/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "GrReducedClip.h"
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#include "GrAppliedClip.h"
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#include "GrClip.h"
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#include "GrColor.h"
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#include "GrContextPriv.h"
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#include "GrDrawingManager.h"
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#include "GrFixedClip.h"
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#include "GrPathRenderer.h"
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#include "GrRenderTargetContext.h"
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#include "GrRenderTargetContextPriv.h"
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#include "GrShape.h"
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#include "GrStencilClip.h"
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#include "GrStencilSettings.h"
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#include "GrStyle.h"
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#include "GrUserStencilSettings.h"
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#include "SkClipOpPriv.h"
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#include "ccpr/GrCoverageCountingPathRenderer.h"
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#include "effects/GrAARectEffect.h"
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#include "effects/GrConvexPolyEffect.h"
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#include "effects/GrRRectEffect.h"
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/**
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* There are plenty of optimizations that could be added here. Maybe flips could be folded into
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* earlier operations. Or would inserting flips and reversing earlier ops ever be a win? Perhaps
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* for the case where the bounds are kInsideOut_BoundsType. We could restrict earlier operations
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* based on later intersect operations, and perhaps remove intersect-rects. We could optionally
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* take a rect in case the caller knows a bound on what is to be drawn through this clip.
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*/
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GrReducedClip::GrReducedClip(const SkClipStack& stack, const SkRect& queryBounds,
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const GrCaps* caps, int maxWindowRectangles, int maxAnalyticFPs,
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int maxCCPRClipPaths)
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: fCaps(caps)
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, fMaxWindowRectangles(maxWindowRectangles)
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, fMaxAnalyticFPs(maxAnalyticFPs)
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, fMaxCCPRClipPaths(maxCCPRClipPaths) {
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SkASSERT(!queryBounds.isEmpty());
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SkASSERT(fMaxWindowRectangles <= GrWindowRectangles::kMaxWindows);
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SkASSERT(fMaxCCPRClipPaths <= fMaxAnalyticFPs);
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fHasScissor = false;
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fAAClipRectGenID = SK_InvalidGenID;
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if (stack.isWideOpen()) {
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fInitialState = InitialState::kAllIn;
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return;
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}
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SkClipStack::BoundsType stackBoundsType;
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SkRect stackBounds;
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bool iior;
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stack.getBounds(&stackBounds, &stackBoundsType, &iior);
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if (GrClip::IsOutsideClip(stackBounds, queryBounds)) {
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bool insideOut = SkClipStack::kInsideOut_BoundsType == stackBoundsType;
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fInitialState = insideOut ? InitialState::kAllIn : InitialState::kAllOut;
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return;
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}
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if (iior) {
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// "Is intersection of rects" means the clip is a single rect indicated by the stack bounds.
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// This should only be true if aa/non-aa status matches among all elements.
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SkASSERT(SkClipStack::kNormal_BoundsType == stackBoundsType);
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if (GrClip::IsInsideClip(stackBounds, queryBounds)) {
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fInitialState = InitialState::kAllIn;
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return;
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}
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SkClipStack::Iter iter(stack, SkClipStack::Iter::kTop_IterStart);
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if (!iter.prev()->isAA() || GrClip::IsPixelAligned(stackBounds)) {
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// The clip is a non-aa rect. Here we just implement the entire thing using fScissor.
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stackBounds.round(&fScissor);
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fHasScissor = true;
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fInitialState = fScissor.isEmpty() ? InitialState::kAllOut : InitialState::kAllIn;
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return;
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}
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SkRect tightBounds;
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SkAssertResult(tightBounds.intersect(stackBounds, queryBounds));
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fScissor = GrClip::GetPixelIBounds(tightBounds);
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if (fScissor.isEmpty()) {
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fInitialState = InitialState::kAllOut;
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return;
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}
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fHasScissor = true;
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fAAClipRect = stackBounds;
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fAAClipRectGenID = stack.getTopmostGenID();
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SkASSERT(SK_InvalidGenID != fAAClipRectGenID);
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fInitialState = InitialState::kAllIn;
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} else {
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SkRect tighterQuery = queryBounds;
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if (SkClipStack::kNormal_BoundsType == stackBoundsType) {
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// Tighten the query by introducing a new clip at the stack's pixel boundaries. (This
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// new clip will be enforced by the scissor.)
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SkAssertResult(tighterQuery.intersect(GrClip::GetPixelBounds(stackBounds)));
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}
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fScissor = GrClip::GetPixelIBounds(tighterQuery);
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if (fScissor.isEmpty()) {
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fInitialState = InitialState::kAllOut;
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return;
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}
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fHasScissor = true;
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// Now that we have determined the bounds to use and filtered out the trivial cases, call
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// the helper that actually walks the stack.
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this->walkStack(stack, tighterQuery);
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}
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if (SK_InvalidGenID != fAAClipRectGenID && // Is there an AA clip rect?
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ClipResult::kNotClipped == this->addAnalyticFP(fAAClipRect, Invert::kNo, GrAA::kYes)) {
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if (fMaskElements.isEmpty()) {
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// Use a replace since it is faster than intersect.
