFenceHandleTypeFlagBitsKHR handle_type);
|
bool ValidateAcquireNextImage(layer_data* device_data, VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout,
|
VkSemaphore semaphore, VkFence fence, uint32_t* pImageIndex, const char* func_name);
|
void RecordAcquireNextImageState(layer_data* device_data, VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout,
|
VkSemaphore semaphore, VkFence fence, uint32_t* pImageIndex);
|
bool VerifyRenderAreaBounds(const layer_data* dev_data, const VkRenderPassBeginInfo* pRenderPassBegin);
|
bool ValidatePrimaryCommandBuffer(const layer_data* dev_data, const GLOBAL_CB_NODE* pCB, char const* cmd_name,
|
const char* error_code);
|
void RecordCmdNextSubpass(layer_data* device_data, VkCommandBuffer commandBuffer, VkSubpassContents contents);
|
bool ValidateCmdEndRenderPass(layer_data* device_data, RenderPassCreateVersion rp_version, VkCommandBuffer commandBuffer);
|
void RecordCmdEndRenderPassState(layer_data* device_data, VkCommandBuffer commandBuffer);
|
bool ValidateFramebufferCreateInfo(layer_data* dev_data, const VkFramebufferCreateInfo* pCreateInfo);
|
bool MatchUsage(layer_data* dev_data, uint32_t count, const VkAttachmentReference2KHR* attachments,
|
const VkFramebufferCreateInfo* fbci, VkImageUsageFlagBits usage_flag, const char* error_code);
|
bool CheckDependencyExists(const layer_data* dev_data, const uint32_t subpass, const std::vector<uint32_t>& dependent_subpasses,
|
const std::vector<DAGNode>& subpass_to_node, bool& skip);
|
bool CheckPreserved(const layer_data* dev_data, const VkRenderPassCreateInfo2KHR* pCreateInfo, const int index,
|
const uint32_t attachment, const std::vector<DAGNode>& subpass_to_node, int depth, bool& skip);
|
bool ValidateBindImageMemory(layer_data* device_data, VkImage image, VkDeviceMemory mem, VkDeviceSize memoryOffset,
|
const char* api_name);
|
void UpdateBindImageMemoryState(layer_data* device_data, VkImage image, VkDeviceMemory mem, VkDeviceSize memoryOffset);
|
void RecordGetPhysicalDeviceDisplayPlanePropertiesState(instance_layer_data* instance_data, VkPhysicalDevice physicalDevice,
|
uint32_t* pPropertyCount, void* pProperties);
|
bool ValidateGetPhysicalDeviceDisplayPlanePropertiesKHRQuery(instance_layer_data* instance_data,
|
VkPhysicalDevice physicalDevice, uint32_t planeIndex,
|
const char* api_name);
|
bool ValidateQuery(VkQueue queue, GLOBAL_CB_NODE* pCB, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount);
|
bool IsQueryInvalid(layer_data* dev_data, QUEUE_STATE* queue_data, VkQueryPool queryPool, uint32_t queryIndex);
|
bool ValidateImportSemaphore(layer_data* device_data, VkSemaphore semaphore, const char* caller_name);
|
void RecordImportSemaphoreState(layer_data* device_data, VkSemaphore semaphore,
|
VkExternalSemaphoreHandleTypeFlagBitsKHR handle_type, VkSemaphoreImportFlagsKHR flags);
|
void RecordGetExternalSemaphoreState(layer_data* device_data, VkSemaphore semaphore,
|
VkExternalSemaphoreHandleTypeFlagBitsKHR handle_type);
|
bool SetQueryState(VkQueue queue, VkCommandBuffer commandBuffer, QueryObject object, bool value);
|
bool ValidateCmdDrawType(layer_data* dev_data, VkCommandBuffer cmd_buffer, bool indexed, VkPipelineBindPoint bind_point,
|
CMD_TYPE cmd_type, const char* caller, VkQueueFlags queue_flags, const char* queue_flag_code,
|
const char* renderpass_msg_code, const char* pipebound_msg_code, const char* dynamic_state_msg_code);
|
void UpdateStateCmdDrawDispatchType(layer_data* dev_data, GLOBAL_CB_NODE* cb_state, VkPipelineBindPoint bind_point);
|
void UpdateStateCmdDrawType(layer_data* dev_data, GLOBAL_CB_NODE* cb_state, VkPipelineBindPoint bind_point);
|
bool ValidateCmdNextSubpass(layer_data* device_data, RenderPassCreateVersion rp_version, VkCommandBuffer commandBuffer);
|
bool RangesIntersect(layer_data const* dev_data, MEMORY_RANGE const* range1, VkDeviceSize offset, VkDeviceSize end);
|
bool RangesIntersect(layer_data const* dev_data, MEMORY_RANGE const* range1, MEMORY_RANGE const* range2, bool* skip,
|
bool skip_checks);
|
bool ValidateInsertMemoryRange(layer_data const* dev_data, uint64_t handle, DEVICE_MEM_INFO* mem_info,
|
VkDeviceSize memoryOffset, VkMemoryRequirements memRequirements, bool is_image, bool is_linear,
|
const char* api_name);
|
void InsertMemoryRange(layer_data const* dev_data, uint64_t handle, DEVICE_MEM_INFO* mem_info, VkDeviceSize memoryOffset,
|
VkMemoryRequirements memRequirements, bool is_image, bool is_linear);
|
bool ValidateInsertImageMemoryRange(layer_data const* dev_data, VkImage image, DEVICE_MEM_INFO* mem_info,
|
VkDeviceSize mem_offset, VkMemoryRequirements mem_reqs, bool is_linear,
|
const char* api_name);
|
void InsertImageMemoryRange(layer_data const* dev_data, VkImage image, DEVICE_MEM_INFO* mem_info, VkDeviceSize mem_offset,
|
VkMemoryRequirements mem_reqs, bool is_linear);
|
bool ValidateInsertBufferMemoryRange(layer_data const* dev_data, VkBuffer buffer, DEVICE_MEM_INFO* mem_info,
|
VkDeviceSize mem_offset, VkMemoryRequirements mem_reqs, const char* api_name);
|
void InsertBufferMemoryRange(layer_data const* dev_data, VkBuffer buffer, DEVICE_MEM_INFO* mem_info, VkDeviceSize mem_offset,
|
VkMemoryRequirements mem_reqs);
|
bool ValidateMemoryTypes(const layer_data* dev_data, const DEVICE_MEM_INFO* mem_info, const uint32_t memory_type_bits,
|
const char* funcName, const char* msgCode);
|
bool ValidateCommandBufferState(layer_data* dev_data, GLOBAL_CB_NODE* cb_state, const char* call_source,
|
int current_submit_count, const char* vu_id);
|
bool ValidateCommandBufferSimultaneousUse(layer_data* dev_data, GLOBAL_CB_NODE* pCB, int current_submit_count);
|
bool ValidateGetDeviceQueue(layer_data* device_data, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue,
|
const char* valid_qfi_vuid, const char* qfi_in_range_vuid);
|
void RecordGetDeviceQueueState(layer_data* device_data, uint32_t queue_family_index, VkQueue queue);
|
bool ValidateRenderpassAttachmentUsage(const layer_data* dev_data, RenderPassCreateVersion rp_version,
|
const VkRenderPassCreateInfo2KHR* pCreateInfo);
|
bool AddAttachmentUse(const layer_data* dev_data, RenderPassCreateVersion rp_version, uint32_t subpass,
|
std::vector<uint8_t>& attachment_uses, std::vector<VkImageLayout>& attachment_layouts,
|
uint32_t attachment, uint8_t new_use, VkImageLayout new_layout);
|
bool ValidateAttachmentIndex(const layer_data* dev_data, RenderPassCreateVersion rp_version, uint32_t attachment,
|
uint32_t attachment_count, const char* type);
|
bool ValidateCreateRenderPass(layer_data* dev_data, VkDevice device, RenderPassCreateVersion rp_version,
|
const VkRenderPassCreateInfo2KHR* pCreateInfo, RENDER_PASS_STATE* render_pass);
|
bool ValidateRenderPassPipelineBarriers(layer_data* device_data, const char* funcName, GLOBAL_CB_NODE* cb_state,
|
VkPipelineStageFlags src_stage_mask, VkPipelineStageFlags dst_stage_mask,
|
VkDependencyFlags dependency_flags, uint32_t mem_barrier_count,
|
const VkMemoryBarrier* mem_barriers, uint32_t buffer_mem_barrier_count,
|
const VkBufferMemoryBarrier* buffer_mem_barriers, uint32_t image_mem_barrier_count,
|
const VkImageMemoryBarrier* image_barriers);
|
bool CheckStageMaskQueueCompatibility(layer_data* dev_data, VkCommandBuffer command_buffer, VkPipelineStageFlags stage_mask,
|
VkQueueFlags queue_flags, const char* function, const char* src_or_dest,
|
const char* error_code);
|
void RecordUpdateDescriptorSetWithTemplateState(layer_data* device_data, VkDescriptorSet descriptorSet,
|
VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate, const void* pData);
|
bool ValidateUpdateDescriptorSetWithTemplate(layer_data* device_data, VkDescriptorSet descriptorSet,
|
VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate, const void* pData);
|
bool ValidateMemoryIsBoundToBuffer(const layer_data*, const BUFFER_STATE*, const char*, const char*);
|
bool ValidateMemoryIsBoundToImage(const layer_data*, const IMAGE_STATE*, const char*, const char*);
|
void AddCommandBufferBindingSampler(GLOBAL_CB_NODE*, SAMPLER_STATE*);
|
void AddCommandBufferBindingImage(const layer_data*, GLOBAL_CB_NODE*, IMAGE_STATE*);
|
void AddCommandBufferBindingImageView(const layer_data*, GLOBAL_CB_NODE*, IMAGE_VIEW_STATE*);
|
void AddCommandBufferBindingBuffer(const layer_data*, GLOBAL_CB_NODE*, BUFFER_STATE*);
|
void AddCommandBufferBindingBufferView(const layer_data*, GLOBAL_CB_NODE*, BUFFER_VIEW_STATE*);
|
bool ValidateObjectNotInUse(const layer_data* dev_data, BASE_NODE* obj_node, VK_OBJECT obj_struct, const char* caller_name,
|
const char* error_code);
|
void InvalidateCommandBuffers(const layer_data* dev_data, std::unordered_set<GLOBAL_CB_NODE*> const& cb_nodes, VK_OBJECT obj);
|
void RemoveImageMemoryRange(uint64_t handle, DEVICE_MEM_INFO* mem_info);
|
void RemoveBufferMemoryRange(uint64_t handle, DEVICE_MEM_INFO* mem_info);
|
void ClearMemoryObjectBindings(uint64_t handle, VulkanObjectType type);
|
bool ValidateCmdQueueFlags(layer_data* dev_data, const GLOBAL_CB_NODE* cb_node, const char* caller_name, VkQueueFlags flags,
|
const char* error_code);
|
bool InsideRenderPass(const layer_data* my_data, const GLOBAL_CB_NODE* pCB, const char* apiName, const char* msgCode);
|
bool OutsideRenderPass(const layer_data* my_data, GLOBAL_CB_NODE* pCB, const char* apiName, const char* msgCode);
|
|
void SetLayout(layer_data* device_data, GLOBAL_CB_NODE* pCB, ImageSubresourcePair imgpair, const VkImageLayout& layout);
|
void SetLayout(layer_data* device_data, GLOBAL_CB_NODE* pCB, ImageSubresourcePair imgpair,
|
const IMAGE_CMD_BUF_LAYOUT_NODE& node);
|
void SetLayout(std::unordered_map<ImageSubresourcePair, IMAGE_LAYOUT_NODE>& imageLayoutMap, ImageSubresourcePair imgpair,
|
VkImageLayout layout);
|
|
bool ValidateImageSampleCount(layer_data* dev_data, IMAGE_STATE* image_state, VkSampleCountFlagBits sample_count,
|
const char* location, const std::string& msgCode);
|
bool ValidateCmdSubpassState(const layer_data* dev_data, const GLOBAL_CB_NODE* pCB, const CMD_TYPE cmd_type);
|
bool ValidateCmd(layer_data* dev_data, const GLOBAL_CB_NODE* cb_state, const CMD_TYPE cmd, const char* caller_name);
|
|
// Prototypes for layer_data accessor functions. These should be in their own header file at some point
|
VkFormatProperties GetPDFormatProperties(const VkFormat format);
|
VkResult GetPDImageFormatProperties(const VkImageCreateInfo*, VkImageFormatProperties*);
|
VkResult GetPDImageFormatProperties2(const VkPhysicalDeviceImageFormatInfo2*, VkImageFormatProperties2*);
|
const debug_report_data* GetReportData();
|
const VkLayerDispatchTable* GetDispatchTable();
|
const VkPhysicalDeviceProperties* GetPDProperties();
|
const VkPhysicalDeviceMemoryProperties* GetPhysicalDeviceMemoryProperties();
|
const CHECK_DISABLED* GetDisables();
|
const CHECK_ENABLED* GetEnables();
|
std::unordered_map<VkImage, std::unique_ptr<IMAGE_STATE>>* GetImageMap();
