/*
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* Copyright 2010 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "GrRenderTargetOpList.h"
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#include "GrAuditTrail.h"
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#include "GrCaps.h"
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#include "GrGpu.h"
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#include "GrGpuCommandBuffer.h"
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#include "GrMemoryPool.h"
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#include "GrRect.h"
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#include "GrRenderTargetContext.h"
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#include "GrResourceAllocator.h"
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#include "SkExchange.h"
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#include "SkRectPriv.h"
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#include "SkTraceEvent.h"
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#include "ops/GrClearOp.h"
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#include "ops/GrCopySurfaceOp.h"
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////////////////////////////////////////////////////////////////////////////////
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// Experimentally we have found that most combining occurs within the first 10 comparisons.
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static const int kMaxOpMergeDistance = 10;
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static const int kMaxOpChainDistance = 10;
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////////////////////////////////////////////////////////////////////////////////
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using DstProxy = GrXferProcessor::DstProxy;
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////////////////////////////////////////////////////////////////////////////////
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static inline bool can_reorder(const SkRect& a, const SkRect& b) { return !GrRectsOverlap(a, b); }
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////////////////////////////////////////////////////////////////////////////////
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inline GrRenderTargetOpList::OpChain::List::List(std::unique_ptr<GrOp> op)
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: fHead(std::move(op)), fTail(fHead.get()) {
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this->validate();
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}
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inline GrRenderTargetOpList::OpChain::List::List(List&& that) { *this = std::move(that); }
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inline GrRenderTargetOpList::OpChain::List& GrRenderTargetOpList::OpChain::List::operator=(
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List&& that) {
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fHead = std::move(that.fHead);
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fTail = that.fTail;
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that.fTail = nullptr;
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this->validate();
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return *this;
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}
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inline std::unique_ptr<GrOp> GrRenderTargetOpList::OpChain::List::popHead() {
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SkASSERT(fHead);
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auto temp = fHead->cutChain();
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std::swap(temp, fHead);
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if (!fHead) {
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SkASSERT(fTail == temp.get());
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fTail = nullptr;
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}
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return temp;
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}
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inline std::unique_ptr<GrOp> GrRenderTargetOpList::OpChain::List::removeOp(GrOp* op) {
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#ifdef SK_DEBUG
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auto head = op;
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while (head->prevInChain()) { head = head->prevInChain(); }
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SkASSERT(head == fHead.get());
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#endif
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auto prev = op->prevInChain();
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if (!prev) {
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SkASSERT(op == fHead.get());
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return this->popHead();
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}
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auto temp = prev->cutChain();
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if (auto next = temp->cutChain()) {
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prev->chainConcat(std::move(next));
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} else {
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SkASSERT(fTail == op);
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fTail = prev;
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}
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this->validate();
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return temp;
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}
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inline void GrRenderTargetOpList::OpChain::List::pushHead(std::unique_ptr<GrOp> op) {
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SkASSERT(op);
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SkASSERT(op->isChainHead());
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SkASSERT(op->isChainTail());
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if (fHead) {
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op->chainConcat(std::move(fHead));
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fHead = std::move(op);
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} else {
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fHead = std::move(op);
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fTail = fHead.get();
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}
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}
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inline void GrRenderTargetOpList::OpChain::List::pushTail(std::unique_ptr<GrOp> op) {
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SkASSERT(op->isChainTail());
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fTail->chainConcat(std::move(op));
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fTail = fTail->nextInChain();
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}
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inline void GrRenderTargetOpList::OpChain::List::validate() const {
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#ifdef SK_DEBUG
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if (fHead) {
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SkASSERT(fTail);
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fHead->validateChain(fTail);
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}
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#endif
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}
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////////////////////////////////////////////////////////////////////////////////