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fMaskElements.addToHead(fAAClipRect, SkMatrix::I(), kReplace_SkClipOp, true /*doAA*/);
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fInitialState = InitialState::kAllOut;
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} else {
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fMaskElements.addToTail(fAAClipRect, SkMatrix::I(), kIntersect_SkClipOp, true /*doAA*/);
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}
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fMaskRequiresAA = true;
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fMaskGenID = fAAClipRectGenID;
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}
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}
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void GrReducedClip::walkStack(const SkClipStack& stack, const SkRect& queryBounds) {
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// walk backwards until we get to:
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// a) the beginning
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// b) an operation that is known to make the bounds all inside/outside
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// c) a replace operation
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enum class InitialTriState {
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kUnknown = -1,
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kAllIn = (int)GrReducedClip::InitialState::kAllIn,
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kAllOut = (int)GrReducedClip::InitialState::kAllOut
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} initialTriState = InitialTriState::kUnknown;
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// During our backwards walk, track whether we've seen ops that either grow or shrink the clip.
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// TODO: track these per saved clip so that we can consider them on the forward pass.
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bool embiggens = false;
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bool emsmallens = false;
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// We use a slightly relaxed set of query bounds for element containment tests. This is to
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// account for floating point rounding error that may have occurred during coord transforms.
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SkRect relaxedQueryBounds = queryBounds.makeInset(GrClip::kBoundsTolerance,
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GrClip::kBoundsTolerance);
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if (relaxedQueryBounds.isEmpty()) {
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relaxedQueryBounds = queryBounds;
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}
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SkClipStack::Iter iter(stack, SkClipStack::Iter::kTop_IterStart);
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int numAAElements = 0;
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while (InitialTriState::kUnknown == initialTriState) {
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const Element* element = iter.prev();
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if (nullptr == element) {
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initialTriState = InitialTriState::kAllIn;
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break;
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}
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if (SkClipStack::kEmptyGenID == element->getGenID()) {
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initialTriState = InitialTriState::kAllOut;
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break;
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}
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if (SkClipStack::kWideOpenGenID == element->getGenID()) {
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initialTriState = InitialTriState::kAllIn;
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break;
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}
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bool skippable = false;
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bool isFlip = false; // does this op just flip the in/out state of every point in the bounds
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switch (element->getOp()) {
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case kDifference_SkClipOp:
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// check if the shape subtracted either contains the entire bounds (and makes
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// the clip empty) or is outside the bounds and therefore can be skipped.
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if (element->isInverseFilled()) {
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if (element->contains(relaxedQueryBounds)) {
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skippable = true;
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} else if (GrClip::IsOutsideClip(element->getBounds(), queryBounds)) {
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initialTriState = InitialTriState::kAllOut;
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skippable = true;
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} else if (!embiggens) {
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ClipResult result = this->clipInsideElement(element);
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if (ClipResult::kMadeEmpty == result) {
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return;
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}
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skippable = (ClipResult::kClipped == result);
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}
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} else {
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if (element->contains(relaxedQueryBounds)) {
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initialTriState = InitialTriState::kAllOut;
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skippable = true;
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} else if (GrClip::IsOutsideClip(element->getBounds(), queryBounds)) {
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skippable = true;
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} else if (!embiggens) {
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ClipResult result = this->clipOutsideElement(element);
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if (ClipResult::kMadeEmpty == result) {
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return;
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}
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skippable = (ClipResult::kClipped == result);
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}
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}
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if (!skippable) {
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emsmallens = true;
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}
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break;
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case kIntersect_SkClipOp:
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// check if the shape intersected contains the entire bounds and therefore can
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// be skipped or it is outside the entire bounds and therefore makes the clip
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// empty.
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if (element->isInverseFilled()) {
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if (element->contains(relaxedQueryBounds)) {
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initialTriState = InitialTriState::kAllOut;
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skippable = true;
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} else if (GrClip::IsOutsideClip(element->getBounds(), queryBounds)) {
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skippable = true;
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} else if (!embiggens) {
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ClipResult result = this->clipOutsideElement(element);
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if (ClipResult::kMadeEmpty == result) {
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return;
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}
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skippable = (ClipResult::kClipped == result);
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}
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} else {
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if (element->contains(relaxedQueryBounds)) {
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skippable = true;
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} else if (GrClip::IsOutsideClip(element->getBounds(), queryBounds)) {
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initialTriState = InitialTriState::kAllOut;
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skippable = true;
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} else if (!embiggens) {
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ClipResult result = this->clipInsideElement(element);
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if (ClipResult::kMadeEmpty == result) {
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return;
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}
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skippable = (ClipResult::kClipped == result);
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}
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}
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if (!skippable) {
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emsmallens = true;
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}
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break;
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case kUnion_SkClipOp:
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// If the union-ed shape contains the entire bounds then after this element
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// the bounds is entirely inside the clip. If the union-ed shape is outside the
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// bounds then this op can be skipped.
