// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef sw_Rasterizer_hpp
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#define sw_Rasterizer_hpp
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#include "Context.hpp"
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#include "PixelProcessor.hpp"
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#include "Main/Config.hpp"
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namespace sw
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{
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using namespace rr;
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class Rasterizer : public Function<Void(Pointer<Byte>, Int, Int, Pointer<Byte>)>
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{
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public:
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Rasterizer() : primitive(Arg<0>()), count(Arg<1>()), cluster(Arg<2>()), data(Arg<3>()) {}
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virtual ~Rasterizer() {}
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protected:
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Pointer<Byte> primitive;
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Int count;
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Int cluster;
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Pointer<Byte> data;
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};
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}
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#endif // sw_Rasterizer_hpp
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