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GrRenderTargetOpList::OpChain::OpChain(std::unique_ptr<GrOp> op,
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GrProcessorSet::Analysis processorAnalysis,
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GrAppliedClip* appliedClip, const DstProxy* dstProxy)
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: fList{std::move(op)}
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, fProcessorAnalysis(processorAnalysis)
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, fAppliedClip(appliedClip) {
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if (fProcessorAnalysis.requiresDstTexture()) {
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SkASSERT(dstProxy && dstProxy->proxy());
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fDstProxy = *dstProxy;
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}
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fBounds = fList.head()->bounds();
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}
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void GrRenderTargetOpList::OpChain::visitProxies(const GrOp::VisitProxyFunc& func,
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GrOp::VisitorType visitor) const {
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if (fList.empty()) {
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return;
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}
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for (const auto& op : GrOp::ChainRange<>(fList.head())) {
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op.visitProxies(func, visitor);
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}
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if (fDstProxy.proxy()) {
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func(fDstProxy.proxy());
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}
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if (fAppliedClip) {
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fAppliedClip->visitProxies(func);
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}
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}
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void GrRenderTargetOpList::OpChain::deleteOps(GrOpMemoryPool* pool) {
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while (!fList.empty()) {
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pool->release(fList.popHead());
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}
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}
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// Concatenates two op chains and attempts to merge ops across the chains. Assumes that we know that
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// the two chains are chainable. Returns the new chain.
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GrRenderTargetOpList::OpChain::List GrRenderTargetOpList::OpChain::DoConcat(
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List chainA, List chainB, const GrCaps& caps, GrOpMemoryPool* pool,
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GrAuditTrail* auditTrail) {
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// We process ops in chain b from head to tail. We attempt to merge with nodes in a, starting
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// at chain a's tail and working toward the head. We produce one of the following outcomes:
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// 1) b's head is merged into an op in a.
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// 2) An op from chain a is merged into b's head. (In this case b's head gets processed again.)
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// 3) b's head is popped from chain a and added at the tail of a.
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// After result 3 we don't want to attempt to merge the next head of b with the new tail of a,
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// as we assume merges were already attempted when chain b was created. So we keep track of the
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// original tail of a and start our iteration of a there. We also track the bounds of the nodes
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// appended to chain a that will be skipped for bounds testing. If the original tail of a is
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// merged into an op in b (case 2) then we advance the "original tail" towards the head of a.
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GrOp* origATail = chainA.tail();
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SkRect skipBounds = SkRectPriv::MakeLargestInverted();
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do {
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int numMergeChecks = 0;
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bool merged = false;
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bool noSkip = (origATail == chainA.tail());
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SkASSERT(noSkip == (skipBounds == SkRectPriv::MakeLargestInverted()));
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bool canBackwardMerge = noSkip || can_reorder(chainB.head()->bounds(), skipBounds);
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SkRect forwardMergeBounds = skipBounds;
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GrOp* a = origATail;
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while (a) {
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bool canForwardMerge =
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(a == chainA.tail()) || can_reorder(a->bounds(), forwardMergeBounds);
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if (canForwardMerge || canBackwardMerge) {
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auto result = a->combineIfPossible(chainB.head(), caps);
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SkASSERT(result != GrOp::CombineResult::kCannotCombine);
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merged = (result == GrOp::CombineResult::kMerged);
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GrOP_INFO("\t\t: (%s opID: %u) -> Combining with (%s, opID: %u)\n",
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chainB.head()->name(), chainB.head()->uniqueID(), a->name(),
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a->uniqueID());
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}
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if (merged) {
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GR_AUDIT_TRAIL_OPS_RESULT_COMBINED(auditTrail, a, chainB.head());
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if (canBackwardMerge) {
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pool->release(chainB.popHead());
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} else {
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// We merged the contents of b's head into a. We will replace b's head with a in
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// chain b.
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SkASSERT(canForwardMerge);
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if (a == origATail) {
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origATail = a->prevInChain();
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}
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std::unique_ptr<GrOp> detachedA = chainA.removeOp(a);
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pool->release(chainB.popHead());
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chainB.pushHead(std::move(detachedA));
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if (chainA.empty()) {
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// We merged all the nodes in chain a to chain b.