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if (element->isInverseFilled()) {
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if (element->contains(relaxedQueryBounds)) {
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skippable = true;
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} else if (GrClip::IsOutsideClip(element->getBounds(), queryBounds)) {
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initialTriState = InitialTriState::kAllIn;
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skippable = true;
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}
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} else {
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if (element->contains(relaxedQueryBounds)) {
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initialTriState = InitialTriState::kAllIn;
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skippable = true;
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} else if (GrClip::IsOutsideClip(element->getBounds(), queryBounds)) {
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skippable = true;
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}
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}
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if (!skippable) {
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embiggens = true;
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}
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break;
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case kXOR_SkClipOp:
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// If the bounds is entirely inside the shape being xor-ed then the effect is
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// to flip the inside/outside state of every point in the bounds. We may be
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// able to take advantage of this in the forward pass. If the xor-ed shape
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// doesn't intersect the bounds then it can be skipped.
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if (element->isInverseFilled()) {
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if (element->contains(relaxedQueryBounds)) {
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skippable = true;
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} else if (GrClip::IsOutsideClip(element->getBounds(), queryBounds)) {
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isFlip = true;
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}
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} else {
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if (element->contains(relaxedQueryBounds)) {
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isFlip = true;
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} else if (GrClip::IsOutsideClip(element->getBounds(), queryBounds)) {
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skippable = true;
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}
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}
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if (!skippable) {
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emsmallens = embiggens = true;
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}
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break;
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case kReverseDifference_SkClipOp:
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// When the bounds is entirely within the rev-diff shape then this behaves like xor
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// and reverses every point inside the bounds. If the shape is completely outside
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// the bounds then we know after this element is applied that the bounds will be
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// all outside the current clip.B
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if (element->isInverseFilled()) {
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if (element->contains(relaxedQueryBounds)) {
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initialTriState = InitialTriState::kAllOut;
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skippable = true;
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} else if (GrClip::IsOutsideClip(element->getBounds(), queryBounds)) {
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isFlip = true;
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}
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} else {
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if (element->contains(relaxedQueryBounds)) {
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isFlip = true;
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} else if (GrClip::IsOutsideClip(element->getBounds(), queryBounds)) {
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initialTriState = InitialTriState::kAllOut;
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skippable = true;
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}
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}
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if (!skippable) {
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emsmallens = embiggens = true;
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}
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break;
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case kReplace_SkClipOp:
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// Replace will always terminate our walk. We will either begin the forward walk
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// at the replace op or detect here than the shape is either completely inside
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// or completely outside the bounds. In this latter case it can be skipped by
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// setting the correct value for initialTriState.
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if (element->isInverseFilled()) {
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if (element->contains(relaxedQueryBounds)) {
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initialTriState = InitialTriState::kAllOut;
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skippable = true;
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} else if (GrClip::IsOutsideClip(element->getBounds(), queryBounds)) {
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initialTriState = InitialTriState::kAllIn;
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skippable = true;
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} else if (!embiggens) {
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ClipResult result = this->clipOutsideElement(element);
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if (ClipResult::kMadeEmpty == result) {
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return;
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}
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if (ClipResult::kClipped == result) {
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initialTriState = InitialTriState::kAllIn;
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skippable = true;
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}
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}
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} else {
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if (element->contains(relaxedQueryBounds)) {
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initialTriState = InitialTriState::kAllIn;
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skippable = true;
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} else if (GrClip::IsOutsideClip(element->getBounds(), queryBounds)) {
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initialTriState = InitialTriState::kAllOut;
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skippable = true;
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} else if (!embiggens) {
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ClipResult result = this->clipInsideElement(element);
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if (ClipResult::kMadeEmpty == result) {
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return;
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}
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if (ClipResult::kClipped == result) {
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initialTriState = InitialTriState::kAllIn;
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skippable = true;
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}
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}
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}
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if (!skippable) {
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initialTriState = InitialTriState::kAllOut;
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embiggens = emsmallens = true;
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}
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break;
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default:
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SkDEBUGFAIL("Unexpected op.");
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break;
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}
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if (!skippable) {
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if (fMaskElements.isEmpty()) {
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// This will be the last element. Record the stricter genID.
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fMaskGenID = element->getGenID();
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}
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// if it is a flip, change it to a bounds-filling rect
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if (isFlip) {
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SkASSERT(kXOR_SkClipOp == element->getOp() ||
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kReverseDifference_SkClipOp == element->getOp());
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fMaskElements.addToHead(SkRect::Make(fScissor), SkMatrix::I(),
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kReverseDifference_SkClipOp, false);
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} else {
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Element* newElement = fMaskElements.addToHead(*element);
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if (newElement->isAA()) {
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++numAAElements;
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}
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// Intersecting an inverse shape is the same as differencing the non-inverse shape.
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// Replacing with an inverse shape is the same as setting initialState=kAllIn and
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// differencing the non-inverse shape.
