/*
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* Copyright (C) 2009 Francisco Jerez.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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#ifndef __NOUVEAU_STATE_H__
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#define __NOUVEAU_STATE_H__
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enum {
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NOUVEAU_STATE_ALPHA_FUNC,
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NOUVEAU_STATE_BLEND_COLOR,
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NOUVEAU_STATE_BLEND_EQUATION,
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NOUVEAU_STATE_BLEND_FUNC,
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NOUVEAU_STATE_CLIP_PLANE0,
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NOUVEAU_STATE_CLIP_PLANE1,
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NOUVEAU_STATE_CLIP_PLANE2,
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NOUVEAU_STATE_CLIP_PLANE3,
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NOUVEAU_STATE_CLIP_PLANE4,
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NOUVEAU_STATE_CLIP_PLANE5,
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NOUVEAU_STATE_COLOR_MASK,
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NOUVEAU_STATE_COLOR_MATERIAL,
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NOUVEAU_STATE_CULL_FACE,
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NOUVEAU_STATE_FRONT_FACE,
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NOUVEAU_STATE_DEPTH,
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NOUVEAU_STATE_DITHER,
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NOUVEAU_STATE_FRAG,
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NOUVEAU_STATE_FRAMEBUFFER,
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NOUVEAU_STATE_FOG,
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NOUVEAU_STATE_LIGHT_ENABLE,
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NOUVEAU_STATE_LIGHT_MODEL,
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NOUVEAU_STATE_LIGHT_SOURCE0,
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NOUVEAU_STATE_LIGHT_SOURCE1,
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NOUVEAU_STATE_LIGHT_SOURCE2,
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NOUVEAU_STATE_LIGHT_SOURCE3,
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NOUVEAU_STATE_LIGHT_SOURCE4,
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NOUVEAU_STATE_LIGHT_SOURCE5,
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NOUVEAU_STATE_LIGHT_SOURCE6,
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NOUVEAU_STATE_LIGHT_SOURCE7,
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NOUVEAU_STATE_LINE_STIPPLE,
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NOUVEAU_STATE_LINE_MODE,
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NOUVEAU_STATE_LOGIC_OPCODE,
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NOUVEAU_STATE_MATERIAL_FRONT_AMBIENT,
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NOUVEAU_STATE_MATERIAL_BACK_AMBIENT,
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NOUVEAU_STATE_MATERIAL_FRONT_DIFFUSE,
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NOUVEAU_STATE_MATERIAL_BACK_DIFFUSE,
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NOUVEAU_STATE_MATERIAL_FRONT_SPECULAR,
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NOUVEAU_STATE_MATERIAL_BACK_SPECULAR,
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NOUVEAU_STATE_MATERIAL_FRONT_SHININESS,
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NOUVEAU_STATE_MATERIAL_BACK_SHININESS,
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NOUVEAU_STATE_MODELVIEW,
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NOUVEAU_STATE_POINT_MODE,
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NOUVEAU_STATE_POINT_PARAMETER,
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NOUVEAU_STATE_POLYGON_MODE,
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NOUVEAU_STATE_POLYGON_OFFSET,
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NOUVEAU_STATE_POLYGON_STIPPLE,
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NOUVEAU_STATE_PROJECTION,
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NOUVEAU_STATE_RENDER_MODE,
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NOUVEAU_STATE_SCISSOR,
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NOUVEAU_STATE_SHADE_MODEL,
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NOUVEAU_STATE_STENCIL_FUNC,
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NOUVEAU_STATE_STENCIL_MASK,
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NOUVEAU_STATE_STENCIL_OP,
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NOUVEAU_STATE_TEX_ENV0,
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NOUVEAU_STATE_TEX_ENV1,
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NOUVEAU_STATE_TEX_ENV2,
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NOUVEAU_STATE_TEX_ENV3,
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NOUVEAU_STATE_TEX_GEN0,
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NOUVEAU_STATE_TEX_GEN1,
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NOUVEAU_STATE_TEX_GEN2,
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NOUVEAU_STATE_TEX_GEN3,
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NOUVEAU_STATE_TEX_MAT0,
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NOUVEAU_STATE_TEX_MAT1,
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NOUVEAU_STATE_TEX_MAT2,
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NOUVEAU_STATE_TEX_MAT3,
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NOUVEAU_STATE_TEX_OBJ0,
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NOUVEAU_STATE_TEX_OBJ1,
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NOUVEAU_STATE_TEX_OBJ2,
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NOUVEAU_STATE_TEX_OBJ3,
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NOUVEAU_STATE_VIEWPORT,
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NUM_NOUVEAU_STATE,
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/* Room for card-specific states. */
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MAX_NOUVEAU_STATE = NUM_NOUVEAU_STATE + 16,
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};
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typedef void (*nouveau_state_func)(struct gl_context *ctx, int emit);
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void
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nouveau_state_init(struct gl_context *ctx);
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void
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nouveau_emit_nothing(struct gl_context *ctx, int emit);
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int
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nouveau_next_dirty_state(struct gl_context *ctx);
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void
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nouveau_state_emit(struct gl_context *ctx);
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#endif
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