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return chainB;
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}
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}
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break;
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} else {
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if (++numMergeChecks == kMaxOpMergeDistance) {
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break;
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}
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forwardMergeBounds.joinNonEmptyArg(a->bounds());
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canBackwardMerge =
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canBackwardMerge && can_reorder(chainB.head()->bounds(), a->bounds());
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a = a->prevInChain();
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}
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}
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// If we weren't able to merge b's head then pop b's head from chain b and make it the new
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// tail of a.
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if (!merged) {
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chainA.pushTail(chainB.popHead());
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skipBounds.joinNonEmptyArg(chainA.tail()->bounds());
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}
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} while (!chainB.empty());
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return chainA;
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}
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// Attempts to concatenate the given chain onto our own and merge ops across the chains. Returns
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// whether the operation succeeded. On success, the provided list will be returned empty.
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bool GrRenderTargetOpList::OpChain::tryConcat(
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List* list, GrProcessorSet::Analysis processorAnalysis, const DstProxy& dstProxy,
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const GrAppliedClip* appliedClip, const SkRect& bounds, const GrCaps& caps,
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GrOpMemoryPool* pool, GrAuditTrail* auditTrail) {
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SkASSERT(!fList.empty());
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SkASSERT(!list->empty());
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SkASSERT(fProcessorAnalysis.requiresDstTexture() == SkToBool(fDstProxy.proxy()));
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SkASSERT(processorAnalysis.requiresDstTexture() == SkToBool(dstProxy.proxy()));
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// All returns use explicit tuple constructor rather than {a, b} to work around old GCC bug.
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if (fList.head()->classID() != list->head()->classID() ||
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SkToBool(fAppliedClip) != SkToBool(appliedClip) ||
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(fAppliedClip && *fAppliedClip != *appliedClip) ||
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(fProcessorAnalysis.requiresNonOverlappingDraws() !=
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processorAnalysis.requiresNonOverlappingDraws()) ||
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(fProcessorAnalysis.requiresNonOverlappingDraws() &&
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// Non-overlaping draws are only required when Ganesh will either insert a barrier,
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// or read back a new dst texture between draws. In either case, we can neither
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// chain nor combine overlapping Ops.
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GrRectsTouchOrOverlap(fBounds, bounds)) ||
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(fProcessorAnalysis.requiresDstTexture() != processorAnalysis.requiresDstTexture()) ||
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(fProcessorAnalysis.requiresDstTexture() && fDstProxy != dstProxy)) {
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return false;
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}
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SkDEBUGCODE(bool first = true;)
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do {
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switch (fList.tail()->combineIfPossible(list->head(), caps)) {
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case GrOp::CombineResult::kCannotCombine:
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// If an op supports chaining then it is required that chaining is transitive and
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// that if any two ops in two different chains can merge then the two chains
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// may also be chained together. Thus, we should only hit this on the first
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// iteration.
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SkASSERT(first);
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return false;
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case GrOp::CombineResult::kMayChain:
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fList = DoConcat(std::move(fList), skstd::exchange(*list, List()), caps, pool,
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auditTrail);
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// The above exchange cleared out 'list'. The list needs to be empty now for the
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// loop to terminate.
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SkASSERT(list->empty());
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break;
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case GrOp::CombineResult::kMerged: {
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GrOP_INFO("\t\t: (%s opID: %u) -> Combining with (%s, opID: %u)\n",
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list->tail()->name(), list->tail()->uniqueID(), list->head()->name(),
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list->head()->uniqueID());
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GR_AUDIT_TRAIL_OPS_RESULT_COMBINED(auditTrail, fList.tail(), list->head());
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pool->release(list->popHead());
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break;
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}
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}
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SkDEBUGCODE(first = false);
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} while (!list->empty());
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// The new ops were successfully merged and/or chained onto our own.