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bool isReplace = kReplace_SkClipOp == newElement->getOp();
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if (newElement->isInverseFilled() &&
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(kIntersect_SkClipOp == newElement->getOp() || isReplace)) {
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newElement->invertShapeFillType();
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newElement->setOp(kDifference_SkClipOp);
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if (isReplace) {
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SkASSERT(InitialTriState::kAllOut == initialTriState);
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initialTriState = InitialTriState::kAllIn;
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}
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}
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}
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}
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}
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if ((InitialTriState::kAllOut == initialTriState && !embiggens) ||
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(InitialTriState::kAllIn == initialTriState && !emsmallens)) {
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fMaskElements.reset();
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numAAElements = 0;
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} else {
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Element* element = fMaskElements.headIter().get();
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while (element) {
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bool skippable = false;
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switch (element->getOp()) {
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case kDifference_SkClipOp:
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// subtracting from the empty set yields the empty set.
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skippable = InitialTriState::kAllOut == initialTriState;
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break;
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case kIntersect_SkClipOp:
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// intersecting with the empty set yields the empty set
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if (InitialTriState::kAllOut == initialTriState) {
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skippable = true;
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} else {
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// We can clear to zero and then simply draw the clip element.
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initialTriState = InitialTriState::kAllOut;
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element->setOp(kReplace_SkClipOp);
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}
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break;
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case kUnion_SkClipOp:
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if (InitialTriState::kAllIn == initialTriState) {
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// unioning the infinite plane with anything is a no-op.
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skippable = true;
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} else {
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// unioning the empty set with a shape is the shape.
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element->setOp(kReplace_SkClipOp);
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}
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break;
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case kXOR_SkClipOp:
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if (InitialTriState::kAllOut == initialTriState) {
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// xor could be changed to diff in the kAllIn case, not sure it's a win.
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element->setOp(kReplace_SkClipOp);
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}
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break;
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case kReverseDifference_SkClipOp:
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if (InitialTriState::kAllIn == initialTriState) {
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// subtracting the whole plane will yield the empty set.
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skippable = true;
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initialTriState = InitialTriState::kAllOut;
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} else {
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// this picks up flips inserted in the backwards pass.
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skippable = element->isInverseFilled() ?
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GrClip::IsOutsideClip(element->getBounds(), queryBounds) :
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element->contains(relaxedQueryBounds);
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if (skippable) {
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initialTriState = InitialTriState::kAllIn;
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} else {
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element->setOp(kReplace_SkClipOp);
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}
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}
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break;
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case kReplace_SkClipOp:
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skippable = false; // we would have skipped it in the backwards walk if we
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// could've.
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break;
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default:
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SkDEBUGFAIL("Unexpected op.");
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break;
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}
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if (!skippable) {
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break;
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} else {
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if (element->isAA()) {
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--numAAElements;
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}
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fMaskElements.popHead();
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element = fMaskElements.headIter().get();
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}
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}
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}
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fMaskRequiresAA = numAAElements > 0;
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SkASSERT(InitialTriState::kUnknown != initialTriState);
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fInitialState = static_cast<GrReducedClip::InitialState>(initialTriState);
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}
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GrReducedClip::ClipResult GrReducedClip::clipInsideElement(const Element* element) {
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SkIRect elementIBounds;
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if (!element->isAA()) {
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element->getBounds().round(&elementIBounds);
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} else {
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elementIBounds = GrClip::GetPixelIBounds(element->getBounds());
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}
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SkASSERT(fHasScissor);
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if (!fScissor.intersect(elementIBounds)) {
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this->makeEmpty();
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return ClipResult::kMadeEmpty;
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}
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switch (element->getDeviceSpaceType()) {
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case Element::DeviceSpaceType::kEmpty:
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return ClipResult::kMadeEmpty;
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case Element::DeviceSpaceType::kRect:
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SkASSERT(element->getBounds() == element->getDeviceSpaceRect());
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SkASSERT(!element->isInverseFilled());
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if (element->isAA()) {
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if (SK_InvalidGenID == fAAClipRectGenID) { // No AA clip rect yet?
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fAAClipRect = element->getDeviceSpaceRect();
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// fAAClipRectGenID is the value we should use for fMaskGenID if we end up
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// moving the AA clip rect into the mask. The mask GenID is simply the topmost
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// element's GenID. And since we walk the stack backwards, this means it's just
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// the first element we don't skip during our walk.
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fAAClipRectGenID = fMaskElements.isEmpty() ? element->getGenID() : fMaskGenID;
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SkASSERT(SK_InvalidGenID != fAAClipRectGenID);
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} else if (!fAAClipRect.intersect(element->getDeviceSpaceRect())) {
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this->makeEmpty();
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return ClipResult::kMadeEmpty;
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}
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}
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return ClipResult::kClipped;
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case Element::DeviceSpaceType::kRRect:
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SkASSERT(!element->isInverseFilled());
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return this->addAnalyticFP(element->getDeviceSpaceRRect(), Invert::kNo,
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GrAA(element->isAA()));
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case Element::DeviceSpaceType::kPath:
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return this->addAnalyticFP(element->getDeviceSpacePath(),
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Invert(element->isInverseFilled()), GrAA(element->isAA()));
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}
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SK_ABORT("Unexpected DeviceSpaceType");
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return ClipResult::kNotClipped;
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}
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GrReducedClip::ClipResult GrReducedClip::clipOutsideElement(const Element* element) {
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switch (element->getDeviceSpaceType()) {
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case Element::DeviceSpaceType::kEmpty:
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return ClipResult::kMadeEmpty;
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case Element::DeviceSpaceType::kRect:
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SkASSERT(!element->isInverseFilled());
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if (fWindowRects.count() < fMaxWindowRectangles) {
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// Clip out the inside of every rect. We won't be able to entirely skip the AA ones,
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// but it saves processing time.
