/*
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* Copyright (C) 2003 - 2016 Sony Corporation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "ldac.h"
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/***************************************************************************************************
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Align Memory
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***************************************************************************************************/
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#define LDAC_ALLOC_LINE 8
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DECLFUNC size_t align_ldac(
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size_t size)
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{
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if (LDAC_ALLOC_LINE != 0) {
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size = (((size-1)/LDAC_ALLOC_LINE)+1) * LDAC_ALLOC_LINE;
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}
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return size;
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}
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/***************************************************************************************************
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Clear Allocate Memory
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***************************************************************************************************/
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DECLFUNC void *calloc_ldac(
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SFINFO *p_sfinfo,
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size_t nmemb,
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size_t size)
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{
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char *p_tmp;
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if (p_sfinfo->p_mempos != (char *)NULL) {
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p_tmp = p_sfinfo->p_mempos;
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p_sfinfo->p_mempos += nmemb * align_ldac(size);
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}
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else {
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p_tmp = calloc(nmemb, size);
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}
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return (void *)p_tmp;
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}
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