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fBounds.joinPossiblyEmptyRect(bounds);
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return true;
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}
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bool GrRenderTargetOpList::OpChain::prependChain(OpChain* that, const GrCaps& caps,
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GrOpMemoryPool* pool, GrAuditTrail* auditTrail) {
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if (!that->tryConcat(
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&fList, fProcessorAnalysis, fDstProxy, fAppliedClip, fBounds, caps, pool, auditTrail)) {
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this->validate();
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// append failed
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return false;
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}
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// 'that' owns the combined chain. Move it into 'this'.
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SkASSERT(fList.empty());
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fList = std::move(that->fList);
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fBounds = that->fBounds;
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that->fDstProxy.setProxy(nullptr);
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if (that->fAppliedClip) {
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for (int i = 0; i < that->fAppliedClip->numClipCoverageFragmentProcessors(); ++i) {
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that->fAppliedClip->detachClipCoverageFragmentProcessor(i);
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}
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}
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this->validate();
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return true;
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}
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std::unique_ptr<GrOp> GrRenderTargetOpList::OpChain::appendOp(
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std::unique_ptr<GrOp> op, GrProcessorSet::Analysis processorAnalysis,
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const DstProxy* dstProxy, const GrAppliedClip* appliedClip, const GrCaps& caps,
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GrOpMemoryPool* pool, GrAuditTrail* auditTrail) {
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const GrXferProcessor::DstProxy noDstProxy;
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if (!dstProxy) {
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dstProxy = &noDstProxy;
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}
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SkASSERT(op->isChainHead() && op->isChainTail());
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SkRect opBounds = op->bounds();
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List chain(std::move(op));
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if (!this->tryConcat(
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&chain, processorAnalysis, *dstProxy, appliedClip, opBounds, caps, pool, auditTrail)) {
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// append failed, give the op back to the caller.
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this->validate();
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return chain.popHead();
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}
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SkASSERT(chain.empty());
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this->validate();
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return nullptr;
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}
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inline void GrRenderTargetOpList::OpChain::validate() const {
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#ifdef SK_DEBUG
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fList.validate();
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for (const auto& op : GrOp::ChainRange<>(fList.head())) {
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// Not using SkRect::contains because we allow empty rects.
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SkASSERT(fBounds.fLeft <= op.bounds().fLeft && fBounds.fTop <= op.bounds().fTop &&
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fBounds.fRight >= op.bounds().fRight && fBounds.fBottom >= op.bounds().fBottom);
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}
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#endif
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}
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////////////////////////////////////////////////////////////////////////////////
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GrRenderTargetOpList::GrRenderTargetOpList(GrResourceProvider* resourceProvider,
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sk_sp<GrOpMemoryPool> opMemoryPool,
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GrRenderTargetProxy* proxy,
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GrAuditTrail* auditTrail)
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: INHERITED(resourceProvider, std::move(opMemoryPool), proxy, auditTrail)
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, fLastClipStackGenID(SK_InvalidUniqueID)
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SkDEBUGCODE(, fNumClips(0)) {
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}
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void GrRenderTargetOpList::deleteOps() {
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for (auto& chain : fOpChains) {
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chain.deleteOps(fOpMemoryPool.get());
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}
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fOpChains.reset();
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}
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GrRenderTargetOpList::~GrRenderTargetOpList() {
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this->deleteOps();
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}
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////////////////////////////////////////////////////////////////////////////////
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#ifdef SK_DEBUG
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void GrRenderTargetOpList::dump(bool printDependencies) const {
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INHERITED::dump(printDependencies);
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SkDebugf("ops (%d):\n", fOpChains.count());
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for (int i = 0; i < fOpChains.count(); ++i) {
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SkDebugf("*******************************\n");
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if (!fOpChains[i].head()) {
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SkDebugf("%d: <combined forward or failed instantiation>\n", i);