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this->addWindowRectangle(element->getDeviceSpaceRect(), element->isAA());
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if (!element->isAA()) {
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return ClipResult::kClipped;
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}
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}
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return this->addAnalyticFP(element->getDeviceSpaceRect(), Invert::kYes,
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GrAA(element->isAA()));
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case Element::DeviceSpaceType::kRRect: {
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SkASSERT(!element->isInverseFilled());
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const SkRRect& clipRRect = element->getDeviceSpaceRRect();
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ClipResult clipResult = this->addAnalyticFP(clipRRect, Invert::kYes,
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GrAA(element->isAA()));
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if (fWindowRects.count() >= fMaxWindowRectangles) {
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return clipResult;
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}
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// Clip out the interiors of round rects with two window rectangles in the shape of a
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// "plus". This doesn't let us skip the clip element, but still saves processing time.
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SkVector insetTL = clipRRect.radii(SkRRect::kUpperLeft_Corner);
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SkVector insetBR = clipRRect.radii(SkRRect::kLowerRight_Corner);
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if (SkRRect::kComplex_Type == clipRRect.getType()) {
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const SkVector& insetTR = clipRRect.radii(SkRRect::kUpperRight_Corner);
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const SkVector& insetBL = clipRRect.radii(SkRRect::kLowerLeft_Corner);
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insetTL.fX = SkTMax(insetTL.x(), insetBL.x());
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insetTL.fY = SkTMax(insetTL.y(), insetTR.y());
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insetBR.fX = SkTMax(insetBR.x(), insetTR.x());
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insetBR.fY = SkTMax(insetBR.y(), insetBL.y());
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}
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const SkRect& bounds = clipRRect.getBounds();
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if (insetTL.x() + insetBR.x() >= bounds.width() ||
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insetTL.y() + insetBR.y() >= bounds.height()) {
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return clipResult; // The interior "plus" is empty.
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}
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SkRect horzRect = SkRect::MakeLTRB(bounds.left(), bounds.top() + insetTL.y(),
|
bounds.right(), bounds.bottom() - insetBR.y());
|
this->addWindowRectangle(horzRect, element->isAA());
|
|
if (fWindowRects.count() < fMaxWindowRectangles) {
|
SkRect vertRect = SkRect::MakeLTRB(bounds.left() + insetTL.x(), bounds.top(),
|
bounds.right() - insetBR.x(), bounds.bottom());
|
this->addWindowRectangle(vertRect, element->isAA());
|
}
|
|
return clipResult;
|
}
|
|
case Element::DeviceSpaceType::kPath:
|
return this->addAnalyticFP(element->getDeviceSpacePath(),
|
Invert(!element->isInverseFilled()), GrAA(element->isAA()));
|
}
|
|
SK_ABORT("Unexpected DeviceSpaceType");
|
return ClipResult::kNotClipped;
|
}
|
|
inline void GrReducedClip::addWindowRectangle(const SkRect& elementInteriorRect, bool elementIsAA) {
|
SkIRect window;
|
if (!elementIsAA) {
|
elementInteriorRect.round(&window);
|
} else {
|
elementInteriorRect.roundIn(&window);
|
}
|
if (!window.isEmpty()) { // Skip very thin windows that round to zero or negative dimensions.
|
fWindowRects.addWindow(window);
|
}
|
}
|
|
GrClipEdgeType GrReducedClip::GetClipEdgeType(Invert invert, GrAA aa) {
|
if (Invert::kNo == invert) {
|
return (GrAA::kYes == aa) ? GrClipEdgeType::kFillAA : GrClipEdgeType::kFillBW;
|
} else {
|
return (GrAA::kYes == aa) ? GrClipEdgeType::kInverseFillAA : GrClipEdgeType::kInverseFillBW;
|
}
|
}
|
|
GrReducedClip::ClipResult GrReducedClip::addAnalyticFP(const SkRect& deviceSpaceRect,
|
Invert invert, GrAA aa) {
|
if (this->numAnalyticFPs() >= fMaxAnalyticFPs) {
|
return ClipResult::kNotClipped;
|
}
|
|
fAnalyticFPs.push_back(GrAARectEffect::Make(GetClipEdgeType(invert, aa), deviceSpaceRect));
|
SkASSERT(fAnalyticFPs.back());
|
|
return ClipResult::kClipped;
|
}
|
|
GrReducedClip::ClipResult GrReducedClip::addAnalyticFP(const SkRRect& deviceSpaceRRect,
|
Invert invert, GrAA aa) {
|
if (this->numAnalyticFPs() >= fMaxAnalyticFPs) {
|
return ClipResult::kNotClipped;
|
}
|
|
if (auto fp = GrRRectEffect::Make(GetClipEdgeType(invert, aa), deviceSpaceRRect,
|
*fCaps->shaderCaps())) {
|
fAnalyticFPs.push_back(std::move(fp));
|
return ClipResult::kClipped;
|
}
|
|
SkPath deviceSpacePath;
|
deviceSpacePath.setIsVolatile(true);
|
deviceSpacePath.addRRect(deviceSpaceRRect);
|
return this->addAnalyticFP(deviceSpacePath, invert, aa);
|
}
|
|
GrReducedClip::ClipResult GrReducedClip::addAnalyticFP(const SkPath& deviceSpacePath,
|
Invert invert, GrAA aa) {
|
if (this->numAnalyticFPs() >= fMaxAnalyticFPs) {
|
return ClipResult::kNotClipped;
|
}
|
|
if (auto fp = GrConvexPolyEffect::Make(GetClipEdgeType(invert, aa), deviceSpacePath)) {
|
fAnalyticFPs.push_back(std::move(fp));
|
return ClipResult::kClipped;
|
}
|
|
if (fCCPRClipPaths.count() < fMaxCCPRClipPaths && GrAA::kYes == aa) {
|
// Set aside CCPR paths for later. We will create their clip FPs once we know the ID of the
|
// opList they will operate in.