|
std::unordered_map<VkImage, std::vector<ImageSubresourcePair>>* GetImageSubresourceMap();
|
std::unordered_map<ImageSubresourcePair, IMAGE_LAYOUT_NODE>* GetImageLayoutMap();
|
std::unordered_map<VkBuffer, std::unique_ptr<BUFFER_STATE>>* GetBufferMap();
|
std::unordered_map<VkBufferView, std::unique_ptr<BUFFER_VIEW_STATE>>* GetBufferViewMap();
|
std::unordered_map<VkImageView, std::unique_ptr<IMAGE_VIEW_STATE>>* GetImageViewMap();
|
std::unordered_map<VkSamplerYcbcrConversion, uint64_t>* GetYcbcrConversionFormatMap();
|
std::unordered_set<uint64_t>* GetAHBExternalFormatsSet();
|
|
const DeviceExtensions* GetDeviceExtensions();
|
GpuValidationState* GetGpuValidationState();
|
VkDevice GetDevice();
|
|
uint32_t GetApiVersion();
|
|
GlobalQFOTransferBarrierMap<VkImageMemoryBarrier>& GetGlobalQFOReleaseBarrierMap(
|
const QFOTransferBarrier<VkImageMemoryBarrier>::Tag& type_tag);
|
GlobalQFOTransferBarrierMap<VkBufferMemoryBarrier>& GetGlobalQFOReleaseBarrierMap(
|
const QFOTransferBarrier<VkBufferMemoryBarrier>::Tag& type_tag);
|
template <typename Barrier>
|
void RecordQueuedQFOTransferBarriers(layer_data* device_data, GLOBAL_CB_NODE* cb_state);
|
template <typename Barrier>
|
bool ValidateQueuedQFOTransferBarriers(layer_data* device_data, GLOBAL_CB_NODE* cb_state,
|
QFOTransferCBScoreboards<Barrier>* scoreboards);
|
bool ValidateQueuedQFOTransfers(layer_data* device_data, GLOBAL_CB_NODE* cb_state,
|
QFOTransferCBScoreboards<VkImageMemoryBarrier>* qfo_image_scoreboards,
|
QFOTransferCBScoreboards<VkBufferMemoryBarrier>* qfo_buffer_scoreboards);
|
template <typename BarrierRecord, typename Scoreboard>
|
bool ValidateAndUpdateQFOScoreboard(const debug_report_data* report_data, const GLOBAL_CB_NODE* cb_state, const char* operation,
|
const BarrierRecord& barrier, Scoreboard* scoreboard);
|
template <typename Barrier>
|
void RecordQFOTransferBarriers(layer_data* device_data, GLOBAL_CB_NODE* cb_state, uint32_t barrier_count,
|
const Barrier* barriers);
|
void RecordBarriersQFOTransfers(layer_data* device_data, GLOBAL_CB_NODE* cb_state, uint32_t bufferBarrierCount,
|
const VkBufferMemoryBarrier* pBufferMemBarriers, uint32_t imageMemBarrierCount,
|
const VkImageMemoryBarrier* pImageMemBarriers);
|
template <typename Barrier>
|
bool ValidateQFOTransferBarrierUniqueness(layer_data* device_data, const char* func_name, GLOBAL_CB_NODE* cb_state,
|
uint32_t barrier_count, const Barrier* barriers);
|
bool IsReleaseOp(GLOBAL_CB_NODE* cb_state, VkImageMemoryBarrier const* barrier);
|
bool ValidateBarriersQFOTransferUniqueness(layer_data* device_data, const char* func_name, GLOBAL_CB_NODE* cb_state,
|
uint32_t bufferBarrierCount, const VkBufferMemoryBarrier* pBufferMemBarriers,
|
uint32_t imageMemBarrierCount, const VkImageMemoryBarrier* pImageMemBarriers);
|
bool ValidatePrimaryCommandBufferState(layer_data* dev_data, GLOBAL_CB_NODE* pCB, int current_submit_count,
|
QFOTransferCBScoreboards<VkImageMemoryBarrier>* qfo_image_scoreboards,
|
QFOTransferCBScoreboards<VkBufferMemoryBarrier>* qfo_buffer_scoreboards);
|
bool ValidatePipelineDrawtimeState(layer_data const* dev_data, LAST_BOUND_STATE const& state, const GLOBAL_CB_NODE* pCB,
|
CMD_TYPE cmd_type, PIPELINE_STATE const* pPipeline, const char* caller);
|
bool ValidateCmdBufDrawState(layer_data* dev_data, GLOBAL_CB_NODE* cb_node, CMD_TYPE cmd_type, const bool indexed,
|
const VkPipelineBindPoint bind_point, const char* function, const char* pipe_err_code,
|
const char* state_err_code);
|
void IncrementBoundObjects(layer_data* dev_data, GLOBAL_CB_NODE const* cb_node);
|
void IncrementResources(layer_data* dev_data, GLOBAL_CB_NODE* cb_node);
|
bool ValidateEventStageMask(VkQueue queue, GLOBAL_CB_NODE* pCB, uint32_t eventCount, size_t firstEventIndex,
|
VkPipelineStageFlags sourceStageMask);
|
void RetireWorkOnQueue(layer_data* dev_data, QUEUE_STATE* pQueue, uint64_t seq);
|
bool ValidateResources(layer_data* dev_data, GLOBAL_CB_NODE* cb_node);
|
bool ValidateQueueFamilyIndices(layer_data* dev_data, GLOBAL_CB_NODE* pCB, VkQueue queue);
|
VkResult CoreLayerCreateValidationCacheEXT(VkDevice device, const VkValidationCacheCreateInfoEXT* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkValidationCacheEXT* pValidationCache);
|
void CoreLayerDestroyValidationCacheEXT(VkDevice device, VkValidationCacheEXT validationCache,
|
const VkAllocationCallbacks* pAllocator);
|
VkResult CoreLayerMergeValidationCachesEXT(VkDevice device, VkValidationCacheEXT dstCache, uint32_t srcCacheCount,
|
const VkValidationCacheEXT* pSrcCaches);
|
VkResult CoreLayerGetValidationCacheDataEXT(VkDevice device, VkValidationCacheEXT validationCache, size_t* pDataSize,
|
void* pData);
|
|
// Descriptor Set Validation Functions
|
bool ValidateUpdateDescriptorSetsWithTemplateKHR(layer_data* device_data, VkDescriptorSet descriptorSet,
|
const TEMPLATE_STATE* template_state, const void* pData);
|
void PerformUpdateDescriptorSetsWithTemplateKHR(layer_data* device_data, VkDescriptorSet descriptorSet,
|
const TEMPLATE_STATE* template_state, const void* pData);
|
void UpdateAllocateDescriptorSetsData(const layer_data* dev_data, const VkDescriptorSetAllocateInfo*,
|
cvdescriptorset::AllocateDescriptorSetsData*);
|
bool ValidateAllocateDescriptorSets(const layer_data*, const VkDescriptorSetAllocateInfo*,
|
const cvdescriptorset::AllocateDescriptorSetsData*);
|
void PerformAllocateDescriptorSets(const VkDescriptorSetAllocateInfo*, const VkDescriptorSet*,
|
const cvdescriptorset::AllocateDescriptorSetsData*,
|
std::unordered_map<VkDescriptorPool, DESCRIPTOR_POOL_STATE*>*,
|
std::unordered_map<VkDescriptorSet, cvdescriptorset::DescriptorSet*>*, layer_data*);
|
bool ValidateUpdateDescriptorSets(const debug_report_data* report_data, const layer_data* dev_data, uint32_t write_count,
|
const VkWriteDescriptorSet* p_wds, uint32_t copy_count, const VkCopyDescriptorSet* p_cds,
|
const char* func_name);
|
|
// Stuff from shader_validation
|
bool ValidateAndCapturePipelineShaderState(layer_data* dev_data, PIPELINE_STATE* pPipeline);
|
bool ValidateComputePipeline(layer_data* dev_data, PIPELINE_STATE* pPipeline);
|
bool ValidateRayTracingPipelineNV(layer_data* dev_data, PIPELINE_STATE* pipeline);
|
bool PreCallValidateCreateShaderModule(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule);
|
void PreCallRecordCreateShaderModule(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule, void* csm_state);
|
void PostCallRecordCreateShaderModule(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule, VkResult result,
|
void* csm_state);
|
bool ValidatePipelineShaderStage(layer_data* dev_data, VkPipelineShaderStageCreateInfo const* pStage, PIPELINE_STATE* pipeline,
|
shader_module const** out_module, spirv_inst_iter* out_entrypoint, bool check_point_size);
|
bool ValidatePointListShaderState(const layer_data* dev_data, const PIPELINE_STATE* pipeline, shader_module const* src,
|
spirv_inst_iter entrypoint, VkShaderStageFlagBits stage);
|
bool ValidateShaderCapabilities(layer_data* dev_data, shader_module const* src, VkShaderStageFlagBits stage,
|
bool has_writable_descriptor);
|
bool ValidateShaderStageInputOutputLimits(layer_data* dev_data, shader_module const* src,
|
VkPipelineShaderStageCreateInfo const* pStage, PIPELINE_STATE* pipeline);
|
|
// Gpu Validation Functions
|
void GpuPreCallRecordCreateDevice(VkPhysicalDevice gpu, std::unique_ptr<safe_VkDeviceCreateInfo>& modified_create_info,
|
VkPhysicalDeviceFeatures* supported_features);
|
void GpuPostCallRecordCreateDevice(layer_data* dev_data);
|
void GpuPreCallRecordDestroyDevice(layer_data* dev_data);
|
void GpuPreCallRecordFreeCommandBuffers(layer_data* dev_data, uint32_t commandBufferCount,
|
const VkCommandBuffer* pCommandBuffers);
|
bool GpuPreCallCreateShaderModule(layer_data* dev_data, const VkShaderModuleCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule,
|
uint32_t* unique_shader_id, VkShaderModuleCreateInfo* instrumented_create_info,
|
std::vector<unsigned int>* instrumented_pgm);
|
bool GpuPreCallCreatePipelineLayout(layer_data* device_data, const VkPipelineLayoutCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout,
|
std::vector<VkDescriptorSetLayout>* new_layouts,
|
VkPipelineLayoutCreateInfo* modified_create_info);
|
void GpuPostCallCreatePipelineLayout(layer_data* device_data, VkResult result);
|
void GpuPostCallQueueSubmit(layer_data* dev_data, VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits,
|
VkFence fence);
|
void GpuPreCallValidateCmdWaitEvents(layer_data* dev_data, VkPipelineStageFlags sourceStageMask);
|
std::vector<safe_VkGraphicsPipelineCreateInfo> GpuPreCallRecordCreateGraphicsPipelines(
|
layer_data* dev_data, VkPipelineCache pipelineCache, uint32_t count, const VkGraphicsPipelineCreateInfo* pCreateInfos,
|
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, std::vector<std::unique_ptr<PIPELINE_STATE>>& pipe_state);
|
void GpuPostCallRecordCreateGraphicsPipelines(layer_data* dev_data, const uint32_t count,
|
const VkGraphicsPipelineCreateInfo* pCreateInfos,
|
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines);
|
void GpuPreCallRecordDestroyPipeline(layer_data* dev_data, const VkPipeline pipeline);
|
void GpuAllocateValidationResources(layer_data* dev_data, const VkCommandBuffer cmd_buffer, VkPipelineBindPoint bind_point);
|
void AnalyzeAndReportError(const layer_data* dev_data, GLOBAL_CB_NODE* cb_node, VkQueue queue, uint32_t draw_index,
|
uint32_t* const debug_output_buffer);
|
void ProcessInstrumentationBuffer(const layer_data* dev_data, VkQueue queue, GLOBAL_CB_NODE* cb_node);
|
void SubmitBarrier(layer_data* dev_data, VkQueue queue);
|
bool GpuInstrumentShader(layer_data* dev_data, const VkShaderModuleCreateInfo* pCreateInfo, std::vector<unsigned int>& new_pgm,
|
uint32_t* unique_shader_id);
|
void ReportSetupProblem(const layer_data* dev_data, VkDebugReportObjectTypeEXT object_type, uint64_t object_handle,
|
const char* const specific_message);
|
|
// Buffer Validation Functions
|
template <class OBJECT, class LAYOUT>
|
void SetLayout(layer_data* device_data, OBJECT* pObject, VkImage image, VkImageSubresource range, const LAYOUT& layout);
|
template <class OBJECT, class LAYOUT>
|
void SetLayout(layer_data* device_data, OBJECT* pObject, ImageSubresourcePair imgpair, const LAYOUT& layout,
|
VkImageAspectFlags aspectMask);
|
// Remove the pending QFO release records from the global set
|
// Note that the type of the handle argument constrained to match Barrier type
|
// The defaulted BarrierRecord argument allows use to declare the type once, but is not intended to be specified by the caller
|
template <typename Barrier, typename BarrierRecord = QFOTransferBarrier<Barrier>>
|
void EraseQFOReleaseBarriers(layer_data* device_data, const typename BarrierRecord::HandleType& handle) {