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} else {
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SkDebugf("%d: %s\n", i, fOpChains[i].head()->name());
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SkRect bounds = fOpChains[i].bounds();
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SkDebugf("ClippedBounds: [L: %.2f, T: %.2f, R: %.2f, B: %.2f]\n", bounds.fLeft,
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bounds.fTop, bounds.fRight, bounds.fBottom);
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for (const auto& op : GrOp::ChainRange<>(fOpChains[i].head())) {
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SkString info = SkTabString(op.dumpInfo(), 1);
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SkDebugf("%s\n", info.c_str());
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bounds = op.bounds();
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SkDebugf("\tClippedBounds: [L: %.2f, T: %.2f, R: %.2f, B: %.2f]\n", bounds.fLeft,
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bounds.fTop, bounds.fRight, bounds.fBottom);
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}
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}
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}
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}
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void GrRenderTargetOpList::visitProxies_debugOnly(const GrOp::VisitProxyFunc& func) const {
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for (const OpChain& chain : fOpChains) {
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chain.visitProxies(func, GrOp::VisitorType::kOther);
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}
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}
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#endif
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void GrRenderTargetOpList::onPrepare(GrOpFlushState* flushState) {
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SkASSERT(fTarget.get()->peekRenderTarget());
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SkASSERT(this->isClosed());
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#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
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TRACE_EVENT0("skia", TRACE_FUNC);
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#endif
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// Loop over the ops that haven't yet been prepared.
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for (const auto& chain : fOpChains) {
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if (chain.head()) {
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#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
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TRACE_EVENT0("skia", chain.head()->name());
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#endif
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GrOpFlushState::OpArgs opArgs = {
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chain.head(),
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fTarget.get()->asRenderTargetProxy(),
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chain.appliedClip(),
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chain.dstProxy()
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};
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flushState->setOpArgs(&opArgs);
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chain.head()->prepare(flushState);
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flushState->setOpArgs(nullptr);
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}
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}
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}
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static GrGpuRTCommandBuffer* create_command_buffer(GrGpu* gpu,
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GrRenderTarget* rt,
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GrSurfaceOrigin origin,
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const SkRect& bounds,
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GrLoadOp colorLoadOp,
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const SkPMColor4f& loadClearColor,
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GrLoadOp stencilLoadOp) {
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const GrGpuRTCommandBuffer::LoadAndStoreInfo kColorLoadStoreInfo {
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colorLoadOp,
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GrStoreOp::kStore,
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loadClearColor
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};
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// TODO:
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// We would like to (at this level) only ever clear & discard. We would need
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// to stop splitting up higher level opLists for copyOps to achieve that.
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// Note: we would still need SB loads and stores but they would happen at a
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// lower level (inside the VK command buffer).
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const GrGpuRTCommandBuffer::StencilLoadAndStoreInfo stencilLoadAndStoreInfo {
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stencilLoadOp,
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GrStoreOp::kStore,
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};
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return gpu->getCommandBuffer(rt, origin, bounds, kColorLoadStoreInfo, stencilLoadAndStoreInfo);
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}
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// TODO: this is where GrOp::renderTarget is used (which is fine since it
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// is at flush time). However, we need to store the RenderTargetProxy in the
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// Ops and instantiate them here.
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bool GrRenderTargetOpList::onExecute(GrOpFlushState* flushState) {
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// TODO: Forcing the execution of the discard here isn't ideal since it will cause us to do a
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// discard and then store the data back in memory so that the load op on future draws doesn't
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// think the memory is unitialized. Ideally we would want a system where we are tracking whether
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// the proxy itself has valid data or not, and then use that as a signal on whether we should be
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// loading or discarding. In that world we wouldni;t need to worry about executing oplists with
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// no ops just to do a discard.