|
SkPath& ccprClipPath = fCCPRClipPaths.push_back(deviceSpacePath);
|
if (Invert::kYes == invert) {
|
ccprClipPath.toggleInverseFillType();
|
}
|
return ClipResult::kClipped;
|
}
|
|
return ClipResult::kNotClipped;
|
}
|
|
void GrReducedClip::makeEmpty() {
|
fHasScissor = false;
|
fAAClipRectGenID = SK_InvalidGenID;
|
fWindowRects.reset();
|
fMaskElements.reset();
|
fInitialState = InitialState::kAllOut;
|
}
|
|
////////////////////////////////////////////////////////////////////////////////
|
// Create a 8-bit clip mask in alpha
|
|
static bool stencil_element(GrRenderTargetContext* rtc,
|
const GrFixedClip& clip,
|
const GrUserStencilSettings* ss,
|
const SkMatrix& viewMatrix,
|
const SkClipStack::Element* element) {
|
GrAA aa = GrAA(element->isAA());
|
switch (element->getDeviceSpaceType()) {
|
case SkClipStack::Element::DeviceSpaceType::kEmpty:
|
SkDEBUGFAIL("Should never get here with an empty element.");
|
break;
|
case SkClipStack::Element::DeviceSpaceType::kRect:
|
return rtc->priv().drawAndStencilRect(clip, ss, (SkRegion::Op)element->getOp(),
|
element->isInverseFilled(), aa, viewMatrix,
|
element->getDeviceSpaceRect());
|
break;
|
default: {
|
SkPath path;
|
element->asDeviceSpacePath(&path);
|
if (path.isInverseFillType()) {
|
path.toggleInverseFillType();
|
}
|
|
return rtc->priv().drawAndStencilPath(clip, ss, (SkRegion::Op)element->getOp(),
|
element->isInverseFilled(), aa, viewMatrix, path);
|
break;
|
}
|
}
|
|
return false;
|
}
|
|
static void draw_element(GrRenderTargetContext* rtc,
|
const GrClip& clip, // TODO: can this just always be WideOpen?
|
GrPaint&& paint,
|
GrAA aa,
|
const SkMatrix& viewMatrix,
|
const SkClipStack::Element* element) {
|
// TODO: Draw rrects directly here.
|
switch (element->getDeviceSpaceType()) {
|
case SkClipStack::Element::DeviceSpaceType::kEmpty:
|
SkDEBUGFAIL("Should never get here with an empty element.");
|
break;
|
case SkClipStack::Element::DeviceSpaceType::kRect:
|
rtc->drawRect(clip, std::move(paint), aa, viewMatrix, element->getDeviceSpaceRect());
|
break;
|
default: {
|
SkPath path;
|
element->asDeviceSpacePath(&path);
|
if (path.isInverseFillType()) {
|
path.toggleInverseFillType();
|
}
|
|
rtc->drawPath(clip, std::move(paint), aa, viewMatrix, path, GrStyle::SimpleFill());
|
break;
|
}
|
}
|
}
|
|
bool GrReducedClip::drawAlphaClipMask(GrRenderTargetContext* rtc) const {
|
// The texture may be larger than necessary, this rect represents the part of the texture
|
// we populate with a rasterization of the clip.
|
GrFixedClip clip(SkIRect::MakeWH(fScissor.width(), fScissor.height()));
|
|
if (!fWindowRects.empty()) {
|
clip.setWindowRectangles(fWindowRects.makeOffset(-fScissor.left(), -fScissor.top()),
|
GrWindowRectsState::Mode::kExclusive);
|
}
|
|
// The scratch texture that we are drawing into can be substantially larger than the mask. Only
|
// clear the part that we care about.