|
GlobalQFOTransferBarrierMap<Barrier>& global_release_barriers =
|
GetGlobalQFOReleaseBarrierMap(typename BarrierRecord::Tag());
|
global_release_barriers.erase(handle);
|
}
|
bool ValidateCopyImageTransferGranularityRequirements(layer_data* device_data, const GLOBAL_CB_NODE* cb_node,
|
const IMAGE_STATE* src_img, const IMAGE_STATE* dst_img,
|
const VkImageCopy* region, const uint32_t i, const char* function);
|
bool ValidateIdleBuffer(layer_data* device_data, VkBuffer buffer);
|
bool ValidateUsageFlags(const layer_data* device_data, VkFlags actual, VkFlags desired, VkBool32 strict, uint64_t obj_handle,
|
VulkanObjectType obj_type, const char* msgCode, char const* func_name, char const* usage_str);
|
bool ValidateImageSubresourceRange(const layer_data* device_data, const uint32_t image_mip_count,
|
const uint32_t image_layer_count, const VkImageSubresourceRange& subresourceRange,
|
const char* cmd_name, const char* param_name, const char* image_layer_count_var_name,
|
const uint64_t image_handle, SubresourceRangeErrorCodes errorCodes);
|
void SetImageLayout(layer_data* device_data, GLOBAL_CB_NODE* cb_node, const IMAGE_STATE* image_state,
|
VkImageSubresourceRange image_subresource_range, const VkImageLayout& layout);
|
void SetImageLayout(layer_data* device_data, GLOBAL_CB_NODE* cb_node, const IMAGE_STATE* image_state,
|
VkImageSubresourceLayers image_subresource_layers, const VkImageLayout& layout);
|
bool ValidateRenderPassLayoutAgainstFramebufferImageUsage(layer_data* device_data, RenderPassCreateVersion rp_version,
|
VkImageLayout layout, VkImage image, VkImageView image_view,
|
VkFramebuffer framebuffer, VkRenderPass renderpass,
|
uint32_t attachment_index, const char* variable_name);
|
bool ValidateBufferImageCopyData(const debug_report_data* report_data, uint32_t regionCount, const VkBufferImageCopy* pRegions,
|
IMAGE_STATE* image_state, const char* function);
|
bool ValidateBufferViewRange(const layer_data* device_data, const BUFFER_STATE* buffer_state,
|
const VkBufferViewCreateInfo* pCreateInfo, const VkPhysicalDeviceLimits* device_limits);
|
bool ValidateBufferViewBuffer(const layer_data* device_data, const BUFFER_STATE* buffer_state,
|
const VkBufferViewCreateInfo* pCreateInfo);
|
|
bool PreCallValidateCreateImage(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator,
|
VkImage* pImage);
|
|
void PostCallRecordCreateImage(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator,
|
VkImage* pImage, VkResult result);
|
|
void PreCallRecordDestroyImage(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator);
|
|
bool PreCallValidateDestroyImage(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator);
|
|
bool ValidateImageAttributes(layer_data* device_data, IMAGE_STATE* image_state, VkImageSubresourceRange range);
|
|
bool ValidateClearAttachmentExtent(layer_data* device_data, VkCommandBuffer command_buffer, uint32_t attachment_index,
|
FRAMEBUFFER_STATE* framebuffer, uint32_t fb_attachment, const VkRect2D& render_area,
|
uint32_t rect_count, const VkClearRect* clear_rects);
|
bool ValidateImageCopyData(const layer_data* device_data, const debug_report_data* report_data, const uint32_t regionCount,
|
const VkImageCopy* ic_regions, const IMAGE_STATE* src_state, const IMAGE_STATE* dst_state);
|
|
bool VerifyClearImageLayout(layer_data* device_data, GLOBAL_CB_NODE* cb_node, IMAGE_STATE* image_state,
|
VkImageSubresourceRange range, VkImageLayout dest_image_layout, const char* func_name);
|
|
bool VerifyImageLayout(layer_data const* device_data, GLOBAL_CB_NODE const* cb_node, IMAGE_STATE* image_state,
|
VkImageSubresourceLayers subLayers, VkImageLayout explicit_layout, VkImageLayout optimal_layout,
|
const char* caller, const char* layout_invalid_msg_code, const char* layout_mismatch_msg_code,
|
bool* error);
|
|
bool CheckItgExtent(layer_data* device_data, const GLOBAL_CB_NODE* cb_node, const VkExtent3D* extent, const VkOffset3D* offset,
|
const VkExtent3D* granularity, const VkExtent3D* subresource_extent, const VkImageType image_type,
|
const uint32_t i, const char* function, const char* member, const char* vuid);
|
|
bool CheckItgOffset(layer_data* device_data, const GLOBAL_CB_NODE* cb_node, const VkOffset3D* offset,
|
const VkExtent3D* granularity, const uint32_t i, const char* function, const char* member,
|
const char* vuid);
|
VkExtent3D GetScaledItg(layer_data* device_data, const GLOBAL_CB_NODE* cb_node, const IMAGE_STATE* img);
|
bool CopyImageMultiplaneValidation(const layer_data* dev_data, VkCommandBuffer command_buffer,
|
const IMAGE_STATE* src_image_state, const IMAGE_STATE* dst_image_state,
|
const VkImageCopy region);
|
|
void RecordClearImageLayout(layer_data* dev_data, GLOBAL_CB_NODE* cb_node, VkImage image, VkImageSubresourceRange range,
|
VkImageLayout dest_image_layout);
|
|
bool PreCallValidateCmdClearColorImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout,
|
const VkClearColorValue* pColor, uint32_t rangeCount,
|
const VkImageSubresourceRange* pRanges);
|
|
void PreCallRecordCmdClearColorImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout,
|
const VkClearColorValue* pColor, uint32_t rangeCount,
|
const VkImageSubresourceRange* pRanges);
|
|
bool PreCallValidateCmdClearDepthStencilImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout,
|
const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount,
|
const VkImageSubresourceRange* pRanges);
|
|
void PreCallRecordCmdClearDepthStencilImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout,
|
const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount,
|
const VkImageSubresourceRange* pRanges);
|
|
bool FindLayoutVerifyNode(layer_data const* device_data, GLOBAL_CB_NODE const* pCB, ImageSubresourcePair imgpair,
|
IMAGE_CMD_BUF_LAYOUT_NODE& node, const VkImageAspectFlags aspectMask);
|
|
bool FindLayoutVerifyLayout(layer_data const* device_data, ImageSubresourcePair imgpair, VkImageLayout& layout,
|
const VkImageAspectFlags aspectMask);
|
|
bool FindCmdBufLayout(layer_data const* device_data, GLOBAL_CB_NODE const* pCB, VkImage image, VkImageSubresource range,
|
IMAGE_CMD_BUF_LAYOUT_NODE& node);
|
|
bool FindGlobalLayout(layer_data* device_data, ImageSubresourcePair imgpair, VkImageLayout& layout);
|
|
bool FindLayouts(layer_data* device_data, VkImage image, std::vector<VkImageLayout>& layouts);
|
|
bool FindLayout(layer_data* device_data, const std::unordered_map<ImageSubresourcePair, IMAGE_LAYOUT_NODE>& imageLayoutMap,
|
ImageSubresourcePair imgpair, VkImageLayout& layout);
|
|
bool FindLayout(const std::unordered_map<ImageSubresourcePair, IMAGE_LAYOUT_NODE>& imageLayoutMap, ImageSubresourcePair imgpair,
|
VkImageLayout& layout, const VkImageAspectFlags aspectMask);
|
|
void SetGlobalLayout(layer_data* device_data, ImageSubresourcePair imgpair, const VkImageLayout& layout);
|
|
void SetImageViewLayout(layer_data* device_data, GLOBAL_CB_NODE* pCB, VkImageView imageView, const VkImageLayout& layout);
|
|
void SetImageViewLayout(layer_data* device_data, GLOBAL_CB_NODE* cb_node, IMAGE_VIEW_STATE* view_state,
|
const VkImageLayout& layout);
|
|
bool VerifyFramebufferAndRenderPassLayouts(layer_data* dev_data, RenderPassCreateVersion rp_version, GLOBAL_CB_NODE* pCB,
|
const VkRenderPassBeginInfo* pRenderPassBegin,
|
const FRAMEBUFFER_STATE* framebuffer_state);
|
|
void TransitionAttachmentRefLayout(layer_data* dev_data, GLOBAL_CB_NODE* pCB, FRAMEBUFFER_STATE* pFramebuffer,
|
const safe_VkAttachmentReference2KHR& ref);
|
|
void TransitionSubpassLayouts(layer_data*, GLOBAL_CB_NODE*, const RENDER_PASS_STATE*, const int, FRAMEBUFFER_STATE*);
|
|
void TransitionBeginRenderPassLayouts(layer_data*, GLOBAL_CB_NODE*, const RENDER_PASS_STATE*, FRAMEBUFFER_STATE*);
|
|
bool ValidateImageAspectLayout(layer_data* device_data, GLOBAL_CB_NODE const* pCB, const VkImageMemoryBarrier* mem_barrier,
|
uint32_t level, uint32_t layer, VkImageAspectFlags aspect);
|
|
void TransitionImageAspectLayout(layer_data* device_data, GLOBAL_CB_NODE* pCB, const VkImageMemoryBarrier* mem_barrier,
|
uint32_t level, uint32_t layer, VkImageAspectFlags aspect_mask, VkImageAspectFlags aspect);
|
|
bool ValidateBarrierLayoutToImageUsage(layer_data* device_data, const VkImageMemoryBarrier* img_barrier, bool new_not_old,
|
VkImageUsageFlags usage, const char* func_name);
|
|
bool ValidateBarriersToImages(layer_data* device_data, GLOBAL_CB_NODE const* cb_state, uint32_t imageMemoryBarrierCount,
|
const VkImageMemoryBarrier* pImageMemoryBarriers, const char* func_name);
|
|
void RecordQueuedQFOTransfers(layer_data* dev_data, GLOBAL_CB_NODE* pCB);
|
void EraseQFOImageRelaseBarriers(layer_data* device_data, const VkImage& image);
|
|
void TransitionImageLayouts(layer_data* device_data, GLOBAL_CB_NODE* cb_state, uint32_t memBarrierCount,
|
const VkImageMemoryBarrier* pImgMemBarriers);
|
|
void TransitionFinalSubpassLayouts(layer_data* dev_data, GLOBAL_CB_NODE* pCB, const VkRenderPassBeginInfo* pRenderPassBegin,
|
FRAMEBUFFER_STATE* framebuffer_state);
|
|
bool PreCallValidateCmdCopyImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout,
|
VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount,
|
const VkImageCopy* pRegions);
|
|
bool PreCallValidateCmdClearAttachments(VkCommandBuffer commandBuffer, uint32_t attachmentCount,
|
const VkClearAttachment* pAttachments, uint32_t rectCount, const VkClearRect* pRects);
|
|
bool PreCallValidateCmdResolveImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout,
|
VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount,
|
const VkImageResolve* pRegions);
|
|
void PreCallRecordCmdResolveImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout,
|
VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount,
|
const VkImageResolve* pRegions);
|
|
bool PreCallValidateCmdBlitImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout,
|
VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount,
|
const VkImageBlit* pRegions, VkFilter filter);
|
|
void PreCallRecordCmdBlitImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage,
|
VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit* pRegions,
|
VkFilter filter);
|
|
bool ValidateCmdBufImageLayouts(layer_data* device_data, GLOBAL_CB_NODE* pCB,
|
std::unordered_map<ImageSubresourcePair, IMAGE_LAYOUT_NODE> const& globalImageLayoutMap,
|
std::unordered_map<ImageSubresourcePair, IMAGE_LAYOUT_NODE>& overlayLayoutMap);
|
|
void UpdateCmdBufImageLayouts(layer_data* device_data, GLOBAL_CB_NODE* pCB);
|
|
bool ValidateMaskBitsFromLayouts(layer_data* device_data, VkCommandBuffer cmdBuffer, const VkAccessFlags& accessMask,
|
const VkImageLayout& layout, const char* type);
|
|
bool ValidateLayoutVsAttachmentDescription(const debug_report_data* report_data, RenderPassCreateVersion rp_version,
|