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if (fOpChains.empty() && GrLoadOp::kClear != fColorLoadOp &&
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GrLoadOp::kDiscard != fColorLoadOp) {
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return false;
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}
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SkASSERT(fTarget.get()->peekRenderTarget());
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TRACE_EVENT0("skia", TRACE_FUNC);
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// TODO: at the very least, we want the stencil store op to always be discard (at this
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// level). In Vulkan, sub-command buffers would still need to load & store the stencil buffer.
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// Make sure load ops are not kClear if the GPU needs to use draws for clears
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SkASSERT(fColorLoadOp != GrLoadOp::kClear ||
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!flushState->gpu()->caps()->performColorClearsAsDraws());
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SkASSERT(fStencilLoadOp != GrLoadOp::kClear ||
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!flushState->gpu()->caps()->performStencilClearsAsDraws());
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GrGpuRTCommandBuffer* commandBuffer = create_command_buffer(
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flushState->gpu(),
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fTarget.get()->peekRenderTarget(),
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fTarget.get()->origin(),
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fTarget.get()->getBoundsRect(),
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fColorLoadOp,
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fLoadClearColor,
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fStencilLoadOp);
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flushState->setCommandBuffer(commandBuffer);
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commandBuffer->begin();
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// Draw all the generated geometry.
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for (const auto& chain : fOpChains) {
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if (!chain.head()) {
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continue;
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}
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#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
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TRACE_EVENT0("skia", chain.head()->name());
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#endif
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GrOpFlushState::OpArgs opArgs {
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chain.head(),
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fTarget.get()->asRenderTargetProxy(),
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chain.appliedClip(),
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chain.dstProxy()
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};
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flushState->setOpArgs(&opArgs);
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chain.head()->execute(flushState, chain.bounds());
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flushState->setOpArgs(nullptr);
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}
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commandBuffer->end();
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flushState->gpu()->submit(commandBuffer);
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flushState->setCommandBuffer(nullptr);
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return true;
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}
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void GrRenderTargetOpList::endFlush() {
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fLastClipStackGenID = SK_InvalidUniqueID;
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this->deleteOps();
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fClipAllocator.reset();
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INHERITED::endFlush();
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}
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void GrRenderTargetOpList::discard() {
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// Discard calls to in-progress opLists are ignored. Calls at the start update the
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// opLists' color & stencil load ops.
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if (this->isEmpty()) {
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fColorLoadOp = GrLoadOp::kDiscard;
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fStencilLoadOp = GrLoadOp::kDiscard;
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}
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}
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void GrRenderTargetOpList::setStencilLoadOp(GrLoadOp op) {
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fStencilLoadOp = op;
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}
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void GrRenderTargetOpList::setColorLoadOp(GrLoadOp op, const SkPMColor4f& color) {
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fColorLoadOp = op;
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fLoadClearColor = color;
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}
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bool GrRenderTargetOpList::resetForFullscreenClear() {
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// Mark the color load op as discard (this may be followed by a clearColorOnLoad call to make
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// the load op kClear, or it may be followed by an explicit op). In the event of an absClear()
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// after a regular clear(), we could end up with a clear load op and a real clear op in the list
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// if the load op were not reset here.
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fColorLoadOp = GrLoadOp::kDiscard;
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// Regardless of how the clear is implemented (native clear or a fullscreen quad), all prior ops
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// would be overwritten, so discard them entirely. The one exception is if the opList is marked
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// as needing a stencil buffer then there may be a prior op that writes to the stencil buffer.
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// Although the clear will ignore the stencil buffer, following draw ops may not so we can't get
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// rid of all the preceding ops. Beware! If we ever add any ops that have a side effect beyond
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// modifying the stencil buffer we will need a more elaborate tracking system (skbug.com/7002).
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if (this->isEmpty() || !fTarget.get()->asRenderTargetProxy()->needsStencil()) {
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this->deleteOps();
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fDeferredProxies.reset();
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// If the opList is using a render target which wraps a vulkan command buffer, we can't do a
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// clear load since we cannot change the render pass that we are using. Thus we fall back to
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// making a clear op in this case.
