// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "Debug.hpp"
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#include <stdio.h>
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#include <stdarg.h>
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namespace sw
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{
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void trace(const char *format, ...)
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{
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if(false)
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{
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FILE *file = fopen("debug.txt", "a");
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if(file)
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{
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va_list vararg;
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va_start(vararg, format);
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vfprintf(file, format, vararg);
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va_end(vararg);
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fclose(file);
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}
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}
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}
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}
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