const VkImageLayout first_layout, const uint32_t attachment,
|
const VkAttachmentDescription2KHR& attachment_description);
|
|
bool ValidateLayouts(layer_data* dev_data, RenderPassCreateVersion rp_version, VkDevice device,
|
const VkRenderPassCreateInfo2KHR* pCreateInfo);
|
|
bool ValidateMapImageLayouts(layer_data* dev_data, VkDevice device, DEVICE_MEM_INFO const* mem_info, VkDeviceSize offset,
|
VkDeviceSize end_offset);
|
|
bool ValidateImageUsageFlags(layer_data* dev_data, IMAGE_STATE const* image_state, VkFlags desired, bool strict,
|
const char* msgCode, char const* func_name, char const* usage_string);
|
|
bool ValidateImageFormatFeatureFlags(layer_data* dev_data, IMAGE_STATE const* image_state, VkFormatFeatureFlags desired,
|
char const* func_name, const char* linear_vuid, const char* optimal_vuid);
|
|
bool ValidateImageSubresourceLayers(layer_data* dev_data, const GLOBAL_CB_NODE* cb_node,
|
const VkImageSubresourceLayers* subresource_layers, char const* func_name,
|
char const* member, uint32_t i);
|
|
bool ValidateBufferUsageFlags(const layer_data* dev_data, BUFFER_STATE const* buffer_state, VkFlags desired, bool strict,
|
const char* msgCode, char const* func_name, char const* usage_string);
|
|
bool PreCallValidateCreateBuffer(VkDevice device, const VkBufferCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkBuffer* pBuffer);
|
|
void PostCallRecordCreateBuffer(VkDevice device, const VkBufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator,
|
VkBuffer* pBuffer, VkResult result);
|
|
bool PreCallValidateCreateBufferView(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkBufferView* pView);
|
|
void PostCallRecordCreateBufferView(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkBufferView* pView, VkResult result);
|
|
bool ValidateImageAspectMask(const layer_data* device_data, VkImage image, VkFormat format, VkImageAspectFlags aspect_mask,
|
const char* func_name, const char* vuid = "VUID-VkImageSubresource-aspectMask-parameter");
|
|
bool ValidateCreateImageViewSubresourceRange(const layer_data* device_data, const IMAGE_STATE* image_state,
|
bool is_imageview_2d_type, const VkImageSubresourceRange& subresourceRange);
|
|
bool ValidateCmdClearColorSubresourceRange(const layer_data* device_data, const IMAGE_STATE* image_state,
|
const VkImageSubresourceRange& subresourceRange, const char* param_name);
|
|
bool ValidateCmdClearDepthSubresourceRange(const layer_data* device_data, const IMAGE_STATE* image_state,
|
const VkImageSubresourceRange& subresourceRange, const char* param_name);
|
|
bool ValidateImageBarrierSubresourceRange(const layer_data* device_data, const IMAGE_STATE* image_state,
|
const VkImageSubresourceRange& subresourceRange, const char* cmd_name,
|
const char* param_name);
|
|
bool PreCallValidateCreateImageView(VkDevice device, const VkImageViewCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkImageView* pView);
|
|
void PostCallRecordCreateImageView(VkDevice device, const VkImageViewCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkImageView* pView, VkResult result);
|
|
bool ValidateCopyBufferImageTransferGranularityRequirements(layer_data* device_data, const GLOBAL_CB_NODE* cb_node,
|
const IMAGE_STATE* img, const VkBufferImageCopy* region,
|
const uint32_t i, const char* function, const char* vuid);
|
|
bool ValidateImageMipLevel(layer_data* device_data, const GLOBAL_CB_NODE* cb_node, const IMAGE_STATE* img, uint32_t mip_level,
|
const uint32_t i, const char* function, const char* member, const char* vuid);
|
|
bool ValidateImageArrayLayerRange(layer_data* device_data, const GLOBAL_CB_NODE* cb_node, const IMAGE_STATE* img,
|
const uint32_t base_layer, const uint32_t layer_count, const uint32_t i, const char* function,
|
const char* member, const char* vuid);
|
|
void PreCallRecordCmdCopyImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage,
|
VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy* pRegions);
|
|
bool PreCallValidateCmdCopyBuffer(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount,
|
const VkBufferCopy* pRegions);
|
|
void PreCallRecordCmdCopyBuffer(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount,
|
const VkBufferCopy* pRegions);
|
|
bool PreCallValidateDestroyImageView(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator);
|
|
void PreCallRecordDestroyImageView(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator);
|
|
bool PreCallValidateDestroyBuffer(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator);
|
|
void PreCallRecordDestroyBuffer(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator);
|
|
bool PreCallValidateDestroyBufferView(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator);
|
|
void PreCallRecordDestroyBufferView(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator);
|
|
bool PreCallValidateCmdFillBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size,
|
uint32_t data);
|
|
void PreCallRecordCmdFillBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size,
|
uint32_t data);
|
|
bool PreCallValidateCmdCopyImageToBuffer(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout,
|
VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions);
|
|
void PreCallRecordCmdCopyImageToBuffer(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout,
|
VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions);
|
|
bool PreCallValidateCmdCopyBufferToImage(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage,
|
VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions);
|
|
void PreCallRecordCmdCopyBufferToImage(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage,
|
VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions);
|
|
bool PreCallValidateGetImageSubresourceLayout(VkDevice device, VkImage image, const VkImageSubresource* pSubresource,
|
VkSubresourceLayout* pLayout);
|
bool ValidateCreateImageANDROID(layer_data* device_data, const debug_report_data* report_data,
|
const VkImageCreateInfo* create_info);
|
void RecordCreateImageANDROID(const VkImageCreateInfo* create_info, IMAGE_STATE* is_node);
|
bool ValidateCreateImageViewANDROID(layer_data* device_data, const VkImageViewCreateInfo* create_info);
|
bool ValidateGetImageSubresourceLayoutANDROID(layer_data* device_data, const VkImage image);
|
bool ValidateQueueFamilies(layer_data* device_data, uint32_t queue_family_count, const uint32_t* queue_families,
|
const char* cmd_name, const char* array_parameter_name, const char* unique_error_code,
|
const char* valid_error_code, bool optional);
|
bool ValidateAllocateMemoryANDROID(layer_data* dev_data, const VkMemoryAllocateInfo* alloc_info);
|
bool ValidateGetImageMemoryRequirements2ANDROID(layer_data* dev_data, const VkImage image);
|
bool ValidateCreateSamplerYcbcrConversionANDROID(const layer_data* dev_data,
|
const VkSamplerYcbcrConversionCreateInfo* create_info);
|
void RecordCreateSamplerYcbcrConversionANDROID(layer_data* dev_data, const VkSamplerYcbcrConversionCreateInfo* create_info,
|
VkSamplerYcbcrConversion ycbcr_conversion);
|
void RecordDestroySamplerYcbcrConversionANDROID(layer_data* dev_data, VkSamplerYcbcrConversion ycbcr_conversion);
|
bool PreCallValidateCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
|
const VkGraphicsPipelineCreateInfo* pCreateInfos,
|
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, void* cgpl_state);
|
void PreCallRecordCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
|
const VkGraphicsPipelineCreateInfo* pCreateInfos,
|
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, void* cgpl_state);
|
void PostCallRecordCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
|
const VkGraphicsPipelineCreateInfo* pCreateInfos,
|
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, VkResult result,
|
void* cgpl_state);
|
bool PreCallValidateCreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
|
const VkComputePipelineCreateInfo* pCreateInfos,
|
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, void* pipe_state);
|
void PostCallRecordCreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
|
const VkComputePipelineCreateInfo* pCreateInfos,
|
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, VkResult result,
|
void* pipe_state);
|
bool PreCallValidateCreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout);
|
void PreCallRecordCreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout,
|
void* cpl_state);
|
void PostCallRecordCreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout,
|
VkResult result);
|
bool PreCallValidateAllocateDescriptorSets(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo,
|
VkDescriptorSet* pDescriptorSets, void* ads_state);
|
void PostCallRecordAllocateDescriptorSets(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo,
|
VkDescriptorSet* pDescriptorSets, VkResult result, void* ads_state);
|
bool PreCallValidateCreateRayTracingPipelinesNV(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
|
const VkRayTracingPipelineCreateInfoNV* pCreateInfos,
|
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines,
|
void* pipe_state);
|
void PostCallRecordCreateRayTracingPipelinesNV(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
|
const VkRayTracingPipelineCreateInfoNV* pCreateInfos,
|
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, VkResult result,
|
void* pipe_state);
|
void PostCallRecordCreateInstance(const VkInstanceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator,
|
VkInstance* pInstance, VkResult result);
|
bool PreCallValidateCreateDevice(VkPhysicalDevice gpu, const VkDeviceCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkDevice* pDevice);
|
void PreCallRecordCreateDevice(VkPhysicalDevice gpu, const VkDeviceCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkDevice* pDevice,
|
std::unique_ptr<safe_VkDeviceCreateInfo>& modified_create_info);
|
void PostCallRecordCreateDevice(VkPhysicalDevice gpu, const VkDeviceCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkDevice* pDevice, VkResult result);
|
bool PreCallValidateCmdUpdateBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset,
|
VkDeviceSize dataSize, const void* pData);
|
void PostCallRecordCmdUpdateBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset,
|
VkDeviceSize dataSize, const void* pData);
|
void PostCallRecordCreateFence(VkDevice device, const VkFenceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator,
|
VkFence* pFence, VkResult result);
|
bool PreCallValidateGetDeviceQueue(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue);
|
void PostCallRecordGetDeviceQueue(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue);
|
void PostCallRecordGetDeviceQueue2(VkDevice device, const VkDeviceQueueInfo2* pQueueInfo, VkQueue* pQueue);
|
bool PreCallValidateCreateSamplerYcbcrConversion(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator,
|