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return !fTarget.get()->asRenderTargetProxy()->wrapsVkSecondaryCB();
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}
|
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// Could not empty the list, so an op must be added to handle the clear
|
return false;
|
}
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
// This closely parallels GrTextureOpList::copySurface but renderTargetOpLists
|
// also store the applied clip and dest proxy with the op
|
bool GrRenderTargetOpList::copySurface(GrContext* context,
|
GrSurfaceProxy* dst,
|
GrSurfaceProxy* src,
|
const SkIRect& srcRect,
|
const SkIPoint& dstPoint) {
|
SkASSERT(dst->asRenderTargetProxy() == fTarget.get());
|
std::unique_ptr<GrOp> op = GrCopySurfaceOp::Make(context, dst, src, srcRect, dstPoint);
|
if (!op) {
|
return false;
|
}
|
|
this->addOp(std::move(op), *context->contextPriv().caps());
|
return true;
|
}
|
|
void GrRenderTargetOpList::purgeOpsWithUninstantiatedProxies() {
|
bool hasUninstantiatedProxy = false;
|
auto checkInstantiation = [&hasUninstantiatedProxy](GrSurfaceProxy* p) {
|
if (!p->isInstantiated()) {
|
hasUninstantiatedProxy = true;
|
}
|
};
|
for (OpChain& recordedOp : fOpChains) {
|
hasUninstantiatedProxy = false;
|
recordedOp.visitProxies(checkInstantiation, GrOp::VisitorType::kOther);
|
if (hasUninstantiatedProxy) {
|
// When instantiation of the proxy fails we drop the Op
|
recordedOp.deleteOps(fOpMemoryPool.get());
|
}
|
}
|
}
|
|
void GrRenderTargetOpList::gatherProxyIntervals(GrResourceAllocator* alloc) const {
|
unsigned int cur = alloc->numOps();
|
|
for (int i = 0; i < fDeferredProxies.count(); ++i) {
|
SkASSERT(!fDeferredProxies[i]->isInstantiated());
|
// We give all the deferred proxies a write usage at the very start of flushing. This
|
// locks them out of being reused for the entire flush until they are read - and then
|
// they can be recycled. This is a bit unfortunate because a flush can proceed in waves
|
// with sub-flushes. The deferred proxies only need to be pinned from the start of
|
// the sub-flush in which they appear.
|
alloc->addInterval(fDeferredProxies[i], 0, 0);
|
}
|
|
// Add the interval for all the writes to this opList's target
|
if (fOpChains.count()) {
|
alloc->addInterval(fTarget.get(), cur, cur + fOpChains.count() - 1);
|
} else {
|
// This can happen if there is a loadOp (e.g., a clear) but no other draws. In this case we
|
// still need to add an interval for the destination so we create a fake op# for
|
// the missing clear op.
|
alloc->addInterval(fTarget.get());
|
alloc->incOps();
|
}
|
|
auto gather = [ alloc SkDEBUGCODE(, this) ] (GrSurfaceProxy* p) {
|
alloc->addInterval(p SkDEBUGCODE(, fTarget.get() == p));
|
};
|
for (const OpChain& recordedOp : fOpChains) {
|
// only diff from the GrTextureOpList version
|
recordedOp.visitProxies(gather, GrOp::VisitorType::kAllocatorGather);
|
|
// Even though the op may have been moved we still need to increment the op count to
|
// keep all the math consistent.