|
SkPMColor4f initialCoverage =
|
InitialState::kAllIn == this->initialState() ? SK_PMColor4fWHITE : SK_PMColor4fTRANSPARENT;
|
rtc->priv().clear(clip, initialCoverage, GrRenderTargetContext::CanClearFullscreen::kYes);
|
|
// Set the matrix so that rendered clip elements are transformed to mask space from clip space.
|
SkMatrix translate;
|
translate.setTranslate(SkIntToScalar(-fScissor.left()), SkIntToScalar(-fScissor.top()));
|
|
// walk through each clip element and perform its set op
|
for (ElementList::Iter iter(fMaskElements); iter.get(); iter.next()) {
|
const Element* element = iter.get();
|
SkRegion::Op op = (SkRegion::Op)element->getOp();
|
GrAA aa = GrAA(element->isAA());
|
bool invert = element->isInverseFilled();
|
if (invert || SkRegion::kIntersect_Op == op || SkRegion::kReverseDifference_Op == op) {
|
// draw directly into the result with the stencil set to make the pixels affected
|
// by the clip shape be non-zero.
|
static constexpr GrUserStencilSettings kStencilInElement(
|
GrUserStencilSettings::StaticInit<
|
0xffff,
|
GrUserStencilTest::kAlways,
|
0xffff,
|
GrUserStencilOp::kReplace,
|
GrUserStencilOp::kReplace,
|
0xffff>()
|
);
|
if (!stencil_element(rtc, clip, &kStencilInElement, translate, element)) {
|
return false;
|
}
|
|
// Draw to the exterior pixels (those with a zero stencil value).
|
static constexpr GrUserStencilSettings kDrawOutsideElement(
|
GrUserStencilSettings::StaticInit<
|
0x0000,
|
GrUserStencilTest::kEqual,
|
0xffff,
|
GrUserStencilOp::kZero,
|
GrUserStencilOp::kZero,
|
0xffff>()
|
);
|
if (!rtc->priv().drawAndStencilRect(clip, &kDrawOutsideElement, op, !invert, GrAA::kNo,
|
translate, SkRect::Make(fScissor))) {
|
return false;
|
}
|
} else {
|
// all the remaining ops can just be directly draw into the accumulation buffer
|
GrPaint paint;
|
paint.setCoverageSetOpXPFactory(op, false);
|
|
draw_element(rtc, clip, std::move(paint), aa, translate, element);
|
}
|
}
|
|
return true;
|
}
|
|
////////////////////////////////////////////////////////////////////////////////
|
// Create a 1-bit clip mask in the stencil buffer.
|
|
bool GrReducedClip::drawStencilClipMask(GrContext* context,
|
GrRenderTargetContext* renderTargetContext) const {
|
// We set the current clip to the bounds so that our recursive draws are scissored to them.
|
GrStencilClip stencilClip(fScissor, this->maskGenID());
|
|
if (!fWindowRects.empty()) {
|
stencilClip.fixedClip().setWindowRectangles(fWindowRects,
|
GrWindowRectsState::Mode::kExclusive);
|
}
|
|
bool initialState = InitialState::kAllIn == this->initialState();
|
renderTargetContext->priv().clearStencilClip(stencilClip.fixedClip(), initialState);
|
|
// walk through each clip element and perform its set op with the existing clip.
|
for (ElementList::Iter iter(fMaskElements); iter.get(); iter.next()) {
|
const Element* element = iter.get();
|
GrAAType aaType = GrAAType::kNone;
|
if (element->isAA() && GrFSAAType::kNone != renderTargetContext->fsaaType()) {
|
aaType = GrAAType::kMSAA;
|
}
|
|
bool fillInverted = false;
|
|
// This will be used to determine whether the clip shape can be rendered into the
|
// stencil with arbitrary stencil settings.
|
GrPathRenderer::StencilSupport stencilSupport;
|
|
SkRegion::Op op = (SkRegion::Op)element->getOp();
|
|
GrPathRenderer* pr = nullptr;
|
SkPath clipPath;
|
if (Element::DeviceSpaceType::kRect == element->getDeviceSpaceType()) {
|
stencilSupport = GrPathRenderer::kNoRestriction_StencilSupport;
|
fillInverted = false;
|
} else {
|
element->asDeviceSpacePath(&clipPath);
|
fillInverted = clipPath.isInverseFillType();
|
if (fillInverted) {
|
clipPath.toggleInverseFillType();
|
}
|
|
GrShape shape(clipPath, GrStyle::SimpleFill());
|
GrPathRenderer::CanDrawPathArgs canDrawArgs;
|
canDrawArgs.fCaps = context->contextPriv().caps();
|
canDrawArgs.fClipConservativeBounds = &stencilClip.fixedClip().scissorRect();
|
canDrawArgs.fViewMatrix = &SkMatrix::I();
|
canDrawArgs.fShape = &shape;
|
canDrawArgs.fAAType = aaType;
|
canDrawArgs.fHasUserStencilSettings = false;
|
canDrawArgs.fTargetIsWrappedVkSecondaryCB = renderTargetContext->wrapsVkSecondaryCB();
|
|
GrDrawingManager* dm = context->contextPriv().drawingManager();
|
pr = dm->getPathRenderer(canDrawArgs, false, GrPathRendererChain::DrawType::kStencil,
|
&stencilSupport);
|
if (!pr) {
|
return false;
|
}
|
}
|
|
bool canRenderDirectToStencil =
|
GrPathRenderer::kNoRestriction_StencilSupport == stencilSupport;
|
bool drawDirectToClip; // Given the renderer, the element,
|
// fill rule, and set operation should
|
// we render the element directly to
|
// stencil bit used for clipping.