VkSamplerYcbcrConversion* pYcbcrConversion);
|
void PostCallRecordCreateSamplerYcbcrConversion(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator,
|
VkSamplerYcbcrConversion* pYcbcrConversion, VkResult result);
|
bool PreCallValidateCreateSamplerYcbcrConversionKHR(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator,
|
VkSamplerYcbcrConversion* pYcbcrConversion);
|
void PostCallRecordCreateSamplerYcbcrConversionKHR(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator,
|
VkSamplerYcbcrConversion* pYcbcrConversion, VkResult result);
|
bool PreCallValidateCmdDebugMarkerBeginEXT(VkCommandBuffer commandBuffer, const VkDebugMarkerMarkerInfoEXT* pMarkerInfo);
|
void PreCallRecordDestroyDevice(VkDevice device, const VkAllocationCallbacks* pAllocator);
|
bool PreCallValidateQueueSubmit(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence);
|
void PostCallRecordQueueSubmit(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence,
|
VkResult result);
|
bool PreCallValidateAllocateMemory(VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo,
|
const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory);
|
void PostCallRecordAllocateMemory(VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo,
|
const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory, VkResult result);
|
bool PreCallValidateFreeMemory(VkDevice device, VkDeviceMemory mem, const VkAllocationCallbacks* pAllocator);
|
void PreCallRecordFreeMemory(VkDevice device, VkDeviceMemory mem, const VkAllocationCallbacks* pAllocator);
|
bool PreCallValidateWaitForFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll,
|
uint64_t timeout);
|
void PostCallRecordWaitForFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll,
|
uint64_t timeout, VkResult result);
|
bool PreCallValidateGetFenceStatus(VkDevice device, VkFence fence);
|
void PostCallRecordGetFenceStatus(VkDevice device, VkFence fence, VkResult result);
|
bool PreCallValidateQueueWaitIdle(VkQueue queue);
|
void PostCallRecordQueueWaitIdle(VkQueue queue, VkResult result);
|
bool PreCallValidateDeviceWaitIdle(VkDevice device);
|
void PostCallRecordDeviceWaitIdle(VkDevice device, VkResult result);
|
bool PreCallValidateDestroyFence(VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator);
|
void PreCallRecordDestroyFence(VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator);
|
bool PreCallValidateDestroySemaphore(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator);
|
void PreCallRecordDestroySemaphore(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator);
|
bool PreCallValidateDestroyEvent(VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator);
|
void PreCallRecordDestroyEvent(VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator);
|
bool PreCallValidateDestroyQueryPool(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator);
|
void PreCallRecordDestroyQueryPool(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator);
|
bool PreCallValidateGetQueryPoolResults(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount,
|
size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags);
|
void PostCallRecordGetQueryPoolResults(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount,
|
size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags,
|
VkResult result);
|
bool PreCallValidateBindBufferMemory2KHR(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfoKHR* pBindInfos);
|
void PostCallRecordBindBufferMemory2KHR(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfoKHR* pBindInfos,
|
VkResult result);
|
bool PreCallValidateBindBufferMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfoKHR* pBindInfos);
|
void PostCallRecordBindBufferMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfoKHR* pBindInfos,
|
VkResult result);
|
bool PreCallValidateBindBufferMemory(VkDevice device, VkBuffer buffer, VkDeviceMemory mem, VkDeviceSize memoryOffset);
|
void PostCallRecordBindBufferMemory(VkDevice device, VkBuffer buffer, VkDeviceMemory mem, VkDeviceSize memoryOffset,
|
VkResult result);
|
void PostCallRecordGetBufferMemoryRequirements(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements);
|
void PostCallRecordGetBufferMemoryRequirements2(VkDevice device, const VkBufferMemoryRequirementsInfo2KHR* pInfo,
|
VkMemoryRequirements2KHR* pMemoryRequirements);
|
void PostCallRecordGetBufferMemoryRequirements2KHR(VkDevice device, const VkBufferMemoryRequirementsInfo2KHR* pInfo,
|
VkMemoryRequirements2KHR* pMemoryRequirements);
|
bool PreCallValidateGetImageMemoryRequirements2(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo,
|
VkMemoryRequirements2* pMemoryRequirements);
|
bool PreCallValidateGetImageMemoryRequirements2KHR(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo,
|
VkMemoryRequirements2* pMemoryRequirements);
|
void PostCallRecordGetImageMemoryRequirements(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements);
|
void PostCallRecordGetImageMemoryRequirements2(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo,
|
VkMemoryRequirements2* pMemoryRequirements);
|
void PostCallRecordGetImageMemoryRequirements2KHR(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo,
|
VkMemoryRequirements2* pMemoryRequirements);
|
void PostCallRecordGetImageSparseMemoryRequirements(VkDevice device, VkImage image, uint32_t* pSparseMemoryRequirementCount,
|
VkSparseImageMemoryRequirements* pSparseMemoryRequirements);
|
void PostCallRecordGetImageSparseMemoryRequirements2(VkDevice device, const VkImageSparseMemoryRequirementsInfo2KHR* pInfo,
|
uint32_t* pSparseMemoryRequirementCount,
|
VkSparseImageMemoryRequirements2KHR* pSparseMemoryRequirements);
|
void PostCallRecordGetImageSparseMemoryRequirements2KHR(VkDevice device, const VkImageSparseMemoryRequirementsInfo2KHR* pInfo,
|
uint32_t* pSparseMemoryRequirementCount,
|
VkSparseImageMemoryRequirements2KHR* pSparseMemoryRequirements);
|
bool PreCallValidateGetPhysicalDeviceImageFormatProperties2(VkPhysicalDevice physicalDevice,
|
const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo,
|
VkImageFormatProperties2* pImageFormatProperties);
|
bool PreCallValidateGetPhysicalDeviceImageFormatProperties2KHR(VkPhysicalDevice physicalDevice,
|
const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo,
|
VkImageFormatProperties2* pImageFormatProperties);
|
void PreCallRecordDestroyShaderModule(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator);
|
bool PreCallValidateDestroyPipeline(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator);
|
void PreCallRecordDestroyPipeline(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator);
|
void PreCallRecordDestroyPipelineLayout(VkDevice device, VkPipelineLayout pipelineLayout,
|
const VkAllocationCallbacks* pAllocator);
|
bool PreCallValidateDestroySampler(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator);
|
void PreCallRecordDestroySampler(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator);
|
void PreCallRecordDestroyDescriptorSetLayout(VkDevice device, VkDescriptorSetLayout descriptorSetLayout,
|
const VkAllocationCallbacks* pAllocator);
|
bool PreCallValidateDestroyDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool,
|
const VkAllocationCallbacks* pAllocator);
|
void PreCallRecordDestroyDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool,
|
const VkAllocationCallbacks* pAllocator);
|
bool PreCallValidateFreeCommandBuffers(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount,
|
const VkCommandBuffer* pCommandBuffers);
|
void PreCallRecordFreeCommandBuffers(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount,
|
const VkCommandBuffer* pCommandBuffers);
|
bool PreCallValidateCreateCommandPool(VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool);
|
void PostCallRecordCreateCommandPool(VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool, VkResult result);
|
bool PreCallValidateCreateQueryPool(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool);
|
void PostCallRecordCreateQueryPool(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool, VkResult result);
|
bool PreCallValidateDestroyCommandPool(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator);
|
void PreCallRecordDestroyCommandPool(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator);
|
bool PreCallValidateResetCommandPool(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags);
|
void PostCallRecordResetCommandPool(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags, VkResult result);
|
bool PreCallValidateResetFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences);
|
void PostCallRecordResetFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkResult result);
|
bool PreCallValidateDestroyFramebuffer(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator);
|
void PreCallRecordDestroyFramebuffer(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator);
|
bool PreCallValidateDestroyRenderPass(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator);
|
void PreCallRecordDestroyRenderPass(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator);
|
void PostCallRecordCreateSampler(VkDevice device, const VkSamplerCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkSampler* pSampler, VkResult result);
|
bool PreCallValidateCreateDescriptorSetLayout(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout);
|
void PostCallRecordCreateDescriptorSetLayout(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout,
|
VkResult result);
|
void PostCallRecordCreateDescriptorPool(VkDevice device, const VkDescriptorPoolCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkDescriptorPool* pDescriptorPool,
|
VkResult result);
|
bool PreCallValidateResetDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags);
|
void PostCallRecordResetDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags,
|
VkResult result);
|
bool PreCallValidateFreeDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool, uint32_t count,
|
const VkDescriptorSet* pDescriptorSets);
|
void PreCallRecordFreeDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool, uint32_t count,
|
const VkDescriptorSet* pDescriptorSets);
|
bool PreCallValidateUpdateDescriptorSets(VkDevice device, uint32_t descriptorWriteCount,
|
const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount,
|
const VkCopyDescriptorSet* pDescriptorCopies);
|
void PreCallRecordUpdateDescriptorSets(VkDevice device, uint32_t descriptorWriteCount,
|
const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount,
|
const VkCopyDescriptorSet* pDescriptorCopies);
|
void PostCallRecordAllocateCommandBuffers(VkDevice device, const VkCommandBufferAllocateInfo* pCreateInfo,
|
VkCommandBuffer* pCommandBuffer, VkResult result);
|
bool PreCallValidateBeginCommandBuffer(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo);
|
void PreCallRecordBeginCommandBuffer(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo);