|
alloc->incOps();
|
}
|
}
|
|
void GrRenderTargetOpList::recordOp(
|
std::unique_ptr<GrOp> op, GrProcessorSet::Analysis processorAnalysis, GrAppliedClip* clip,
|
const DstProxy* dstProxy, const GrCaps& caps) {
|
SkDEBUGCODE(op->validate();)
|
SkASSERT(processorAnalysis.requiresDstTexture() == (dstProxy && dstProxy->proxy()));
|
SkASSERT(fTarget.get());
|
|
// A closed GrOpList should never receive new/more ops
|
SkASSERT(!this->isClosed());
|
if (!op->bounds().isFinite()) {
|
fOpMemoryPool->release(std::move(op));
|
return;
|
}
|
|
// Check if there is an op we can combine with by linearly searching back until we either
|
// 1) check every op
|
// 2) intersect with something
|
// 3) find a 'blocker'
|
GR_AUDIT_TRAIL_ADD_OP(fAuditTrail, op.get(), fTarget.get()->uniqueID());
|
GrOP_INFO("opList: %d Recording (%s, opID: %u)\n"
|
"\tBounds [L: %.2f, T: %.2f R: %.2f B: %.2f]\n",
|
this->uniqueID(),
|
op->name(),
|
op->uniqueID(),
|
op->bounds().fLeft, op->bounds().fTop,
|
op->bounds().fRight, op->bounds().fBottom);
|
GrOP_INFO(SkTabString(op->dumpInfo(), 1).c_str());
|
GrOP_INFO("\tOutcome:\n");
|
int maxCandidates = SkTMin(kMaxOpChainDistance, fOpChains.count());
|
if (maxCandidates) {
|
int i = 0;
|
while (true) {
|
OpChain& candidate = fOpChains.fromBack(i);
|
op = candidate.appendOp(std::move(op), processorAnalysis, dstProxy, clip, caps,
|
fOpMemoryPool.get(), fAuditTrail);
|
if (!op) {
|
return;
|
}
|
// Stop going backwards if we would cause a painter's order violation.
|
if (!can_reorder(candidate.bounds(), op->bounds())) {
|
GrOP_INFO("\t\tBackward: Intersects with chain (%s, head opID: %u)\n",
|
candidate.head()->name(), candidate.head()->uniqueID());
|
break;
|
}
|
if (++i == maxCandidates) {
|
GrOP_INFO("\t\tBackward: Reached max lookback or beginning of op array %d\n", i);
|
break;
|
}
|
}
|
} else {
|
GrOP_INFO("\t\tBackward: FirstOp\n");
|
}
|
if (clip) {
|
clip = fClipAllocator.make<GrAppliedClip>(std::move(*clip));
|
SkDEBUGCODE(fNumClips++;)
|
}
|
fOpChains.emplace_back(std::move(op), processorAnalysis, clip, dstProxy);
|
}
|
|
void GrRenderTargetOpList::forwardCombine(const GrCaps& caps) {
|
SkASSERT(!this->isClosed());
|
GrOP_INFO("opList: %d ForwardCombine %d ops:\n", this->uniqueID(), fOpChains.count());
|
|
for (int i = 0; i < fOpChains.count() - 1; ++i) {
|
OpChain& chain = fOpChains[i];
|
int maxCandidateIdx = SkTMin(i + kMaxOpChainDistance, fOpChains.count() - 1);
|
int j = i + 1;
|
while (true) {
|
OpChain& candidate = fOpChains[j];
|
if (candidate.prependChain(&chain, caps, fOpMemoryPool.get(), fAuditTrail)) {
|
break;
|
}
|
// Stop traversing if we would cause a painter's order violation.
|
if (!can_reorder(chain.bounds(), candidate.bounds())) {
|
GrOP_INFO(
|
"\t\t%d: chain (%s head opID: %u) -> "
|
"Intersects with chain (%s, head opID: %u)\n",
|
i, chain.head()->name(), chain.head()->uniqueID(), candidate.head()->name(),
|
candidate.head()->uniqueID());
|
break;
|
}
|
if (++j > maxCandidateIdx) {
|
GrOP_INFO("\t\t%d: chain (%s opID: %u) -> Reached max lookahead or end of array\n",
|
i, chain.head()->name(), chain.head()->uniqueID());
|
break;
|
}
|
}
|
}
|
}
|