/*
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* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "webrtc/modules/audio_device/fine_audio_buffer.h"
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#include <memory.h>
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#include <stdio.h>
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#include <algorithm>
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#include "webrtc/base/checks.h"
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#include "webrtc/base/logging.h"
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#include "webrtc/modules/audio_device/audio_device_buffer.h"
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namespace webrtc {
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FineAudioBuffer::FineAudioBuffer(AudioDeviceBuffer* device_buffer,
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size_t desired_frame_size_bytes,
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int sample_rate)
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: device_buffer_(device_buffer),
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desired_frame_size_bytes_(desired_frame_size_bytes),
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sample_rate_(sample_rate),
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samples_per_10_ms_(static_cast<size_t>(sample_rate_ * 10 / 1000)),
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bytes_per_10_ms_(samples_per_10_ms_ * sizeof(int16_t)),
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playout_cached_buffer_start_(0),
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playout_cached_bytes_(0),
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// Allocate extra space on the recording side to reduce the number of
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// memmove() calls.
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required_record_buffer_size_bytes_(
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5 * (desired_frame_size_bytes + bytes_per_10_ms_)),
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record_cached_bytes_(0),
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record_read_pos_(0),
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record_write_pos_(0) {
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playout_cache_buffer_.reset(new int8_t[bytes_per_10_ms_]);
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record_cache_buffer_.reset(new int8_t[required_record_buffer_size_bytes_]);
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memset(record_cache_buffer_.get(), 0, required_record_buffer_size_bytes_);
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}
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FineAudioBuffer::~FineAudioBuffer() {}
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size_t FineAudioBuffer::RequiredPlayoutBufferSizeBytes() {
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// It is possible that we store the desired frame size - 1 samples. Since new
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// audio frames are pulled in chunks of 10ms we will need a buffer that can
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// hold desired_frame_size - 1 + 10ms of data. We omit the - 1.
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return desired_frame_size_bytes_ + bytes_per_10_ms_;
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}
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void FineAudioBuffer::ResetPlayout() {
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playout_cached_buffer_start_ = 0;
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playout_cached_bytes_ = 0;
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memset(playout_cache_buffer_.get(), 0, bytes_per_10_ms_);
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}
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void FineAudioBuffer::ResetRecord() {
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record_cached_bytes_ = 0;
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record_read_pos_ = 0;
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record_write_pos_ = 0;
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memset(record_cache_buffer_.get(), 0, required_record_buffer_size_bytes_);
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}
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void FineAudioBuffer::GetPlayoutData(int8_t* buffer) {
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if (desired_frame_size_bytes_ <= playout_cached_bytes_) {
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memcpy(buffer, &playout_cache_buffer_.get()[playout_cached_buffer_start_],
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desired_frame_size_bytes_);
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playout_cached_buffer_start_ += desired_frame_size_bytes_;
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playout_cached_bytes_ -= desired_frame_size_bytes_;
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RTC_CHECK_LT(playout_cached_buffer_start_ + playout_cached_bytes_,
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bytes_per_10_ms_);
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return;
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}
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memcpy(buffer, &playout_cache_buffer_.get()[playout_cached_buffer_start_],
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playout_cached_bytes_);
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// Push another n*10ms of audio to |buffer|. n > 1 if
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// |desired_frame_size_bytes_| is greater than 10ms of audio. Note that we
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// write the audio after the cached bytes copied earlier.
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int8_t* unwritten_buffer = &buffer[playout_cached_bytes_];
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int bytes_left =
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static_cast<int>(desired_frame_size_bytes_ - playout_cached_bytes_);
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// Ceiling of integer division: 1 + ((x - 1) / y)
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size_t number_of_requests = 1 + (bytes_left - 1) / (bytes_per_10_ms_);
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for (size_t i = 0; i < number_of_requests; ++i) {
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device_buffer_->RequestPlayoutData(samples_per_10_ms_);
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int num_out = device_buffer_->GetPlayoutData(unwritten_buffer);
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if (static_cast<size_t>(num_out) != samples_per_10_ms_) {
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RTC_CHECK_EQ(num_out, 0);
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playout_cached_bytes_ = 0;
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return;
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}
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unwritten_buffer += bytes_per_10_ms_;
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RTC_CHECK_GE(bytes_left, 0);
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bytes_left -= static_cast<int>(bytes_per_10_ms_);
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}
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RTC_CHECK_LE(bytes_left, 0);
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// Put the samples that were written to |buffer| but are not used in the
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// cache.
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size_t cache_location = desired_frame_size_bytes_;
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int8_t* cache_ptr = &buffer[cache_location];
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playout_cached_bytes_ = number_of_requests * bytes_per_10_ms_ -
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(desired_frame_size_bytes_ - playout_cached_bytes_);
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// If playout_cached_bytes_ is larger than the cache buffer, uninitialized
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// memory will be read.
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RTC_CHECK_LE(playout_cached_bytes_, bytes_per_10_ms_);
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RTC_CHECK_EQ(static_cast<size_t>(-bytes_left), playout_cached_bytes_);
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playout_cached_buffer_start_ = 0;
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memcpy(playout_cache_buffer_.get(), cache_ptr, playout_cached_bytes_);
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}
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void FineAudioBuffer::DeliverRecordedData(const int8_t* buffer,
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size_t size_in_bytes,
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int playout_delay_ms,
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int record_delay_ms) {
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// Check if the temporary buffer can store the incoming buffer. If not,
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// move the remaining (old) bytes to the beginning of the temporary buffer
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// and start adding new samples after the old samples.
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if (record_write_pos_ + size_in_bytes > required_record_buffer_size_bytes_) {
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if (record_cached_bytes_ > 0) {
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memmove(record_cache_buffer_.get(),
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record_cache_buffer_.get() + record_read_pos_,
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record_cached_bytes_);
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}
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record_write_pos_ = record_cached_bytes_;
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record_read_pos_ = 0;
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}
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// Add recorded samples to a temporary buffer.
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memcpy(record_cache_buffer_.get() + record_write_pos_, buffer, size_in_bytes);
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record_write_pos_ += size_in_bytes;
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record_cached_bytes_ += size_in_bytes;
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// Consume samples in temporary buffer in chunks of 10ms until there is not
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// enough data left. The number of remaining bytes in the cache is given by
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// |record_cached_bytes_| after this while loop is done.
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while (record_cached_bytes_ >= bytes_per_10_ms_) {
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device_buffer_->SetRecordedBuffer(
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record_cache_buffer_.get() + record_read_pos_, samples_per_10_ms_);
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device_buffer_->SetVQEData(playout_delay_ms, record_delay_ms, 0);
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device_buffer_->DeliverRecordedData();
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// Read next chunk of 10ms data.
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record_read_pos_ += bytes_per_10_ms_;
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// Reduce number of cached bytes with the consumed amount.
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record_cached_bytes_ -= bytes_per_10_ms_;
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}
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}
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} // namespace webrtc
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