|
bool PreCallValidateEndCommandBuffer(VkCommandBuffer commandBuffer);
|
void PostCallRecordEndCommandBuffer(VkCommandBuffer commandBuffer, VkResult result);
|
bool PreCallValidateResetCommandBuffer(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags);
|
void PostCallRecordResetCommandBuffer(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags, VkResult result);
|
bool PreCallValidateCmdBindPipeline(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline);
|
void PreCallRecordCmdBindPipeline(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline);
|
bool PreCallValidateCmdSetViewport(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount,
|
const VkViewport* pViewports);
|
void PreCallRecordCmdSetViewport(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount,
|
const VkViewport* pViewports);
|
bool PreCallValidateCmdSetScissor(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount,
|
const VkRect2D* pScissors);
|
void PreCallRecordCmdSetScissor(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount,
|
const VkRect2D* pScissors);
|
bool PreCallValidateCmdSetExclusiveScissorNV(VkCommandBuffer commandBuffer, uint32_t firstExclusiveScissor,
|
uint32_t exclusiveScissorCount, const VkRect2D* pExclusiveScissors);
|
void PreCallRecordCmdSetExclusiveScissorNV(VkCommandBuffer commandBuffer, uint32_t firstExclusiveScissor,
|
uint32_t exclusiveScissorCount, const VkRect2D* pExclusiveScissors);
|
bool PreCallValidateCmdBindShadingRateImageNV(VkCommandBuffer commandBuffer, VkImageView imageView, VkImageLayout imageLayout);
|
void PreCallRecordCmdBindShadingRateImageNV(VkCommandBuffer commandBuffer, VkImageView imageView, VkImageLayout imageLayout);
|
bool PreCallValidateCmdSetViewportShadingRatePaletteNV(VkCommandBuffer commandBuffer, uint32_t firstViewport,
|
uint32_t viewportCount,
|
const VkShadingRatePaletteNV* pShadingRatePalettes);
|
void PreCallRecordCmdSetViewportShadingRatePaletteNV(VkCommandBuffer commandBuffer, uint32_t firstViewport,
|
uint32_t viewportCount,
|
const VkShadingRatePaletteNV* pShadingRatePalettes);
|
bool PreCallValidateCmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth);
|
void PreCallRecordCmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth);
|
bool PreCallValidateCmdSetDepthBias(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp,
|
float depthBiasSlopeFactor);
|
void PreCallRecordCmdSetDepthBias(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp,
|
float depthBiasSlopeFactor);
|
bool PreCallValidateCmdSetBlendConstants(VkCommandBuffer commandBuffer, const float blendConstants[4]);
|
void PreCallRecordCmdSetBlendConstants(VkCommandBuffer commandBuffer, const float blendConstants[4]);
|
bool PreCallValidateCmdSetDepthBounds(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds);
|
void PreCallRecordCmdSetDepthBounds(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds);
|
bool PreCallValidateCmdSetStencilCompareMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask);
|
void PreCallRecordCmdSetStencilCompareMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask);
|
bool PreCallValidateCmdSetStencilWriteMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask);
|
void PreCallRecordCmdSetStencilWriteMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask);
|
bool PreCallValidateCmdSetStencilReference(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference);
|
void PreCallRecordCmdSetStencilReference(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference);
|
bool PreCallValidateCmdBindDescriptorSets(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint,
|
VkPipelineLayout layout, uint32_t firstSet, uint32_t setCount,
|
const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount,
|
const uint32_t* pDynamicOffsets);
|
void PreCallRecordCmdBindDescriptorSets(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint,
|
VkPipelineLayout layout, uint32_t firstSet, uint32_t setCount,
|
const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount,
|
const uint32_t* pDynamicOffsets);
|
bool PreCallValidateCmdPushDescriptorSetKHR(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint,
|
VkPipelineLayout layout, uint32_t set, uint32_t descriptorWriteCount,
|
const VkWriteDescriptorSet* pDescriptorWrites);
|
void PreCallRecordCmdPushDescriptorSetKHR(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint,
|
VkPipelineLayout layout, uint32_t set, uint32_t descriptorWriteCount,
|
const VkWriteDescriptorSet* pDescriptorWrites);
|
bool PreCallValidateCmdBindIndexBuffer(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
|
VkIndexType indexType);
|
void PreCallRecordCmdBindIndexBuffer(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
|
VkIndexType indexType);
|
bool PreCallValidateCmdBindVertexBuffers(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount,
|
const VkBuffer* pBuffers, const VkDeviceSize* pOffsets);
|
void PreCallRecordCmdBindVertexBuffers(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount,
|
const VkBuffer* pBuffers, const VkDeviceSize* pOffsets);
|
bool PreCallValidateCmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex,
|
uint32_t firstInstance);
|
void PreCallRecordCmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex,
|
uint32_t firstInstance);
|
void PostCallRecordCmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex,
|
uint32_t firstInstance);
|
bool PreCallValidateCmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount,
|
uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance);
|
void PreCallRecordCmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount,
|
uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance);
|
void PostCallRecordCmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount,
|
uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance);
|
bool PreCallValidateCmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count,
|
uint32_t stride);
|
void PreCallRecordCmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count,
|
uint32_t stride);
|
void PostCallRecordCmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count,
|
uint32_t stride);
|
bool PreCallValidateCmdDrawIndexedIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
|
VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
|
uint32_t stride);
|
bool PreCallValidateCmdDispatch(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z);
|
void PreCallRecordCmdDispatch(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z);
|
void PostCallRecordCmdDispatch(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z);
|
bool PreCallValidateCmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset);
|
void PreCallRecordCmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset);
|
void PostCallRecordCmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset);
|
bool PreCallValidateCmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count,
|
uint32_t stride);
|
void PreCallRecordCmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count,
|
uint32_t stride);
|
void PostCallRecordCmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count,
|
uint32_t stride);
|
bool PreCallValidateCmdSetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
|
void PreCallRecordCmdSetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
|
bool PreCallValidateCmdResetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
|
void PreCallRecordCmdResetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
|
bool PreCallValidateCmdWaitEvents(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents,
|
VkPipelineStageFlags sourceStageMask, VkPipelineStageFlags dstStageMask,
|
uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers,
|
uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers,
|
uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers);
|
void PreCallRecordCmdWaitEvents(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents,
|
VkPipelineStageFlags sourceStageMask, VkPipelineStageFlags dstStageMask,
|
uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers,
|
uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers,
|
uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers);
|
void PostCallRecordCmdWaitEvents(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents,
|
VkPipelineStageFlags sourceStageMask, VkPipelineStageFlags dstStageMask,
|
uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers,
|
uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers,
|
uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers);
|
bool PreCallValidateCmdPipelineBarrier(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask,
|
VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags,
|
uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers,
|
uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers,
|
uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers);
|
void PreCallRecordCmdPipelineBarrier(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask,
|
VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags,
|
uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers,
|
uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers,
|
uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers);
|
bool PreCallValidateCmdBeginQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t slot, VkFlags flags);
|
void PostCallRecordCmdBeginQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t slot, VkFlags flags);
|
bool PreCallValidateCmdEndQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t slot);
|
void PostCallRecordCmdEndQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t slot);
|
bool PreCallValidateCmdResetQueryPool(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery,
|
uint32_t queryCount);
|
void PostCallRecordCmdResetQueryPool(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery,
|
uint32_t queryCount);
|
bool PreCallValidateCmdCopyQueryPoolResults(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery,
|
uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset,
|
VkDeviceSize stride, VkQueryResultFlags flags);
|
void PostCallRecordCmdCopyQueryPoolResults(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery,
|
uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride,
|
VkQueryResultFlags flags);
|
bool PreCallValidateCmdPushConstants(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags,
|
uint32_t offset, uint32_t size, const void* pValues);
|
bool PreCallValidateCmdWriteTimestamp(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage,
|
VkQueryPool queryPool, uint32_t slot);
|
void PostCallRecordCmdWriteTimestamp(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage,
|
VkQueryPool queryPool, uint32_t slot);
|
bool PreCallValidateCreateFramebuffer(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer);