|
GrUserStencilSettings const* const* stencilPasses =
|
GrStencilSettings::GetClipPasses(op, canRenderDirectToStencil, fillInverted,
|
&drawDirectToClip);
|
|
// draw the element to the client stencil bits if necessary
|
if (!drawDirectToClip) {
|
static constexpr GrUserStencilSettings kDrawToStencil(
|
GrUserStencilSettings::StaticInit<
|
0x0000,
|
GrUserStencilTest::kAlways,
|
0xffff,
|
GrUserStencilOp::kIncMaybeClamp,
|
GrUserStencilOp::kIncMaybeClamp,
|
0xffff>()
|
);
|
if (Element::DeviceSpaceType::kRect == element->getDeviceSpaceType()) {
|
renderTargetContext->priv().stencilRect(stencilClip.fixedClip(), &kDrawToStencil,
|
aaType, SkMatrix::I(),
|
element->getDeviceSpaceRect());
|
} else {
|
if (!clipPath.isEmpty()) {
|
GrShape shape(clipPath, GrStyle::SimpleFill());
|
if (canRenderDirectToStencil) {
|
GrPaint paint;
|
paint.setXPFactory(GrDisableColorXPFactory::Get());
|
|
GrPathRenderer::DrawPathArgs args{context,
|
std::move(paint),
|
&kDrawToStencil,
|
renderTargetContext,
|
&stencilClip.fixedClip(),
|
&stencilClip.fixedClip().scissorRect(),
|
&SkMatrix::I(),
|
&shape,
|
aaType,
|
false};
|
pr->drawPath(args);
|
} else {
|
GrPathRenderer::StencilPathArgs args;
|
args.fContext = context;
|
args.fRenderTargetContext = renderTargetContext;
|
args.fClip = &stencilClip.fixedClip();
|
args.fClipConservativeBounds = &stencilClip.fixedClip().scissorRect();
|
args.fViewMatrix = &SkMatrix::I();
|
args.fAAType = aaType;
|
args.fShape = &shape;
|
pr->stencilPath(args);
|
}
|
}
|
}
|
}
|
|
// now we modify the clip bit by rendering either the clip
|
// element directly or a bounding rect of the entire clip.
|
for (GrUserStencilSettings const* const* pass = stencilPasses; *pass; ++pass) {
|
if (drawDirectToClip) {
|
if (Element::DeviceSpaceType::kRect == element->getDeviceSpaceType()) {
|
renderTargetContext->priv().stencilRect(stencilClip, *pass, aaType,
|
SkMatrix::I(),
|
element->getDeviceSpaceRect());
|
} else {
|
GrShape shape(clipPath, GrStyle::SimpleFill());
|
GrPaint paint;
|
paint.setXPFactory(GrDisableColorXPFactory::Get());
|
GrPathRenderer::DrawPathArgs args{context,
|
std::move(paint),
|
*pass,
|
renderTargetContext,
|
&stencilClip,
|
&stencilClip.fixedClip().scissorRect(),
|
&SkMatrix::I(),
|
&shape,
|
aaType,
|
false};
|
pr->drawPath(args);
|
}
|
} else {
|
// The view matrix is setup to do clip space -> stencil space translation, so
|
// draw rect in clip space.
|
renderTargetContext->priv().stencilRect(stencilClip, *pass, aaType, SkMatrix::I(),
|
SkRect::Make(fScissor));
|
}
|
}
|
}
|
return true;
|
}
|
|
std::unique_ptr<GrFragmentProcessor> GrReducedClip::finishAndDetachAnalyticFPs(
|
GrCoverageCountingPathRenderer* ccpr, uint32_t opListID, int rtWidth, int rtHeight) {
|
// Make sure finishAndDetachAnalyticFPs hasn't been called already.
|
SkDEBUGCODE(for (const auto& fp : fAnalyticFPs) { SkASSERT(fp); })
|
|
if (!fCCPRClipPaths.empty()) {
|
fAnalyticFPs.reserve(fAnalyticFPs.count() + fCCPRClipPaths.count());
|
for (const SkPath& ccprClipPath : fCCPRClipPaths) {
|
SkASSERT(ccpr);
|
SkASSERT(fHasScissor);
|
auto fp = ccpr->makeClipProcessor(opListID, ccprClipPath, fScissor, rtWidth, rtHeight,
|
*fCaps);
|
fAnalyticFPs.push_back(std::move(fp));
|
}
|
fCCPRClipPaths.reset();
|
}
|
|
return GrFragmentProcessor::RunInSeries(fAnalyticFPs.begin(), fAnalyticFPs.count());
|
}
|