|
void PostCallRecordCreateFramebuffer(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer, VkResult result);
|
bool PreCallValidateCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass);
|
void PostCallRecordCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass, VkResult result);
|
bool PreCallValidateGetDeviceMemoryCommitment(VkDevice device, VkDeviceMemory mem, VkDeviceSize* pCommittedMem);
|
bool PreCallValidateCreateRenderPass2KHR(VkDevice device, const VkRenderPassCreateInfo2KHR* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass);
|
void PostCallRecordCreateRenderPass2KHR(VkDevice device, const VkRenderPassCreateInfo2KHR* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass, VkResult result);
|
bool PreCallValidateCmdBeginRenderPass(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin,
|
VkSubpassContents contents);
|
void PreCallRecordCmdBeginRenderPass(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin,
|
VkSubpassContents contents);
|
bool PreCallValidateCmdBeginRenderPass2KHR(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin,
|
const VkSubpassBeginInfoKHR* pSubpassBeginInfo);
|
void PreCallRecordCmdBeginRenderPass2KHR(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin,
|
const VkSubpassBeginInfoKHR* pSubpassBeginInfo);
|
bool PreCallValidateCmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents);
|
void PostCallRecordCmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents);
|
bool PreCallValidateCmdNextSubpass2KHR(VkCommandBuffer commandBuffer, const VkSubpassBeginInfoKHR* pSubpassBeginInfo,
|
const VkSubpassEndInfoKHR* pSubpassEndInfo);
|
void PostCallRecordCmdNextSubpass2KHR(VkCommandBuffer commandBuffer, const VkSubpassBeginInfoKHR* pSubpassBeginInfo,
|
const VkSubpassEndInfoKHR* pSubpassEndInfo);
|
bool PreCallValidateCmdEndRenderPass(VkCommandBuffer commandBuffer);
|
void PostCallRecordCmdEndRenderPass(VkCommandBuffer commandBuffer);
|
bool PreCallValidateCmdEndRenderPass2KHR(VkCommandBuffer commandBuffer, const VkSubpassEndInfoKHR* pSubpassEndInfo);
|
void PostCallRecordCmdEndRenderPass2KHR(VkCommandBuffer commandBuffer, const VkSubpassEndInfoKHR* pSubpassEndInfo);
|
bool PreCallValidateCmdExecuteCommands(VkCommandBuffer commandBuffer, uint32_t commandBuffersCount,
|
const VkCommandBuffer* pCommandBuffers);
|
void PreCallRecordCmdExecuteCommands(VkCommandBuffer commandBuffer, uint32_t commandBuffersCount,
|
const VkCommandBuffer* pCommandBuffers);
|
bool PreCallValidateMapMemory(VkDevice device, VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size, VkFlags flags,
|
void** ppData);
|
void PostCallRecordMapMemory(VkDevice device, VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size, VkFlags flags,
|
void** ppData, VkResult result);
|
bool PreCallValidateUnmapMemory(VkDevice device, VkDeviceMemory mem);
|
void PreCallRecordUnmapMemory(VkDevice device, VkDeviceMemory mem);
|
bool PreCallValidateFlushMappedMemoryRanges(VkDevice device, uint32_t memRangeCount, const VkMappedMemoryRange* pMemRanges);
|
bool PreCallValidateInvalidateMappedMemoryRanges(VkDevice device, uint32_t memRangeCount,
|
const VkMappedMemoryRange* pMemRanges);
|
void PostCallRecordInvalidateMappedMemoryRanges(VkDevice device, uint32_t memRangeCount, const VkMappedMemoryRange* pMemRanges,
|
VkResult result);
|
bool PreCallValidateBindImageMemory(VkDevice device, VkImage image, VkDeviceMemory mem, VkDeviceSize memoryOffset);
|
void PostCallRecordBindImageMemory(VkDevice device, VkImage image, VkDeviceMemory mem, VkDeviceSize memoryOffset,
|
VkResult result);
|
bool PreCallValidateBindImageMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfoKHR* pBindInfos);
|
void PostCallRecordBindImageMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfoKHR* pBindInfos,
|
VkResult result);
|
bool PreCallValidateBindImageMemory2KHR(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfoKHR* pBindInfos);
|
void PostCallRecordBindImageMemory2KHR(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfoKHR* pBindInfos,
|
VkResult result);
|
bool PreCallValidateSetEvent(VkDevice device, VkEvent event);
|
void PreCallRecordSetEvent(VkDevice device, VkEvent event);
|
bool PreCallValidateQueueBindSparse(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence);
|
void PostCallRecordQueueBindSparse(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence,
|
VkResult result);
|
void PostCallRecordCreateSemaphore(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkSemaphore* pSemaphore, VkResult result);
|
bool PreCallValidateImportSemaphoreFdKHR(VkDevice device, const VkImportSemaphoreFdInfoKHR* pImportSemaphoreFdInfo);
|
void PostCallRecordImportSemaphoreFdKHR(VkDevice device, const VkImportSemaphoreFdInfoKHR* pImportSemaphoreFdInfo,
|
VkResult result);
|
#ifdef VK_USE_PLATFORM_WIN32_KHR
|
void PostCallRecordImportSemaphoreWin32HandleKHR(VkDevice device,
|
const VkImportSemaphoreWin32HandleInfoKHR* pImportSemaphoreWin32HandleInfo,
|
VkResult result);
|
bool PreCallValidateImportSemaphoreWin32HandleKHR(VkDevice device,
|
const VkImportSemaphoreWin32HandleInfoKHR* pImportSemaphoreWin32HandleInfo);
|
bool PreCallValidateImportFenceWin32HandleKHR(VkDevice device,
|
const VkImportFenceWin32HandleInfoKHR* pImportFenceWin32HandleInfo);
|
void PostCallRecordImportFenceWin32HandleKHR(VkDevice device,
|
const VkImportFenceWin32HandleInfoKHR* pImportFenceWin32HandleInfo,
|
VkResult result);
|
void PostCallRecordGetSemaphoreWin32HandleKHR(VkDevice device, const VkSemaphoreGetWin32HandleInfoKHR* pGetWin32HandleInfo,
|
HANDLE* pHandle, VkResult result);
|
void PostCallRecordGetFenceWin32HandleKHR(VkDevice device, const VkFenceGetWin32HandleInfoKHR* pGetWin32HandleInfo,
|
HANDLE* pHandle, VkResult result);
|
#endif // VK_USE_PLATFORM_WIN32_KHR
|
bool PreCallValidateImportFenceFdKHR(VkDevice device, const VkImportFenceFdInfoKHR* pImportFenceFdInfo);
|
void PostCallRecordImportFenceFdKHR(VkDevice device, const VkImportFenceFdInfoKHR* pImportFenceFdInfo, VkResult result);
|
|
void PostCallRecordGetSemaphoreFdKHR(VkDevice device, const VkSemaphoreGetFdInfoKHR* pGetFdInfo, int* pFd, VkResult result);
|
void PostCallRecordGetFenceFdKHR(VkDevice device, const VkFenceGetFdInfoKHR* pGetFdInfo, int* pFd, VkResult result);
|
void PostCallRecordCreateEvent(VkDevice device, const VkEventCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator,
|
VkEvent* pEvent, VkResult result);
|
bool PreCallValidateCreateSwapchainKHR(VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain);
|
void PostCallRecordCreateSwapchainKHR(VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain, VkResult result);
|
void PreCallRecordDestroySwapchainKHR(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator);
|
bool PreCallValidateGetSwapchainImagesKHR(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount,
|
VkImage* pSwapchainImages);
|
void PostCallRecordGetSwapchainImagesKHR(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount,
|
VkImage* pSwapchainImages, VkResult result);
|
bool PreCallValidateQueuePresentKHR(VkQueue queue, const VkPresentInfoKHR* pPresentInfo);
|
void PostCallRecordQueuePresentKHR(VkQueue queue, const VkPresentInfoKHR* pPresentInfo, VkResult result);
|
bool PreCallValidateCreateSharedSwapchainsKHR(VkDevice device, uint32_t swapchainCount,
|
const VkSwapchainCreateInfoKHR* pCreateInfos,
|
const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchains);
|
void PostCallRecordCreateSharedSwapchainsKHR(VkDevice device, uint32_t swapchainCount,
|
const VkSwapchainCreateInfoKHR* pCreateInfos,
|
const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchains,
|
VkResult result);
|
bool PreCallValidateAcquireNextImageKHR(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore,
|
VkFence fence, uint32_t* pImageIndex);
|
bool PreCallValidateAcquireNextImage2KHR(VkDevice device, const VkAcquireNextImageInfoKHR* pAcquireInfo, uint32_t* pImageIndex);
|
void PostCallRecordAcquireNextImageKHR(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore,
|
VkFence fence, uint32_t* pImageIndex, VkResult result);
|
void PostCallRecordAcquireNextImage2KHR(VkDevice device, const VkAcquireNextImageInfoKHR* pAcquireInfo, uint32_t* pImageIndex,
|
VkResult result);
|
void PostCallRecordEnumeratePhysicalDevices(VkInstance instance, uint32_t* pPhysicalDeviceCount,
|
VkPhysicalDevice* pPhysicalDevices, VkResult result);
|
bool PreCallValidateGetPhysicalDeviceQueueFamilyProperties(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount,
|
VkQueueFamilyProperties* pQueueFamilyProperties);
|
void PostCallRecordGetPhysicalDeviceQueueFamilyProperties(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount,
|
VkQueueFamilyProperties* pQueueFamilyProperties);
|
bool PreCallValidateGetPhysicalDeviceQueueFamilyProperties2(VkPhysicalDevice physicalDevice,
|
uint32_t* pQueueFamilyPropertyCount,
|
VkQueueFamilyProperties2KHR* pQueueFamilyProperties);
|
void PostCallRecordGetPhysicalDeviceQueueFamilyProperties2(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount,
|
VkQueueFamilyProperties2KHR* pQueueFamilyProperties);
|
bool PreCallValidateGetPhysicalDeviceQueueFamilyProperties2KHR(VkPhysicalDevice physicalDevice,
|
uint32_t* pQueueFamilyPropertyCount,
|
VkQueueFamilyProperties2KHR* pQueueFamilyProperties);
|
void PostCallRecordGetPhysicalDeviceQueueFamilyProperties2KHR(VkPhysicalDevice physicalDevice,
|
uint32_t* pQueueFamilyPropertyCount,
|
VkQueueFamilyProperties2KHR* pQueueFamilyProperties);
|
bool PreCallValidateDestroySurfaceKHR(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator);
|
void PreCallRecordValidateDestroySurfaceKHR(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator);
|
void PostCallRecordGetPhysicalDeviceSurfaceCapabilitiesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface,
|
VkSurfaceCapabilitiesKHR* pSurfaceCapabilities, VkResult result);
|
void PostCallRecordGetPhysicalDeviceSurfaceCapabilities2KHR(VkPhysicalDevice physicalDevice,
|
const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo,
|
VkSurfaceCapabilities2KHR* pSurfaceCapabilities, VkResult result);
|
void PostCallRecordGetPhysicalDeviceSurfaceCapabilities2EXT(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface,
|
VkSurfaceCapabilities2EXT* pSurfaceCapabilities, VkResult result);
|
bool PreCallValidateGetPhysicalDeviceSurfaceSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex,
|
VkSurfaceKHR surface, VkBool32* pSupported);
|
void PostCallRecordGetPhysicalDeviceSurfaceSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex,
|
VkSurfaceKHR surface, VkBool32* pSupported, VkResult result);
|
void PostCallRecordGetPhysicalDeviceSurfacePresentModesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface,
|
uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes,
|
VkResult result);
|
bool PreCallValidateGetPhysicalDeviceSurfaceFormatsKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface,
|
uint32_t* pSurfaceFormatCount, VkSurfaceFormatKHR* pSurfaceFormats);
|
void PostCallRecordGetPhysicalDeviceSurfaceFormatsKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface,
|
uint32_t* pSurfaceFormatCount, VkSurfaceFormatKHR* pSurfaceFormats,
|
VkResult result);
|
void PostCallRecordGetPhysicalDeviceSurfaceFormats2KHR(VkPhysicalDevice physicalDevice,
|
const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo,
|
uint32_t* pSurfaceFormatCount, VkSurfaceFormat2KHR* pSurfaceFormats,
|
VkResult result);
|
void PostCallRecordCreateDisplayPlaneSurfaceKHR(VkInstance instance, const VkDisplaySurfaceCreateInfoKHR* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface,
|
VkResult result);
|
void PreCallRecordQueueBeginDebugUtilsLabelEXT(VkQueue queue, const VkDebugUtilsLabelEXT* pLabelInfo);
|
void PostCallRecordQueueEndDebugUtilsLabelEXT(VkQueue queue);
|
void PreCallRecordQueueInsertDebugUtilsLabelEXT(VkQueue queue, const VkDebugUtilsLabelEXT* pLabelInfo);
|
void PreCallRecordCmdBeginDebugUtilsLabelEXT(VkCommandBuffer commandBuffer, const VkDebugUtilsLabelEXT* pLabelInfo);
|
void PostCallRecordCmdEndDebugUtilsLabelEXT(VkCommandBuffer commandBuffer);
|
void PreCallRecordCmdInsertDebugUtilsLabelEXT(VkCommandBuffer commandBuffer, const VkDebugUtilsLabelEXT* pLabelInfo);
|
void PostCallRecordCreateDebugUtilsMessengerEXT(VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkDebugUtilsMessengerEXT* pMessenger,
|
VkResult result);
|
void PostCallRecordDestroyDebugUtilsMessengerEXT(VkInstance instance, VkDebugUtilsMessengerEXT messenger,
|
const VkAllocationCallbacks* pAllocator);
|
void PostCallRecordDestroyDebugReportCallbackEXT(VkInstance instance, VkDebugReportCallbackEXT msgCallback,
|
const VkAllocationCallbacks* pAllocator);
|
void PostCallRecordEnumeratePhysicalDeviceGroups(VkInstance instance, uint32_t* pPhysicalDeviceGroupCount,
|
VkPhysicalDeviceGroupPropertiesKHR* pPhysicalDeviceGroupProperties,
|
VkResult result);
|
void PostCallRecordEnumeratePhysicalDeviceGroupsKHR(VkInstance instance, uint32_t* pPhysicalDeviceGroupCount,
|
VkPhysicalDeviceGroupPropertiesKHR* pPhysicalDeviceGroupProperties,
|
VkResult result);
|
bool PreCallValidateCreateDescriptorUpdateTemplate(VkDevice device, const VkDescriptorUpdateTemplateCreateInfoKHR* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator,
|
VkDescriptorUpdateTemplateKHR* pDescriptorUpdateTemplate);
|
void PostCallRecordCreateDescriptorUpdateTemplate(VkDevice device, const VkDescriptorUpdateTemplateCreateInfoKHR* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator,
|
VkDescriptorUpdateTemplateKHR* pDescriptorUpdateTemplate, VkResult result);
|
bool PreCallValidateCreateDescriptorUpdateTemplateKHR(VkDevice device,
|
const VkDescriptorUpdateTemplateCreateInfoKHR* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator,
|
VkDescriptorUpdateTemplateKHR* pDescriptorUpdateTemplate);
|
void PostCallRecordCreateDescriptorUpdateTemplateKHR(VkDevice device,
|
const VkDescriptorUpdateTemplateCreateInfoKHR* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator,
|
VkDescriptorUpdateTemplateKHR* pDescriptorUpdateTemplate, VkResult result);
|
void PreCallRecordDestroyDescriptorUpdateTemplate(VkDevice device, VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate,
|
const VkAllocationCallbacks* pAllocator);
|
void PreCallRecordDestroyDescriptorUpdateTemplateKHR(VkDevice device, VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate,
|
const VkAllocationCallbacks* pAllocator);
|
bool PreCallValidateUpdateDescriptorSetWithTemplate(VkDevice device, VkDescriptorSet descriptorSet,
|
VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void* pData);
|
void PreCallRecordUpdateDescriptorSetWithTemplate(VkDevice device, VkDescriptorSet descriptorSet,
|
VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void* pData);
|
bool PreCallValidateUpdateDescriptorSetWithTemplateKHR(VkDevice device, VkDescriptorSet descriptorSet,
|
VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate,
|
const void* pData);
|
void PreCallRecordUpdateDescriptorSetWithTemplateKHR(VkDevice device, VkDescriptorSet descriptorSet,
|
VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate, const void* pData);
|
|
bool PreCallValidateCmdPushDescriptorSetWithTemplateKHR(VkCommandBuffer commandBuffer,
|
VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate,
|
VkPipelineLayout layout, uint32_t set, const void* pData);
|
void PreCallRecordCmdPushDescriptorSetWithTemplateKHR(VkCommandBuffer commandBuffer,
|
VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate,
|
VkPipelineLayout layout, uint32_t set, const void* pData);
|
void PostCallRecordGetPhysicalDeviceDisplayPlanePropertiesKHR(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount,
|
VkDisplayPlanePropertiesKHR* pProperties, VkResult result);
|
void PostCallRecordGetPhysicalDeviceDisplayPlaneProperties2KHR(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount,
|
VkDisplayPlaneProperties2KHR* pProperties, VkResult result);
|
bool PreCallValidateGetDisplayPlaneSupportedDisplaysKHR(VkPhysicalDevice physicalDevice, uint32_t planeIndex,
|
uint32_t* pDisplayCount, VkDisplayKHR* pDisplays);
|
bool PreCallValidateGetDisplayPlaneCapabilitiesKHR(VkPhysicalDevice physicalDevice, VkDisplayModeKHR mode, uint32_t planeIndex,
|
VkDisplayPlaneCapabilitiesKHR* pCapabilities);
|
bool PreCallValidateGetDisplayPlaneCapabilities2KHR(VkPhysicalDevice physicalDevice,
|
const VkDisplayPlaneInfo2KHR* pDisplayPlaneInfo,
|
VkDisplayPlaneCapabilities2KHR* pCapabilities);
|
bool PreCallValidateCmdDebugMarkerEndEXT(VkCommandBuffer commandBuffer);
|
bool PreCallValidateCmdSetDiscardRectangleEXT(VkCommandBuffer commandBuffer, uint32_t firstDiscardRectangle,
|
uint32_t discardRectangleCount, const VkRect2D* pDiscardRectangles);
|
bool PreCallValidateCmdSetSampleLocationsEXT(VkCommandBuffer commandBuffer,
|
const VkSampleLocationsInfoEXT* pSampleLocationsInfo);
|
bool PreCallValidateCmdDrawIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
|
VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
|
uint32_t stride);
|
void PreCallRecordCmdDrawIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
|
VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
|
uint32_t stride);
|
void PreCallRecordCmdDrawIndexedIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
|
VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
|
uint32_t stride);
|
bool PreCallValidateCmdDrawMeshTasksNV(VkCommandBuffer commandBuffer, uint32_t taskCount, uint32_t firstTask);
|
void PreCallRecordCmdDrawMeshTasksNV(VkCommandBuffer commandBuffer, uint32_t taskCount, uint32_t firstTask);
|
bool PreCallValidateCmdDrawMeshTasksIndirectNV(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
|
uint32_t drawCount, uint32_t stride);
|
void PreCallRecordCmdDrawMeshTasksIndirectNV(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
|
uint32_t drawCount, uint32_t stride);
|
bool PreCallValidateCmdDrawMeshTasksIndirectCountNV(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
|
VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
|
uint32_t stride);
|
void PreCallRecordCmdDrawMeshTasksIndirectCountNV(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
|
VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
|
uint32_t stride);
|
void PostCallRecordDestroySamplerYcbcrConversion(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion,
|
const VkAllocationCallbacks* pAllocator);
|
void PreCallRecordGetPhysicalDeviceProperties(VkPhysicalDevice physicalDevice,
|
VkPhysicalDeviceProperties* pPhysicalDeviceProperties);
|
void PostCallRecordDestroySamplerYcbcrConversionKHR(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion,
|
const VkAllocationCallbacks* pAllocator);
|
bool PreCallValidateGetBufferDeviceAddressEXT(VkDevice device, const VkBufferDeviceAddressInfoEXT* pInfo);
|
#ifdef VK_USE_PLATFORM_ANDROID_KHR
|
bool PreCallValidateGetAndroidHardwareBufferProperties(VkDevice device, const struct AHardwareBuffer* buffer,
|
VkAndroidHardwareBufferPropertiesANDROID* pProperties);
|
void PostCallRecordGetAndroidHardwareBufferProperties(VkDevice device, const struct AHardwareBuffer* buffer,
|
VkAndroidHardwareBufferPropertiesANDROID* pProperties, VkResult result);
|
bool PreCallValidateGetMemoryAndroidHardwareBuffer(VkDevice device, const VkMemoryGetAndroidHardwareBufferInfoANDROID* pInfo,
|
struct AHardwareBuffer** pBuffer);
|
void PostCallRecordCreateAndroidSurfaceKHR(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface, VkResult result);
|
#endif // VK_USE_PLATFORM_ANDROID_KHR
|
#ifdef VK_USE_PLATFORM_IOS_MVK
|
void PostCallRecordCreateIOSSurfaceMVK(VkInstance instance, const VkIOSSurfaceCreateInfoMVK* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface, VkResult result);
|
#endif // VK_USE_PLATFORM_IOS_MVK
|
#ifdef VK_USE_PLATFORM_MACOS_MVK
|
void PostCallRecordCreateMacOSSurfaceMVK(VkInstance instance, const VkMacOSSurfaceCreateInfoMVK* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface, VkResult result);
|
#endif // VK_USE_PLATFORM_MACOS_MVK
|
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
|
bool PreCallValidateGetPhysicalDeviceWaylandPresentationSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex,
|
struct wl_display* display);
|
void PostCallRecordCreateWaylandSurfaceKHR(VkInstance instance, const VkWaylandSurfaceCreateInfoKHR* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface, VkResult result);
|
#endif // VK_USE_PLATFORM_WAYLAND_KHR
|
#ifdef VK_USE_PLATFORM_WIN32_KHR
|
bool PreCallValidateGetPhysicalDeviceWin32PresentationSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex);
|
void PostCallRecordCreateWin32SurfaceKHR(VkInstance instance, const VkWin32SurfaceCreateInfoKHR* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface, VkResult result);
|
#endif // VK_USE_PLATFORM_WIN32_KHR
|
#ifdef VK_USE_PLATFORM_XCB_KHR
|
bool PreCallValidateGetPhysicalDeviceXcbPresentationSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex,
|
xcb_connection_t* connection, xcb_visualid_t visual_id);
|
void PostCallRecordCreateXcbSurfaceKHR(VkInstance instance, const VkXcbSurfaceCreateInfoKHR* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface, VkResult result);
|
#endif // VK_USE_PLATFORM_XCB_KHR
|
#ifdef VK_USE_PLATFORM_XLIB_KHR
|
bool PreCallValidateGetPhysicalDeviceXlibPresentationSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex,
|
Display* dpy, VisualID visualID);
|
void PostCallRecordCreateXlibSurfaceKHR(VkInstance instance, const VkXlibSurfaceCreateInfoKHR* pCreateInfo,
|
const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface, VkResult result);
|
#endif // VK_USE_PLATFORM_XLIB_KHR
|
|
}; // Class CoreChecks
|